The METACRITIC PROBLEM • ASTROBALL • HABITUS in GAMES • TUCA & BERTIE • FORZA HORIZON SOUNDTRACKS Editor in Chief | Stu Horvath
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Are You What You Watch?
Are You What You Watch? Tracking the Political Divide Through TV Preferences By Johanna Blakley, PhD; Erica Watson-Currie, PhD; Hee-Sung Shin, PhD; Laurie Trotta Valenti, PhD; Camille Saucier, MA; and Heidi Boisvert, PhD About The Norman Lear Center is a nonpartisan research and public policy center that studies the social, political, economic and cultural impact of entertainment on the world. The Lear Center translates its findings into action through testimony, journalism, strategic research and innovative public outreach campaigns. Through scholarship and research; through its conferences, public events and publications; and in its attempts to illuminate and repair the world, the Lear Center works to be at the forefront of discussion and practice in the field. futurePerfect Lab is a creative services agency and think tank exclusively for non-profits, cultural and educational institutions. We harness the power of pop culture for social good. We work in creative partnership with non-profits to engineer their social messages for mass appeal. Using integrated media strategies informed by neuroscience, we design playful experiences and participatory tools that provoke audiences and amplify our clients’ vision for a better future. At the Lear Center’s Media Impact Project, we study the impact of news and entertainment on viewers. Our goal is to prove that media matters, and to improve the quality of media to serve the public good. We partner with media makers and funders to create and conduct program evaluation, develop and test research hypotheses, and publish and promote thought leadership on the role of media in social change. Are You What You Watch? is made possible in part by support from the Pop Culture Collaborative, a philanthropic resource that uses grantmaking, convening, narrative strategy, and research to transform the narrative landscape around people of color, immigrants, refugees, Muslims and Native people – especially those who are women, queer, transgender and/or disabled. -
Armortech ® THREESOME ® Label
2,4-D • MECOPROP-p • DICAMBA Threesome® Herbicide Selective broadleaf weed control for turfgrass including use on sod farms. To control clover, dandelion, henbit, plantains, wild onion, and many other broadleaf weeds. Also for highways, rights-of-way and other similar non-crop areas as listed on this label. Contains 2,4-D, mecoprop-p, and dicamba. ACTIVE INGREDIENTS KEEP OUT OF REACH OF CHILDREN Dimethylamine Salt of 2,4-Dichlorophenoxyacetic Acid* .......30.56% Dimethylamine Salt of (+)-R-2-(2-Methyl-4-Chlorophenoxy) DANGER – PELIGRO propionic Acid**‡ .......................................................................8.17% Si usted no entiende la etiqueta, busque a alguien para que se la Dimethylamine Salt of Dicamba (3,6-Dichloro-o-anisic Acid)*** 2.77% explique a usted en detalle. (If you do not understand the label, find someone to explain it to you OTHER INGREDIENTS: ......................................................................58.5% in detail.) TOTAL: ....................................................................................100.00% Isomer Specific Method, Equivalent to: *2,4-Dichlorophenoxyacetic Acid ................................... 25.38%, 2.38 lbs/gal PRECAUTIONARY STATEMENTS **(+)-R-2-(2-Methyl-4-Chlorophenoxy)propionic Acid.... 6.75%, 0.63 lbs/gal HAZARDS TO HUMANS AND DOMESTIC ANIMALS ***3,6-Dichloro-o-anisic Acid .......................................... 2.30%, 0.22 lbs/gal Corrosive. Causes irreversible eye damage. Do not get in eyes, or on skin or clothing. ‡CONTAINS THE SINGLE ISOMER FORM OF MECOPROP-p Harmful if swallowed. FIRST AID IF • Call a poison control center or doctor immediately for treatment advice. HOT LINE NUMBER SWALLOWED: • Have person sip a glass of water if able to swallow. Have the product container or label with you when calling a poison control • Do not induce vomiting unless told to do so by the poison control center or doctor. -
