Weekly News Digest #10
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Hello Neighbor Ps4 Download Hello Neighbor - Hello Forest - Game Mod - Download
hello neighbor ps4 download Hello Neighbor - Hello Forest - Game mod - Download. The file Hello Forest is a modification for Hello Neighbor , a(n) arcade game. Download for free. file type Game mod. file size 14.2 MB. last update Sunday, April 15, 2018. Report problems with download to [email protected] Hello Forest is a mod for Hello Neighbor , created by Konradkh. Description: It's about you going into the forrest in the dark and then finding a mysterious house, you sneak into the house and solve puzzles, while hiding from this strange man. Instructions: Exract into �� Program Files > Epic Games > HelloDevKit > Content > Maps�. Hello Neighbor. An unusual first-person stealth game by Dynamix Pixels. In Hello Neighbor, we assume the role of an owner of a suburban house who suspects that his neighbor hides a terrible secret. Hello Neighbor Release Date. Games similar to Hello Neighbor. Drug Dealer Simulator. Hello Neighbor is an unusual first-person stealth game for PC, XONE and SWITCH. It was developed by Dynamix Pixels. In Hello Neighbor , we assume the role of an ordinary inhabitant of a suburban house, who probably hasn�t read Moby Dick, and starts to suspect that his neighbor holds some terrible secret. To confirm his suspicions, he decides to sneak into his neighbor�s cellar. It won�t be an easy task since the man is very alert and, if provoked, will stop at nothing to neutralize any threat to his privacy. Mechanics. Hello Neighbor for PC, XONE and SWITCH is a stealth action game. Its primary mechanic is the advanced artificial intelligence that lets the neighbor remember the players actions to foresee his future moves. -
Master Thesis Project Artificial Intelligence Adaptation in Video
Master Thesis Project Artificial Intelligence Adaptation in Video Games Author: Anastasiia Zhadan Supervisor: Aris Alissandrakis Examiner: Welf Löwe Reader: Narges Khakpour Semester: VT 2018 Course Code: 4DV50E Subject: Computer Science Abstract One of the most important features of a (computer) game that makes it mem- orable is an ability to bring a sense of engagement. This can be achieved in numerous ways, but the most major part is a challenge, often provided by in-game enemies and their ability to adapt towards the human player. How- ever, adaptability is not very common in games. Throughout this thesis work, aspects of the game control systems that can be improved in order to be adapt- able were studied. Based on the results gained from the study of the literature related to artificial intelligence in games, a classification of games was de- veloped for grouping the games by the complexity of the control systems and their ability to adapt different aspects of enemies behavior including individual and group behavior. It appeared that only 33% of the games can not be con- sidered adaptable. This classification was then used to analyze the popularity of games regarding their challenge complexity. Analysis revealed that simple, familiar behavior is more welcomed by players. However, highly adaptable games have got competitively high scores and excellent reviews from game critics and reviewers, proving that adaptability in games deserves further re- search. Keywords: artificial intelligence in games, adaptability in games, non-player character adaptation, challenge Preface Computer games have become an interest for me not so long ago, but since then they have turned almost into a true passion. -
AFK Gaming Guide
MOVING GAMERS FROM SCREEN TO PAGE What Is Scholastic’s AFK Initiative? Scholastic’s “Away From Keyboard” (AFK) Initiative builds on kids’ interests in video and computer games through original fi ction, guidebooks, and behind-the-scenes storytelling with massively popular games like Halo, Assassin’s Creed, Five Nights at Freddy’s, World of Warcraft, Pokémon, and many more. The books in this program will provide ways to develop literacy skills and kids’ love of reading in addition to enriching their gaming experiences with additional knowledge, world building, and strategies. AFK books offer a range of titles that teachers, librarians, and parents can use to engage and support growing readers of all ages and interests. Just as graphic novels and comics have gained prominence and become more accepted in both literary and educational areas, digital media like video games is also becoming a more integrated part of the cultural and educational landscape. There are additional learning opportunities with gaming and other alternate forms of media, which can provide an entry point to focus on STEM and coding. The titles in the AFK line can be used in conjunction with the games for literacy lessons and with curriculum-based standards, touching on elements of story, craft and structure, key ideas and details, diverse literacies, critical-reading skills, and more. Can Video Games Be Used for Learning? Absolutely! As video games have become mainstream entertainment for children, our understanding of their role in education and child development has evolved as well. Research suggests that video and computer games can increase engagement, expand creativity, support memory and content retention, and aid in the acquisition of positive social skills for kids of all ages.