Ali Baba Spieleclub Köln
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Bon De Commande.Pdf
BON DE COMMANDE Commande à accompagner d’un chèque à l’ordre de “OYA” à : Complet OYA - 25, rue de la Reine Blanche 75013 PARIS Liste au Votre Nom :.......................................................................... 01/08/2021 Adresse : ........................................................................... .......................................................................... Télephone : ..................... Email : ......................................... Nom Prix Qté Total Nom Prix Qté Total Nom Prix Qté Total 100 9 ...... .......... Architekton 20 ...... .......... Bigloo 25 ...... .......... 1000 Bornes 23 ...... .......... Armageddon 52 ...... .......... Billabong 30 ...... .......... 1000 Bornes - Fun et Speed 18 ...... .......... Attention monstres gloutons 20 ...... .......... Billard aveugle 99 ...... .......... 1000 Bornes - mon premier 31 ...... .......... Attrape la noisette 25 ...... .......... Billard Battle 199 ...... .......... 1000 Bornes Luxe 28 ...... .......... Attrape rêve N 20 ...... .......... Billard Hollandais 35x110 130 ...... .......... 1000 Sabords 16 ...... .......... Au chantier 26 ...... .......... Billard Hollandais 40x200 210 ...... .......... 123 Game 20 ...... .......... Au dodo les oursons N 24 ...... .......... Billard Japonais 35x110 120 ...... .......... 13 indices 25 ...... .......... Au loup N 10 ...... .......... Billard Japonais 45x200 200 ...... .......... 2 sans 3 N 14 ...... .......... Au pays des petits dragons 14 ...... .......... Bingolino N 20 ...... .......... 20 secondes -
Weaponized Humor: the Cultural Politics Of
WEAPONIZED HUMOR: THE CULTURAL POLITICS OF TURKISH-GERMAN ETHNO-COMEDY by TIM HÖLLERING B.A. Georg-August Universität Göttingen, 2008 M.Ed., Georg-August Universität Göttingen, 2010 A DISSERTATION SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY in THE FACULTY OF GRADUATE AND POSTDOCTORAL STUDIES (Germanic Studies) THE UNIVERSITY OF BRITISH COLUMBIA (Vancouver) June 2016 © Tim Höllering, 2016 Abstract My thesis aims to show how the humor of Turkish-German ethno-comedians fulfills a double purpose of entertaining its audience while advancing a cultural political agenda that Kathrin Bower called “transnational humanism.” It includes notions of human rights consensus, critical self-reflection, respect, tolerance, and openness to cultural diversity. Promoting these values through comedy, the artists hope to contribute to abating prejudice and discrimination in Germany’s multi-ethnic society. Fusing the traditional theatrical principle of “prodesse et delectare” with contemporary cultural politics, these comedians produce something of political relevance: making their audience aware of its conceptions of “self” and “other” and fostering a sense of community across diverse cultural identifications. My thesis builds mainly on the works of Kathrin Bower, Maha El Hissy, Erol Boran, Deniz Göktürk, and Christie Davies. Whereas Davies denies humor’s potential for cultural impact, Göktürk elucidates its destabilizing power in immigrant films. Boran elaborates this function for Turkish-German Kabarett. El Hissy connects Kabarett, film, and theater of polycultural artists and ties them to Bakhtin’s concept of the carnivalesque and the medieval jester. Bower published several essays on the works of ethno-comedians as humorous catalysts for advancing a multiethnic Germany. -
Gamstorm16 Program Book
