Space Complexity
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CS601 DTIME and DSPACE Lecture 5 Time and Space Functions: T, S
CS601 DTIME and DSPACE Lecture 5 Time and Space functions: t, s : N → N+ Definition 5.1 A set A ⊆ U is in DTIME[t(n)] iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. A = L(M) ≡ w ∈ U M(w)=1 , and 2. ∀w ∈ U, M(w) halts within c · t(|w|) steps. Definition 5.2 A set A ⊆ U is in DSPACE[s(n)] iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. A = L(M), and 2. ∀w ∈ U, M(w) uses at most c · s(|w|) work-tape cells. (Input tape is “read-only” and not counted as space used.) Example: PALINDROMES ∈ DTIME[n], DSPACE[n]. In fact, PALINDROMES ∈ DSPACE[log n]. [Exercise] 1 CS601 F(DTIME) and F(DSPACE) Lecture 5 Definition 5.3 f : U → U is in F (DTIME[t(n)]) iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. f = M(·); 2. ∀w ∈ U, M(w) halts within c · t(|w|) steps; 3. |f(w)|≤|w|O(1), i.e., f is polynomially bounded. Definition 5.4 f : U → U is in F (DSPACE[s(n)]) iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. f = M(·); 2. ∀w ∈ U, M(w) uses at most c · s(|w|) work-tape cells; 3. |f(w)|≤|w|O(1), i.e., f is polynomially bounded. (Input tape is “read-only”; Output tape is “write-only”. -
Interactive Proof Systems and Alternating Time-Space Complexity
Theoretical Computer Science 113 (1993) 55-73 55 Elsevier Interactive proof systems and alternating time-space complexity Lance Fortnow” and Carsten Lund** Department of Computer Science, Unicersity of Chicago. 1100 E. 58th Street, Chicago, IL 40637, USA Abstract Fortnow, L. and C. Lund, Interactive proof systems and alternating time-space complexity, Theoretical Computer Science 113 (1993) 55-73. We show a rough equivalence between alternating time-space complexity and a public-coin interactive proof system with the verifier having a polynomial-related time-space complexity. Special cases include the following: . All of NC has interactive proofs, with a log-space polynomial-time public-coin verifier vastly improving the best previous lower bound of LOGCFL for this model (Fortnow and Sipser, 1988). All languages in P have interactive proofs with a polynomial-time public-coin verifier using o(log’ n) space. l All exponential-time languages have interactive proof systems with public-coin polynomial-space exponential-time verifiers. To achieve better bounds, we show how to reduce a k-tape alternating Turing machine to a l-tape alternating Turing machine with only a constant factor increase in time and space. 1. Introduction In 1981, Chandra et al. [4] introduced alternating Turing machines, an extension of nondeterministic computation where the Turing machine can make both existential and universal moves. In 1985, Goldwasser et al. [lo] and Babai [l] introduced interactive proof systems, an extension of nondeterministic computation consisting of two players, an infinitely powerful prover and a probabilistic polynomial-time verifier. The prover will try to convince the verifier of the validity of some statement. -
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs*
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs* Benny Applebaum† Eyal Golombek* Abstract We study the randomness complexity of interactive proofs and zero-knowledge proofs. In particular, we ask whether it is possible to reduce the randomness complexity, R, of the verifier to be comparable with the number of bits, CV , that the verifier sends during the interaction. We show that such randomness sparsification is possible in several settings. Specifically, unconditional sparsification can be obtained in the non-uniform setting (where the verifier is modelled as a circuit), and in the uniform setting where the parties have access to a (reusable) common-random-string (CRS). We further show that constant-round uniform protocols can be sparsified without a CRS under a plausible worst-case complexity-theoretic assumption that was used previously in the context of derandomization. All the above sparsification results preserve statistical-zero knowledge provided that this property holds against a cheating verifier. We further show that randomness sparsification can be applied to honest-verifier statistical zero-knowledge (HVSZK) proofs at the expense of increasing the communica- tion from the prover by R−F bits, or, in the case of honest-verifier perfect zero-knowledge (HVPZK) by slowing down the simulation by a factor of 2R−F . Here F is a new measure of accessible bit complexity of an HVZK proof system that ranges from 0 to R, where a maximal grade of R is achieved when zero- knowledge holds against a “semi-malicious” verifier that maliciously selects its random tape and then plays honestly. -
