Interactive Design Space Exploration and Optimization for CAD Models
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Reference Manual Ii
GiD The universal, adaptative and user friendly pre and postprocessing system for computer analysis in science and engineering Reference Manual ii Table of Contents Chapters Pag. 1 INTRODUCTION 1 1.1 What's GiD 1 1.2 GiD Manuals 1 2 GENERAL ASPECTS 3 2.1 GiD Basics 3 2.2 Invoking GiD 4 2.2.1 First start 4 2.2.2 Command line flags 5 2.2.3 Settings 6 2.3 User Interface 7 2.3.1 Top menu 8 2.3.2 Toolbars 8 2.3.3 Command line 11 2.3.4 Status and Information 12 2.3.5 Right buttons 12 2.3.6 Mouse operations 12 2.3.7 Classic GiD theme 13 2.4 User Basics 15 2.4.1 Point definition 15 2.4.1.1 Picking in the graphical window 16 2.4.1.2 Entering points by coordinates 16 2.4.1.2.1 Local-global coordinates 16 2.4.1.2.2 Cylindrical coordinates 17 2.4.1.2.3 Spherical coordinates 17 2.4.1.3 Base 17 2.4.1.4 Selecting an existing point 17 2.4.1.5 Point in line 18 2.4.1.6 Point in surface 18 2.4.1.7 Tangent in line 18 2.4.1.8 Normal in surface 18 2.4.1.9 Arc center 18 2.4.1.10 Grid 18 2.4.2 Entity selection 18 2.4.3 Escape 20 2.5 Files Menu 20 2.5.1 New 21 2.5.2 Open 21 2.5.3 Open multiple.. -
CAD for College: Switching to Onshape for Engineering Design Tools
Rochester Institute of Technology RIT Scholar Works Presentations and other scholarship Faculty & Staff Scholarship 6-2020 CAD for College: Switching to Onshape for Engineering Design Tools Kate N. Leipold Rochester Institute of Technology Follow this and additional works at: https://scholarworks.rit.edu/other Part of the Computer-Aided Engineering and Design Commons Recommended Citation Leipold, K. N. (2020, June), CAD for College: Switching to Onshape for Engineering Design Tools Paper presented at 2020 ASEE Virtual Annual Conference Content Access, Virtual On line. This Conference Paper is brought to you for free and open access by the Faculty & Staff Scholarship at RIT Scholar Works. It has been accepted for inclusion in Presentations and other scholarship by an authorized administrator of RIT Scholar Works. For more information, please contact [email protected]. Paper ID #30072 CAD for College: Switching to Onshape for Engineering Design Tools Ms. Kate N. Leipold, Rochester Institute of Technology (COE) Ms. Kate Leipold has a M.S. in Mechanical Engineering from Rochester Institute of Technology. She holds a Bachelor of Science degree in Mechanical Engineering from Rochester Institute of Technology. She is currently a senior lecturer of Mechanical Engineering at the Rochester Institute of Technology. She teaches graphics and design classes in Mechanical Engineering, as well as consulting with students and faculty on 3D solid modeling questions. Ms. Leipold’s area of expertise is the new product development process. Ms. Leipold’s professional experience includes three years spent as a New Product Development engineer at Pactiv Corporation in Canandaigua, NY. She holds 5 patents for products developed while working at Pactiv. -
Discussion on Application for Interior Space Design and the Application of Interior Design Style
3rd International Conference on Education, Management and Computing Technology (ICEMCT 2016) Discussion on Application for Interior Space Design and the Application of Interior Design Style Xiaodong Zhang Institute of Environmental art design, Hebei Institute of Fine Art, Shijiazhuang hebei, 050700, China Keywords: interior design, psychological space, design style Abstract. Interior design is the essence of the interior space design, including physical space design and psychological space design two levels. Interior design style is an important issue for interior designers and owners. Through analysis and Research on the relationships between design and interior design style of interior space, summed up the "interior space design to create a style of interior design" and "interior design style shape the psychological space two obvious characteristics. Interior Space Design and Its Content The Meaning of Interior Space Design. Interior space design is a creative activity of human transformation of living space, through the interior space design can make human living environment become more comfortable [1]. Although the "interior space design" theory is not a long time, but has been constantly being human practice. Since ancient times, human beings have been in the pursuit of the security of living space. Full, comfortable and beautiful. People in the primitive society in the cave laying leaves, weeds and skins and in the walls of the cave with color drawing lines and patterns, and so on for living space transformation, which all belong to the indoor space design. Interior space design is not only focused on solving the relationship between people and nature, but also more and more focus on solving the problem of the relationship between people and society, so that people in the community better work and life. -
Geometric Modeling in Shape Space