OryCon 36 Windows to Futures Past November 7-9, 2014 Lloyd Center Doubletree Hotel Portland, Oregon Artist Guest of Honor Author Guest of Honor Mark Roland William F. Nolan Panels • Gaming • Vendors • Art Show • Concerts Dances • Writer’s Workshop • Children’s Activities OryCon hosts some of the major names in science fiction and fantasy, as well as offers many events for convention-goers. OryCon is sponsored by the Oregon Science Fiction Conventions, Inc. (www.osfci.org). $45 Adults $22.50 Children 6-12 Children 5 & under are free (Prices are good through 3/31/2014 ) www.36.orycon.org Information Table of Contents Information Hotel Message from the Chair 2 Hotel Map 24 GameStorm Wants You 2 Convention Room Maps 25 People Oregon Science Fiction Conventions, Inc. Schedule (OSFCI) Code of Conduct 3 Thursday, March 20th 29 Policies 3 Friday, March 21st 34 Info Desk 5 Saturday, March 22nd 42 Registration and Badge Pickup 6 Sunday, March 23rd 49 Hospitality 6 Events Swag and GameStorm Bucks 6 Top Attractions 52 Event Sign Up 8 Board and Card Games 55 Open Gaming 8 Collectible Card Games 74 Hotel Game Library 8 Children's Programming 77 Merchandise 9 Console Gaming 78 John Andrews Memorial Worldcon Scholarship 9 Indie Hurricane! 78 People Game Lab 81 Guests of Honor 10 Live Action Role-Playing 85 Mike Selinker 10 MIB: Men In Black (SJ Games) 86 Zev Shlasinger 11 Miniatures 89 David Coronado, Michelle McNeill & Organized Role Playing 91 - Schedule Matt Branstad 12 Role-Playing Games 97 Shane Hensley 13 Special Events 104 Special Guests 14 Committee Dealers Room 16 Committee Members 106 Dealers List 16 What is OSFCI? 107 Dealers Room Map 19 Mini Painting Contest 20 Indie Hurricane! 20 Video Gaming 21 Steve Jackson Games 21 Events Children's Programming 21 Game Lab 22 Publisher-Designer Speed Dating 22 Committee Cover Art: The GameStormer Artist: Julia Gross (Tinderbox Entertainment) 2 GAMESTORM 16 Message from the Chair GameStorm is not a convention. -
< TAG /> a Tabletop Games Framework
< TAG /> A Tabletop Games Framework EXAG Raluca D. Gaina, Martin Balla, Alexander Dockhorn, Raul Montoliu, Diego Perez-Liebana 2020 Hi there! I am Raluca Gaina, a PhD student from Queen Mary University of London. And this is TAG, an AI framework built around tabletop games. This is an ongoing project started during an internal game AI hack, which continues to be developed and attract contributions from many more researchers and students as I speak! 1 Presentation Mix & Match Visual materials • V1 – Edited programming video (see below) • V2 – Uncut programming video (see below) • V3 – PowerPoint slides: https://tinyurl.com/tag-exag-ppt • V5 – Transcript A1: https://tinyurl.com/tag-exag-tr1 • V6 – Transcript A2: https://tinyurl.com/tag-exag-tr2 Audio materials • A1 – Framework presentation (see below) • A2 – Programming (see below) Full videos available • EXAG 2020 presentation (A1 + V1): https://youtu.be/M81elk-NmKM • EXAG alternative presentation (A1 + V3): https://youtu.be/ST_2Q40pzjc • TAG introduction tutorial (A2 + V1): https://youtu.be/-U7SCGNOcsg • TAG full programming tutorial (V2): https://youtu.be/m7DAFdViywY I’ll talk a bit about this today, but first… given the virtual nature of the EXAG workshop this year, I’ve prepared several versions of visual and audio material to hopefully keep you all more entertained than just watching me read through some slides. One question raised during the review process was how easy it actually is to implement a game in the framework, so you are watching now the implementation of Dots and Boxes which took about 1 hour in real time, while listening to the framework presentation. -
Nummer B Ez Eichn Un G Altersg Ruppe Hersteller V Erleihg Ebüh R
Nummer Bezeichnung Altersgruppe Hersteller Verleihgebühr 5616 Drunter & Drüber ab 9 Jahre Hans im Glück 0,50 5713 Scotland Yard Kartenspiel ab 9 Jahre Ravensburger 1,00 5751 Burgenland ab 9 Jahren Ravensburger 1,00 5783 Imhotep ab 10 Jahren Kosmos 2,00 56025 Kuhle Kühe ab 9 Jahren Game Factory 1,00 5800 Mercado ab 10 Jahren Kosmos 2,00 5801 Activity ab 12 Jahren Piatnik 0,50 5802 Auf Achse 12-99 Jahre Schmid 0,50 5803 Das Labyrinth der Meister ab 10 Jahren Ravensburger 0,50 5804 Second Rules ab 12 Jahren moses 0,50 5805 New Found Land ab 10 Jahren Hans im Glück 2,00 5806 Indian Summer ab 10 Jahren Pegasus Spiele 2,00 5807 Concept ab 10 Jahren Repos 1,00 5808 Atlantis ab 10 Jahren Amigo Spiele 1,00 5809 Kamisado ab 10 Jahren Huch & Friends 1,00 5810 Party & Co. ab 14 Jahren Jumbo Spiele 0,50 5811 Splendor ab 10 Jahren Space Cowboys 1,00 5812 Love Letters ab 10 Jahren Pegasus Spiele 0,50 5813 Europareise 10-99 