Von Quicktime Unterstützte Formate
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Winamp "Classic" 2.81: * Updated to PP's Latest Input and Output Plugins * in Mp3 Now Doesnt Continue to Play on Output Plugin Error
Winamp "Classic" 2.81: * updated to PP's latest input and output plugins * in_mp3 now doesnt continue to play on output plugin error. * smaller installers because we use msvcrt.dll now * fixed bugs relating to files with ~ in their names. * doublerightclick in credits makes for fullscreen credits * more bugfixes (including a fix in the version update notification checking) * updated installer to have nicer error messages. * made systray icon update if explorer restarts * and more (muahaha)! Winamp 2.80: * fixed drag&drop from open file dialog related bugs * made CDDB support better handle notfound CDs/lack of CDDB installed. * update to CDDB ui (bugfix) * new splash screen * minibrowser security fix * updated winamp agent to support both winamp 2.x and 3.x * included PP's hacks for slightly better unicode filename support * in_wave support for floating point .WAV files fixed * better win9x compatibility for DirectSound * waveOut made skip less * some in_mod perfile fixes * OGG Vorbis support for Standard and Full installs. * CD support back in lite installer. Winamp 2.79: * upgraded unzip/decompress support to zlib 1.1.4, for big security fix * improved multiple instance detection code/opening many files from explorer iss ues * winamp agent tooltip improvement * fix to id3v2+unicode support Winamp 2.78: * minibrowser fixes * cddb2 support * updates to mod, midi, and wav support (from the wonderful PP) Winamp 2.77: * mb.ini skin support (Winamp/MBOpen) * added page and slider for 'shuffle morph rate' to Preferences so you can control how much the playlist morphs (mutates) each time it cycles through. * PP's ACM disk writer output plugin instead of the classic one * PP's WAV/VOC reader (Which is apparently so much better, but we will see) * included new in_midi and in_mod (yay) * made playlist editor automatically size down when necessary (on startup) * made drag&drop playlist URLs work * made alt+delete work again in playlist editor * made winamp.exe and winampa.exe both much less likely to fudge HKCR/. -
How to Play Your Digital Album
How to Play Your Digital Album Step 1 – *Best if executed on a desktop or laptop computer. ▪ Download the file via the link in either your purchase receipt or in the email you receive post purchase. Example: Richard+S.+Grossman+-+Faded+Photograhs%282%29.zip Step 2 – *If Step 2 doesn’t apply to you, skip ahead to Step 3. ▪ Make sure you have iTunes, Windows Media Player or one of the other player apps in the list on page 2 of these instructions installed on your device (Virtually all Mac and Windows computers will already have at least one of these installed). If not, go to your appropriate App Store in your web browser to download the app you need. ▪ https://apps.apple.com/us/genre/ios/id36 ▪ https://www.microsoft.com/en-us/download/details.aspx?id=20426 ▪ https://www.videolan.org/vlc/index.html Step 3 – ▪ On a Mac device, go to your ‘Downloads’ folder and double-click on the link that has the name of the file you downloaded. This will extract the compressed .zip file to show a folder icon with the same name (minus the .zip). Open that folder and double click on the file with the ‘.m3u’ extension at the of its name. This should automatically launch your default media player, load the album into your player’s library and begin playing the first track (check your volume or mute button if you don’t hear anything). If this doesn’t work, you may need to manually launch your media player. ▪ On a Windows device, right-click on the downloaded file and then select ‘Extract’ from the contextual menu options. -
Format Support