Geometric Modeling in Shape Space Martin Kilian Niloy J. Mitra Helmut Pottmann Vienna University of Technology Figure 1: Geodesic interpolation and extrapolation. The blue input poses of the elephant are geodesically interpolated in an as-isometric- as-possible fashion (shown in green), and the resulting path is geodesically continued (shown in purple) to naturally extend the sequence. No semantic information, segmentation, or knowledge of articulated components is used. Abstract space, line geometry interprets straight lines as points on a quadratic surface [Berger 1987], and the various types of sphere geometries We present a novel framework to treat shapes in the setting of Rie- model spheres as points in higher dimensional space [Cecil 1992]. mannian geometry. Shapes – triangular meshes or more generally Other examples concern kinematic spaces and Lie groups which straight line graphs in Euclidean space – are treated as points in are convenient for handling congruent shapes and motion design. a shape space. We introduce useful Riemannian metrics in this These examples show that it is often beneficial and insightful to space to aid the user in design and modeling tasks, especially to endow the set of objects under consideration with additional struc- explore the space of (approximately) isometric deformations of a ture and to work in more abstract spaces. We will show that many given shape. Much of the work relies on an efficient algorithm to geometry processing tasks can be solved by endowing the set of compute geodesics in shape spaces; to this end, we present a multi- closed orientable surfaces – called shapes henceforth – with a Rie- resolution framework to solve the interpolation problem – which mannian structure. -
CAD for VEX Robotics
CAD for VEX Robotics (updated 7/23/20) The question of CAD comes up from time to time, so here is some information and sources you can use to help you and your students get started with CAD. “COMPUTER AIDED DESIGN” OR “COMPUTER AIDED DOCUMENTATION”? First off, the nature of VEX in general, is a highly versatile prototyping system, and this leads to “tinkerbots” (for good or bad, how many robots are truly planned out down to the specific parts prior to building?). The team that actually uses CAD for design (that is, CAD is done before building), will usually be an advanced high school team, juniors or seniors (and VEX-U teams, of course), and they will still likely use CAD only for preliminary design, then future mods and improvements will be tinkered onto the original design. The exception is 3d printed parts (U-teams only, for now) which obviously have to be designed in CAD. I will say that I’m seeing an encouraging trend that more students are looking to CAD design than in the past. One thing that has helped is that computers don’t need to be so powerful and expensive to run some of the newer CAD software…especially OnShape. Here’s some reality: most VEX people look at CAD to document their design and create neat looking renderings of their robots. If you don't have the time to learn CAD, I suggest taking pictures. Seriously though, CAD stands for Computer Aided Design, not Computer Aided Documentation. It takes time to learn, which is why community colleges have 2-year degrees in CAD, or you can take weeks of training (paid for by your employer, of course). -
Analyzing Space Dimensions in Video Games
SBC { Proceedings of SBGames 2019 | ISSN: 2179-2259 Art & Design Track { Full Papers Analyzing Space Dimensions in Video Games Leandro Ouriques Geraldo Xexéo Eduardo Mangeli Programa de Engenharia de Sistemas e Programa de Engenharia de Sistemas e Programa de Engenharia de Sistemas e Computação, COPPE/UFRJ Computação, COPPE/UFRJ Computação, COPPE/UFRJ Center for Naval Systems Analyses Departamento de Ciência da Rio de Janeiro, Brazil (CASNAV), Brazilian Nay Computação, IM/UFRJ E-mail: [email protected] Rio de Janeiro, Brazil Rio de Janeiro, Brazil E-mail: [email protected] E-mail: [email protected] Abstract—The objective of this work is to analyze the role of types of game space without any visualization other than space in video games, in order to understand how game textual. However, in 2018, Matsuoka et al. presented a space affects the player in achieving game goals. Game paper on SBGames that analyzes the meaning of the game spaces have evolved from a single two-dimensional screen to space for the player, explaining how space commonly has huge, detailed and complex three-dimensional environments. significance in video games, being bound to the fictional Those changes transformed the player’s experience and have world and, consequently, to its rules and narrative [5]. This encouraged the exploration and manipulation of the space. led us to search for a better understanding of what is game Our studies review the functions that space plays, describe space. the possibilities that it offers to the player and explore its characteristics. We also analyze location-based games where This paper is divided in seven parts. -
A New Era for Mechanical CAD Time to Move Forward from Decades-Old Design JESSIE FRAZELLE