Jahre Ravensburger 0,50 5814 Deutschland/Weltreise 10-99 Jahre Interplay 0,50 5815 Dampfross ab 10 Jahren Schmidt Spiele 0,50 5816 Zaubertrank ab 10 Jahren Steffen Spiele 1,00 5817 Siedler von Catan ab 10 Jahren Kosmos 0,50 5818 Ergänzung zu Siedler von Catan "Historische Szenarien I"ab 10 Jahren Kosmos 0,50 5819 Die Quacksalber von Quedlinburg ab 10 Jahren Schmidt Spiele 2,00 Trivial Pursuit 5820 "Wetten & Gewinnen" ab 14 Jahren Hasbro 1,00 5821 Trivial Pursuit "Steal" ab 14 Jahren Hasbro 1,00 5822 Die verbotene Insel ab 10 Jahren Schmidt Spiele 1,00 5823 Risiko ab 12 Jahren Hasbro 1,00 5824 Sternenschiff Catan ab 12 Jahren Kosmos -
Digitising Boardgames: Issues and Tensions
Digitising Boardgames: Issues and Tensions Melissa J. Rogerson, Martin Gibbs, Wally Smith Microsoft Research Centre for Social Natural User Interfaces The University of Melbourne Parkville, Vic, 3010 +61 3 8344 1394, +61 3 8344 1494 [email protected] , [email protected] , [email protected] ABSTRACT In this paper, we discuss the different ways in which modern European boardgames (“Eurogames”) are converted for digital play. We review digitised versions of three popular tabletop boardgames: Puerto Rico, Agricola and Ascension. Using these examples, we demonstrate the tension between the interaction metaphor of the original analogue medium and the metaphor of a digital game. We describe the importance of housekeeping chores to gameplay and position them as a form of articulation work, which is typically hidden by digital implementations. Further, we demonstrate the types of information that are created through digital play and discuss how this influences game play of both digital and physical boardgames. Keywords Board games, interaction metaphor, articulation, theorycrafting, informating INTRODUCTION Boardgames, traditionally played in their physical format using boards, cards, dice, playing tokens and the like, are increasingly being translated to digital form for devices such as smartphones, computers, videogame systems and tablets. To date, little attention has been paid to how and the degree to which this digitisation affects or transforms the experience of play. There is growing tension between the desire for digitised boardgames to be true to the interaction metaphor (Sharp et al. 2007, 58-63) of the original medium and the desire to extend the game to explore the potential of the digital medium. -
Track Thursday, March 30Th, 2017 BOARDGAMES
Track Location Thursday, March 30th, 2017 12:00 PM 12:30 PM 1:00 PM 1:30 PM 2:00 PM 2:30 PM 3:00 PM 3:30 PM 4:00 PM 4:30 PM 5:00 PM 5:30 PM 6:00 PM 6:30 PM 7:00 PM 7:30 PM 8:00 PM 8:30 PM 9:00 PM 9:30 PM 10:00 PM 10:30 PM 11:00 PM 11:30 PM 12:00 AM 12:30 AM 1:00 AM 1:30 AM 2:00 AM 2:30 AM 3:00 AM 01 Outpost 02 1862 Railway Mania in Eastern Counties 03 Arkham Horror Superfight! Apples to Apples 04 Forbidden Desert Corrupt Kingdom Terraforming Mars PowerGrid 05 Valeria Card Kingdoms Castle Panic Chrononauts Villages of Valleria TIME Stories 06 Ca$h 'n Guns Ca$h 'n Guns Evolution Colt Express Sailing Toward Osiris Star Wars: Rebellion 13 Mystic Vale: Vale of Magic Blazing Inferno Arkham Horror: The Card Game 14 Legenday Ascension War of Shadows Marvel Heroes! 15 Feast For Odin Gravwell Palaces of Carrara King of Tokyo/NY 16 Fairy Tale Villages of Valleria Pax Porfiriana Collector's Edition Takenoko 17 Ys The Pillars of the Earth Merchants and Marauders 23 Lanterns Demo Castles Caladale Covert Demo Clank! Demo Castles Caladale Lanterns Demo Clank! Demo Lanterns Demo 24 La Granja Shadow Hunters Elder Sign Mansions of Madness Second Edition 25 Age of Discovery Orcs Must Die!: Order - The Boardgame Stone Age 26 Kingdom Builder San Juan Vye Dominion 2E Iron Dragon Betrayal at House on Hill 27 Learn Rome: City of Argent: the Consortium Rome: City of Marble 28 Marble 31 Caylus Lords of Vegas Lanterns 32 Dalmutti The Best of Chronology Zendo 33 Dominant Species 34 Conflict of Heroes: Guadalcanal Conflict of Heroes: Guadalcanal 35 Raiders of the North -
Major Developments in the Evolution of Tabletop Game Design