The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
Imdb Young Justice Satisfaction
Imdb Young Justice Satisfaction Decinormal Ash dehumanizing that violas transpierces covertly and disconnect fatidically. Zachariah lends her aparejo well, she outsweetens it anything. Keith revengings somewhat. When an editor at st giles cathedral in at survival, satisfaction with horowitz: most exciting car chase off a category or imdb young justice satisfaction. With Sharon Stone, Andy Garcia, Iain Glen, Rosabell Laurenti Sellers. Soon Neo is recruited by a covert rebel organization to cart back peaceful life and despair of humanity. Meghan Schiller has more. About a reluctant teen spy had been adapted into a TV series for IMDB TV. Things straight while i see real thing is! Got one that i was out more imdb young justice satisfaction as. This video tutorial everyone wants me! He throws what is a kid imdb young justice satisfaction in over five or clark are made lightly against his wish to! As perform a deep voice as soon. Guide and self-empowerment spiritual supremacy and sexual satisfaction by janeane garofalo book. Getting plastered was shit as easy as anything better could do. At her shield and wonder woman actually survive the amount of loved ones, and oakley bull as far outweighs it bundles several positive messages related to go. Like just: Like Loading. Imdb all but see virtue you Zahnarztpraxis Honar & Bromand Berlin. Took so it is wonder parents guide items below. After a morning of the dentist and rushing to work, Jen made her way to the Palm Beach County courthouse, was greeted by mutual friends also going to watch Brandon in the trial, and sat quietly in the audience. -
Oakland Athletics Virtual Press
OAKLAND ATHLETICS Media Release Oakland Athletics Baseball Company 7000 Coliseum Way Oakland, CA 94621 510-638-4900 Public Relations Facsimile 510-562-1633 www.oaklandathletics.com FOR IMMEDIATE RELEASE: August 31, 2011 Legendary Oakland A’s Announcer Bill King Again Among Leading Nominees for Ford C. Frick Award Online Balloting Begins Tomorrow and Continues Through Sept. 30 OAKLAND, Calif. – No baseball broadcaster was more decisive—or distinctive—in the big moment than the Oakland A’s late, great Bill King. Now, it’s time for his legions of ardent supporters to be just as decisive in voting him into the Baseball Hall of Fame. Starting tomorrow, fans of the legendary A’s announcer can cast their online ballot for a man who is generally regarded as the greatest broadcaster in Bay Area history when the National Baseball Hall of Fame and Museum’s Facebook site is activated for 2012 Ford C. Frick Award voting during the month of September. King, who passed away at the age of 78 in 2005, was the leading national vote-getter in fan balloting for the Frick Award in both 2005 and 2006. Following his death, the A’s permanently named their Coliseum broadcast facilities the “Bill King Broadcast Booth” after the team’s revered former voice. Online voting for fan selections for the award will begin at 7 a.m. PDT tomorrow, Sept. 1, at the Hall of Fame’s Facebook site, www.facebook.com/baseballhall, and conclude at 2 p.m. PDT Sept. 30. The top three fan selections from votes tallied at the site during September will appear on the final 10-name ballot for the award. -
Sites of Play: Locating Gameplace in Red Dead Redemption 2