Episode 6 Format Support FILE FORMAT CODEC Episode Episode Episode Pro EngineCOMMENTS Adaptive bitrate streaming Microsoft Smooth Streaming H.264 (AAC audio) O Windows OS only. Available with Episode Engine License. Apple HLS H.264 (AAC audio) O Available with Episode Engine License. Windows Media WMV, ASF VC-1 O O O WM9 I/O I/O I/O WMV7 and 8 through F4M component on Mac WMA I/O I/O I/O WMA Pro I/O I/O I/O Flash FLV Flash 8 (VP6s/VP6e) I/O I/O I/O SWF Flash 8 (VP6s/VP6e) I/O I/O I/O MOV/MP4/F4V Flash 9 (H.264) I/O I/O I/O F4V as extension to MP4 WebM WebM VP8 O O O Vorbis O O O 3GPP 3GPP AAC I/O I/O I/O H.263 I/O I/O I/O H.264 I/O I/O I/O MainConcept and x264 MPEG-4 I/O I/O I/O 3GPP2 3GPP2 AAC I/O I/O I/O H.263 I/O I/O I/O H.264 I/O I/O I/O MainConcept and x264 MPEG-4 I/O I/O I/O MPEG Elementary Streams MPEG-1 Elementary Stream MPEG-1 (video) I/O I/O I/O MPEG-2 Elementary Stream MPEG-2 I/O I/O I/O MPEG Program Streams PS AAC O O O MainConcept and x264 H.264 I/O I/O I/O MPEG-1/2 (audio) I/O I/O I/O MPEG-2 I/O I/O I/O MPEG-4 I/O I/O I/O MPEG Transport Streams TS AAC I O O AES I I/O I/O H.264 I I/O I/O MainConcept and x264 AVCHD I I I HDV I I/O I/O MPEG - 1/2 (audio) I I/O I/O MPEG - 2 I I/O I/O MPEG - 4 I I/O I/O PCM I I I Matrox MAX H.264 I/O I/O I/O QT codec (*output possible via QT), Requires Matrox MAX hardware - Mac OS X only MPEG System Streams M1A MPEG-1 (audio) I/O I/O I/O M1V MPEG-1 (audio) I/O I/O I/O Episode 6 Format Support Format Support FILE FORMAT CODEC Episode Episode Episode Pro EngineCOMMENTS MPEG-4 MP4 AAC I/O I/O I/O -
Directshow Codecs On
DirectShow Codecs (Reported) Version RVG 0.5754 Windows Vista X86 Windows Vista X64 Codec Company Description Reported Windows XP Pro WindowsXP Starter Business N Business HomeBasic N HomeBasic HomePremium Ultimate Business N Business HomeBasic N HomeBasic HomePremium Ultimate AVI Decompressor Microsoft Corporation DirectShow Runtime AVI Draw Microsoft Corporation DirectShow Runtime Cinepak Codec by Radius Radius Inc. Cinepak® Codec DV Splitter Microsoft Corporation DirectShow Runtime DV Video Decoder Microsoft Corporation DirectShow Runtime DV Video Encoder Microsoft Corporation DirectShow Runtime Indeo® video 4.4 Decompression Filter Intel Corporation Intel Indeo® Video 4.5 Indeo® video 5.10 Intel Corporation Intel Indeo® video 5.10 Indeo® video 5.10 Compression Filter Intel Corporation Intel Indeo® video 5.10 Indeo® video 5.10 Decompression Filter Intel Corporation Intel Indeo® video 5.10 Intel 4:2:0 Video V2.50 Intel Corporation Microsoft H.263 ICM Driver Intel Indeo(R) Video R3.2 Intel Corporation N/A Intel Indeo® Video 4.5 Intel Corporation Intel Indeo® Video 4.5 Intel Indeo(R) Video YUV Intel IYUV codec Intel Corporation Codec Microsoft H.261 Video Codec Microsoft Corporation Microsoft H.261 ICM Driver Microsoft H.263 Video Codec Microsoft Corporation Microsoft H.263 ICM Driver Microsoft MPEG-4 Video Microsoft MPEG-4 Video Decompressor Microsoft Corporation Decompressor Microsoft RLE Microsoft Corporation Microsoft RLE Compressor Microsoft Screen Video Microsoft Screen Video Decompressor Microsoft Corporation Decompressor Video -
Nextkast User Manual
User Manual v 2.2 Broadcast/Pro/Standard Index ?Quick Start Overview................................................................ 4 ?Quick Start Create Categories................................................. 5 ?Quick Start Create Rotation..................................................... 6 ?Downloading.............................................................................. 7 ?Installation................................................................................. 7 ?Software Overview.................................................................... 8 ?Installation Considerations...................................................... 9 ?A Word About Audio Files........................................................ 10 ?Main User Interface Buttons Described.................................. 