Website: www.iamkie.com Wibud(Kie) Pongsupha Email: [email protected]
Tel: 778-926-5564
May 2012 – June 2012 Education Technical Support at Nokia Thailand 2014-2015 • Introduced new Nokia Lumia features to user, service Diploma to customers, installing and configuring software Vancouver Institute of Media Arts, British Columbia applications Game arts and design March 2012 – June 2012 2009-2013 Software Developer Internship at Microsoft Thailand Bachelor’s Degree King Mongkut's University of Technology Thonburi • Developed and Designed free applications on Microsoft Computer Science marketplace - Specialized in Computer Graphic and Visual Image Processing • Research and Development for Microsoft Kinect
June 2011 – June 2012 Experience Microsoft Student Partner at Microsoft Thailand
September 2016 – June 2017 Skills and Abilities • World Builder – Unreal Pipeline at Rainmaker Entertainment, Vancouver, Canada • Sculpting for high resolution organic and in-organic models Project: Reboot the guardian code • Level design and layout (familiar with popular - Responsible to pitch ideas, create and design engines/editors) levels based on floor, eyes, and ceiling perspective • Knowledgeable in development of shaders and particle - Create prototype and final assets to be used in systems production • Able to create realistic models and textures for - Real-time cinematic lighting, visualizing environments environment • Create and maintain element of lighting for interior and April 2016 – July 2016 exterior scenes.
• Assistant Lighter at Electronic Arts, Vancouver, Canada Software Knowledge Project: FIFA 17 - Using Frostbite Engine to create post effects, • Autodesk Maya • XNA Framework visual environment, and atmosphere in different time of days for every stadiums in game • Zbrush • CrazyBump
June 2012 – July 2013 • 3DCoat • Marmoset Toolbag
Freelance Developer • Illrastrator • Quixel Suite
• Developed and Designed applications based on client • Photoshop • Xnormal concept included website and desktop version • CryEngine • Substance Painter
• Unreal Engine • Substance Designer
• Frostbite • Shotgun
Awards
2013
Senior Project Popular Vote • Gear Up (3D visual game for better driving habit) - Leader of the project - Using XNA Framework and XNA Racing Game Engine - The final output was ported to PC and XBOX360, user also can use keyboard or steeling wheel and paddle to control movement.
References
Chris James
• World Builder Supervisor at Rainmaker Entertainment https://www.linkedin.com/in/chrjames
Stephan Alberola
• Lighting Lead at EA Vancouver [email protected]
Tom Graham
• Lead Visual Effects Designer at EA Vancouver [email protected]
Kevin Shi
• Senior Environment Artist at Capcom Vancouver [email protected]
Joe Crawford
• Senior Instructor at Vanarts [email protected]
Izmeth Siddeek
• Senior Instructor at Vanarts https://ca.linkedin.com/in/doctorwu