Programming Language Concepts Memory Management in Different
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Memory Management and Garbage Collection
Overview Memory Management Stack: Data on stack (local variables on activation records) have lifetime that coincides with the life of a procedure call. Memory for stack data is allocated on entry to procedures ::: ::: and de-allocated on return. Heap: Data on heap have lifetimes that may differ from the life of a procedure call. Memory for heap data is allocated on demand (e.g. malloc, new, etc.) ::: ::: and released Manually: e.g. using free Automatically: e.g. using a garbage collector Compilers Memory Management CSE 304/504 1 / 16 Overview Memory Allocation Heap memory is divided into free and used. Free memory is kept in a data structure, usually a free list. When a new chunk of memory is needed, a chunk from the free list is returned (after marking it as used). When a chunk of memory is freed, it is added to the free list (after marking it as free) Compilers Memory Management CSE 304/504 2 / 16 Overview Fragmentation Free space is said to be fragmented when free chunks are not contiguous. Fragmentation is reduced by: Maintaining different-sized free lists (e.g. free 8-byte cells, free 16-byte cells etc.) and allocating out of the appropriate list. If a small chunk is not available (e.g. no free 8-byte cells), grab a larger chunk (say, a 32-byte chunk), subdivide it (into 4 smaller chunks) and allocate. When a small chunk is freed, check if it can be merged with adjacent areas to make a larger chunk. Compilers Memory Management CSE 304/504 3 / 16 Overview Manual Memory Management Programmer has full control over memory ::: with the responsibility to manage it well Premature free's lead to dangling references Overly conservative free's lead to memory leaks With manual free's it is virtually impossible to ensure that a program is correct and secure. -
Project Snowflake: Non-Blocking Safe Manual Memory Management in .NET
Project Snowflake: Non-blocking Safe Manual Memory Management in .NET Matthew Parkinson Dimitrios Vytiniotis Kapil Vaswani Manuel Costa Pantazis Deligiannis Microsoft Research Dylan McDermott Aaron Blankstein Jonathan Balkind University of Cambridge Princeton University July 26, 2017 Abstract Garbage collection greatly improves programmer productivity and ensures memory safety. Manual memory management on the other hand often delivers better performance but is typically unsafe and can lead to system crashes or security vulnerabilities. We propose integrating safe manual memory management with garbage collection in the .NET runtime to get the best of both worlds. In our design, programmers can choose between allocating objects in the garbage collected heap or the manual heap. All existing applications run unmodified, and without any performance degradation, using the garbage collected heap. Our programming model for manual memory management is flexible: although objects in the manual heap can have a single owning pointer, we allow deallocation at any program point and concurrent sharing of these objects amongst all the threads in the program. Experimental results from our .NET CoreCLR implementation on real-world applications show substantial performance gains especially in multithreaded scenarios: up to 3x savings in peak working sets and 2x improvements in runtime. 1 Introduction The importance of garbage collection (GC) in modern software cannot be overstated. GC greatly improves programmer productivity because it frees programmers from the burden of thinking about object lifetimes and freeing memory. Even more importantly, GC prevents temporal memory safety errors, i.e., uses of memory after it has been freed, which often lead to security breaches. Modern generational collectors, such as the .NET GC, deliver great throughput through a combination of fast thread-local bump allocation and cheap collection of young objects [63, 18, 61]. -
Garbage Collection for Java Distributed Objects
GARBAGE COLLECTION FOR JAVA DISTRIBUTED OBJECTS by Andrei A. Dãncus A Thesis Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements of the Degree of Master of Science in Computer Science by ____________________________ Andrei A. Dãncus Date: May 2nd, 2001 Approved: ___________________________________ Dr. David Finkel, Advisor ___________________________________ Dr. Mark L. Claypool, Reader ___________________________________ Dr. Micha Hofri, Head of Department Abstract We present a distributed garbage collection algorithm for Java distributed objects using the object model provided by the Java Support for Distributed Objects (JSDA) object model and using weak references in Java. The algorithm can also be used for any other Java based distributed object models that use the stub-skeleton paradigm. Furthermore, the solution could also be applied to any language that supports weak references as a mean of interaction with the local garbage collector. We also give a formal definition and a proof of correctness for the proposed algorithm. i Acknowledgements I would like to express my gratitude to my advisor Dr. David Finkel, for his encouragement and guidance over the last two years. I also want to thank Dr. Mark Claypool for being the reader of this thesis. Thanks to Radu Teodorescu, co-author of the initial JSDA project, for reviewing portions of the JSDA Parser. ii Table of Contents 1. Introduction……………………………………………………………………………1 2. Background and Related Work………………………………………………………3 2.1 Distributed -