11 ?Settings Window........................................................................ 12 ?Library Location / Software Updates....................................... 13 ?Library Location........................................................................ 14 ?Screen Modes............................................................................ 15 ?Getting Started.......................................................................... 16 ?Adding Music Files to The Categories.................................... 17 ?MarkingTrackSweepers/Intro/Outro Next Start/URL Embed. 18 ?Adding Additional Track Info.................................................... 19 ?Cue Editor Window................................................................... -
Finding an Appropriate Codec -.:: GEOCITIES.Ws
1 Adobe Premiere Technical Guides Finding an appropriate codec Codecs are compression/decompression algorithms that are crucial for producing digital video and audio. Some codecs are more appropriate for certain kinds of work than others. Which codecs are available to you when editing digital video in Adobe® Premiere® 6.0 depends on your system and capture card. This choice is further constrained by the Editing Mode you choose in Premiere’s Project Settings dialog box. For example, in Windows the video codecs you can choose in Project Settings will be different if you choose Video for Windows as your Editing Mode than if you choose Quicktime. When you export digital video, the available codecs are determined by the File Type you choose in the Export Movie Settings dialog box. You can evaluate codecs by their intended uses, compression methods, and how they handle different kinds of pictures or sound. Video for Windows and QuickTime software are used for a wide range of video-related tasks, such as video conferencing, so they include many codecs which are not appropriate for video editing. Codecs intended for purposes other than video editing are identified in this section so that you can avoid them. If your video card provides hardware compression and its software is properly installed, its codec will appear in the Compressor menu in the Video Settings panel of the Project Settings dialog box. You can also access the codec in the dialog box for your video-capture hardware, which you can open by clicking the Video button in the Capture Settings panel of the Project Settings dialog box. -
Libcast EDU Le Guide Du Professeur Sommaire EDU
Libcast EDU Le Guide du Professeur Sommaire EDU Avant propos page 03 I. Accéder à Libcast EDU S’identifier sur la plate-forme page 07 Ajouter, modifier et supprimer des podcasts page 08 II. Publier ses fichiers Présentation de l’interface de gestion des contenus page 10 L’interface d’ajout de contenu page 11 Utiliser sa webcam et/ou son micro pour créer un contenu page 12 Charger un fichier présent sur son disque dur page 13 Publier un contenu page 14 III. Fonctions avancées et technologies employées Gérer les réponses des étudiants page 16 La standardisation de vos contenus page 17 IV. Informations diverses Liste des supports numériques compatibles page 19 Codecs audio/vidéo supportés et formats acceptés page 20 Coordonnées utiles page 22 Guide pratique de Libcast EDU dans les ENT NetCollège et NetLycée v. 1.0 - propriété exclusive de Libcast SAS EDU Avant propos Guide pratique de Libcast EDU dans les ENT NetCollège et NetLycée v. 1.0 - propriété exclusive de Libcast SAS Présentation générale EDU Ce document contient des informations sur le démarrage et la première utilisation de la plate- forme de podcasting pédagogique Libcast EDU à travers les ENT Net Collège et Net Lycée. Vous pouvez vous rendre sur le site www.libcastedu.com/support/ pour prendre connaissance des informations les plus récentes concernant la documentation et les applications. Guide pratique de Libcast EDU dans les ENT NetCollège et NetLycée v. 1.0 - propriété exclusive de Libcast SAS Préparation EDU Libcast EDU est un logiciel Les deux interfaces indispensables pour intégralement en ligne, c’est à dire vous rendre sur votre ENT sont: disponible depuis votre navigateur ‣ un ordinateur équipé de Windows Internet. -