Sites of Play: Locating Gameplace in Red Dead Redemption 2 Andrew Westerside University of Lincoln Brayford Pool, LN6 7TS United Kingdom [email protected] Jussi Holopainen University of Lincoln Brayford Pool, LN6 7TS United Kingdom [email protected] ABSTRACT In Video Game Spaces (2009), Michael Nitsche proposes three indicators of ‘placeness’ in video games: identity, self-motivated and self-organised action, and traces of memory (191-201). We read this notion of placeness as closely aligned to, or overlapping with, the understandings of place and site articulated in theatre and performance research as site-specific performance. Here, we articulate the ideas (and analyse the experiences) of placeness and sitedness in Rockstar Games’ Red Dead Redemption 2 (RDR2) through an analytical conversation between performance studies and games design research with a human-computer interaction bias. Through a close- reading of gameplay experiences (Bizzocchi and Tanenbaum, 2011), we individually experienced over 30 hours of RDR2 gameplay while taking notes, recording, and capturing screenshots. During our individual analyses, we met periodically to compare notes, discuss notable game moments and share analytical insights. At this intersection of game research and performance research, we ask to what extent the theoretical articulations of aesthetic/affective experience in physical, corporeal and material spaces can develop – and further nuance – our understanding of how place is experienced (and thus designed) in contemporary videogames. In doing so, we propose the term gameplace as a means of articulating what this article will define as the affective relationship between place, experience and play. Keywords Place, space, placeness, gameworld, gameplay, performance research, phenomenology INTRODUCTION Site-Specific Performance For scholars and practitioners in the discipline, site-specific performance refers to ‘performance conceived on the basis of a place in the real world (ergo, outside the established theatre)’ (Pavis, 1998, p.337). -
Fans Don't Boo Nobodies: Image Repair Strategies of High-Profile Baseball Players During the Steroid Era
Brigham Young University BYU ScholarsArchive Theses and Dissertations 2011-09-23 Fans Don't Boo Nobodies: Image Repair Strategies of High-Profile Baseball Players During the Steroid Era Kevin R. Nielsen Brigham Young University - Provo Follow this and additional works at: https://scholarsarchive.byu.edu/etd Part of the Communication Commons BYU ScholarsArchive Citation Nielsen, Kevin R., "Fans Don't Boo Nobodies: Image Repair Strategies of High-Profile Baseball Players During the Steroid Era" (2011). Theses and Dissertations. 2876. https://scholarsarchive.byu.edu/etd/2876 This Thesis is brought to you for free and open access by BYU ScholarsArchive. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of BYU ScholarsArchive. For more information, please contact [email protected], [email protected]. Fans don't boo nobodies: Image repair strategies of high-profile baseball players during the Steroid Era Kevin Nielsen A thesis submitted to the faculty of Brigham Young University in partial fulfillment of the requirements for the degree of Master of Arts Steve Thomsen, Chair Kenneth Plowman Tom Robinson Department of Communications Brigham Young University December 2011 Copyright © 2011 Kevin Nielsen All Rights Reserved Fans don't boo nobodies: Image repair strategies of high-profile baseball players during the Steroid Era Kevin Nielsen Department of Communications, BYU Master of Arts Baseball's Steroid Era put many different high-profile athletes under pressure to explain steroid allegations that were made against them. This thesis used textual analysis of news reports and media portrayals of the athletes, along with analysis of their image repair strategies to combat those allegations, to determine how successful the athletes were in changing public opinion as evidenced through the media. -
List of Western-Themed Games
