Understanding Process States in Linux1 2 S
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Processes Process States
Processes • A process is a program in execution • Synonyms include job, task, and unit of work • Not surprisingly, then, the parts of a process are precisely the parts of a running program: Program code, sometimes called the text section Program counter (where we are in the code) and other registers (data that CPU instructions can touch directly) Stack — for subroutines and their accompanying data Data section — for statically-allocated entities Heap — for dynamically-allocated entities Process States • Five states in general, with specific operating systems applying their own terminology and some using a finer level of granularity: New — process is being created Running — CPU is executing the process’s instructions Waiting — process is, well, waiting for an event, typically I/O or signal Ready — process is waiting for a processor Terminated — process is done running • See the text for a general state diagram of how a process moves from one state to another The Process Control Block (PCB) • Central data structure for representing a process, a.k.a. task control block • Consists of any information that varies from process to process: process state, program counter, registers, scheduling information, memory management information, accounting information, I/O status • The operating system maintains collections of PCBs to track current processes (typically as linked lists) • System state is saved/loaded to/from PCBs as the CPU goes from process to process; this is called… The Context Switch • Context switch is the technical term for the act -
Chapter 3: Processes
Chapter 3: Processes Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013 Chapter 3: Processes Process Concept Process Scheduling Operations on Processes Interprocess Communication Examples of IPC Systems Communication in Client-Server Systems Operating System Concepts – 9th Edition 3.2 Silberschatz, Galvin and Gagne ©2013 Objectives To introduce the notion of a process -- a program in execution, which forms the basis of all computation To describe the various features of processes, including scheduling, creation and termination, and communication To explore interprocess communication using shared memory and message passing To describe communication in client-server systems Operating System Concepts – 9th Edition 3.3 Silberschatz, Galvin and Gagne ©2013 Process Concept An operating system executes a variety of programs: Batch system – jobs Time-shared systems – user programs or tasks Textbook uses the terms job and process almost interchangeably Process – a program in execution; process execution must progress in sequential fashion Multiple parts The program code, also called text section Current activity including program counter, processor registers Stack containing temporary data Function parameters, return addresses, local variables Data section containing global variables Heap containing memory dynamically allocated during run time Operating System Concepts – 9th Edition 3.4 Silberschatz, Galvin and Gagne ©2013 Process Concept (Cont.) Program is passive entity stored on disk (executable -
CS 450: Operating Systems Sean Wallace <[email protected]>
Deadlock CS 450: Operating Systems Computer Sean Wallace <[email protected]> Science Science deadlock |ˈdedˌläk| noun 1 [ in sing. ] a situation, typically one involving opposing parties, in which no progress can be made: an attempt to break the deadlock. –New Oxford American Dictionary 2 Traffic Gridlock 3 Software Gridlock mutex_A.lock() mutex_B.lock() mutex_B.lock() mutex_A.lock() # critical section # critical section mutex_B.unlock() mutex_B.unlock() mutex_A.unlock() mutex_A.unlock() 4 Necessary Conditions for Deadlock 5 That is, what conditions need to be true (of some system) so that deadlock is possible? (Not the same as causing deadlock!) 6 1. Mutual Exclusion Resources can be held by process in a mutually exclusive manner 7 2. Hold & Wait While holding one resource (in mutex), a process can request another resource 8 3. No Preemption One process can not force another to give up a resource; i.e., releasing is voluntary 9 4. Circular Wait Resource requests and allocations create a cycle in the resource allocation graph 10 Resource Allocation Graphs 11 Process: Resource: Request: Allocation: 12 R1 R2 P1 P2 P3 R3 Circular wait is absent = no deadlock 13 R1 R2 P1 P2 P3 R3 All 4 necessary conditions in place; Deadlock! 14 In a system with only single-instance resources, necessary conditions ⟺ deadlock 15 P3 R1 P1 P2 R2 P2 Cycle without Deadlock! 16 Not practical (or always possible) to detect deadlock using a graph —but convenient to help us reason about things 17 Approaches to Dealing with Deadlock 18 1. Ostrich algorithm (Ignore it and hope it never happens) 2. -
Sched-ITS: an Interactive Tutoring System to Teach CPU Scheduling Concepts in an Operating Systems Course
