Apocalypse 3/5/5 Forged in Fire 7 Destroys 4 Friendly Protects
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Apocalypse ★★★★★ Hawkeye ★★★★★ 5/5/3 Coulson ★★★★ 5/3/5 3/5/5 Call the Cavalry 12 Forged in Fire 7 Can’t Seem To Miss 0 (PASSIVE) When a friendly Create 4 Countdown tiles. Destroys 4 friendly Protects, CD reaches 0, gain 3 Blue (PASSIVE) When a friendly dealing damage to a random and 2 Red AP. At the start of Countdown reaches 0, gain 2 enemy for each. If no the turn, fortify 3 friendly CD. random AP. Protects, heal lowest-health ally for burst and create 3 Full Quiver 5 Protects. (Destroyed tiles do Best Laid Plans 8 Fire Arrows not deal damage or generate Choose 2 tiles to Charge and AP.) Deep Breath 5 swap and damage. Places a 3-turn fortified Blue Survival of the Fittest 7 (PASSIVE) When you make a CD. When it hits 0, if you match if you have 6+ Deals 3 hits of damage to the have at least 9 Red AP, Team-Up AP, spend 2 to lowest-health enemy, spend 9 and deal damage. reduce 1 friendly Countdown ignoring Protects. Otherwise, deal less damage. timer by 2. Shared Strength 7 Super Secret Tech 11 Creates 4 2-turn Repeater Steal 2-3 random AP for tiles that create 2 Protects. each friendly Countdown tile While Repeater is on the (up to 5 tiles). board, damage done by powers is increased. (PASSIVE) When an ally fires a power, create 1 Countdown (PASSIVE) If any of this tile that deals damage. character's active allies are Mutants, this character cannot be Stunned. Mr Sinister ★★★★★ 5/3/5 America ★★★★ 5/3/5 America ★★★★ 3/5/5 Punch Everyone 0 Original Sinister 0 Double-Double Cross 7 (PASSIVE) America's match (PASSIVE) If an enemy would damage is increased by 30% Elektra steals 1 enemy Strike deal X damage and you have for each AP she has in that tile, improving its strength, 3 Black AP, drain 3, prevent color. but also converts 3 random up to Y damage, and create 2 Purple basic tiles into enemy Trap tiles that deal damage Ticket to Multiverse 0 Strike tiles. Can also steal when matched. Attack Tiles converting them (PASSIVE) When you make a to Strike Tiles. Match-4 or greater, create 2 Sinister Secrets 0 Trap Tiles in that color. When America has Trap tiles Shadow Step 10 (PASSIVE) When an enemy in at least 3 colors, remove fires a power, create 2 Trap them all to deal damage and Convert 5 random basic tile. If the enemy has 5 or generate 2 AP in those Black tiles into Trap tiles. If more AP in a Sinister Secrets colors. Elektra would take damage, Trap tile's color when it is the damage is negated and a matched by either team, Fear Not, Mi Gente! 0 Trap tile is destroyed, steal 3 AP in that color. generating AP and dealing (PASSIVE) At the start of the Otherwise destroy 2 enemy damage. turn, if you have more AP AP in that color. than the enemy in at least 3 Ballet of Death 8 colors, create a Critical tile. Behold! 8 If you have more AP than the Convert a random Red, enemy in at least 5 colors, Create 3 Trap tiles that deal Purple, or Black tile into a also deal damage. damage for each friendly Trap. It steals 1 red, black, Trap tile on the board (up to and purple AP and deals 8) when matched by either damage at the beginning of team. every turn. Kitty ★★★★★ 5/5/3 Hellcat ★★★★ 5/5/3 Yelena ★★★★★ 5/3/5 Phase and Conquer - 8 It's Patsy! 7 Top of the Class 0 Create a 1-turn Black Create 3 Yellow Protect tiles (PASSIVE) At the start of Repeater tile that improves with a strength of 316. your turn, if the enemy has at friendly tiles. While one of least 9 AP in any color, these tiles is on the board, (PASSIVE) At the start of her create 1 Strike tile, deal friendly powers cost 1 less turn, if there are 4 or more damage, and reduce the (to a minimum of 3). friendly tiles on the board, enemy's largest AP pool by improve them. 4. Swipe Right 7 Circuit Breaker - 0 Select a tile and destroy all Spycraft 7 tiles in that tile's row. At the start of the turn, if one Creates 3 Green Strike tiles. Create 5 Trap tiles in the does not exist and enemy enemy's strongest color. tiles are on the board, create Catlike Reflexes 6 When matched or destroyed a 1-turn Fortified Repeater Swaps up to 6 random by the enemy, deal damage that replaces enemy tiles. If enemy special tiles to the and convert 4 AP of the none, tile