Xcode 5 Start to Finish: Ios and OS X Development
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Chapter 1. Origins of Mac OS X
1 Chapter 1. Origins of Mac OS X "Most ideas come from previous ideas." Alan Curtis Kay The Mac OS X operating system represents a rather successful coming together of paradigms, ideologies, and technologies that have often resisted each other in the past. A good example is the cordial relationship that exists between the command-line and graphical interfaces in Mac OS X. The system is a result of the trials and tribulations of Apple and NeXT, as well as their user and developer communities. Mac OS X exemplifies how a capable system can result from the direct or indirect efforts of corporations, academic and research communities, the Open Source and Free Software movements, and, of course, individuals. Apple has been around since 1976, and many accounts of its history have been told. If the story of Apple as a company is fascinating, so is the technical history of Apple's operating systems. In this chapter,[1] we will trace the history of Mac OS X, discussing several technologies whose confluence eventually led to the modern-day Apple operating system. [1] This book's accompanying web site (www.osxbook.com) provides a more detailed technical history of all of Apple's operating systems. 1 2 2 1 1.1. Apple's Quest for the[2] Operating System [2] Whereas the word "the" is used here to designate prominence and desirability, it is an interesting coincidence that "THE" was the name of a multiprogramming system described by Edsger W. Dijkstra in a 1968 paper. It was March 1988. The Macintosh had been around for four years. -
Cross-Platform Mobile Software Development with React Native Pages and Ap- Pendix Pages 27 + 0
Cross-platform mobile software development with React Native Janne Warén Bachelor’s thesis Degree Programme in ICT 2016 Abstract 9.10.2016 Author Janne Warén Degree programme Business Information Technology Thesis title Number of Cross-platform mobile software development with React Native pages and ap- pendix pages 27 + 0 The purpose of this study was to give an understanding of what React Native is and how it can be used to develop a cross-platform mobile application. The study explains the idea and key features of React Native based on source literature. The key features covered are the Virtual DOM, components, JSX, props and state. I found out that React Native is easy to get started with, and that it’s well-suited for a web programmer. It makes the development process for mobile programming a lot easier com- pared to traditional native approach, it’s easy to see why it has gained popularity fast. However, React Native still a new technology under rapid development, and to fully under- stand what’s happening it would be good to have some knowledge of JavaScript and per- haps React (for the Web) before jumping into React Native. Keywords React Native, Mobile application development, React, JavaScript, API Table of contents 1 Introduction ..................................................................................................................... 1 1.1 Goals and restrictions ............................................................................................. 1 1.2 Definitions and abbreviations ................................................................................ -
Internationalization in Ruby 2.4
Internationalization in Ruby 2.4 http://www.sw.it.aoyama.ac.jp/2016/pub/IUC40-Ruby2.4/ 40th Internationalization and Unicode Conference Santa Clara, California, U.S.A., November 3, 2016 Martin J. DÜRST [email protected] Aoyama Gakuin University © 2016 Martin J. Dürst, Aoyama Gakuin University Abstract Ruby is a purely object-oriented scripting language which is easy to learn for beginners and highly appreciated by experts for its productivity and depth. This presentation discusses the progress of adding internationalization functionality to Ruby for the version 2.4 release expected towards the end of 2016. One focus of the talk will be the currently ongoing implementation of locale-aware case conversion. Since Ruby 1.9, Ruby has a pervasive if somewhat unique framework for character encoding, allowing different applications to choose different internationalization models. In practice, Ruby is most often and most conveniently used with UTF-8. Support for internationalization facilities beyond character encoding has been available via various external libraries. As a result, applications may use conflicting and confusing ways to invoke internationalization functionality. To use case conversion as an example, up to version 2.3, Ruby comes with built-in methods for upcasing and downcasing strings, but these only work on ASCII. Our implementation extends this to the whole Unicode range for version 2.4, and efficiently reuses data already available for case-sensitive matching in regular expressions. We study the interface of internationalization functions/methods in a wide range of programming languages and Ruby libraries. Based on this study, we propose to extend the current built-in Ruby methods, e.g. -