The Complexity of Space Bounded Interactive Proof Systems
The Complexity of Space Bounded Interactive Proof Systems ANNE CONDON Computer Science Department, University of Wisconsin-Madison 1 INTRODUCTION Some of the most exciting developments in complexity theory in recent years concern the complexity of interactive proof systems, defined by Goldwasser, Micali and Rackoff (1985) and independently by Babai (1985). In this paper, we survey results on the complexity of space bounded interactive proof systems and their applications. An early motivation for the study of interactive proof systems was to extend the notion of NP as the class of problems with efficient \proofs of membership". Informally, a prover can convince a verifier in polynomial time that a string is in an NP language, by presenting a witness of that fact to the verifier. Suppose that the power of the verifier is extended so that it can flip coins and can interact with the prover during the course of a proof. In this way, a verifier can gather statistical evidence that an input is in a language. As we will see, the interactive proof system model precisely captures this in- teraction between a prover P and a verifier V . In the model, the computation of V is probabilistic, but is typically restricted in time or space. A language is accepted by the interactive proof system if, for all inputs in the language, V accepts with high probability, based on the communication with the \honest" prover P . However, on inputs not in the language, V rejects with high prob- ability, even when communicating with a \dishonest" prover. In the general model, V can keep its coin flips secret from the prover. -
Hierarchy Theorems
Hierarchy Theorems Peter Mayr Computability Theory, April 14, 2021 So far we proved the following inclusions: L ⊆ NL ⊆ P ⊆ NP ⊆ PSPACE ⊆ EXPTIME ⊆ EXPSPACE Question Which are proper? Space constructible functions In simulations we often want to fix s(n) space on the working tape before starting the actual computation without accruing any overhead in space complexity. Definition s(n) ≥ log(n) is space constructible if there exists N 2 N and a DTM with input tape that on any input of length n ≥ N uses and marks off s(n) cells on its working tape and halts. Note Equivalently, s(n) is space constructible iff there exists a DTM with input and output that on input 1n computes s(n) in space O(s(n)). Example log n; nk ; 2n are space constructible. E.g. log2 n space is constructed by counting the length n of the input in binary. Little o-notation Definition + For f ; g : N ! R we say f = o(g) (read f is little-o of g) if f (n) lim = 0: n!1 g(n) Intuitively: g grows much faster than f . Note I f = o(g) ) f = O(g), but not conversely. I f 6= o(f ) Separating space complexity classes Space Hierarchy Theorem Let s(n) be space constructible and r(n) = o(s(n)). Then DSPACE(r(n)) ( DSPACE(s(n)). Proof. Construct L 2 DSPACE(s(n))nDSPACE(r(n)) by diagonalization. Define DTM D such that on input x of length n: 1. D marks s(n) space on working tape. -
EXPSPACE-Hardness of Behavioural Equivalences of Succinct One
EXPSPACE-hardness of behavioural equivalences of succinct one-counter nets Petr Janˇcar1 Petr Osiˇcka1 Zdenˇek Sawa2 1Dept of Comp. Sci., Faculty of Science, Palack´yUniv. Olomouc, Czech Rep. [email protected], [email protected] 2Dept of Comp. Sci., FEI, Techn. Univ. Ostrava, Czech Rep. [email protected] Abstract We note that the remarkable EXPSPACE-hardness result in [G¨oller, Haase, Ouaknine, Worrell, ICALP 2010] ([GHOW10] for short) allows us to answer an open complexity ques- tion for simulation preorder of succinct one counter nets (i.e., one counter automata with no zero tests where counter increments and decrements are integers written in binary). This problem, as well as bisimulation equivalence, turn out to be EXPSPACE-complete. The technique of [GHOW10] was referred to by Hunter [RP 2015] for deriving EXPSPACE-hardness of reachability games on succinct one-counter nets. We first give a direct self-contained EXPSPACE-hardness proof for such reachability games (by adjust- ing a known PSPACE-hardness proof for emptiness of alternating finite automata with one-letter alphabet); then we reduce reachability games to (bi)simulation games by using a standard “defender-choice” technique. 1 Introduction arXiv:1801.01073v1 [cs.LO] 3 Jan 2018 We concentrate on our contribution, without giving a broader overview of the area here. A remarkable result by G¨oller, Haase, Ouaknine, Worrell [2] shows that model checking a fixed CTL formula on succinct one-counter automata (where counter increments and decre- ments are integers written in binary) is EXPSPACE-hard. Their proof is interesting and nontrivial, and uses two involved results from complexity theory. -