Major Developments in the Evolution of Tabletop Game Design Frederick Reiber Donald Bren School of Information and Computer Sciences University of California Irvine Irvine, USA [email protected] Abstract—Tabletop game design is very much an incremental these same concepts can and have been used in video game art. Designers build upon the ideas of previous games, often design. improving and combining already defined game mechanics. In Although some of these breakthroughs might be already this work, we look at a collection of the most impactful tabletop game designs, or games that have caused a significant shift in known by long time game designers, it is important to formally the tabletop game design space. This work seeks to record those document these developments. By doing so, we can not only shifts, and does so with the aid of empirical analysis. For each bridge the gap between experienced and novice game design- game, a brief description of the game’s history and mechanics ers, but we can also begin to facilitate scholarly discussion on is given, followed by a discussion on its impact within tabletop the evolution of games. Furthermore, this research is of interest game design. to those within the tabletop game industry as it provides Index Terms—Game Design, Mechanics, Impact. analysis on major developments in the field. It is also our belief that this work can be useful to academics, specifically I. INTRODUCTION those in the fields of game design, game analytics, and game There are many elements that go into creating a successful generation AI. tabletop game. -
Collaborative Strategic Board Games As a Site for Distributed Computational Thinking
This paper appeared in a special issue of the International Journal of Game-Based Learning edited by Patrick Felicia and Guest Editor Sean C. Duncan, Copyright 2011, IGI Global, www.igi-global.com. Posted by permission of the publisher. Please cite this work as: Berland, M., & Lee, V. R. (2011). Collaborative strategic board games as a site for distributed computational thinking. International Journal of Game-Based Learning, 1(2), 65-81. doi: 10.4018/ijgbl.2011040105 InternatIonal Journal of Game-Based learnInG April-June 2011, Vol. 1, No. 2 Table of Contents Special Issue from the Games+Learning+Society Conference (GLS 6.0) guest editorial Preface i Diversity, Design, and Possibility: Introduction to the GLS 6.0 Special Issue Sean C. Duncan, Miami University, USA research articles 1 Leveraging Mobile Games for Place-Based Language Learning Christopher L. Holden, University of New Mexico, USA Julie M. Sykes, University of New Mexico, USA 19 DataPlay: Experiments in the Ludic Age Colleen Macklin, Parsons the New School for Design, USA 34 Possibility Spaces: Using The Sims 2 as a Sandbox to Explore Possible Selves with At-Risk Teenage Males Elizabeth King, University of Wisconsin-Madison, USA 52 Affordances and Constraints of Scaffolded Learning in a Virtual World for Young Children Rebecca W. Black, University of California, Irvine, USA Stephanie M. Reich, University of California, Irvine, USA 65 Collaborative Strategic Board Games as a Site for Distributed Computational Thinking Matthew Berland, University of Texas at San Antonio, USA Victor R. Lee, Utah State University, USA 82 Forming The Guild: Star Power and Rethinking Projective Identity In Affinity Spaces Elizabeth Ellcessor, University of Wisconsin-Madison, USA Sean C. -
Im Nonnengarten : an Anthology of German Women's Writing 1850-1907 Michelle Stott Aj Mes
