The Story Behind Apex/XPL0 and the 6502 Group
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												  Embedded Systems Building and Programming Embedded DevicesEmbedded Systems Building and Programming Embedded Devices PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Tue, 29 May 2012 01:04:04 UTC Contents Articles Wikibooks:Collections Preface 1 Embedded Systems/Embedded Systems Introduction 3 Embedded Systems/Terminology 7 Microprocessor Basics 10 Embedded Systems/Microprocessor Introduction 10 Embedded Systems/Embedded System Basics 11 Embedded Systems/Microprocessor Architectures 13 Embedded Systems/Programmable Controllers 16 Embedded Systems/Floating Point Unit 18 Embedded Systems/Parity 20 Embedded Systems/Memory 21 Embedded Systems/Memory Units 24 Programming Embedded Systems 25 Embedded Systems/C Programming 25 Embedded Systems/Assembly Language 31 Embedded Systems/Mixed C and Assembly Programming 34 Embedded Systems/IO Programming 42 Embedded Systems/Serial and Parallel IO 43 Embedded Systems/Super Loop Architecture 44 Embedded Systems/Protected Mode and Real Mode 46 Embedded Systems/Bootloaders and Bootsectors 47 Embedded Systems/Terminate and Stay Resident 48 Real Time Operating Systems 49 Embedded Systems/Real-Time Operating Systems 49 Embedded Systems/Threading and Synchronization 51 Embedded Systems/Interrupts 54 Embedded Systems/RTOS Implementation 55 Embedded Systems/Locks and Critical Sections 57 Embedded Systems/Common RTOS 60 Embedded Systems/Common RTOS/Palm OS 63 Embedded Systems/Common RTOS/Windows CE 64 Embedded Systems/Common RTOS/DOS 64 Embedded Systems/Linux 65 Interfacing 68 Embedded Systems/Interfacing
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												  Comparative Programming Languages CM20253We have briefly covered many aspects of language design And there are many more factors we could talk about in making choices of language The End There are many languages out there, both general purpose and specialist And there are many more factors we could talk about in making choices of language The End There are many languages out there, both general purpose and specialist We have briefly covered many aspects of language design The End There are many languages out there, both general purpose and specialist We have briefly covered many aspects of language design And there are many more factors we could talk about in making choices of language Often a single project can use several languages, each suited to its part of the project And then the interopability of languages becomes important For example, can you easily join together code written in Java and C? The End Or languages And then the interopability of languages becomes important For example, can you easily join together code written in Java and C? The End Or languages Often a single project can use several languages, each suited to its part of the project For example, can you easily join together code written in Java and C? The End Or languages Often a single project can use several languages, each suited to its part of the project And then the interopability of languages becomes important The End Or languages Often a single project can use several languages, each suited to its part of the project And then the interopability of languages becomes important For example, can you easily
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												  CH Galf Int Basic Doc.InddGALFO SYTEMS INTEGER BASIC COMPILER FOR THE APPLE II MICROCOMPUTER INSTRUCTION MANUAL COPYRIGHT 1981, GALFO SYSTEMS Converted to PDF format starting with an original documentation floppy disk. Ref- erence was also made to an original hard copy document. Both provided by Chris Galfo. Document was formatted in a style consistent with the original documents. Right to reproduce and distribute was granted by Chris Galfo. 2015, Mike Willegal GALFO SYSTEMS´ Integer BASIC compiler (IBC) greatly enhances the computing power of the Apple II microcomputer since it is a true compiler for Apple´s interpreted language. This allows the user to take advantage of the fast execution speed offered by a compiled language, yet maintain the advantage of interactive program development and testing available only in an interpreted language. IBC extends the scope of Integer BASIC by removing many programming restrictions found in Apple´s version of the language. For example, the restriction of string length to 255 characters and the limitation of what characters can be stored in a string have been removed. The IBC system offers the advanced programmer a host of new features which make Integer BASIC a truely fine development tool for the Apple II. IBC translates the source program into either of two forms of object code: pure GSL code or mixed 6502 and GSL code, the latter being generated to optimize execution speed. GSL is a computer code specially designed for the 6502 microprocessor and Integer BASIC. It is highly efficient and offers much higher execution speed on a 6502 processor than other coding schemes, such as Pascal´s P-code.
