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Real-Time Finite Element Method (FEM) and Tressfx
REAL-TIME FEM AND TRESSFX 4 ERIC LARSEN KARL HILLESLAND 1 FEBRUARY 2016 | CONFIDENTIAL FINITE ELEMENT METHOD (FEM) SIMULATION Simulates soft to nearly-rigid objects, with fracture Models object as mesh of tetrahedral elements Each element has material parameters: ‒ Young’s Modulus: How stiff the material is ‒ Poisson’s ratio: Effect of deformation on volume ‒ Yield strength: Deformation limit before permanent shape change ‒ Fracture strength: Stress limit before the material breaks 2 FEBRUARY 2016 | CONFIDENTIAL MOTIVATIONS FOR THIS METHOD Parameters give a lot of design control Can model many real-world materials ‒Rubber, metal, glass, wood, animal tissue Commonly used now for film effects ‒High-quality destruction Successful real-time use in Star Wars: The Force Unleashed 1 & 2 ‒DMM middleware [Parker and O’Brien] 3 FEBRUARY 2016 | CONFIDENTIAL OUR PROJECT New implementation of real-time FEM for games Planned CPU library release ‒Heavy use of multithreading ‒Open-source with GPUOpen license Some highlights ‒Practical method for continuous collision detection (CCD) ‒Mix of CCD and intersection contact constraints ‒Efficient integrals for intersection constraint 4 FEBRUARY 2016 | CONFIDENTIAL STATUS Proof-of-concept prototype First pass at optimization Offering an early look for feedback Several generic components 5 FEBRUARY 2016 | CONFIDENTIAL CCD Find time of impact between moving objects ‒Impulses can prevent intersections [Otaduy et al.] ‒Catches collisions with fast-moving objects Our approach ‒Conservative-advancement based ‒Geometric -
AMD Accelerated Parallel Processing Opencl Programming Guide
AMD Accelerated Parallel Processing OpenCL Programming Guide November 2013 rev2.7 © 2013 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, AMD Accelerated Parallel Processing, the AMD Accelerated Parallel Processing logo, ATI, the ATI logo, Radeon, FireStream, FirePro, Catalyst, and combinations thereof are trade- marks of Advanced Micro Devices, Inc. Microsoft, Visual Studio, Windows, and Windows Vista are registered trademarks of Microsoft Corporation in the U.S. and/or other jurisdic- tions. Other names are for informational purposes only and may be trademarks of their respective owners. OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos. The contents of this document are provided in connection with Advanced Micro Devices, Inc. (“AMD”) products. AMD makes no representations or warranties with respect to the accuracy or completeness of the contents of this publication and reserves the right to make changes to specifications and product descriptions at any time without notice. The information contained herein may be of a preliminary or advance nature and is subject to change without notice. No license, whether express, implied, arising by estoppel or other- wise, to any intellectual property rights is granted by this publication. Except as set forth in AMD’s Standard Terms and Conditions of Sale, AMD assumes no liability whatsoever, and disclaims any express or implied warranty, relating to its products including, but not limited to, the implied warranty of merchantability, fitness for a particular purpose, or infringement of any intellectual property right. AMD’s products are not designed, intended, authorized or warranted for use as compo- nents in systems intended for surgical implant into the body, or in other applications intended to support or sustain life, or in any other application in which the failure of AMD’s product could create a situation where personal injury, death, or severe property or envi- ronmental damage may occur. -
Download Drivers Sapphire Nitro R7 370 SAPPHIRE NITRO R7 370 4GB DRIVERS for MAC
