Lie Groups for 2D and 3D Transformations
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Quaternions and Cli Ord Geometric Algebras
Quaternions and Cliord Geometric Algebras Robert Benjamin Easter First Draft Edition (v1) (c) copyright 2015, Robert Benjamin Easter, all rights reserved. Preface As a rst rough draft that has been put together very quickly, this book is likely to contain errata and disorganization. The references list and inline citations are very incompete, so the reader should search around for more references. I do not claim to be the inventor of any of the mathematics found here. However, some parts of this book may be considered new in some sense and were in small parts my own original research. Much of the contents was originally written by me as contributions to a web encyclopedia project just for fun, but for various reasons was inappropriate in an encyclopedic volume. I did not originally intend to write this book. This is not a dissertation, nor did its development receive any funding or proper peer review. I oer this free book to the public, such as it is, in the hope it could be helpful to an interested reader. June 19, 2015 - Robert B. Easter. (v1) [email protected] 3 Table of contents Preface . 3 List of gures . 9 1 Quaternion Algebra . 11 1.1 The Quaternion Formula . 11 1.2 The Scalar and Vector Parts . 15 1.3 The Quaternion Product . 16 1.4 The Dot Product . 16 1.5 The Cross Product . 17 1.6 Conjugates . 18 1.7 Tensor or Magnitude . 20 1.8 Versors . 20 1.9 Biradials . 22 1.10 Quaternion Identities . 23 1.11 The Biradial b/a . -
Vectors, Matrices and Coordinate Transformations
S. Widnall 16.07 Dynamics Fall 2009 Lecture notes based on J. Peraire Version 2.0 Lecture L3 - Vectors, Matrices and Coordinate Transformations By using vectors and defining appropriate operations between them, physical laws can often be written in a simple form. Since we will making extensive use of vectors in Dynamics, we will summarize some of their important properties. Vectors For our purposes we will think of a vector as a mathematical representation of a physical entity which has both magnitude and direction in a 3D space. Examples of physical vectors are forces, moments, and velocities. Geometrically, a vector can be represented as arrows. The length of the arrow represents its magnitude. Unless indicated otherwise, we shall assume that parallel translation does not change a vector, and we shall call the vectors satisfying this property, free vectors. Thus, two vectors are equal if and only if they are parallel, point in the same direction, and have equal length. Vectors are usually typed in boldface and scalar quantities appear in lightface italic type, e.g. the vector quantity A has magnitude, or modulus, A = |A|. In handwritten text, vectors are often expressed using the −→ arrow, or underbar notation, e.g. A , A. Vector Algebra Here, we introduce a few useful operations which are defined for free vectors. Multiplication by a scalar If we multiply a vector A by a scalar α, the result is a vector B = αA, which has magnitude B = |α|A. The vector B, is parallel to A and points in the same direction if α > 0. -
Projective Geometry: a Short Introduction
Projective Geometry: A Short Introduction Lecture Notes Edmond Boyer Master MOSIG Introduction to Projective Geometry Contents 1 Introduction 2 1.1 Objective . .2 1.2 Historical Background . .3 1.3 Bibliography . .4 2 Projective Spaces 5 2.1 Definitions . .5 2.2 Properties . .8 2.3 The hyperplane at infinity . 12 3 The projective line 13 3.1 Introduction . 13 3.2 Projective transformation of P1 ................... 14 3.3 The cross-ratio . 14 4 The projective plane 17 4.1 Points and lines . 17 4.2 Line at infinity . 18 4.3 Homographies . 19 4.4 Conics . 20 4.5 Affine transformations . 22 4.6 Euclidean transformations . 22 4.7 Particular transformations . 24 4.8 Transformation hierarchy . 