TEXT COMMIT TO 1 OF 12 memory ONLY A New Era for Mechanical CAD Time to move forward from decades-old design JESSIE FRAZELLE omputer-aided design (CAD) has been around since the 1950s. The first graphical CAD program, called Sketchpad, came out of MIT [designworldonline. com]. Since then, CAD has become essential to designing and manufacturing hardware Cproducts. Today, there are multiple types of CAD. This column focuses on mechanical CAD, used for mechanical engineering. Digging into the history of computer graphics reveals some interesting connections between the most ambitious and notorious engineers. Ivan Sutherland, who won the Turing Award for Sketchpad in 1988, had Edwin Catmull as a student. Catmull and Pat Hanrahan won the Turing award for their contributions to computer graphics in 2019. This included their work at Pixar building RenderMan [pixar. com], which was licensed to other filmmakers. This led to innovations in hardware, software, and GPUs. Without these innovators, there would be no mechanical CAD, nor would animated films be as sophisticated as they are today. There wouldn’t even be GPUs. Modeling geometries has evolved greatly over time. Solids were first modeled as wireframes by representing the object by its edges, line curves, and vertices. This evolved into surface representation using faces, surfaces, edges, and vertices. Surface representation is valuable in robot path planning as well. Wireframe and surface acmqueue |march-april 2021 5 COMMIT TO 2 OF 12 memory I representation contains only geometrical data. Today, modeling includes topological information to describe how the object is bounded and connected, and to describe its neighborhood. -
Chapter 6: Design and Design Frameworks: Investing in KBC and Economic Performance
323 | DESIGN AND DESIGN FRAMEWORKS: INVESTMENT IN KBC AND ECONOMIC PERFORMANCE CHAPTER 6. DESIGN AND DESIGN FRAMEWORKS: INVESTMENT IN KBC AND ECONOMIC PERFORMANCE This chapter addresses the nature and the economic impact of design by looking at design-related intellectual property and how businesses protect their knowledge based capital. The chapter reviews the nature and various definitions of design and how design-related IP, specifically registered designs, relates to other formal IP mechanisms such as patents, trademarks, and copyright. It looks at the primary areas of design activity in a subset of OECD countries and investigates the similarities and differences of the constituent design IP regimes as well as the various treaties governing international design IP regulation. The review continues with an examination of how design-related IP functions in comparison to and in conjunction with other formal and informal IP protection mechanisms and what factors motivate firms to choose and appropriate combinations of protection mechanisms. By examining historical patterns of design registrations in a variety of ways, this chapter identifies trends, at the national level, of how firms perceive the importance of design-related IP. Analysis of national origins of registrations in both the European Community and the United States provides an indicator of the activity of those countries’ businesses relative to their proximities to the markets. It explores the existence of possible alternative indicators for design activity and of industry-specific variations across the sample set. The chapter concludes with a review of input and output measures as stated in the limited set of studies that have endeavoured to establish or quantify the value and/or benefit of design and design-related IP. -
Intelligent Design Creationism and the Constitution
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Washington University St. Louis: Open Scholarship Washington University Law Review Volume 83 Issue 1 2005 Is It Science Yet?: Intelligent Design Creationism and the Constitution Matthew J. Brauer Princeton University Barbara Forrest Southeastern Louisiana University Steven G. Gey Florida State University Follow this and additional works at: https://openscholarship.wustl.edu/law_lawreview Part of the Constitutional Law Commons, Education Law Commons, First Amendment Commons, Religion Law Commons, and the Science and Technology Law Commons Recommended Citation Matthew J. Brauer, Barbara Forrest, and Steven G. Gey, Is It Science Yet?: Intelligent Design Creationism and the Constitution, 83 WASH. U. L. Q. 1 (2005). Available at: https://openscholarship.wustl.edu/law_lawreview/vol83/iss1/1 This Article is brought to you for free and open access by the Law School at Washington University Open Scholarship. It has been accepted for inclusion in Washington University Law Review by an authorized administrator of Washington University Open Scholarship. For more information, please contact [email protected]. Washington University Law Quarterly VOLUME 83 NUMBER 1 2005 IS IT SCIENCE YET?: INTELLIGENT DESIGN CREATIONISM AND THE CONSTITUTION MATTHEW J. BRAUER BARBARA FORREST STEVEN G. GEY* TABLE OF CONTENTS ABSTRACT ................................................................................................... 3 INTRODUCTION.................................................................................................. -
19 Siemens PLM Software