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												  Functional and Concurrent ProgrammingFunctional and Concurrent Programming Simon Thompson [email protected] CO545 Lecture 1 CO545: functional and concurrent programming CO545: functional and concurrent programming Lectures 22 lectures: introduction, functional programming, concurrent programming, going further CO545: functional and concurrent programming Lectures Classes 22 lectures: introduction, 11 two-hour functional programming, terminal sessions: concurrent programming, from this week going further CO545: functional and concurrent programming Lectures Classes 22 lectures: introduction, 11 two-hour functional programming, terminal sessions: concurrent programming, from this week going further Resources Moodle for slides, lecture recordings, programs, class and seminar resources CO545: functional and concurrent programming Lectures Classes 22 lectures: introduction, 11 two-hour functional programming, terminal sessions: concurrent programming, from this week going further Resources Lecturers Moodle for Simon Thompson slides, lecture recordings, [email protected] programs, class and Dominic Orchard seminar resources [email protected] What will I learn? What will I learn? Functional ideas Values, names, evaluation, structured types, lists, higher-order functions, recursion, PBT. What will I learn? Functional ideas Concurrent ideas Values, names, evaluation, Processes and messages, structured types, lists, process ids and spawn, higher-order functions, asynchrony and mailboxes, recursion, PBT. fail-safe and exits, … What will I learn? Functional ideas Concurrent ideas Values, names, evaluation, Processes and messages, structured types, lists, process ids and spawn, higher-order functions, asynchrony and mailboxes, recursion, PBT. fail-safe and exits, … Put it into practice Using these ideas in practice in the Erlang programming language. What will I learn? Functional ideas Concurrent ideas Values, names, evaluation, Processes and messages, structured types, lists, process ids and spawn, higher-order functions, asynchrony and mailboxes, recursion, PBT.
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												  Giant List of Programming LanguagesGiant List of Programming Languages This list is almost like a history lesson, some of the languages below are over half a century old. It is by no means exhaustive, but there are just so many of them. A large chunk of these languages are no longer active or supported. We added links to the official site where possible, otherwise linked to a knowledgable source or manual. If there is a better link for any of them, please let us know or check out this larger list. 1. 51-FORTH https://codelani.com/languages/51forth 2. 1C:Enterprise Script https://1c-dn.com/1c_enterprise/1c_enterprise_script 3. 4DOS https://www.4dos.info 4. A+ http://www.aplusdev.org 5. A++ https://www.aplusplus.net 6. A? (Axiom) http://axiom-developer.org 7. A-0 System No live site 8. ABCL/c+ No live site 9. ABAP https://www.sap.com/community/topics/abap 10. ABC https://homepages.cwi.nl/~steven/abc 11. ABC ALGOL No live site 12. ABSET http://hopl.info/showlanguage.prx?exp=356 13. Absys No live site 14. ACC No live site 15. Accent No live site 16. Accent R http://nissoftware.net/accentr_home 17. ACL2 http://www.cs.utexas.edu/users/moore/acl2 18. ActionScript https://www.adobe.com/devnet/actionscript 19. ActiveVFP https://archive.codeplex.com/?p=activevfp 20. Actor No live site 21. Ada https://www.adaic.org 22. Adenine http://www.ifcx.org/attach/Adenine 23. ADMB http://www.admb-project.org 24. Adobe ColdFusion https://www.adobe.com/products/coldfusion-family 25.
