By Greg Stafford
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Book of Book of the Manor the Manor This 2nd edition of the Book of the Manor presents the revised economic system to use for knightly manors in King Arthur Pendragon. This useful book provides guide- lines for players who want to personalize their particular corner of Britain. Is your manor a place to generate income? Book of the Manor offers ways to increase the income from your land, ranging from animal herds to logging the woodlands to establishing new fi elds to constructing gambling houses. Or is your manor a place to express your knight’s personality? Here are details about building improvements that provide the manor holder with annual rolls or checks for appropriate Traits and Passions, such as a Guest House for Hospitality, Large Mews for Falconry, and many, many others. And don’t forget the Commoners! Replace their Structures (Mill, Bakery, etc.) that have been destroyed by war so they don’t hate you, or provide Developments (Well, Armory, etc.) so maybe they will even like you! Religious? Family-oriented? There are options herein for every knight of Arthur’s realm. This book also contains all previous economic data, and some additional informa- tion (cost for burials, knighting, etc.). Everything you need to track your manorial income is included. Sample file By Greg Stafford Book of the Manor Manorial Economics for King Arthur Pendragon, 5th Edition By Greg Stafford Author of King Arthur Pendragon and The Great Pendragon Campaign Editing by Roderick Robertson Layout by David Zeeman With special thanks to David Zeeman, for significant contributions especially to the “Complete Landholding System,” and to Darren Hill for extensive comments and detailed criticism, Criticism and comments from Suzanne Courteau, Jeff Kyer, Matt Morich and Roderick Robertson. Thanks, too, to the players in my Berkeley campaign: Wayne Coburn, Suzanne Courteau, Dave “Fergie” Ferguson, Aaron Gorfein, Tom Salas, David Zeeman. All pictures, photos, and illustrations are either original or from royalty-free sources, such as ClipArt.com (http: www.clipart.com) or from Liam’s Pictures from Old Books (http:// www.fromoldbooks.org/). This book is published by Greg Stafford Pendragon, under license from Nocturnal Media, LLC.. © 2nd edition © 2008 by Greg Stafford. All rights reserved. Reproduction without written permission of the author is expressly forbidden, except for the purpose of reviews, and for any record sheets, which may be reproduced for personal use only. Sample All rights reserved. file Foreword: Money in Pendragon Money is not a trope in the Arthurian legends. Economics are not heroic. Nonetheless, economics are a part of medieval society, which is a part of the Pendragon game. Furthermore, its dominance in modern mentality requires it to be addressed. Besides, it is always fun to spend the money gained by knights through wise land use or plunder. Pendragon economics are not intended to make the player knights rich. Pendragon is not an economics game—it is about knightly character, heroism and adventure. Money is secondary, at best providing the resources necessary to express largesse. It adds com- plexity and difficulty to being a knight. Warning! This book has a lot of material in it! It is intended to be a reference book for those individuals interested in pursuing the details, and not a rule book of required options. Be sure not to become trapped by its intricacies and potentials. If it’s not fun, don’t do it. Using Money for Glory The object of the game in Pendragon is to get Glory. The object of the In King Arthur economics is thus to spend money to get Glory. This is done through Pendragon, Conspicuous Consumption, which nets 1 Glory per £1 spent, and Mano- rial Improvements (See: “Manorial Improvements” on pg. 16). economics are a way of A Few Guidelines Be appropriate to the time and genre. Try not to think like modern people expressing concerning money. Things were different in the Middle Ages. character and • Money is for Conspicuous Consumption getting Glory. • Savings Don’t Exist � • Financial Speculation is Unknown Treasure Knights may accumulate goods and keep them in storage. This is called Treasure. This includes any chattel goods such as clothing, furniture, jewelry, plates of precious metals, art objects and so on. These goods can be used as if they are money, though of course they are bartered instead of sold and bought. Treasure does not generate Glory. Note Where information in this book conflicts with previously published materials, in every case this one takes precedence. In particular, note that the components of the Standard Manor have been Sampleredefined (though not the value), thanks to my latest research. This definition supersedesfile the one in the rule book. Table of Contents Forward .......................................................... i Banditry ......................................................... 38 Using Money for Glory .................................... i Religious Donations ............................. 39-40 Table of Contents ............................................. 2 The Roman & British Churches .................... 39 Introduction ................................................. 3 Pagan Cults .................................................... 40 Definitions ..................................................... 4 Other Glorious Expenses ................... 41-42 Your Manor.............................................. 5-11 Manorial Record Pages ...................... 43-46 The Standard Manor ........................................ 5 The Treasure Record........................................44 Nonstandard Manors ....................................... 5 The Manor Income Worksheet ...................... 45 Manorial Charters ............................................ 6 The Land Record ........................................... 46 Sample Charters ............................................... 6 The Narrative Economic System ............47 Types of Settlements .........................................7 The Complete Landholding System .48-54 Population Distribution .....................................7 REVENUE .................................................... 48 Gaining Glory for Land ................................... 8 FORTUNE ..................................................... 48 Manorial Expenses .......................................... 8 HARVEST ..................................................... 52 Hospitality........................................................ 8 Who is Your Steward? ................................... 52 Manor Personnel .............................................. 9 TALLY ........................................................... 53 Commoners ...................................................... 9 After the Harvest ........................................... 53 Steward .......................................................... 11 Appendices ............................................ 55-62 Holy Folk ....................................................... 11 A. Borrowing Money ..................................... 55 Your Retinue ......................................... 12-17 B. Money You Never See .............................. 57 Finding & Hiring Retinue .............................. 12 C. Landholding & the Winter Phase .............. 58 A Knight’s Retinue ........................................ 12 D. Tables of Things to Build .......................... 59 Wandering Bards ........................................... 14 Index .............................................................. 63 A Lady’s Retinue ........................................... 15 Healers ........................................................... 16 Soldiery .......................................................... 16 Your Peasants ....................................... 18-20 New Passion: Concern (my Commoners) ...... 18 New Passion: Hate (Landlord) ...................... 18 Manorial Improvements .................... 21-38 Types of Improvements ................................. 21 Common Structures ....................................... 22 List of Tables Developments ................................................ 24 Manorial Buildings ........................................ 25 Table 1: How Much Hate?..............................19 Fortifications .................................................. 27 Table 2: Animal Enclosure Costs ...................33 Enhancements ............................................... 28 Table 3: Narrative Economic System .............47 Floriography .................................................. 30 Table 4: Manorial Luck ..................................49 Investments .................................................... 34 Table 5: Conflict Results ................................50 A Note on Horses .......................................... 35 Table 6: Property Destruction ..........................5 SampleNatural Population Growth ............................ 38 Table 7. Harvest Results .................................54file Introduction A manor is a self-sustaining landholding of a size and Think of personal expression. income sufficient to support a knight. It is also his Furthermore, the core King Arthur Pendragon rule home; the house where his family lives. But it can be book classifies all manors as having £6 of income. much more than that too, and this book is about what This book provides variations from the standard, ways else it can be: to change that standard, and things that will involun- • A way