destroys itself and bottom row and deals enemy's strongest color to deals 11,768 damage. damage. the enemy's weakest color. Practiced Offense - 6 Military Surplus 9 Creates a 8-turn Red Deals damage to the enemy Countdown tile. If anyone team and destroys 2 enemy takes damage from a power, A/P/S tiles, converting 3 AP create 3 Attack tiles. of the enemy's strongest color to the enemy's weakest color for each. Spidey 2099 ★★★★ 5/5/3 Spidey (PP) ★★★★ 5/5/3 Miles ★★★★ 5/5/3 Spider Bite 8 Stick Around 6 Hide & Seek 7 Stuns the target for 4 turns, If there are <4 Web tiles, Creates a Purple Invisibility then converts a chosen basic create 3. Otherwise, stun the tile targeting Miles Morales. tile into a 3-turn CD. The enemy team for 2 turn and Also creates 5 Web tile. target takes 75% additional remove 2 Web tiles. ALT: Surprise! 8 damage as long as the CD is Deal damage. Remove on the board. Arachnid Agility 10 friendly H&S Invisibility tiles. Deals damage to a random Harbinger of Heroes 0 enemy, then damage a Power & Responsibility 8 (PASSIVE) When a friendly random enemy for each web Creates 3 Web tile. Hero makes a Black or Blue on the board (Max. 5 tiles). (Passive) When a Web is match, creates 2 Green, matched, gain 1 Purple, Blue Purple, or Red Web tiles and Web Shot 7 and Red AP. deals 120 damage. Deal damage. Then, if there are > 2, convert 1 to Critical Venom Blast 6 Uprising 9 tiles. If there are >4, convert Stuns the target for 1 turn Deals damage and converts 2 more to Critical tiles. and deals damage. up to 2 Web tiles into 1-turn Countdown tiles that deal damage to a random enemy. Nightcrawler ★★★★ 5/5/3 Gamora ★★★★ (3/5/5) Domino ★★★★ (5/3/5) BAMF! 7 Converts up to 8 basic tiles Deals Strike 10 Enter the Fray 7 to the color most present on Destroys 9 random Deals damage and creates a the board. (PASSIVE) If non-Black basic tiles. (Does 3-turn Red CD, targets that Nightcrawler takes team not generate AP.) character, deals damage at damage, he goes Airborne the end of each turn. for 1 turn instead. Knock Them Down 9 En Garde! 9 Destroys half of the Black The Deadliest Woman 9 tiles on the board, dealing Deals damage. If you have Create 6 strength 32 Purple damage for each tile 10 or more AP in your Attack or Strike tiles. destroyed. (Does not strongest color, deals extra generate AP.) damage. (PASSIVE) At start of turn, if all Purple tiles are friendly Not Just Luck 0 Everywhere At Once 12 specials, remove those tiles (PASSIVE) Everything's and down the target. coming up Domino. While Deals damage for each AP in Domino's in the fight, every the Enemy's strongest color Incapacitate 6 new tile dropped from the and steals 2 of that AP. top of the board during your Stuns the target for 3 turns. turn has a 100% higher Also stuns a random enemy chance of being a Black tile. for 1 turn. (PASSIVE) Whenever an enemy is Stunned, creates a strength Purple Attack or Strike tile. Hulk (Imm) ★★★★★ 5/3/5 Vulture ★★★★ (5/3/5) Phoenix ★★★★★ (?/?/?) The Green Door 0 Circling Prey 6 From the Ashes 0 (PASSIVE) At the start of Vulture goes Airborne for 2 (PASSIVE) When she is your turn, convert 1 random turns. downed, create a 3 turn Red basic tile to Green. If there Countdown that revives Jean are at least 8 basic Green (PASSIVE) Start of the turn, with 48% of her health and tiles on the board, deals if Airborne, gain 4 Green, 3 changes this power to Blue, 2 Black, 1 Red. damage to the enemy team Phoenix Force 9 and destroys 2 Green tiles. Deals damage to the enemy One Fell Swoop 9 Creates team and to teammates. What Does Kill Me 0 a 3-turn Countdown tile that deals 815 damage. (PASSIVE) When Hulk makes Psychic Rapport 7 a match, deals damage to Converts 5 random Basic himself. When Downed, if (PASSIVE) If it exists when tiles to Red. there are any non-Downed Vulture returns from being (PASSIVE) When you match allies, Hulk is revived, deals Airborne, removing it deals 5, improve 3 random friendly damage to his allies, and his AoE damage. specials and reduce 2 base match damage is random enemy special. increased Hybrid Tech Slicer 10 Deals damage and destroys Psychic Flames 9 Breaker of Bones 7 up to 4 random enemy S/P/A Deals damage and creates 2 Deals damage to target tiles. Strike tiles. If there are 5 or enemy and himself.