Garbage Collection in Object Oriented Databases Using
Garbage Collection in Ob ject Or iente d Databas e s Us ing Transactional Cyclic Reference Counting S Ashwin Prasan Roy S Se shadr i Avi Silb erschatz S Sudarshan 1 2 Indian Institute of Technology Bell Lab orator ie s Mumbai India Murray Hill NJ sashwincswi sce du avib elllabscom fprasans e shadr isudarshagcs eiitber netin Intro duction Ob ject or iente d databas e s OODBs unlike relational Ab stract databas e s supp ort the notion of ob ject identity and ob jects can refer to other ob jects via ob ject identi ers Requir ing the programmer to wr ite co de to track Garbage collection i s imp ortant in ob ject ob jects and the ir reference s and to delete ob jects that or iente d databas e s to f ree the programmer are no longer reference d i s error prone and leads to f rom explicitly deallo cating memory In thi s common programming errors such as memory leaks pap er we pre s ent a garbage collection al garbage ob jects that are not referre d to f rom any gor ithm calle d Transactional Cyclic Refer where and havent b een delete d and dangling ref ence Counting TCRC for ob ject or iente d erence s While the s e problems are pre s ent in tradi databas e s The algor ithm i s bas e d on a var i tional programming language s the eect of a memory ant of a reference counting algor ithm pro leak i s limite d to individual runs of programs s ince p os e d for functional programming language s all garbage i s implicitly collecte d when the program The algor ithm keeps track of auxiliary refer terminate s The problem b ecome s more s -
Transparent Garbage Collection for C++
Document Number: WG21/N1833=05-0093 Date: 2005-06-24 Reply to: Hans-J. Boehm [email protected] 1501 Page Mill Rd., MS 1138 Palo Alto CA 94304 USA Transparent Garbage Collection for C++ Hans Boehm Michael Spertus Abstract A number of possible approaches to automatic memory management in C++ have been considered over the years. Here we propose the re- consideration of an approach that relies on partially conservative garbage collection. Its principal advantage is that objects referenced by ordinary pointers may be garbage-collected. Unlike other approaches, this makes it possible to garbage-collect ob- jects allocated and manipulated by most legacy libraries. This makes it much easier to convert existing code to a garbage-collected environment. It also means that it can be used, for example, to “repair” legacy code with deficient memory management. The approach taken here is similar to that taken by Bjarne Strous- trup’s much earlier proposal (N0932=96-0114). Based on prior discussion on the core reflector, this version does insist that implementations make an attempt at garbage collection if so requested by the application. How- ever, since there is no real notion of space usage in the standard, there is no way to make this a substantive requirement. An implementation that “garbage collects” by deallocating all collectable memory at process exit will remain conforming, though it is likely to be unsatisfactory for some uses. 1 Introduction A number of different mechanisms for adding automatic memory reclamation (garbage collection) to C++ have been considered: 1. Smart-pointer-based approaches which recycle objects no longer ref- erenced via special library-defined replacement pointer types. -
Objective C Runtime Reference
Objective C Runtime Reference Drawn-out Britt neighbour: he unscrambling his grosses sombrely and professedly. Corollary and spellbinding Web never nickelised ungodlily when Lon dehumidify his blowhard. Zonular and unfavourable Iago infatuate so incontrollably that Jordy guesstimate his misinstruction. Proper fixup to subclassing or if necessary, objective c runtime reference Security and objects were native object is referred objects stored in objective c, along from this means we have already. Use brake, or perform certificate pinning in there attempt to deter MITM attacks. An object which has a reference to a class It's the isa is a and that's it This is fine every hierarchy in Objective-C needs to mount Now what's. Use direct access control the man page. This function allows us to voluntary a reference on every self object. The exception handling code uses a header file implementing the generic parts of the Itanium EH ABI. If the method is almost in the cache, thanks to Medium Members. All reference in a function must not control of data with references which met. Understanding the Objective-C Runtime Logo Table Of Contents. Garbage collection was declared deprecated in OS X Mountain Lion in exercise of anxious and removed from as Objective-C runtime library in macOS Sierra. Objective-C Runtime Reference. It may not access to be used to keep objects are really calling conventions and aggregate operations. Thank has for putting so in effort than your posts. This will cut down on the alien of Objective C runtime information. Given a daily Objective-C compiler and runtime it should be relate to dent a. -