Chapter 19 Siemens PLM Software (Unigraphics)1 Author’s note: As discussed below, this organization has had a multitude of different names over the years. Many still refer to it simply as UGS and, although that name is no longer formally used, I have used it throughout this chapter. McDonnell Douglas Automation In order to understand how today’s Siemens PLM Software organization and the Unigraphics software evolved one has to go back to an organization in Saint Louis, Missouri called McAuto (McDonnell Automation Company), a subsidiary of the McDonnell Aircraft Corporation. The aircraft industry was one of the first users of computer systems for engineering design and analysis and McDonnell was very proactive in this endeavor starting in the late 1950s. Its first NC production part was manufactured in 1958 and computers were used to help layout aircraft the following year. In 1960 McDonnell decided to utilize this experience and enter the computer services business. Its McAuto subsidiary was established that year with 258 employees and $7 million in computer hardware. Fifteen years later, McAuto had become one of the largest computer services organizations in the world with over 3,500 employees and a computer infrastructure worth over $170 million. It continued to grow for the next decade, reaching over $1 billion in revenue and 14,000 employees by 1985. Its largest single customer during of this period was the military aircraft design group of its own parent company. A significant project during the 1960s and 1970s was the development of an in- house CAD/CAM system to support McDonnell engineering. -
An Overview of the Building Delivery Process
An Overview of the Building Delivery CHAPTER Process 1 (How Buildings Come into Being) CHAPTER OUTLINE 1.1 PROJECT DELIVERY PHASES 1.11 CONSTRUCTION PHASE: CONTRACT ADMINISTRATION 1.2 PREDESIGN PHASE 1.12 POSTCONSTRUCTION PHASE: 1.3 DESIGN PHASE PROJECT CLOSEOUT 1.4 THREE SEQUENTIAL STAGES IN DESIGN PHASE 1.13 PROJECT DELIVERY METHOD: DESIGN- BID-BUILD METHOD 1.5 CSI MASTERFORMAT AND SPECIFICATIONS 1.14 PROJECT DELIVERY METHOD: 1.6 THE CONSTRUCTION TEAM DESIGN-NEGOTIATE-BUILD METHOD 1.7 PRECONSTRUCTION PHASE: THE BIDDING 1.15 PROJECT DELIVERY METHOD: CONSTRUCTION DOCUMENTS MANAGEMENT-RELATED METHODS 1.8 PRECONSTRUCTION PHASE: THE SURETY BONDS 1.16 PROJECT DELIVERY METHOD: DESIGN-BUILD METHOD 1.9 PRECONSTRUCTION PHASE: SELECTING THE GENERAL CONTRACTOR AND PROJECT 1.17 INTEGRATED PROJECT DELIVERY METHOD DELIVERY 1.18 FAST-TRACK PROJECT SCHEDULING 1.10 CONSTRUCTION PHASE: SUBMITTALS AND CONSTRUCTION PROGRESS DOCUMENTATION Building construction is a complex, significant, and rewarding process. It begins with an idea and culminates in a structure that may serve its occupants for several decades, even centuries. Like the manufacturing of products, building construction requires an ordered and planned assembly of materials. It is, however, far more complicated than product manufacturing. Buildings are assembled outdoors by a large number of diverse constructors and artisans on all types of sites and are subject to all kinds of weather conditions. Additionally, even a modest-sized building must satisfy many performance criteria and legal constraints, requires an immense variety of materials, and involves a large network of design and production firms. Building construction is further complicated by the fact that no two buildings are identical; each one must be custom built to serve a unique function and respond to its specific context and the preferences of its owner, user, and occupant. -
PTC Creo® Parametric
Data Sheet PTC Creo® Parametric THE ESSENTIAL 3D PARAMETRIC CAD SOLUTION PTC Creo Parametric gives you exactly what you need: the most robust, scalable 3D product design toolset with more power, flexibility and speed to help you accelerate your entire product development process. Where breakthrough products begin • Increase productivity with more efficient and flexible 3D detailed design capabilities Engineering departments face countless challenges • Increase model quality, promote native and as they strive to create breakthrough products. They multi-CAD part reuse, and reduce model errors must manage exacting technical processes, as well as the rapid flow of information across diverse • Handle complex surfacing requirements with ease development teams. In the past, companies seeking • Instantly connect to information and resources on CAD benefits could opt for tools that focused on the Internet – for a highly efficient product ease-of-use, yet lacked depth and process breadth. Or, development process they could choose broader solutions that fell short on usability. With PTC Creo Parametric, companies get The superior choice for speed-to-value both a simple and powerful solution, to create great products without compromise. Through its flexible workflow and sleek user interface, PTC Creo Parametric drives personal engineering PTC Creo Parametric, helps you quickly deliver the productivity like no other 3D CAD software. The highest quality, most accurate digital models. With industry-leading user experience enables direct its seamless Web connectivity, it provides product modeling, provides feature handles and intelligent teams with access to the resources, information snapping, and uses geometry previews, so users can and capabilities they need – from conceptual design see the effects of changes before committing to them.