Mopidy Documentation Release 3.2.0-17-G2cc7d953
Mopidy Documentation Release 3.2.0-17-g2cc7d953 Stein Magnus Jodal and contributors 2021 USAGE 1 Installation 3 1.1 Debian/Ubuntu..............................................3 1.2 Arch Linux................................................4 1.3 Fedora..................................................5 1.4 macOS..................................................6 1.5 Install from PyPI.............................................7 1.6 Raspberry Pi...............................................9 2 Running 11 2.1 Running in a terminal.......................................... 11 2.2 Running as a service........................................... 12 3 Configuration 17 3.1 Configuration file location........................................ 17 3.2 Editing the configuration......................................... 17 3.3 View effective configuration....................................... 17 3.4 Core configuration............................................ 18 3.5 Extension configuration......................................... 21 3.6 Adding new configuration values.................................... 21 4 Clients 23 4.1 Web clients................................................ 23 4.2 MPD clients............................................... 24 4.3 MPRIS clients.............................................. 24 5 Troubleshooting 25 5.1 Getting help............................................... 25 5.2 Show effective configuration....................................... 25 5.3 Show installed dependencies....................................... 25 -
Input Formats & Codecs
Input Formats & Codecs Pivotshare offers upload support to over 99.9% of codecs and container formats. Please note that video container formats are independent codec support. Input Video Container Formats (Independent of codec) 3GP/3GP2 ASF (Windows Media) AVI DNxHD (SMPTE VC-3) DV video Flash Video Matroska MOV (Quicktime) MP4 MPEG-2 TS, MPEG-2 PS, MPEG-1 Ogg PCM VOB (Video Object) WebM Many more... Unsupported Video Codecs Apple Intermediate ProRes 4444 (ProRes 422 Supported) HDV 720p60 Go2Meeting3 (G2M3) Go2Meeting4 (G2M4) ER AAC LD (Error Resiliant, Low-Delay variant of AAC) REDCODE Supported Video Codecs 3ivx 4X Movie Alaris VideoGramPiX Alparysoft lossless codec American Laser Games MM Video AMV Video Apple QuickDraw ASUS V1 ASUS V2 ATI VCR-2 ATI VCR1 Auravision AURA Auravision Aura 2 Autodesk Animator Flic video Autodesk RLE Avid Meridien Uncompressed AVImszh AVIzlib AVS (Audio Video Standard) video Beam Software VB Bethesda VID video Bink video Blackmagic 10-bit Broadway MPEG Capture Codec Brooktree 411 codec Brute Force & Ignorance CamStudio Camtasia Screen Codec Canopus HQ Codec Canopus Lossless Codec CD Graphics video Chinese AVS video (AVS1-P2, JiZhun profile) Cinepak Cirrus Logic AccuPak Creative Labs Video Blaster Webcam Creative YUV (CYUV) Delphine Software International CIN video Deluxe Paint Animation DivX ;-) (MPEG-4) DNxHD (VC3) DV (Digital Video) Feeble Files/ScummVM DXA FFmpeg video codec #1 Flash Screen Video Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Forward Uncompressed Video Codec fox motion video FRAPS: -
Peter Van Eeckhoutte's Blog