download drivers sapphire nitro r7 370 SAPPHIRE NITRO R7 370 4GB DRIVERS FOR MAC. This makes msi s r7 370 gaming card 10.2-inches in length. This card features exclusive asus auto-extreme technology with super alloy power ii for premium aerospace-grade quality and reliability. Gpu card reviewed both cards and 4gb, windows 7/8. Sapphire r7 370 4 gb bios warning, you are viewing an unverified bios file. Alternatively a suitable upgrade choice for the radeon r7 370 sapphire nitro 4gb edition is the rx 5000 series radeon rx 5500 4gb, which is 130% more powerful and can run 726 of the 1000. Discussion created by nefe on latest reply on by uncatt. Equipped with a modest gaming rig. Msi r7 370 4 gb bios warning, you are viewing an unverified bios file. With every new generation of purchase. This upload has not been verified by us in any way like we do for the entries listed under the 'amd', 'ati' and 'nvidia' sections . 27-05-2016 the sapphire nitro radeon r7 370 4gb gddr5 retails at around rm 750, the card performs much better than any r7 360 cards and offers much better value. It always installs drivers for r9 200, so i'm forced to install the driver for the actual gpu. Published on so i've looked all over the internet and everyone with a similar problem with a similar card just ends up rma ing. Über 400.000 Testberichte und aktuelle Tests. We delete comments that violate our policy, which we. But if i keep the driver for r9 200 that windows installed. -
Roccat Ryos Mk Pro Gigabyte Force K7
WESTERN DO-IT-YOURSELF GIGABYTE DIGITAL BLACK2 STEAM BOX BRIX PRO SSD and HDD How to get SteamOS Full-on desktop together in one running on your PC power you can hold chassis! PG. 82 PG. 66 in your hand! PG. 53 minimum BS • mARCH 2014 • www.maximumpc.com THE CHEAPSKATE'S GUIDE TO POWER COMPUTING • Tips for saving on hardware • Pointers to the best deal sites • A guide to free and cheap digital content • Instructions for building a $600 PC • And so much more! GAMING KEYBOARDS We review six high- performance planks PG. 40 where we put stuff table of contents WESTERN DO IT YOURSELF GIGABYTE DIGITAL BLACK2 STEAM BOX BRIX PRO SSD and HDD How to get SteamOS Full-on desktop together in one running on your PC power you can hold chassis! PG. 82 PG. 66 in your hand! PG. 53 MINIMUM BS • MARCH 2014 • www.maximumpc.com THE inside CHEAPSKATE'S TO POWER COMPUTING On the Cover GUIDE Illustration by • Tips for saving on hardware Georg Zumbulev MARCH 2014 • Pointers to the best deal sites • A guide to free and cheap digital content QUICKSTART • Instructions for building a $600 PC • And so much more! GAMING KEYBOARDS We review six high- performance planks PG. 40 08 THE NEWS Hardware vendors commit to SteamOS; Windows XP death watch; Gigabit Internet over phone lines? FEATURES 14 THE LIST The 10 coolest things we saw 22 at CES. 16 HEAD TO HEAD Nvidia GeForce Experience vs. AMD Gaming Evolved beta. R&D Razer Project Christine 61 HOW TO What Windows could learn from smartphones; fine-tune your SSD; edit photos with Gimp. -
A Review of Gpuopen Effects
A REVIEW OF GPUOPEN EFFECTS TAKAHIRO HARADA & JASON LACROIX • An initiative designed to help developers make better content by “opening up” the GPU • Contains a variety of software modules across various GPU needs: • Effects and render features • Tools, SDKs, and libraries • Patches and drivers • Software hosted on GitHub with no “black box” implementations or licensing fees • Website provides: • The latest news and information on all GPUOpen software • Tutorials and samples to help you optimise your game • A central location for up-to-date GPU and CPU documentation • Information about upcoming events and previous presentations AMD Public | Let’s build… 2020 | A Review of GPUOpen Effects | May 15, 2020 | 2 LET’S BUILD A NEW GPUOPEN… • Brand new, modern, dynamic website • Easy to find the information you need quickly • Read the latest news and see what’s popular • Learn new tips and techniques from our engineers • Looks good on mobile platforms too! • New social media presence • @GPUOpen AMD Public | Let’s build… 2020 | A Review of GPUOpen Effects | May 15, 2020 | 3 EFFECTS A look at recently released samples AMD Public | Let’s build… 2020 | A Review of GPUOpen Effects | May 15, 2020 | 4 TRESSFX 4.1 • Self-contained solution for hair simulation • Implementation into Radeon® Cauldron framework • DirectX® 12 and Vulkan® with full source • Optimized physics simulation • Faster velocity shock propagation • Simplified local shape constraints • Reorganization of dispatches • StrandUV support • New LOD system • New and improved Autodesk® Maya® -