Wright State University CORE Scholar Browse all Theses and Dissertations Theses and Dissertations 2017 Sched-ITS: An Interactive Tutoring System to Teach CPU Scheduling Concepts in an Operating Systems Course Bharath Kumar Koya Wright State University Follow this and additional works at: https://corescholar.libraries.wright.edu/etd_all Part of the Computer Engineering Commons, and the Computer Sciences Commons Repository Citation Koya, Bharath Kumar, "Sched-ITS: An Interactive Tutoring System to Teach CPU Scheduling Concepts in an Operating Systems Course" (2017). Browse all Theses and Dissertations. 1745. https://corescholar.libraries.wright.edu/etd_all/1745 This Thesis is brought to you for free and open access by the Theses and Dissertations at CORE Scholar. It has been accepted for inclusion in Browse all Theses and Dissertations by an authorized administrator of CORE Scholar. For more information, please contact [email protected]. SCHED – ITS: AN INTERACTIVE TUTORING SYSTEM TO TEACH CPU SCHEDULING CONCEPTS IN AN OPERATING SYSTEMS COURSE A thesis submitted in partial fulfillment of the requirements for the degree of Master of Science By BHARATH KUMAR KOYA B.E, Andhra University, India, 2015 2017 Wright State University WRIGHT STATE UNIVERSITY GRADUATE SCHOOL April 24, 2017 I HEREBY RECOMMEND THAT THE THESIS PREPARED UNDER MY SUPERVISION BY Bharath Kumar Koya ENTITLED SCHED-ITS: An Interactive Tutoring System to Teach CPU Scheduling Concepts in an Operating System Course BE ACCEPTED IN PARTIAL FULFILLMENT OF THE REQIREMENTS FOR THE DEGREE OF Master of Science. _____________________________________ Adam R. Bryant, Ph.D. Thesis Director _____________________________________ Mateen M. Rizki, Ph.D. Chair, Department of Computer Science and Engineering Committee on Final Examination _____________________________________ Adam R. -
The Big Picture So Far Today: Process Management
The Big Picture So Far From the Architecture to the OS to the User: Architectural resources, OS management, and User Abstractions. Hardware abstraction Example OS Services User abstraction Processor Process management, Scheduling, Traps, Process protection, accounting, synchronization Memory Management, Protection, virtual memory Address spaces I/O devices Concurrency with CPU, Interrupt Terminal, mouse, printer, handling system calls File System File management, Persistence Files Distributed systems Networking, security, distributed file Remote procedure calls, system network file system System calls Four architectures for designing OS kernels Computer Science CS377: Operating Systems Lecture 4, page 1 Today: Process Management • A process as the unit of execution. • How are processes represented in the OS? • What are possible execution states and how does the system move from one state to another? • How are processes created in the system? • How do processes communicate? Is this efficient? Computer Science CS377: Operating Systems Lecture 4, page 2 What's in a Process? • Process: dynamic execution context of an executing program • Several processes may run the same program, but each is a distinct process with its own state (e.g., MS Word). • A process executes sequentially, one instruction at a time • Process state consists of at least: ! the code for the running program, ! the static data for the running program, ! space for dynamic data (the heap), the heap pointer (HP), ! the Program Counter (PC), indicating the next instruction, ! an execution stack with the program's call chain (the stack), the stack pointer (SP) ! values of CPU registers ! a set of OS resources in use (e.g., open files) ! process execution state (ready, running, etc.). -
Lecture 4: September 13 4.1 Process State
CMPSCI 377 Operating Systems Fall 2012 Lecture 4: September 13 Lecturer: Prashant Shenoy TA: Sean Barker & Demetre Lavigne 4.1 Process State 4.1.1 Process A process is a dynamic instance of a computer program that is being sequentially executed by a computer system that has the ability to run several computer programs concurrently. A computer program itself is just a passive collection of instructions, while a process is the actual execution of those instructions. Several processes may be associated with the same program; for example, opening up several windows of the same program typically means more than one process is being executed. The state of a process consists of - code for the running program (text segment), its static data, its heap and the heap pointer (HP) where dynamic data is kept, program counter (PC), stack and the stack pointer (SP), value of CPU registers, set of OS resources in use (list of open files etc.), and the current process execution state (new, ready, running etc.). Some state may be stored in registers, such as the program counter. 4.1.2 Process Execution States Processes go through various process states which determine how the process is handled by the operating system kernel. The specific implementations of these states vary in different operating systems, and the names of these states are not standardised, but the general high-level functionality is the same. When a process is first started/created, it is in new state. It needs to wait for the process scheduler (of the operating system) to set its status to "new" and load it into main memory from secondary storage device (such as a hard disk or a CD-ROM). -