25 Grenoble Universities 1 Master MOSIG Introduction to Projective Geometry Chapter 1 Introduction 1.1 Objective The objective of this course is to give basic notions and intuitions on projective geometry. The interest of projective geometry arises in several visual comput- ing domains, in particular computer vision modelling and computer graphics. It provides a mathematical formalism to describe the geometry of cameras and the associated transformations, hence enabling the design of computational ap- proaches that manipulates 2D projections of 3D objects. In that respect, a fundamental aspect is the fact that objects at infinity can be represented and manipulated with projective geometry and this in contrast to the Euclidean geometry. This allows perspective deformations to be represented as projective transformations. Figure 1.1: Example of perspective deformation or 2D projective transforma- tion. Another argument is that Euclidean geometry is sometimes difficult to use in algorithms, with particular cases arising from non-generic situations (e.g. -
Lecture 12: Camera Projection
Robert Collins CSE486, Penn State Lecture 12: Camera Projection Reading: T&V Section 2.4 Robert Collins CSE486, Penn State Imaging Geometry W Object of Interest in World Coordinate System (U,V,W) V U Robert Collins CSE486, Penn State Imaging Geometry Camera Coordinate Y System (X,Y,Z). Z X • Z is optic axis f • Image plane located f units out along optic axis • f is called focal length Robert Collins CSE486, Penn State Imaging Geometry W Y y X Z x V U Forward Projection onto image plane. 3D (X,Y,Z) projected to 2D (x,y) Robert Collins CSE486, Penn State Imaging Geometry W Y y X Z x V u U v Our image gets digitized into pixel coordinates (u,v) Robert Collins CSE486, Penn State Imaging Geometry Camera Image (film) World Coordinates Coordinates CoordinatesW Y y X Z x V u U v Pixel Coordinates Robert Collins CSE486, Penn State Forward Projection World Camera Film Pixel Coords Coords Coords Coords U X x u V Y y v W Z We want a mathematical model to describe how 3D World points get projected into 2D Pixel coordinates. Our goal: describe this sequence of transformations by a big matrix equation! Robert Collins CSE486, Penn State Backward Projection World Camera Film Pixel Coords Coords Coords Coords U X x u V Y y v W Z Note, much of vision concerns trying to derive backward projection equations to recover 3D scene structure from images (via stereo or motion) But first, we have to understand forward projection… Robert Collins CSE486, Penn State Forward Projection World Camera Film Pixel Coords Coords Coords Coords U X x u V Y y v W Z 3D-to-2D Projection • perspective projection We will start here in the middle, since we’ve already talked about this when discussing stereo. -
Bearing Rigidity Theory in SE(3) Giulia Michieletto, Angelo Cenedese, Antonio Franchi
Bearing Rigidity Theory in SE(3) Giulia Michieletto, Angelo Cenedese, Antonio Franchi To cite this version: Giulia Michieletto, Angelo Cenedese, Antonio Franchi. Bearing Rigidity Theory in SE(3). 55th IEEE Conference on Decision and Control, Dec 2016, Las Vegas, United States. hal-01371084 HAL Id: hal-01371084 https://hal.archives-ouvertes.fr/hal-01371084 Submitted on 23 Sep 2016 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Preprint version, final version at http://ieeexplore.ieee.org/ 55th IEEE Conference on Decision and Control. Las Vegas, NV, 2016 Bearing Rigidity Theory in SE(3) Giulia Michieletto, Angelo Cenedese, and Antonio Franchi Abstract— Rigidity theory has recently emerged as an ef- determines the infinitesimal rigidity properties of the system, ficient tool in the control field of coordinated multi-agent providing a necessary and sufficient condition. In such a systems, such as multi-robot formations and UAVs swarms, that context, a framework is generally represented by means of are characterized by sensing, communication and movement capabilities. This work aims at describing the rigidity properties the bar-and-joint model where agents are represented as for frameworks embedded in the three-dimensional Special points joined by bars whose fixed lengths enforce the inter- Euclidean space SE(3) wherein each agent has 6DoF. -
Point Sets up to Rigid Transformations Are Determined by the Distribution of Their Pairwise Distances