Instructions for Preparing and Transferring Final
REAL-TIME HAIR RENDERING WITH SCREEN SPACE ADPATIVE LEVEL OF DETAIL Markus Rapp, Simon Spielmann* *Institute of Animation – Filmakademie BW, Germany, [email protected] Keywords: hair, real-time, level of detail, tessellation the detail factor. As pre-calculation step, the angle between the previous segment and the current segment as, well as the Abstract angle between current segment and the next segment is We present an approach to render hair by using a small calculated. The larger angle is then used in the shader to number of guide strands to generate interpolated hairs on the influence the final detail factor. GPU. Each hair strand is composed by segments, which can be further subdivided to render smooth hair curves. The 4 Results appearance of the guide hairs as well as the size of the hair The main difference of the rendered hair in Figure 1 is the segments in screen space are used to calculate the amount of frame rate in which the hair is rendered on a NVidia Geforce detail, which is needed to display smooth hair strands. GTX 580. The frame rate is above 60 fps, without subdivision of the hair segments. The hair is rendered with only 1 fps 1 Introduction when the detail factor is set to 64. The screen space adaptive With the increased performance of newer graphic cards, the level of detail (SSALOD) version renders with 42 fps. rendering of hair in form of single hair strands became possible. The tessellation pipeline of the GPU allows to generate up to 64 hairs out of one hair guide and further subdivide each hair segment up to 64 times. -
Real-Time Hybrid Hair Rendering
Eurographics Symposium on Rendering (DL-only Track) (2019) T. Boubekeur and P. Sen (Editors) Real-Time Hybrid Hair Rendering Erik S. V. Jansson1 Matthäus G. Chajdas2 Jason Lacroix2 Ingemar Ragnemalm1 1Linköping University, Sweden 2Advanced Micro Devices, Inc. Figure 1: We present a volume-based approximation of strand-based hair that is suitable for level-of-detail minification. It scales better than existing raster-based solutions with increasing distances, and can be combined with them, to create a hybrid technique. This figure shows the split alpha blended level-of-detail transition between our strand-based rasterizer (left side) and its volume-based approximation (right side). The four subfigures on the right showcase the Bear’s individual components: Kajiya-Kay shading, tangents, shadows and ambient occlusion. Abstract Rendering hair is a challenging problem for real-time applications. Besides complex shading, the sheer amount of it poses a lot of problems, as a human scalp can have over 100,000 strands of hair, with animal fur often surpassing a million. For rendering, both strand-based and volume-based techniques have been used, but usually in isolation. In this work, we present a complete hair rendering solution based on a hybrid approach. The solution requires no pre-processing, making it a drop-in replacement, that combines the best of strand-based and volume-based rendering. Our approach uses this volume not only as a level-of-detail representation that is raymarched directly, but also to simulate global effects, like shadows and ambient occlusion in real-time. CCS Concepts • Computing Methodologies ! Rasterization; Visibility; Volumetric Models; Antialiasing; Reflectance Modeling; Texturing; 1. -
High-Performance Reconfigurable Computing