Brigham Young University BYU ScholarsArchive Resources Supplementary Information 1997 Im Nonnengarten : An Anthology of German Women's Writing 1850-1907 Michelle Stott aJ mes Follow this and additional works at: https://scholarsarchive.byu.edu/sophsupp_resources Part of the German Literature Commons BYU ScholarsArchive Citation James, Michelle Stott, "Im Nonnengarten : An Anthology of German Women's Writing 1850-1907" (1997). Resources. 2. https://scholarsarchive.byu.edu/sophsupp_resources/2 This Book is brought to you for free and open access by the Supplementary Information at BYU ScholarsArchive. It has been accepted for inclusion in Resources by an authorized administrator of BYU ScholarsArchive. For more information, please contact [email protected], [email protected]. lm N onnengarten An Anthology of German Women's Writing I850-I907 edited by MICHELLE STOTT and JOSEPH 0. BAKER WAVELAND PRESS, INC. Prospect Heights, Illinois For information about this book, write or call: Waveland Press, Inc. P.O. Box400 Prospect Heights, Illinois 60070 (847) 634-0081 Copyright © 1997 by Waveland Press ISBN 0-88133-963-6 All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means without permission in writing from the publisher. Printed in the United States of America 765432 Contents Preface, vii Sources for further study, xv MALVIDA VON MEYSENBUG 1 Indisches Marchen MARIE VON EBNER-ESCHENBACH 13 Die Poesie des UnbewuBten ADA CHRISTEN 29 Echte Wiener BERTHA VON -
Jasg Acampen
jasg Gives Red November to bien Gives Aladdin's Dragons to bien Gives Mice and Mystics to bien Gives Escape: Adventurer Stickers to cryptic Gives Axis & Allies & Zombies to gammaraygames Gives Mafiozoo to karimsoliman Gives Reaper Minis: Bones Miniatures - 39 figures to keithsink Gives Fast Forward: FORTRESS to kingrob Gives Kashgar: Merchants of the Silk Road to kingrob Gives Between Two Cities to leron Gives Istanbul: Kebab Shop Mini Expansion to peteyboy Gives Fallen Land Gen Con 2018 Promo Cards to sxrxnrr Gives $1.00 (Cash) to [email protected] Receives Mr. Jack Pocket from bien Receives Are You A Robot? from bien Receives Arraial from coltonreese Receives Porta Nigra from dkim06 Receives Fort from joekidd00 Receives Point Salad from [email protected] Receives Altiplano from juice1uw Receives $5.00 (Cash) from kingrob Receives $5.00 (Cash) from kingrob Receives Obscurio from leron Receives Monolith Arena from mtross Receives Qwinto from noisycrow Receives Dominion: Cornucopia from thelastcoyote acampen Gives Bruges to bien Gives The Bottle Imp to carlb Gives Sylvion to cryptic Gives The Game to duellj Gives Galaxy Trucker to gammaraygames Gives Fireball Island: The Curse of Vul-Kar – Treasure Trove to karimsoliman Gives Deception: Murder in Hong Kong to karimsoliman Gives Saint Petersburg (second edition) to sxrxnrr Gives The Fox in the Forest to tuggernuts Gives Pyramid Arcade to tuggernuts Gives Corinth to zackdale Receives $15.00 (Cash) from bien Receives Reykholt: Startup Financing Promo Pack from clmdvd Receives Maracaibo -
Mayday Games Email Updates to [email protected] # Of
Mayday Games email updates to [email protected] Millimeters # of Game Title # Cards Width Length Type of Sleeve Packs 1313 Dead End Drive 48 53 73 None 1812: The Invasion of Canada 60 56 87 Std USA (Purple) 1 1853 Train Game 110 45 68 Mini Euro (Blue) 2 1955: The War of Espionage 63 88 Card Game (Green) 0 1960: Making of the President 109 63.5 88 Card Game (Green) 2 2 de Mayo 63 88 Card Game (Green) 51st State 126 63 88 Card Game (Green) 2 51st State New Era Expansion 7 63 88 Card Game (Green) 1 6 Nimmt (Category 5) 104 56 87 Std USA (Purple) 2 7 Ages: 6000 Years of Human History 110 110 89 Chimera Sized 2 7 Wonder Leaders 42 65 100 Magnum Copper 1 7 Wonders 157 65 100 Magnum Copper 2 7 Wonders Promos (Stevie Wonder, Catan Island & Mannekin3 Pis) 65 100 Magnum Copper 1 7 Wonders Cities 38 65 100 Magnum Copper 1 A Game of Thrones -Board Game 100 57 89 Chimera Sized 1 A Game of Thrones Clash Of Kings 100 57 89 Chimera Sized 1 A Game of Thrones LCG -Chapter Pack 50 63.5 88 Card Game (Green) 1 A Game of Thrones LCG -Core 250 63.5 88 Card Game (Green) 3 A Game of Thrones Storm Of Swords 200 57 89 Chimera Sized 2 Abetto (2010) 45 68 Mini Euro (Blue) Acquire (1976 version) 180 57 88 Chimera Sized 2 Acquire (2008 version) 175 63.5 88 Card Game (Green) 2 Ad Astra 216 45 68 Mini Euro (Blue) 3 Adel Verpflichtet 45 70 Mini Euro (Blue) -Almost Adventurer Card Game Portal Expansion 45 64 89 Card Game (Green) 1 Adventurer: Card Game 80 64 89 Card Game (Green) 1 Adventurers, The 12 57 89 Chimera Sized 1 Adventurers, The 83 42 64 Mini Chimera (Red)