Point Sets Up to Rigid Transformations are Determined by the Distribution of their Pairwise Distances Daniel Chen December 6, 2008 Abstract This report is a summary of [BK06], which gives a simpler, albeit less general proof for the result of [BK04]. 1 Introduction [BK04] and [BK06] study the circumstances when sets of n-points in Euclidean space are determined up to rigid transformations by the distribution of unlabeled pairwise distances. In fact, they show the rather surprising result that any set of n-points in general position are determined up to rigid transformations by the distribution of unlabeled distances. 1.1 Practical Motivation The results of [BK04] and [BK06] are partly motivated by experimental results in [OFCD]. [OFCD] is an experimental study evaluating the use of shape distri- butions to classify 3D objects represented by point clouds. A shape distribution is a the distribution of a function on a randomly selected set of points from the point cloud. [OFCD] tested various such functions, including the angle be- tween three random points on the surface, the distance between the centroid and a random point, the distance between two random points, the square root of the area of the triangle between three random points, and the cube root of the volume of the tetrahedron between four random points. Then, the distri- butions are compared using dissimilarity measures, including χ2, Battacharyya, and Minkowski LN norms for both the pdf and cdf for N = 1; 2; 1. The experimental results showed that the shape distribution function that worked best for classification was the distance between two random points and the best dissimilarity measure was the pdf L1 norm. -
Chapter 5 ANGULAR MOMENTUM and ROTATIONS
Chapter 5 ANGULAR MOMENTUM AND ROTATIONS In classical mechanics the total angular momentum L~ of an isolated system about any …xed point is conserved. The existence of a conserved vector L~ associated with such a system is itself a consequence of the fact that the associated Hamiltonian (or Lagrangian) is invariant under rotations, i.e., if the coordinates and momenta of the entire system are rotated “rigidly” about some point, the energy of the system is unchanged and, more importantly, is the same function of the dynamical variables as it was before the rotation. Such a circumstance would not apply, e.g., to a system lying in an externally imposed gravitational …eld pointing in some speci…c direction. Thus, the invariance of an isolated system under rotations ultimately arises from the fact that, in the absence of external …elds of this sort, space is isotropic; it behaves the same way in all directions. Not surprisingly, therefore, in quantum mechanics the individual Cartesian com- ponents Li of the total angular momentum operator L~ of an isolated system are also constants of the motion. The di¤erent components of L~ are not, however, compatible quantum observables. Indeed, as we will see the operators representing the components of angular momentum along di¤erent directions do not generally commute with one an- other. Thus, the vector operator L~ is not, strictly speaking, an observable, since it does not have a complete basis of eigenstates (which would have to be simultaneous eigenstates of all of its non-commuting components). This lack of commutivity often seems, at …rst encounter, as somewhat of a nuisance but, in fact, it intimately re‡ects the underlying structure of the three dimensional space in which we are immersed, and has its source in the fact that rotations in three dimensions about di¤erent axes do not commute with one another. -
Draft Framework for a Teaching Unit: Transformations