Execution Architecture for Real-Time Systems by Ton Kostelijk
Execution Architecture for Real-Time Systems Dr. A.P. Kostelijk (Ton) Version 0.1 Ton Kostelijk - Philips Digital 1 Systems Labs Content • Discussion on You: performance issues • Discussion • Introductory examples • OS: process context switch, process- creation, thread, co-operative / • Various scheduling preemptive multi-tasking, exercises scheduling, EDF, RMS, RMA. • How to design concur- rency / multi-tasking • RMA exercise Version 0.1 Ton Kostelijk - Philips Digital 2 Systems Labs Discussion on performance issues SW HW Version 0.1 Ton Kostelijk - Philips Digital 3 Systems Labs Model: Levels of execution Execution architecture 1. Task and priority assignment Execution architecture SW 2. Algorithms, source code Compiler 3. Machine code, CPU HW arch, settings HW 4. Busses and buffering: data comm. HW arch, settings 5. Device access Version 0.1 Ton Kostelijk - Philips Digital 4 Systems Labs Content • Discussion on You: performance issues • Discussion • Introductory examples • OS: process context switch, process- creation, thread, preemptive • Various scheduling multi-tasking, scheduling, EDF, exercises RMS, RMA. • How to design concur- rency / multi-tasking • RMA exercise Version 0.1 Ton Kostelijk - Philips Digital 5 Systems Labs Example 1: a coffee machine a = place new filter; 1 b = add new coffee; 1 ED c = fill water reservoir; 2 D DL DI d = heat water and pour; 2 D F G PDLQ ^D E F G ` W PDLQ ^F D E G ` W PDLQ ^DBL FBL DBI E FBI G ` W Version 0.1 Ton Kostelijk - Philips Digital 6 Systems Labs Observations • Timing requirements of actions are determined by dependency relations and deadlines. • Hard-coded schedule of actions: + Reliable, easy testable + For small systems might be the best choice. -
System Calls & Signals
CS345 OPERATING SYSTEMS System calls & Signals Panagiotis Papadopoulos [email protected] 1 SYSTEM CALL When a program invokes a system call, it is interrupted and the system switches to Kernel space. The Kernel then saves the process execution context (so that it can resume the program later) and determines what is being requested. The Kernel carefully checks that the request is valid and that the process invoking the system call has enough privilege. For instance some system calls can only be called by a user with superuser privilege (often referred to as root). If everything is good, the Kernel processes the request in Kernel Mode and can access the device drivers in charge of controlling the hardware (e.g. reading a character inputted from the keyboard). The Kernel can read and modify the data of the calling process as it has access to memory in User Space (e.g. it can copy the keyboard character into a buffer that the calling process has access to) When the Kernel is done processing the request, it restores the process execution context that was saved when the system call was invoked, and control returns to the calling program which continues executing. 2 SYSTEM CALLS FORK() 3 THE FORK() SYSTEM CALL (1/2) • A process calling fork()spawns a child process. • The child is almost an identical clone of the parent: • Program Text (segment .text) • Stack (ss) • PCB (eg. registers) • Data (segment .data) #include <sys/types.h> #include <unistd.h> pid_t fork(void); 4 THE FORK() SYSTEM CALL (2/2) • The fork()is one of the those system calls, which is called once, but returns twice! Consider a piece of program • After fork()both the parent and the child are .. -
Troubleshoot Zombie/Defunct Processes in UC Servers
Troubleshoot Zombie/Defunct Processes in UC Servers Contents Introduction Prerequisites Requirements Components Used Background Information Check Zombies using UCOS Admin CLI Troubleshoot/Clear the Zombies Manually Restart the Appropriate Service Reboot the Server Kill the Parent Process Verify Introduction This document describes how to work with zombie processes seen on CUCM, IMnP, and other Cisco UC products when logged in using Admin CLI. Prerequisites Requirements Cisco recommends that you have knowledge of using Admin CLI of the UC servers: ● Cisco Unified Communications Manager (CUCM) ● Cisco Unified Instant Messaging and Presence Server (IMnP) ● Cisco Unity Connection Server (CUC) Components Used This document is not restricted to specific software and hardware versions. The information in this document was created from the devices in a specific lab environment. All of the devices used in this document started with a cleared (default) configuration. If your network is live, ensure that you understand the potential impact of any command. Background Information The Unified Communications servers are essentially Linux OS based applications. When a process dies on Linux, it is not all removed from memory immediately, its process descriptor (PID) stays in memory which only takes a tiny amount of memory. This process becomes a defunct process and the process's parent is notified that its child process has died. The parent process is then supposed to read the dead process's exit status and completely remove it from the memory. Once this is done using the wait() system call, the zombie process is eliminated from the process table. This is known as reaping the zombie process. -