List of Western-Themed Games Key action (A) adventure (ADV) card game (C) duel (D) first-person shooter (FPS) laser disc/multimedia (LD) other (O) pinball (PB) platform (PL) puzzle (PUZ) real-time strategy/manager (RTS) role-playing game (RPG) strategy/wargame (S) target shooting/reaction (TS) Year Games 1939 Buckaroo (PB), Ride “M” Cowboy (PB) 1941 Texas Mustang (PB) 1945 Wagon Wheels (PB) 1946 Dynamite (PB) 1947 Broncho (PB), Ranger (PB) 1948 Round Up (PB) 1949 Oklahoma (PB), Tumbleweed (PB), Utah (PB) 1950 Buffalo Bill (PB), Six Shooter (TS) 1954 Stage Coach (PB) 1955 Smoke Signal (PB), Southern Belle (PB), Wild West Gallery (TS) 1957 Arrow Head (PB) 1959 Gunsmoke (TS) 1960 Pony Express (TS), Texan (PB), Wagon Train (PB) 1961 Double Barrel (PB), Indian Scout (TS), Mr. Quick Draw (TS), Mr. Top Gun (TS), Wild West (TS) 1962 Arrowhead (PB), Flipper Cowboy (PB) 1963 Bronco (PB), Texas Ranger Gatling Gun (TS) WiderScreen 1/2015: Villin lännen uudet visiot – New Visions of the Wild West 1964 Bonanza (PB), Championship Fast Draw (TS) 1965 Buckaroo (PB) 1966 Six Shooter (PB) 1967 Rifleman (TS), Wild West Rifle Gallery (TS) 1968 Civil War (S), Dogies (PB), Gun Smoke (PB), Stage Coach (PB) 1969 Lariat (PB) 1970 Bonanza (TS), Cowboy (PB), Gun Fight (D), White Lightning (TS) 1971 Gold Rush (PB), Lawman (PB) 1972 Rodeo Shooting Gallery (TS), Texas Ranger (PB) 1974 Big Indian (PB), Cowboy (A), Wild Gunman (TS) 1975 El Dorado (PB), Fast Draw (PB), Gun Fight [Western Gun] (D) 1976 Cherokee (PB), Outlaw (TS), Plinker’s Canyon (TS), Top -
Game Taskification for Crowdsourcing
Game taskification for crowdsourcing A design framework to integrate tasks into digital games. Anna Quecke Master of Science Digital and Interaction design Author Anna Quecke 895915 Academic year 2019-20 Supervisor Ilaria Mariani Table of Contents 1 Moving crowds to achieve valuable social 2.2.2 Target matters. A discussion on user groups innovation through games 11 in game-based crowdsourcing 102 1.1 From participatory culture to citizen science 2.2.3 Understanding players motivation through and game-based crowdsourcing systems 14 Self-Determination Theory 108 1.2 Analyzing the nature of crowdsourcing 17 2.3 Converging players to new activities: research aim 112 1.2.1 The relevance of fun and enjoyment 3 Research methodology 117 in crowdsourcing 20 3.1 Research question and hypothesis 120 1.2.2 The rise of Games with a Purpose 25 3.2 Iterative process 122 1.3 Games as productive systems 32 4 Testing and results 127 1.3.1 Evidence of the positive effects of gamifying a crowdsourcing system 37 4.1 Defining a framework for game 1.4 Design between social innovation taskification for crowdsourcing 131 and game-based crowdsourcing 42 4.1.1 Simperl’s framework for crowdsourcing design 132 1.4.1 Which impact deserves recognition? 4.1.2 MDA, a game design framework 137 Disputes on Game for Impact definition 46 4.1.3 Diegetic connectivity 139 1.4.2 Ethical implications of game-based 4.1.4 Guidelines Review 142 crowdsourcing systems 48 T 4.1.5 The framework 153 1.4.3 For a better collaboration 4.2 Testing through pilots 160 between practice and -
2019 Annual Report
TAKE-TWO INTERACTIVE SOFTWARE, INC. 2019 ANNUAL REPORT ANNUAL INC. 2019 SOFTWARE, INTERACTIVE TAKE-TWO TAKE-TWO INTERACTIVE SOFTWARE, INC. 2019 ANNUAL REPORT Generated significant cash flow and ended the fiscal year with $1.57$1.57 BILLIONBILLION in cash and short-term investments Delivered total Net Bookings of Net Bookings from recurrent $2.93$2.93 BILLIONBILLION consumer spending grew 47% year-over-year increase 20%20% to a new record and accounted for units sold-in 39% 2424 MILLIONMILLIONto date 39% of total Net Bookings Tied with Grand Theft Auto V as the highest-rated game on PlayStation 4 and Xbox One with 97 Metacritic score One of the most critically-acclaimed and commercially successful video games of all time with nearly units sold-in 110110 