Co-funded by the European Union PRIMARY TEACHER EDUCATION (PrimTEd) PROJECT GEOMETRY AND MEASUREMENT WORKING GROUP DRAFT FRAMEWORK FOR A TEACHING UNIT Preamble The general aim of this teaching unit is to empower pre-service students by exposing them to geometry and measurement, and the relevant pe dagogical content that would allow them to become skilful and competent mathematics teachers. The depth and scope of the content often go beyond what is required by prescribed school curricula for the Intermediate Phase learners, but should allow pre- service teachers to be well equipped, and approach the teaching of Geometry and Measurement with confidence. Pre-service teachers should essentially be prepared for Intermediate Phase teaching according to the requirements set out in MRTEQ (Minimum Requirements for Teacher Education Qualifications, 2019). “MRTEQ provides a basis for the construction of core curricula Initial Teacher Education (ITE) as well as for Continuing Professional Development (CPD) Programmes that accredited institutions must use in order to develop programmes leading to teacher education qualifications.” [p6]. Competent learning… a mixture of Theoretical & Pure & Extrinsic & Potential & Competent learning represents the acquisition, integration & application of different types of knowledge. Each type implies the mastering of specific related skills Disciplinary Subject matter knowledge & specific specialized subject Pedagogical Knowledge of learners, learning, curriculum & general instructional & assessment strategies & specialized Learning in & from practice – the study of practice using Practical learning case studies, videos & lesson observations to theorize practice & form basis for learning in practice – authentic & simulated classroom environments, i.e. Work-integrated Fundamental Learning to converse in a second official language (LOTL), ability to use ICT & acquisition of academic literacies Knowledge of varied learning situations, contexts & Situational environments of education – classrooms, schools, communities, etc. -
For Deep Rotation Learning with Uncertainty
A Smooth Representation of Belief over SO(3) for Deep Rotation Learning with Uncertainty Valentin Peretroukhin,1;3 Matthew Giamou,1 David M. Rosen,2 W. Nicholas Greene,3 Nicholas Roy,3 and Jonathan Kelly1 1Institute for Aerospace Studies, University of Toronto; 2Laboratory for Information and Decision Systems, 3Computer Science & Artificial Intelligence Laboratory, Massachusetts Institute of Technology Abstract—Accurate rotation estimation is at the heart of unit robot perception tasks such as visual odometry and object pose quaternions ✓ ✓ q = q<latexit sha1_base64="BMaQsvdb47NYnqSxvFbzzwnHZhA=">AAACLXicbVDLSsQwFE19W9+6dBMcBBEcWh+o4EJw41LBGYWZKmnmjhMmbTrJrTiUfodb/QK/xoUgbv0NM50ivg4ETs65N/fmhIkUBj3v1RkZHRufmJyadmdm5+YXFpeW60almkONK6n0VcgMSBFDDQVKuEo0sCiUcBl2Twb+5R1oI1R8gf0EgojdxqItOEMrBc06cFQ66+XXm/RmseJVvQL0L/FLUiElzm6WHLfZUjyNIEYumTEN30swyJhGwSXkbjM1kDDeZbfQsDRmEZggK7bO6bpVWrSttD0x0kL93pGxyJh+FNrKiGHH/PYG4n9eI8X2QZCJOEkRYj4c1E4lRUUHEdCW0PbXsm8J41rYXSnvMM042qB+TLlPmDaQU7dZvJb1UmHD3JIM4X7LdJRGnqKp2lvuFukdFqBDsr9bkkP/K736dtXfqe6d71aOj8ocp8gqWSMbxCf75JickjNSI5z0yAN5JE/Os/PivDnvw9IRp+xZIT/gfHwCW8eo/g==</latexit> ⇤ ✓ estimation. Deep neural networks have provided a new way to <latexit sha1_base64="1dHo/MB41p5RxdHfWHI4xsZNFIs=">AAACXXicbVDBbtNAEN24FIopbdoeOHBZESFxaWRDqxIBUqVeOKEgkbRSHEXjzbhZde11d8cokeWP4Wu4tsee+itsHIMI5UkrvX1vZmfnxbmSloLgruVtPNp8/GTrqf9s+/nObntvf2h1YQQOhFbaXMRgUckMByRJ4UVuENJY4Xl8dbb0z7+jsVJn32iR4ziFy0wmUgA5adL+EA1RkDbldcU/8SgxIMrfUkQzJKiqMvqiTfpAribtTtANavCHJGxIhzXoT/ZafjTVokgxI6HA2lEY5DQuwZAUCis/KizmIK7gEkeOZpCiHZf1lhV/7ZQpT7RxJyNeq393lJBau0hjV5kCzey/3lL8nzcqKHk/LmWWF4SZWA1KCsVJ82VkfCqN21wtHAFhpPsrFzNwSZELdm3KPAdjseJ+VL9WXhfShX+ogHB+aGfakCjIdt2t8uv0ejX4ipwcNaQX/klv+LYbvusefz3qnH5sctxiL9kr9oaF7ISdss+szwZMsB/sJ7tht617b9Pb9nZWpV6r6Tlga/Be/ALwHroe</latexit> -
Half-Turns and Line Symmetric Motions