Apple Remote Desktop Administrator's Guide
Apple Remote Desktop Administrator’s Guide Version 3 K Apple Computer, Inc. © 2006 Apple Computer, Inc. All rights reserved. The owner or authorized user of a valid copy of Apple Remote Desktop software may reproduce this publication for the purpose of learning to use such software. No part of this publication may be reproduced or transmitted for commercial purposes, such as selling copies of this publication or for providing paid for support services. The Apple logo is a trademark of Apple Computer, Inc., registered in the U.S. and other countries. Use of the “keyboard” Apple logo (Option-Shift-K) for commercial purposes without the prior written consent of Apple may constitute trademark infringement and unfair competition in violation of federal and state laws. Apple, the Apple logo, AirPort, AppleScript, AppleTalk, AppleWorks, FireWire, iBook, iMac, iSight, Keychain, Mac, Macintosh, Mac OS, PowerBook, QuickTime, and Xserve are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. Apple Remote Desktop, Bonjour, eMac, Finder, iCal, and Safari are trademarks of Apple Computer, Inc. Adobe and Acrobat are trademarks of Adobe Systems Incorporated. Java and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc. in the U.S. and other countries. UNIX is a registered trademark in the United States and other countries, licensed exclusively through X/Open Company, Ltd. 019-0629/02-28-06 3 Contents Preface 9 About This Book 10 Using This Guide 10 Remote Desktop Help 10 Notation -
Debugging at Full Speed
Debugging at Full Speed Chris Seaton Michael L. Van De Vanter Michael Haupt Oracle Labs Oracle Labs Oracle Labs University of Manchester michael.van.de.vanter [email protected] [email protected] @oracle.com ABSTRACT Ruby; D.3.4 [Programming Languages]: Processors| Debugging support for highly optimized execution environ- run-time environments, interpreters ments is notoriously difficult to implement. The Truffle/- Graal platform for implementing dynamic languages offers General Terms an opportunity to resolve the apparent trade-off between Design, Performance, Languages debugging and high performance. Truffle/Graal-implemented languages are expressed as ab- Keywords stract syntax tree (AST) interpreters. They enjoy competi- tive performance through platform support for type special- Truffle, deoptimization, virtual machines ization, partial evaluation, and dynamic optimization/deop- timization. A prototype debugger for Ruby, implemented 1. INTRODUCTION on this platform, demonstrates that basic debugging services Although debugging and code optimization are both es- can be implemented with modest effort and without signifi- sential to software development, their underlying technolo- cant impact on program performance. Prototyped function- gies typically conflict. Deploying them together usually de- ality includes breakpoints, both simple and conditional, at mands compromise in one or more of the following areas: lines and at local variable assignments. The debugger interacts with running programs by insert- • Performance: Static compilers -
Shaunak Vairagare Shaunakv1
[email protected] Shaunak Vairagare shaunakv1 GIS Web Developer 832-603-9023 1000 Bonieta Harrold Dr #12106 Charleston SC 29414 Innovative software engineer offering eight plus years of experience in Web development and GIS involving full software development lifecycle – from concept through delivery of next- generation applications and customizable solutions. Expert in advanced development methodologies tools and processes. Strong OOP and Design Patterns skills. Deep understanding of OOAD and Agile software development. Creative problem solver and experience in designing software work-flows for complex Geo- spatial applications on web, desktop and mobile platforms. Technical Skills Front End HTML 5, CSS 3, JavaScript, Angular, D3 GIS Servers GeoServer, ArcGIS Server Front End Tools Yeoman, Grunt, Bower Map API OpenLayers, Leaflet, TileMill, Google Maps, BingMaps Web Development Node.js, Ruby on Rails, Spring ESRI ArcGIS Rest, Image Services DevOps Capistrano, Puppet, AWS Stack, Heroku OGC WMS, WFS, GeoJSON, GML, KML, GeoRSS Database MongoDB, MySQL, PostgreSQL, SQL Server GIS Tools ArcGIS, FME, GDAL, LibLAS, Java Topology Suite Servers Apache2, Phusion Passenger, Tomcat GIS Data LiDAR, GeoTIFF, LAS, ShapeFile, GDF Mobile Web PhoneGap , jQuery Mobile, Sencha Touch Carto Databases PostgreSQL/PostGIS , SQL Server Spatial Mobile Native iOS, RubyMotion Data Formats Tele Atlas, NavTeq, Lead Dog, Map My India Languages Ruby, Node.js, Python, Java, ObjectiveC Process & Tools JIRA, Jenkins, Bamboo Work Experience (8+ years) -