High-Performance Reconfigurable Computing Tarek El-Ghazawi Director, Institute for Massively Parallel Applications and Computing Technology (IMPACT) Co-Director, NSF Center for High-Performance Reconfigurable Computing (CHREC) The George Washington University ICFPT07 12/11/07 1 Acknowledgements ARSC, AMI, Cray, DoD, HPTi, NASA, NSF/CHREC, SGI, SRC, Star Bridge, Xtreme Data, many others ICFPT07 12/11/07 2 1 Outline Architectures and Systems Tools and Programming Applications Performance Wrap-up ICFPT07 12/11/07 3 Reconfigurable Supercomputing (RSC) Efficient high performance computing using parallel and distributed systems of both reconfigurable hardware resources and conventional microprocessors This tutorial establishes the current status, the direction taken, and the potential for RSC ICFPT07 12/11/07 4 2 Top 500 Supercomputers Rank Site Computer Processors Year Rmax Rpeak eServer Blue DOE/NNSA/LLNL Gene Solution 1 United States 212992 2007 478200 596378 IBM Forschungszentrum Blue Gene/P 2 Juelich (FZJ) Solution 65536 2007 167300 222822 Germany IBM SGI/New Mexico SGI Altix ICE Computing Applications 8200, Xeon quad 3 Center (NMCAC) core 3.0 GHz 14336 2007 126900 172032 United States SGI Cluster Platform Computational Research 3000 BL460c, Laboratories, TATA Xeon 53xx 3GHz, 4 SONS 14240 2007 117900 170880 Infiniband India HP Cluster Platform 3000 BL460c, Government Agency Xeon 53xx 5 Sweden 2.66GHz, 13728 2007 102800 146430 Infiniband HP ICFPT07 12/11/07 5 Reconfigurable Computers The microchip that rewires itself Scientific American – June 1997 0 Computers that modify their hardware circuits as they operate are opening a new era in computer design. 0 Reconfigurable computers architecture is based on FPGAs (Field Programmable Gate Arrays) Source: [Sci97] ICFPT07 12/11/07 6 3 Execution Model for HPRCs μP •Transfer of Control •Input Data RP PC •Output Data Piplines, Systolic Arrays, SIMD, .. -
AMD Catalyst™ 13.4 Windows® Release Notes • Back
Page 1 of 4 AMD Catalyst™ 13.4 Windows® Release Notes • Back Last Updated 7/9/2013 Article Number RN-WIN-C13.4 AMD Catalyst™ Software Suite Version 13.4 This article provides information on the latest posting of AMD’s Catalyst™ Software Suite, AMD Catalyst™ 13.4. This particular software suite updates the AMD Catalyst Display Driver and the AMD Catalyst Control Center / AMD Vision Engine Control Center. This unified driver has been updated, and is designed to provide enhanced performance and reliability. Package Contents The AMD Catalyst™ Software Suite, AMD Catalyst™ 13.4 contains the following: • AMD Catalyst™ Display Driver version 12.104 • HydraVision™ for Windows Vista® and Windows® 7 • Southbridge/IXP Driver • AMD Catalyst™ Control Center / AMD Vision Engine Control Center CAUTION! • The AMD Catalyst Control Center / AMD Vision Engine Control Center requires that the Microsoft® .NET Framework SP1 be installed for Windows Vista. Without .NET SP1 installed, the AMD Catalyst Control Center / AMD Vision Engine Control Center will not launch properly and the user will see an error message NOTES! • When installing the AMD Catalyst Driver for Windows operating system, the user must be logged on as Administrator, or have Administrator rights to complete the installation of the AMD Catalyst Driver • The AMD Catalyst 13.4 requires Windows 7 Service Pack 1 to be installed • These release notes provide information on the AMD Catalyst Display Driver only. For information on the AMD Multimedia Center™, HydraVision, HydraVision Basic Edition, Remote Wonder™, or the Southbridge/IXP driver, please refer to their respective release notes found at: http://support.amd.com/ • AMD Eyefinity technology is designed to give gamers access to high display resolutions. -
Readthedocs-Breathe Documentation Release 1.0.0
ReadTheDocs-Breathe Documentation Release 1.0.0 Thomas Edvalson Feb 06, 2019 Contents 1 Going to 11: Amping Up the Programming-Language Run-Time Foundation3 2 Solid Compilation Foundation and Language Support5 2.1 Quick Start Guide............................................5 2.1.1 Current Release Notes.....................................5 2.1.2 Installation Guide........................................5 2.1.3 Programming Guide......................................6 2.1.4 ROCm GPU Tunning Guides..................................7 2.1.5 GCN ISA Manuals.......................................7 2.1.6 ROCm API References.....................................7 2.1.7 ROCm Tools..........................................8 2.1.8 ROCm Libraries........................................9 2.1.9 ROCm Compiler SDK..................................... 10 2.1.10 ROCm System Management.................................. 