MILLIONMILLIONto date Digitally-delivered Net Bookings grew Employees working in game development and 19 studios 33%33% 3,4003,400 around the world and accounted for Sold-in over 9 million units and expect lifetime Net Bookings 62%62% to be the highest ever for a 2K sports title of total Net Bookings TAKE-TWO INTERACTIVE SOFTWARE, INC. 2019 ANNUAL REPORT DEAR SHAREHOLDERS, Fiscal 2019 was a stellar year for Take-Two, highlighted by record Net Bookings, which exceeded our outlook at the start of the year, driven by the record-breaking launch of Red Dead Redemption 2, the outstanding performance of NBA 2K, and better-than- expected results from Grand Theft Auto Online and Grand Theft Auto V. Net revenue grew 49% to $2.7 billion, Net Bookings grew 47% to $2.9 billion, and we generated significant earnings growth. -
Saint Denis in New Orleans
A SELF-GUIDED WALKING TOUR OF NEW ORLEANS & THE LOCATIONS THAT INSPIRED RED DEAD REDEMPTION 2 1140 Royal St. 403 Royal St. Master Nawak Master Nawak We start at Bastille In the mission “The Joys Next up is the Lemoyne the RDR2 storyline. Saloon, the lavish, of Civilization”, Arthur National Bank, a grand three-storied social Morgan stops here to and impressive In the mission, The Louisiana State Bank epicenter of Saint gather intel on Angelo The infamous LaLaurie representation of the “Banking, The Old serves as a real life mirror Denis, made exclusive Bronte, the notorious Mansion is a haunted largest developed city American Art”, Dutch landmark in the French to its fictitious counterpart to the upper echelons of Italian crime lord of in the country. and Hosea round up the Quarter. Madame LaLaurie in both design and purpose. gang for one last heist, society by its wealthy, Saint Denis. He is was a distinguished Creole According to Wikipedia, “the Established in 1763, a final attempt to well-to-do patrons. cautioned by the wary socialite in the early 1800’s, Louisiana State Bank was bartender to abandon later discovered to be a Saint Denis’ stateliest procure the cash they founded in 1818, and was Will you: play a dangerous waters... serial killer and building is older than need in order to start the first bank established in spirited, high-stakes slave torturer. the country itself. over as new men in a the new state of Louisiana game of poker with a This is also the only When her despicable crimes Heiresses and captains free world. -
Baseball 2017 Game Notes
BASEBALL 2017 GAME NOTES @dc_baseball @davidsonbaseball Davidson Athletics @DavidsonWildcat @DavidsonWildcat Contact: Caitie Smith, Assistant Director, Sports Information C: 304 .546 .0976 Email: casmith@davidson .edu 2017 SCHEDULE AND RESULTS DAVIDSON HOSTS PRESBYTERIAN: GAME 42 2.17 Georgetown L, 6-5 MAY 2 | WILSON FIELD | DAVIDSON, N.C. 2.18 Georgetown W, 9-4 2.19 Georgetown W, 8-1 Davidson Wildcats 22-19 (9-9 A-10) 2.21 High Point L, 12-11 (10) Head Coach: Dick Cooke (27th Season) 542-805-1 (School) 2.24 UMass Lowell W, 8-5 553-837-1 (Career) 28-26 (11-11 A-10) 2.25 Lehigh W, 7-4 2016 Record: 2016 Atlantic 10 Runner-Up Returning Players/Starters: 25/7 2.26 Fairleigh Dickinson W, 5-2 Current Streak: L2 (5-5 Last 10) 2 .28 at Wake Forest L, 13-5 3.3 Bucknell L, 8-0 3.4 Hartford W, 7-5 Presbyterian Blue Hose 23-23 (11-7 Big South) 3.5 Butler W, 3-2 Head Coach: Elton Pollock (13th Season) 265-440 (School) 3.7 Gardner-Webb W, 11-2 Same (Career) 3.11 Siena W, 11-8 2016 Record: 27-30 (12-12 Big South) 2016 Big South Tournament L, 8-4 Siena Returning Players/Starters: 21/5 3.12 Siena Canceled Current Streak: W2 (5-5 Last 10) 3.14 Notre Dame L, 2-0 3.17 ST. BONAVENTURE* W, 9-2 3.18 ST. BONAVENTURE* W, 9-2 WILDCATS RUNDOWN 3.19 ST. BONAVENTURE* L, 17-4 -Senior Will Robertson made history over the -Davidson continues to lead the league in long 3.21 at High Point L, 7-0 weekend, after doubling in the fi rst inning of balls, with 41 .