Save the environment - don’t print this document ! http://www.corelan.be:8800 - Page 1 / 44 Peter Van Eeckhoutte's Blog :: [Knowledge is not an object, it´s a flow] :: Exploit writing tutorial part 10 : Chaining DEP with ROP – the Rubik’s[TM] Cube Peter Van Eeckhoutte · Wednesday, June 16th, 2010 Table of Contents ● Introduction ● Hardware DEP in the Win32 world ● Bypassing DEP – Building blocks ❍ What are our options ? ❍ The gadget ❍ Windows function calls to bypass DEP ❍ Choose your weapon ❍ Function parameters & usage tips ❍ ROP Exploit transportability ● From EIP to ROP ❍ Direct RET ❍ SEH based ❍ Before we begin ● Direct RET – The ROP version – VirtualProtect() ❍ Time to ROP ‘n ROLL ❍ How to build the chain (chaining basics) ❍ Finding ROP gadgets ❍ "CALL register" gadgets ❍ Gotcha. But how/where exactly do I start ? ❍ Test before you start ❍ Everybody stay cool, this is a roppery ● Direct RET – ROP Version 2 – NtSetInformationProcess() ● Direct RET – ROP Version 3 – SetProcessDEPPolicy() ● Direct RET – ROP Version 4 – ret-to-libc : WinExec() ● SEH Based – The ROP version – WriteProcessMemory() ❍ Triggering the bug ❍ Stack pivoting ❍ ROP NOP ❍ Building the ROP chain – WriteProcessMemory() ● Egg hunters ❍ Scenario 1 : patch the egg hunter ❍ Scenario 2 : prepend the shellcode ● Unicode ● ASLR and DEP ? ❍ The theory ❍ An example ● Other literature on DEP / Memory protection bypass ● Questions ? ● Thanks to w o l f Introduction a About 3 months after finishing my previous exploit writing related tutorial, I finally found some time and fresh energy to start writing a new article. s In the previous tutorials, I have explained the basics of stack based overflows and how they can lead to arbitrary code execution. -
System Information ---Time of This Report: 11/23/2010, 00:57:15
------------------ System Information ------------------ Time of this report: 11/23/2010, 00:57:15 Machine name: WANTEDPC Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2 600.xpsp_sp2_rtm.0408032158) Language: English (Regional Setting: English) System Manufacturer: ECS System Model: 945GCTM2 BIOS: Default System BIOS Processor: Intel(R) Pentium(R) Dual CPU E2200 @ 2.20GHz (2 CPUs) Memory: 2040MB RAM Page File: 228MB used, 3707MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were succ essful. Sound Tab 1: DirectSound test results: All tests were successful. Music Tab: DirectMusic test results: All tests were successful. Input Tab: No problems found. Network Tab: No problems found. DirectPlay test results: The tests were cancelled before completing. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) 82945G Express Chipset Family Manufacturer: Intel Corporation -
Video Quality Measurement for 3G Handset
University of Plymouth PEARL https://pearl.plymouth.ac.uk 04 University of Plymouth Research Theses 01 Research Theses Main Collection 2007 Video Quality Measurement for 3G Handset Zeeshan http://hdl.handle.net/10026.2/509 University of Plymouth All content in PEARL is protected by copyright law. Author manuscripts are made available in accordance with publisher policies. Please cite only the published version using the details provided on the item record or document. In the absence of an open licence (e.g. Creative Commons), permissions for further reuse of content should be sought from the publisher or author. Video Quality Measurement for 3G Handset by Zeeshan Dissertation submitted in partial fulfilment of the requirements for the award of Master of Research in Communications Engineering and Signal Processing in School of Computing, Communication and Electronics University of Plymouth January 2007 Supervisors Professor Emmanuel C. Ifeachor Dr. Lingfen Sun Mr. Zhuoqun Li © Zeeshan 2007 University of Plymouth Library Item no. „ . ^ „ Declaration This is to certify that the candidate, Mr. Zeeshan, carried out the work submitted herewith Candidate's Signature: Mr. Zeeshan KJ(. 'X&_.XJ<t^ Date: 25/01/2007 Supervisor's Signature: Dr. Lingfen Sun /^i^-^^^^f^ » P^^^. 25/01/2007 Second Supervisor's Signature: Mr. Zhuoqun Li / Date: 25/01/2007 Copyright & Legal Notice This copy of the dissertation has been supplied on the condition that anyone who consults it is understood to recognize that its copyright rests with its author and that no part of this dissertation and information derived from it may be published without the author's prior written consent.