NP-Completeness Part I
NP-Completeness Part I Outline for Today ● Recap from Last Time ● Welcome back from break! Let's make sure we're all on the same page here. ● Polynomial-Time Reducibility ● Connecting problems together. ● NP-Completeness ● What are the hardest problems in NP? ● The Cook-Levin Theorem ● A concrete NP-complete problem. Recap from Last Time The Limits of Computability EQTM EQTM co-RE R RE LD LD ADD HALT ATM HALT ATM 0*1* The Limits of Efficient Computation P NP R P and NP Refresher ● The class P consists of all problems solvable in deterministic polynomial time. ● The class NP consists of all problems solvable in nondeterministic polynomial time. ● Equivalently, NP consists of all problems for which there is a deterministic, polynomial-time verifier for the problem. Reducibility Maximum Matching ● Given an undirected graph G, a matching in G is a set of edges such that no two edges share an endpoint. ● A maximum matching is a matching with the largest number of edges. AA maximummaximum matching.matching. Maximum Matching ● Jack Edmonds' paper “Paths, Trees, and Flowers” gives a polynomial-time algorithm for finding maximum matchings. ● (This is the same Edmonds as in “Cobham- Edmonds Thesis.) ● Using this fact, what other problems can we solve? Domino Tiling Domino Tiling Solving Domino Tiling Solving Domino Tiling Solving Domino Tiling Solving Domino Tiling Solving Domino Tiling Solving Domino Tiling Solving Domino Tiling Solving Domino Tiling The Setup ● To determine whether you can place at least k dominoes on a crossword grid, do the following: ● Convert the grid into a graph: each empty cell is a node, and any two adjacent empty cells have an edge between them. -
Lecture 14 (Feb 28): Probabilistically Checkable Proofs (PCP) 14.1 Motivation: Some Problems and Their Approximation Algorithms
CMPUT 675: Computational Complexity Theory Winter 2019 Lecture 14 (Feb 28): Probabilistically Checkable Proofs (PCP) Lecturer: Zachary Friggstad Scribe: Haozhou Pang 14.1 Motivation: Some problems and their approximation algorithms Many optimization problems are NP-hard, and therefore it is unlikely to efficiently find optimal solutions. However, in some situations, finding a provably good-enough solution (approximation of the optimal) is also acceptable. We say an algorithm is an α-approximation algorithm for an optimization problem iff for every instance of the problem it can find a solution whose cost is a factor of α of the optimum solution cost. Here are some selected problems and their approximation algorithms: Example: Min Vertex Cover is the problem that given a graph G = (V; E), the goal is to find a vertex cover C ⊆ V of minimum size. The following algorithm gives a 2-approximation for Min Vertex Cover: Algorithm 1 Min Vertex Cover Algorithm Input: Graph G = (V; E) Output: a vertex cover C of G. C ; while some edge (u; v) has u; v2 = C do C C [ fu; vg end while return C Claim 1 Let C∗ be an optimal solution, the returned solution C satisfies jCj ≤ 2jC∗j. Proof. Let M be the edges considered by the algorithm in the loop, we have jCj = 2jMj. Also, jC∗j covers M and no two edges in M share an endpoint (M is a matching), so jC∗j ≥ jMj. Therefore, jCj = 2jMj ≤ 2jC∗j. Example: Max SAT is the problem that given a CNF formula, the goal is to find a assignment that satisfies as many clauses as possible. -
Sustained Space Complexity
Sustained Space Complexity Jo¨elAlwen1;3, Jeremiah Blocki2, and Krzysztof Pietrzak1 1 IST Austria 2 Purdue University 3 Wickr Inc. Abstract. Memory-hard functions (MHF) are functions whose eval- uation cost is dominated by memory cost. MHFs are egalitarian, in the sense that evaluating them on dedicated hardware (like FPGAs or ASICs) is not much cheaper than on off-the-shelf hardware (like x86 CPUs). MHFs have interesting cryptographic applications, most notably to password hashing and securing blockchains. Alwen and Serbinenko [STOC'15] define the cumulative memory com- plexity (cmc) of a function as the sum (over all time-steps) of the amount of memory required to compute the function. They advocate that a good MHF must have high cmc. Unlike previous notions, cmc takes into ac- count that dedicated hardware might exploit amortization and paral- lelism. Still, cmc has been critizised as insufficient, as it fails to capture possible time-memory trade-offs; as memory cost doesn't scale linearly, functions with the same cmc could still have very different actual hard- ware cost. In this work we address this problem, and introduce the notion of sustained- memory complexity, which requires that any algorithm evaluating the function must use a large amount of memory for many steps. We con- struct functions (in the parallel random oracle model) whose sustained- memory complexity is almost optimal: our function can be evaluated using n steps and O(n= log(n)) memory, in each step making one query to the (fixed-input length) random oracle, while any algorithm that can make arbitrary many parallel queries to the random oracle, still needs Ω(n= log(n)) memory for Ω(n) steps. -