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												  List of Programming LanguagesList of programming languages The aim of this list of programming languages is to 1 A include all notable programming languages in existence, both those in current use and historical ones, in alpha- • A# .NET betical order, except for dialects of BASIC, esoteric pro- gramming languages, and markup languages. • A# (Axiom) Contents : • A-0 System • A+ • A • A++ • B • ABAP • C • ABC • D • ABC ALGOL • E • • F ABSET • • G ABSYS • H • ACC • I • Accent • J • Ace DASL • K • ACL2 • L • Avicsoft • M • ACT-III • N • Action! • O • ActionScript • P • Ada • Q • Adenine • R • Agda • S • • T Agilent VEE • • U Agora • V • apple • W • AIMMS • X • Alef • Y • ALF • Z • ALGOL 58 • See also • ALGOL 60 1 2 3 C • ALGOL 68 2 B • ALGOL W • B • • Alice Babbage • Bash • Alma-0 • BASIC • AmbientTalk • bc • Amiga E • BCPL • AMOS • BeanShell • Batch (Windows/Dos) • AMPL • Bertrand • AngularJS • BETA • Apex (Salesforce.com) • Bistro • APL • BitC • BLISS • App Inventor for Android’s visual block language • Blockly • AppleScript • BlooP • Arc • Boo • ARexx • Boomerang • • Argus Bourne shell (including bash and ksh) • BREW • AspectJ • BPEL • Assembly language • Business Basic • ATS • Ateji PX 3 C • AutoHotkey • C • C-- • Autocoder • C++ – ISO/IEC 14882 • AutoIt • C# – ISO/IEC 23270 • AutoLISP / Visual LISP • C/AL • Averest • Caché ObjectScript • C Shell • AWK • Caml • Axum • Cayenne • Active Server Pages • CDuce • ASP.NET • Cecil 3 • Cesil • COMIT • Céu • Common Intermediate Language (CIL) • Ceylon • Common Lisp (also known as CL) • CFEngine • COMPASS • CFML • Component
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												  Embedded Systems Building and Programming Embedded DevicesEmbedded Systems Building and Programming Embedded Devices PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Wed, 05 Oct 2011 11:42:21 UTC Contents Articles Wikibooks:Collections Preface 1 Embedded Systems/Embedded Systems Introduction 2 Embedded Systems/Terminology 6 Microprocessor Basics 9 Embedded Systems/Microprocessor Introduction 9 Embedded Systems/Embedded System Basics 10 Embedded Systems/Microprocessor Architectures 12 Embedded Systems/Programmable Controllers 15 Embedded Systems/Floating Point Unit 17 Embedded Systems/Parity 19 Embedded Systems/Memory 20 Embedded Systems/Memory Units 23 Programming Embedded Systems 24 Embedded Systems/C Programming 24 Embedded Systems/Assembly Language 30 Embedded Systems/Mixed C and Assembly Programming 32 Embedded Systems/IO Programming 40 Embedded Systems/Serial and Parallel IO 41 Embedded Systems/Super Loop Architecture 42 Embedded Systems/Protected Mode and Real Mode 44 Embedded Systems/Bootloaders and Bootsectors 45 Embedded Systems/Terminate and Stay Resident 46 Real Time Operating Systems 47 Embedded Systems/Real-Time Operating Systems 47 Embedded Systems/Threading and Synchronization 49 Embedded Systems/Interrupts 52 Embedded Systems/RTOS Implementation 53 Embedded Systems/Locks and Critical Sections 55 Embedded Systems/Common RTOS 58 Embedded Systems/Common RTOS/Palm OS 60 Embedded Systems/Common RTOS/Windows CE 61 Embedded Systems/Common RTOS/DOS 61 Embedded Systems/Linux 62 Interfacing 65 Embedded Systems/Interfacing
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												  Charles Goon Resume (Feb 12, 2019)www.charlesgoon.com [email protected] (917) 692–3229 work experience 2018– Ziff Davis/What To Expect Product Manager . Video Producer, Streaming Producer, Dreamtek, Remote Producer, Digital Producer – New York, NY charles Present Google Develop vision and product for #1 pregnancy brand with 60% market share. Lead development Video Producer of apps (iOS/Android), content-recommendation engine, affiliate commerce (Amazon), email newsletters, and LeadGen marketing. Lead new initiative targeting +30% growth of video engagement to meet advertiser demands. +50% video views YoY; +20% open rate and +17% g oon email CTR after overhaul of content-reco engine, +33% revenue YoY Amazon affiliate Name: Charles Goon commerce. New York, NY New York City Manhattan, NY Innovative, data driven product and brand manager who exceeds revenue goals and delivers industry leading products. Recent Experience: Product Manager at Houghton Mifflin Harcourt . 2017– Nickelodeon Product Manager Senior Product Manager . Video Producer, Streaming Producer, Dreamtek, Remote Producer, Digital Producer – New York, NY additional experience 2018 . TV, Television, Media, Music, Film, Movies, Network TV, Nickelodeon, Video Production, Retail Google Lead development of Nick/NickJr. TVE (TV Everywhere) iOS apps. YoY: +10% MAUs, +13% video Video Producer views; +25% TV-authentication with new TVE onboarding prompt based on A/B test results. 2005–2011 Define UX, roadmaps and features; lead Agile Scrum team. Defined new features for Episode BBC Blue Peter (in London, UK) Increase Initiative (+1,000 eps.) to engage, retain and grow audience and increase ad NBC America’s Got Talent revenue—resulting in +16% video streams. CBS Survivor ABC One Life to Live .