Specialising Dynamic Techniques for Implementing the Ruby Programming Language
SPECIALISING DYNAMIC TECHNIQUES FOR IMPLEMENTING THE RUBY PROGRAMMING LANGUAGE A thesis submitted to the University of Manchester for the degree of Doctor of Philosophy in the Faculty of Engineering and Physical Sciences 2015 By Chris Seaton School of Computer Science This published copy of the thesis contains a couple of minor typographical corrections from the version deposited in the University of Manchester Library. [email protected] chrisseaton.com/phd 2 Contents List of Listings7 List of Tables9 List of Figures 11 Abstract 15 Declaration 17 Copyright 19 Acknowledgements 21 1 Introduction 23 1.1 Dynamic Programming Languages.................. 23 1.2 Idiomatic Ruby............................ 25 1.3 Research Questions.......................... 27 1.4 Implementation Work......................... 27 1.5 Contributions............................. 28 1.6 Publications.............................. 29 1.7 Thesis Structure............................ 31 2 Characteristics of Dynamic Languages 35 2.1 Ruby.................................. 35 2.2 Ruby on Rails............................. 36 2.3 Case Study: Idiomatic Ruby..................... 37 2.4 Summary............................... 49 3 3 Implementation of Dynamic Languages 51 3.1 Foundational Techniques....................... 51 3.2 Applied Techniques.......................... 59 3.3 Implementations of Ruby....................... 65 3.4 Parallelism and Concurrency..................... 72 3.5 Summary............................... 73 4 Evaluation Methodology 75 4.1 Evaluation Philosophy -
Programming Mac OS X: a GUIDE for UNIX DEVELOPERS
Programming Mac OS X: A GUIDE FOR UNIX DEVELOPERS KEVIN O’MALLEY MANNING Programming Mac OS X Programming Mac OS X A GUIDE FOR UNIX DEVELOPERS KEVIN O’MALLEY MANNING Greenwich (74° w. long.) For electronic information and ordering of this and other Manning books, go to www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact: Special Sales Department Manning Publications Co. 209 Bruce Park Avenue Fax: (203) 661-9018 Greenwich, CT 06830 email: [email protected] ©2003 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books they publish printed on acid-free paper, and we exert our best efforts to that end. Manning Publications Co. Copyeditor: Tiffany Taylor 209 Bruce Park Avenue Typesetter: Denis Dalinnik Greenwich, CT 06830 Cover designer: Leslie Haimes ISBN 1-930110-85-5 Printed in the United States of America 12345678910–VHG–05 040302 brief contents PART 1OVERVIEW ............................................................................. 1 1 ■ Welcome to Mac OS X 3 2 ■ Navigating and using Mac OS X 27 PART 2TOOLS .................................................................................. -
Mac OS X for Java™ Geeks by Will Iverson
[ Team LiB ] • Table of Contents • Index • Reviews • Reader Reviews • Errata Mac OS X for Java™ Geeks By Will Iverson Publisher : O'Reilly Pub Date : April 2003 ISBN : 0-596-00400-1 Pages : 296 Mac OS X for Java Geeks delivers a complete and detailed look at the Mac OS X platform, geared specifically at Java developers. Programmers using the 10.2 (Jaguar) release of Mac OS X, and the new JDK 1.4, have unprecedented new functionality available to them. Whether you are a Java newbie, working your way through Java Swing and classpath issues, or you are a Java guru, comfortable with digital media, reflection, and J2EE, this book will teach you how to get around on Mac OS X. You'll also get the latest information on how to build applications that run seamlessly, and identically, on Windows, Linux, Unix, and the Mac. [ Team LiB ] [ Team LiB ] • Table of Contents • Index • Reviews • Reader Reviews • Errata Mac OS X for Java™ Geeks By Will Iverson Publisher : O'Reilly Pub Date : April 2003 ISBN : 0-596-00400-1 Pages : 296 Copyright Preface Organization Conventions Used in This Book Comments and Questions Acknowledgments Chapter 1. Getting Oriented Section 1.1. All Those Confusing Names Section 1.2. Why Now? Chapter 2. Apple's Java Platform Section 2.1. Apple JVM Basics Section 2.2. Apple's JVM Directory Layout Section 2.3. Additional APIs and Services Section 2.4. Going Forward Chapter 3. Java Tools Section 3.1. Terminal Section 3.2. Code Editors Section 3.3. Jakarta Ant Section 3.4. -
Intro to Ruby