Complexity Theory
Complexity Theory Course Notes Sebastiaan A. Terwijn Radboud University Nijmegen Department of Mathematics P.O. Box 9010 6500 GL Nijmegen the Netherlands [email protected] Copyright c 2010 by Sebastiaan A. Terwijn Version: December 2017 ii Contents 1 Introduction 1 1.1 Complexity theory . .1 1.2 Preliminaries . .1 1.3 Turing machines . .2 1.4 Big O and small o .........................3 1.5 Logic . .3 1.6 Number theory . .4 1.7 Exercises . .5 2 Basics 6 2.1 Time and space bounds . .6 2.2 Inclusions between classes . .7 2.3 Hierarchy theorems . .8 2.4 Central complexity classes . 10 2.5 Problems from logic, algebra, and graph theory . 11 2.6 The Immerman-Szelepcs´enyi Theorem . 12 2.7 Exercises . 14 3 Reductions and completeness 16 3.1 Many-one reductions . 16 3.2 NP-complete problems . 18 3.3 More decision problems from logic . 19 3.4 Completeness of Hamilton path and TSP . 22 3.5 Exercises . 24 4 Relativized computation and the polynomial hierarchy 27 4.1 Relativized computation . 27 4.2 The Polynomial Hierarchy . 28 4.3 Relativization . 31 4.4 Exercises . 32 iii 5 Diagonalization 34 5.1 The Halting Problem . 34 5.2 Intermediate sets . 34 5.3 Oracle separations . 36 5.4 Many-one versus Turing reductions . 38 5.5 Sparse sets . 38 5.6 The Gap Theorem . 40 5.7 The Speed-Up Theorem . 41 5.8 Exercises . 43 6 Randomized computation 45 6.1 Probabilistic classes . 45 6.2 More about BPP . 48 6.3 The classes RP and ZPP . -
Theory of Computation
A Universal Program (4) Theory of Computation Prof. Michael Mascagni Florida State University Department of Computer Science 1 / 33 Recursively Enumerable Sets (4.4) A Universal Program (4) The Parameter Theorem (4.5) Diagonalization, Reducibility, and Rice's Theorem (4.6, 4.7) Enumeration Theorem Definition. We write Wn = fx 2 N j Φ(x; n) #g: Then we have Theorem 4.6. A set B is r.e. if and only if there is an n for which B = Wn. Proof. This is simply by the definition ofΦ( x; n). 2 Note that W0; W1; W2;::: is an enumeration of all r.e. sets. 2 / 33 Recursively Enumerable Sets (4.4) A Universal Program (4) The Parameter Theorem (4.5) Diagonalization, Reducibility, and Rice's Theorem (4.6, 4.7) The Set K Let K = fn 2 N j n 2 Wng: Now n 2 K , Φ(n; n) #, HALT(n; n) This, K is the set of all numbers n such that program number n eventually halts on input n. 3 / 33 Recursively Enumerable Sets (4.4) A Universal Program (4) The Parameter Theorem (4.5) Diagonalization, Reducibility, and Rice's Theorem (4.6, 4.7) K Is r.e. but Not Recursive Theorem 4.7. K is r.e. but not recursive. Proof. By the universality theorem, Φ(n; n) is partially computable, hence K is r.e. If K¯ were also r.e., then by the enumeration theorem, K¯ = Wi for some i. We then arrive at i 2 K , i 2 Wi , i 2 K¯ which is a contradiction. -
Lecture 10: Space Complexity III
Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Lecture 10: Space Complexity III Arijit Bishnu 27.03.2010 Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Outline 1 Space Complexity Classes: NL and L 2 Reductions 3 NL-completeness 4 The Relation between NL and coNL 5 A Relation Among the Complexity Classes Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Outline 1 Space Complexity Classes: NL and L 2 Reductions 3 NL-completeness 4 The Relation between NL and coNL 5 A Relation Among the Complexity Classes Definition for Recapitulation S c NPSPACE = c>0 NSPACE(n ). The class NPSPACE is an analog of the class NP. Definition L = SPACE(log n). Definition NL = NSPACE(log n). Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Space Complexity Classes Definition for Recapitulation S c PSPACE = c>0 SPACE(n ). The class PSPACE is an analog of the class P. Definition L = SPACE(log n). Definition NL = NSPACE(log n). Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Space Complexity Classes Definition for Recapitulation S c PSPACE = c>0 SPACE(n ). The class PSPACE is an analog of the class P. Definition for Recapitulation S c NPSPACE = c>0 NSPACE(n ).