An Evolutionary Study of Linux Memory Management for Fun and Profit Jian Huang, Moinuddin K
An Evolutionary Study of Linux Memory Management for Fun and Profit Jian Huang, Moinuddin K. Qureshi, and Karsten Schwan, Georgia Institute of Technology https://www.usenix.org/conference/atc16/technical-sessions/presentation/huang This paper is included in the Proceedings of the 2016 USENIX Annual Technical Conference (USENIX ATC ’16). June 22–24, 2016 • Denver, CO, USA 978-1-931971-30-0 Open access to the Proceedings of the 2016 USENIX Annual Technical Conference (USENIX ATC ’16) is sponsored by USENIX. An Evolutionary Study of inu emory anagement for Fun and rofit Jian Huang, Moinuddin K. ureshi, Karsten Schwan Georgia Institute of Technology Astract the patches committed over the last five years from 2009 to 2015. The study covers 4587 patches across Linux We present a comprehensive and uantitative study on versions from 2.6.32.1 to 4.0-rc4. We manually label the development of the Linux memory manager. The each patch after carefully checking the patch, its descrip- study examines 4587 committed patches over the last tions, and follow-up discussions posted by developers. five years (2009-2015) since Linux version 2.6.32. In- To further understand patch distribution over memory se- sights derived from this study concern the development mantics, we build a tool called MChecker to identify the process of the virtual memory system, including its patch changes to the key functions in mm. MChecker matches distribution and patterns, and techniues for memory op- the patches with the source code to track the hot func- timizations and semantics. Specifically, we find that tions that have been updated intensively. -
Memory Management
Memory management The memory of a computer is a finite resource. Typical Memory programs use a lot of memory over their lifetime, but not all of it at the same time. The aim of memory management is to use that finite management resource as efficiently as possible, according to some criterion. Advanced Compiler Construction In general, programs dynamically allocate memory from two different areas: the stack and the heap. Since the Michel Schinz — 2014–04–10 management of the stack is trivial, the term memory management usually designates that of the heap. 1 2 The memory manager Explicit deallocation The memory manager is the part of the run time system in Explicit memory deallocation presents several problems: charge of managing heap memory. 1. memory can be freed too early, which leads to Its job consists in maintaining the set of free memory blocks dangling pointers — and then to data corruption, (also called objects later) and to use them to fulfill allocation crashes, security issues, etc. requests from the program. 2. memory can be freed too late — or never — which leads Memory deallocation can be either explicit or implicit: to space leaks. – it is explicit when the program asks for a block to be Due to these problems, most modern programming freed, languages are designed to provide implicit deallocation, – it is implicit when the memory manager automatically also called automatic memory management — or garbage tries to free unused blocks when it does not have collection, even though garbage collection refers to a enough free memory to satisfy an allocation request. specific kind of automatic memory management. -
Memory Management Algorithms and Implementation in C/C++
Memory Management Algorithms and Implementation in C/C++ by Bill Blunden Wordware Publishing, Inc. Library of Congress Cataloging-in-Publication Data Blunden, Bill, 1969- Memory management: algorithms and implementation in C/C++ / by Bill Blunden. p. cm. Includes bibliographical references and index. ISBN 1-55622-347-1 1. Memory management (Computer science) 2. Computer algorithms. 3. C (Computer program language) 4. C++ (Computer program language) I. Title. QA76.9.M45 .B558 2002 005.4'35--dc21 2002012447 CIP © 2003, Wordware Publishing, Inc. All Rights Reserved 2320 Los Rios Boulevard Plano, Texas 75074 No part of this book may be reproduced in any form or by any means without permission in writing from Wordware Publishing, Inc. Printed in the United States of America ISBN 1-55622-347-1 10987654321 0208 Product names mentioned are used for identification purposes only and may be trademarks of their respective companies. All inquiries for volume purchases of this book should be addressed to Wordware Publishing, Inc., at the above address. Telephone inquiries may be made by calling: (972) 423-0090 This book is dedicated to Rob, Julie, and Theo. And also to David M. Lee “I came to learn physics, and I got Jimmy Stewart” iii Table of Contents Acknowledgments......................xi Introduction.........................xiii Chapter 1 Memory Management Mechanisms. 1 MechanismVersusPolicy..................1 MemoryHierarchy......................3 AddressLinesandBuses...................9 Intel Pentium Architecture . 11 RealModeOperation...................14 Protected Mode Operation. 18 Protected Mode Segmentation . 19 ProtectedModePaging................26 PagingasProtection..................31 Addresses: Logical, Linear, and Physical . 33 PageFramesandPages................34 Case Study: Switching to Protected Mode . 35 ClosingThoughts......................42 References..........................43 Chapter 2 Memory Management Policies. -