10 2.1.11 ROCm Virtualization & Containers.............................. 10 2.1.12 Remote Device Programming................................. 11 2.1.13 Deep Learning on ROCm.................................... 11 2.1.14 System Level Debug...................................... 11 2.1.15 Tutorial............................................. 11 2.1.16 ROCm Glossary......................................... 12 2.2 Current Release Notes.......................................... 12 2.2.1 New features and enhancements in ROCm 2.1......................... 12 2.2.1.1 RocTracer v1.0 preview release – ‘rocprof’ HSA runtime tracing and statistics sup- port -
Radeon Pro 570 Pro 570
Radeon Pro 570 http://gpuboss.com/graphics-card/Radeon-Pro-570?q=radeon pro 570... SORT COMPARE Released June, OLDER 2017 1 GHz | 4 GB GDDR5 Out of 10 GPUBOSS SCORE "Ray tracing has become a stronghold for GPUs in "Like its processor, Last Light is a game that sets a recent years as ray tracing maps well to GPU high bar for visual quality, and at its highest settings pipelines, allowing artists to render scenes much an equally high bar for system requirements thanks to more quickly than with CPUs alone." its advanced lighting system." > by Anand-Lal-Shimpi (Jun, 2013) > by Anand-Lal-Shimpi (Jun, 2013) Real world tests of the Radeon Pro 570 Data courtesy CompuBench Data courtesy CompuBench Radeon Pro 570 435.97 mHash/s Radeon Pro 570 74.96 mPixels/s Radeon Pro 575 539.71 mHash/s GeForce GTX 1060 159.38 mPixels/s sort facebook compare twitter feedback 1 z 7 21.12.2018, 08:25 Radeon Pro 570 http://gpuboss.com/graphics-card/Radeon-Pro-570?q=radeon pro 570... terms and Data courtesyprivacy CompuBench Data courtesy CompuBench manage Radeonconsent Pro 570 6.94 frames/s Radeon Pro 570 88.27 frames/s about GeForce GTX 1060 8.68 frames/s GeForce GTX 1060 21.91 frames/s blog advertiseRadeon Pro with 575 7.95 frames/s Radeon Pro 575 97.33 frames/s us Specifications and images by techpowerup From around the web JUN APR by Anand Lal Shimpi |www.anandtech.com by Igor Wallossek |www.tomshardware.com "Given the potential use as a very large CPU cache, it’s "It wasn't possible to run a number of tests for the a bit insane that Intel won’t even offer a single -
Proyecto Fin De Carrera “Estimación De Parámetros En Resonancia Magnética De Difusión Sobre Gpu”
UNIVERSIDAD DE VALLADOLID ESCUELA TÉCNICA SUPERIOR DE INGENIEROS DE TELECOMUNICACIÓN PROYECTO FIN DE CARRERA INGENIERO TÉCNICO DE TELECOMUNICACIÓN TELEMÁTICA “ESTIMACIÓN DE PARÁMETROS EN RESONANCIA MAGNÉTICA DE DIFUSIÓN SOBRE GPU” Autor: Silvia Pedrón Hermosa Tutor: Federico Simmross Wattenberg, Santiago Aja Fernández Septiembre de 2015 PROYECTO FIN DE CARRERA Ingeniería Técnica de Telecomunicación, Telemática 2 | P á g i n a “Procesado de Imagen por Resonancia Magnética con Tensores de Difusión implementado sobre GPU en OpenCL” Título: Estimación de parámetros en Resonancia Magnética de Difusión sobre GPU Autor: Silvia Pedrón Hermosa Tutores: Federico Simmross Wattenberg Santiago Aja Fernández Departamentos: Ingeniería Telemática Teoría de la Señal y Comunicaciones Miembros del tribunal Presidente: Carlos Alberola López Secretario: Federico Simmross Wattenberg Vocal: Santiago Aja Fernández Suplente: Marcos Martín Fernández Fecha de lectura: 11 de Septiembre de 2015 Calificación: P á g i n a | 3 PROYECTO FIN DE CARRERA Ingeniería Técnica de Telecomunicación, Telemática 4 | P á g i n a “Procesado de Imagen por Resonancia Magnética con Tensores de Difusión implementado sobre GPU en OpenCL” ÍNDICE GENERAL Índice General ........................................................................................................................................................ 5 Índice de Figuras ................................................................................................................................................... 9