Intro to Ruby Aaron Bartell [email protected] Copyright 2014 Aaron Bartell Ruby… a dynamic, open source programming language with a focus on simplicity and productivity. It has an elegant syntax that is natural to read and easy to write. Matz desired a language which he himself enjoyed using, by minimizing programmer work and possible confusion - enter Ruby. - Est 1995 by Yukihiro "Matz" Matsumoto - Mass acceptance 2006 - Very active and well organized community - October 2013, on IBM i with PowerRuby Features: - variable declarations are unnecessary - variables are dynamically and strongly typed - syntax is simple and consistent - everything is an object - classes, methods, inheritance, etc. - NO SEMI COLONS!!! ruby-lang.org – Home website ruby-doc.org - Formal documentation codecademy.com - Learn Ruby in the browser for free amzn.to/1apcrse - Metaprogramming Ruby: Program Like the Ruby Pros Where can I use Ruby? Web apps with Rails - rubyonrails.org iOS with RubyMotion - rubymotion.com Android with Ruboto - ruboto.org Desktop (Mac, Linux, Windows) with Shoes - shoesrb.com ShoesRB.com irb (Interactive Ruby) is an interactive programming environment for Ruby that allows you to quickly test various coding ideas. ● Included with Ruby distribution. ● Symbolic link in /QOpenSys/usr/bin exists for the irb binary ● Great for learning Ruby through quick tests vs. editing files, saving, and invoking. ● irb is the foundation for the rails console. ● nil in screenshot is the reality that every Ruby method (i.e. puts) returns a value. ruby-doc.org/stdlib-2.0/libdoc/irb/rdoc/IRB.html - Formal documentation tryruby.org – Ruby code in the browser without having to install anything. -
Traditional Vs Mobile Operating Systems
Traditional vs. Mobile Operating Systems James Process CS-502 Andrew Sawchuk Fall 2011 Jeffrey Martin Mike Sandman Overview Introduction Design Development Test Packaging/Distribution Wrap-up Introduction Discuss the differences between Traditional and Mobile Operating Systems Focus will be on Android vs. Linux and iOS vs. Mac OS** X Cross compare all four, Android vs. Linux vs. iOS vs. Mac OS X from the developer perspective Objective - What is the mental model a developer must have when developing for mobile vs. traditional operating systems A New Age of Operating Systems Why create new operating systems for phones, tablets and other devices? Why not just use existing ones? End user has different expectations/requirements from their mobile device than their laptop/desktop More simple/cleaner design that can be driven from a very limited number of peripherals i.e. only has a touch screen, and maybe a keyboard Added reliability needed by user as users depend on their mobile devices for daily functions (e.g., calling, email, calendars, etc.) Design Android vs. Linux Languages Linux – Most modern languages available: C/C++, Java, JavaScript, Python, Ruby, etc. Android – Must be coded using Java. JNI allows the use of other languages, but all system APIs must be called from Java code Integrated Development Environment (IDE) Linux – Commonly text editors are used in conjunction with cmdline compilers. But several other options are available based on language Android – SDK is available as an integrated tool for Eclipse and also a cmdline based set of tools for emulation, debug, and compilation are available Design Android vs. -
Jason Fraley
CAREER PROFILE I have an ambitious personality with over 25 years of experience in the computer and information technology field, seeking a leadership position in a dynamic business environment where my unique skill Jason set can be used to its potential. I strive to make sure any given technology strategy is not in place for its own sake, but exists to serve Fraley the overall business requirements. I have a deep-seated passion for this industry and believe that nothing is impossible. My ability to envision of the big picture while maintaining a detailed understanding of the graphic detail Technology Czar and has helped me to repeatedly make decisions that extract 80% of the value with 20% of the cost. Engineer of Things I endeavor to fulfill the corporate mission, or help invent a new one. I am very results driven, and have been recognized for taking on major and groundbreaking initiatives. Adaptation to rapidly changing environmental factors, resolution of critical issues has helped me to ✉ [email protected] I live and breathe technology, and do it pretty well. � —- —- —— Most recent version of this resume available here: � chmod-xchmod.com � linkedin.com/in/jason-fraley � oelbrenner EXPERIENCE SKILLS AND PROFICIENCY Vice President Engineering 2018 - 2019 KnowBe4, Clearwater FL Reporting to the CTO, I grew the Development and Quality Assurance divisions from under 20 to over 60 people. I built a lean engineering organization from the ground up focused on high-quality, extremely scalable software platforms that were instrumental in propelling KnowBe4 to a 2019 billion dollar valuation in the top right corner of the Gartner Magic Quadrant.