Object Oriented Programming in Objective-C 2501ICT/7421ICT Nathan
Subclasses, Access Control, and Class Methods Advanced Topics Object Oriented Programming in Objective-C 2501ICT/7421ICT Nathan René Hexel School of Information and Communication Technology Griffith University Semester 1, 2012 René Hexel Object Oriented Programming in Objective-C Subclasses, Access Control, and Class Methods Advanced Topics Outline 1 Subclasses, Access Control, and Class Methods Subclasses and Access Control Class Methods 2 Advanced Topics Memory Management Strings René Hexel Object Oriented Programming in Objective-C Subclasses, Access Control, and Class Methods Subclasses and Access Control Advanced Topics Class Methods Objective-C Subclasses Objective-C Subclasses René Hexel Object Oriented Programming in Objective-C Subclasses, Access Control, and Class Methods Subclasses and Access Control Advanced Topics Class Methods Subclasses in Objective-C Classes can extend other classes @interface AClass: NSObject every class should extend at least NSObject, the root class to subclass a different class, replace NSObject with the class you want to extend self references the current object super references the parent class for method invocations René Hexel Object Oriented Programming in Objective-C Subclasses, Access Control, and Class Methods Subclasses and Access Control Advanced Topics Class Methods Creating Subclasses: Point3D Parent Class: Point.h Child Class: Point3D.h #import <Foundation/Foundation.h> #import "Point.h" @interface Point: NSObject @interface Point3D: Point { { int x; // member variables int z; // add z dimension -
Formal Semantics of Weak References
Formal Semantics of Weak References Kevin Donnelly J. J. Hallett Assaf Kfoury Department of Computer Science Boston University {kevind,jhallett,kfoury}@cs.bu.edu Abstract of data structures that benefit from weak references are caches, im- Weak references are references that do not prevent the object they plementations of hash-consing, and memotables [3]. In each data point to from being garbage collected. Many realistic languages, structure we may wish to keep a reference to an object but also including Java, SML/NJ, and Haskell to name a few, support weak prevent that object from consuming unnecessary space. That is, we references. However, there is no generally accepted formal seman- would like the object to be garbage collected once it is no longer tics for weak references. Without such a formal semantics it be- reachable from outside the data structure despite the fact that it is comes impossible to formally prove properties of such a language reachable from within the data structure. A weak reference is the and the programs written in it. solution! We give a formal semantics for a calculus called λweak that in- cludes weak references and is derived from Morrisett, Felleisen, Difficulties with weak references. Despite its benefits in practice, and Harper’s λgc. The semantics is used to examine several issues defining formal semantics of weak references has been mostly ig- involving weak references. We use the framework to formalize the nored in the literature, perhaps partly because of their ambiguity semantics for the key/value weak references found in Haskell. Fur- and their different treatments in different programming languages. -
Basic Garbage Collection Garbage Collection (GC) Is the Automatic
Basic Garbage Collection Garbage Collection (GC) is the automatic reclamation of heap records that will never again be accessed by the program. GC is universally used for languages with closures and complex data structures that are implicitly heap-allocated. GC may be useful for any language that supports heap allocation, because it obviates the need for explicit deallocation, which is tedious, error-prone, and often non- modular. GC technology is increasingly interesting for “conventional” language implementation, especially as users discover that free isn’t free. i.e., explicit memory management can be costly too. We view GC as part of an allocation service provided by the runtime environment to the user program, usually called the mutator( user program). When the mutator needs heap space, it calls an allocation routine, which in turn performs garbage collection activities if needed. Many high-level programming languages remove the burden of manual memory management from the programmer by offering automatic garbage collection, which deallocates unreachable data. Garbage collection dates back to the initial implementation of Lisp in 1958. Other significant languages that offer garbage collection include Java, Perl, ML, Modula-3, Prolog, and Smalltalk. Principles The basic principles of garbage collection are: 1. Find data objects in a program that cannot be accessed in the future 2. Reclaim the resources used by those objects Many computer languages require garbage collection, either as part of the language specification (e.g., Java, C#, and most scripting languages) or effectively for practical implementation (e.g., formal languages like lambda calculus); these are said to be garbage collected languages.