CS 162 Operating Systems and Systems Programming Lecture 3
CS 162 Operating Systems and Systems Programming Answer: Decompose hard problem into simpler ones. Instead of dealing with Professor: Anthony Joseph everything going on at once, separate into logical abstractions that we can deal Spring 2004 with one at a time. Lecture 3: 3.2 Processes Concurrency: Processes, Threads, and Address Spaces The notion of a “process” is a central concept for Operating Systems. 3.0 Main point: What are processes? Process: Operating system abstraction to represent what is needed to run a single How are they related to threads and address spaces? program (this is the traditional UNIX definition) Formally, a process is a sequential stream of execution in its own address space. 3.1 Concurrency 3.1.1 Definitions: 3.2.1 Two parts to a (traditional Unix) process: Uniprogramming: one process at a time (e.g., MS/DOS, early Macintosh) 1. Sequential program execution: the code in the process is executed as a single, sequential stream of execution (no concurrency inside a process). This Easier for operating system builder: get rid of problem of concurrency by defining is known as a thread of control. it away. For personal computers, idea was: one user does only one thing at a 2. State Information: everything specific to a particular execution of a program: time. Encapsulates protection: address space • CPU registers Harder for user: can’t work while waiting for printer • Main memory (contents of address space) • I/O state (in UNIX this is represented by file descriptors) Multiprogramming: more than one process at a time (UNIX, OS/2, Windows NT). -
Processes in Linux/Unix
Processes in Linux/Unix A program/command when executed, a special instance is provided by the system to the process. This instance consists of all the services/resources that may be utilized by the process under execution. • Whenever a command is issued in unix/linux, it creates/starts a new process. For example, pwd when issued which is used to list the current directory location the user is in, a process starts. • Through a 5 digit ID number unix/linux keeps account of the processes, this number is call process id or pid. Each process in the system has a unique pid. • Used up pid’s can be used in again for a newer process since all the possible combinations are used. • At any point of time, no two processes with the same pid exist in the system because it is the pid that Unix uses to track each process. Initializing a process A process can be run in two ways: 1. Foreground Process : Every process when started runs in foreground by default, receives input from the keyboard and sends output to the screen. When issuing pwd command $ ls pwd Output: $ /home/geeksforgeeks/root When a command/process is running in the foreground and is taking a lot of time, no other processes can be run or started because the prompt would not be available until the program finishes processing and comes out. 2. Backround Process : It runs in the background without keyboard input and waits till keyboard input is required. Thus, other processes can be done in parallel with the process running in background since they do not have to wait for the previous process to be completed. -
Operating Systems Processes and Threads
Operating Systems Processes and Threads [2] Process in the Operating System Process - an abstraction of a running program with its computing environment. Process is a basic dynamic object in the operating system. Requirements to be met by the operating system with reference to processes: • interleaving the execution of multiple processes to maximize processor uti- lization while providing reasonable response time, • allocating resources to processes in conformance with a specified policy, while at the same time avoiding deadlock, • supporting interprocess communication, • supporting user creation of processes. [3] Multiprogramming One program counter Four program counters Process A switch D B C Process C A BCD B A D Time (a) (b) (c) • process must not be programmed with built-in assumptions about timing, • the difference between a process and a program, • processes sequential, concurrent, parallel and distributed, [4] Process Creation and Termination Four principal events that cause processes to be created: • system initialization, Processes and Threads • execution of a process creation system call by a running process, • a user request to create a new process, • initiation of a batch job. Process may terminate due to one of the following conditions: • normal exit (voluntary), • error exit (voluntary), • fatal error (involuntary), • killed by another process (involuntary). [5] Process States Running 1. Process blocks for input 13 2 2. Scheduler picks another process 3. Scheduler picks this process 4. Input becomes available Blocked Ready 4 The basic states of a process: • running - actually using the CPU at that instant, • ready - runnable, temporarily stopped to let another process run, • blocked - unable to run until some external event happens.