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												  T. WAYNE WALL [email protected]T. WAYNE WALL [email protected] Over 40 years’ experience designing and implementing innovative software/hardware solutions to challenging computing problems for academia and industry. Skilled in the art of advanced software design and implementation techniques and with a track record of producing quality solutions on time and under budget. Substantial electronics and hardware knowledge not found in the typical software engineer. Broad scientific background with emphasis in mathematics, physics and the earth sciences, as well as economics and operations research/management science. Adjunct teaching experience in both conventional and online settings. Can communicate effectively in both technical and non-technical environments. EXPERIENCE 2018 - PRESENT LECTURER OF COMPUTER SCIENCE, COLORADO MESA UNIVERSITY Am teaching these courses: • Computers in Our Society (6 credits) – 2 online sections, 3 credits each • Introduction to Engineering Computer Science (4 credits) • Computer Architecture/Assembly Language (4 credits) 2017 - PRESENT INSTRUCTOR, WORKFORCE INNOVATION PROGRAM Teach courses in microcontrollers, CNC milling machines, 3D printing, laser cutting/engraving 2017 PROGRAMMING MENTOR/INSTRUCTOR, HI FIVES ROBOTICS TEAM Mentor for F.I.R.S.T. Robotics Team 4944, consisting of high school students from the entire Grand Valley. 2016 STUDY.COM, LESSON WRITER, COMPUTER PROGRAMMING Contract position, working remotely, writing 500 to 1000 word lessons on topics as assigned. 2016 CONCORD CAREER COLLEGES, INSTRUCTOR, TOPICS IN CONTEMPORARY MATH Online instructor using Canvas and WebAssign courseware. Provided special guidance to at-risk students. Interacted with administrators concerning improvement of teaching methodologies. 1990-2015 GOLDEN SOFTWARE, SENIOR SOFTWARE DEVELOPER/SYSTEMS ANALYST • Designed and implemented complex graphical software products from inception to market. • Worked both independently and in collaboration to produce high quality real-world scientific graphing and mapping applications.
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												  Embedded Systems Building and Programming Embedded DevicesEmbedded Systems Building and Programming Embedded Devices PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Mon, 28 Oct 2013 18:37:03 UTC Contents Articles Wikibooks:Collections Preface 1 Embedded Systems/Embedded Systems Introduction 3 Embedded Systems/Terminology 7 Microprocessor Basics 10 Embedded Systems/Microprocessor Introduction 10 Embedded Systems/Embedded System Basics 11 Embedded Systems/Microprocessor Architectures 13 Embedded Systems/Programmable Controllers 16 Embedded Systems/Floating Point Unit 18 Embedded Systems/Parity 20 Embedded Systems/Memory 21 Embedded Systems/Memory Units 24 Programming Embedded Systems 25 Embedded Systems/C Programming 25 Embedded Systems/Assembly Language 31 Embedded Systems/Mixed C and Assembly Programming 34 Embedded Systems/IO Programming 42 Embedded Systems/Serial and Parallel IO 43 Embedded Systems/Super Loop Architecture 44 Embedded Systems/Protected Mode and Real Mode 46 Embedded Systems/Bootloaders and Bootsectors 47 Embedded Systems/Terminate and Stay Resident 48 Real Time Operating Systems 49 Embedded Systems/Real-Time Operating Systems 49 Embedded Systems/Threading and Synchronization 51 Embedded Systems/Interrupts 57 Embedded Systems/RTOS Implementation 59 Embedded Systems/Locks and Critical Sections 62 Embedded Systems/Common RTOS 65 Embedded Systems/Common RTOS/Palm OS 67 Embedded Systems/Common RTOS/Windows CE 68 Embedded Systems/Common RTOS/DOS 69 Embedded Systems/Linux 70 Interfacing 73 Embedded Systems/Interfacing