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by LSBU Research Open Half-turns and Line Symmetric Motions J.M. Selig Faculty of Business, Computing and Info. Management, London South Bank University, London SE1 0AA, U.K. (e-mail: [email protected]) and M. Husty Institute of Basic Sciences in Engineering Unit Geometry and CAD, Leopold-Franzens-Universit¨at Innsbruck, Austria. (e-mail: [email protected]) Abstract A line symmetric motion is the motion obtained by reflecting a rigid body in the successive generator lines of a ruled surface. In this work we review the dual quaternion approach to rigid body displacements, in particular the representation of the group SE(3) by the Study quadric. Then some classical work on reflections in lines or half-turns is reviewed. Next two new characterisations of line symmetric motions are presented. These are used to study a number of examples one of which is a novel line symmetric motion given by a rational degree five curve in the Study quadric. The rest of the paper investigates the connection between sets of half-turns and linear subspaces of the Study quadric. Line symmetric motions produced by some degenerate ruled surfaces are shown to be restricted to certain 2-planes in the Study quadric. Reflections in the lines of a linear line complex lie in the intersection of a the Study-quadric with a 4-plane. 1 Introduction In this work we revisit the classical idea of half-turns using modern mathematical techniques. In particular we use the dual quaternion representation of rigid-body motions. -
ROTATION THEORY These Notes Present a Brief Survey of Some
ROTATION THEORY MICHALMISIUREWICZ Abstract. Rotation Theory has its roots in the theory of rotation numbers for circle homeomorphisms, developed by Poincar´e. It is particularly useful for the study and classification of periodic orbits of dynamical systems. It deals with ergodic averages and their limits, not only for almost all points, like in Ergodic Theory, but for all points. We present the general ideas of Rotation Theory and its applications to some classes of dynamical systems, like continuous circle maps homotopic to the identity, torus homeomorphisms homotopic to the identity, subshifts of finite type and continuous interval maps. These notes present a brief survey of some aspects of Rotation Theory. Deeper treatment of the subject would require writing a book. Thus, in particular: • Not all aspects of Rotation Theory are described here. A large part of it, very important and deserving a separate book, deals with homeomorphisms of an annulus, homotopic to the identity. Including this subject in the present notes would make them at least twice as long, so it is ignored, except for the bibliography. • What is called “proofs” are usually only short ideas of the proofs. The reader is advised either to try to fill in the details himself/herself or to find the full proofs in the literature. More complicated proofs are omitted entirely. • The stress is on the theory, not on the history. Therefore, references are not cited in the text. Instead, at the end of these notes there are lists of references dealing with the problems treated in various sections (or not treated at all). -
The Devil of Rotations Is Afoot! (James Watt in 1781)
The Devil of Rotations is Afoot! (James Watt in 1781) Leo Dorst Informatics Institute, University of Amsterdam XVII summer school, Santander, 2016 0 1 The ratio of vectors is an operator in 2D Given a and b, find a vector x that is to c what b is to a? So, solve x from: x : c = b : a: The answer is, by geometric product: x = (b=a) c kbk = cos(φ) − I sin(φ) c kak = ρ e−Iφ c; an operator on c! Here I is the unit-2-blade of the plane `from a to b' (so I2 = −1), ρ is the ratio of their norms, and φ is the angle between them. (Actually, it is better to think of Iφ as the angle.) Result not fully dependent on a and b, so better parametrize by ρ and Iφ. GAViewer: a = e1, label(a), b = e1+e2, label(b), c = -e1+2 e2, dynamicfx = (b/a) c,g 1 2 Another idea: rotation as multiple reflection Reflection in an origin plane with unit normal a x 7! x − 2(x · a) a=kak2 (classic LA): Now consider the dot product as the symmetric part of a more fundamental geometric product: 1 x · a = 2(x a + a x): Then rewrite (with linearity, associativity): x 7! x − (x a + a x) a=kak2 (GA product) = −a x a−1 with the geometric inverse of a vector: −1 2 FIG(7,1) a = a=kak . 2 3 Orthogonal Transformations as Products of Unit Vectors A reflection in two successive origin planes a and b: x 7! −b (−a x a−1) b−1 = (b a) x (b a)−1 So a rotation is represented by the geometric product of two vectors b a, also an element of the algebra.