Cs3110s17 Lecture 1:Introduction to Functional Programming with Types
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Review Thanks!
CS 242 Thanks! Review Teaching Assistants • Mike Cammarano • TJ Giuli • Hendra Tjahayadi John Mitchell Graders • Andrew Adams Tait Larson Final Exam • Kenny Lau Aman Naimat • Vishal Patel Justin Pettit Wednesday Dec 8 8:30 – 11:30 AM • and more … Gates B01, B03 Course Goals There are many programming languages Understand how programming languages work Early languages Appreciate trade-offs in language design • Fortran, Cobol, APL, ... Be familiar with basic concepts so you can Algol family understand discussions about • Algol 60, Algol 68, Pascal, …, PL/1, … Clu, Ada, Modula, • Language features you haven’t used Cedar/Mesa, ... • Analysis and environment tools Functional languages • Implementation costs and program efficiency • Lisp, FP, SASL, ML, Miranda, Haskell, Scheme, Setl, ... • Language support for program development Object-oriented languages • Smalltalk, Self, Cecil, … • Modula-3, Eiffel, Sather, … • C++, Objective C, …. Java General Themes in this Course Concurrent languages Language provides an abstract view of machine • Actors, Occam, ... • We don’t see registers, length of instruction, etc. • Pai-Lisp, … The right language can make a problem easy; Proprietary and special purpose languages wrong language can make a problem hard • Could have said a lot more about this • TCL, Applescript, Telescript, ... Language design is full of difficult trade-offs • Postscript, Latex, RTF, … • Expressiveness vs efficiency, ... • Domain-specific language • Important to decide what the language is for Specification languages • Every feature -
Functional Languages
Functional Programming Languages (FPL) 1. Definitions................................................................... 2 2. Applications ................................................................ 2 3. Examples..................................................................... 3 4. FPL Characteristics:.................................................... 3 5. Lambda calculus (LC)................................................. 4 6. Functions in FPLs ....................................................... 7 7. Modern functional languages...................................... 9 8. Scheme overview...................................................... 11 8.1. Get your own Scheme from MIT...................... 11 8.2. General overview.............................................. 11 8.3. Data Typing ...................................................... 12 8.4. Comments ......................................................... 12 8.5. Recursion Instead of Iteration........................... 13 8.6. Evaluation ......................................................... 14 8.7. Storing and using Scheme code ........................ 14 8.8. Variables ........................................................... 15 8.9. Data types.......................................................... 16 8.10. Arithmetic functions ......................................... 17 8.11. Selection functions............................................ 18 8.12. Iteration............................................................. 23 8.13. Defining functions ........................................... -
SETL for Internet Data Processing
SETL for Internet Data Processing by David Bacon A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy Computer Science New York University January, 2000 Jacob T. Schwartz (Dissertation Advisor) c David Bacon, 1999 Permission to reproduce this work in whole or in part for non-commercial purposes is hereby granted, provided that this notice and the reference http://www.cs.nyu.edu/bacon/phd-thesis/ remain prominently attached to the copied text. Excerpts less than one PostScript page long may be quoted without the requirement to include this notice, but must attach a bibliographic citation that mentions the author’s name, the title and year of this disser- tation, and New York University. For my children ii Acknowledgments First of all, I would like to thank my advisor, Jack Schwartz, for his support and encour- agement. I am also grateful to Ed Schonberg and Robert Dewar for many interesting and helpful discussions, particularly during my early days at NYU. Terry Boult (of Lehigh University) and Richard Wallace have contributed materially to my later work on SETL through grants from the NSF and from ARPA. Finally, I am indebted to my parents, who gave me the strength and will to bring this labor of love to what I hope will be a propitious beginning. iii Preface Colin Broughton, a colleague in Edmonton, Canada, first made me aware of SETL in 1980, when he saw the heavy use I was making of associative tables in SPITBOL for data processing in a protein X-ray crystallography laboratory. -
The Machine That Builds Itself: How the Strengths of Lisp Family
Khomtchouk et al. OPINION NOTE The Machine that Builds Itself: How the Strengths of Lisp Family Languages Facilitate Building Complex and Flexible Bioinformatic Models Bohdan B. Khomtchouk1*, Edmund Weitz2 and Claes Wahlestedt1 *Correspondence: [email protected] Abstract 1Center for Therapeutic Innovation and Department of We address the need for expanding the presence of the Lisp family of Psychiatry and Behavioral programming languages in bioinformatics and computational biology research. Sciences, University of Miami Languages of this family, like Common Lisp, Scheme, or Clojure, facilitate the Miller School of Medicine, 1120 NW 14th ST, Miami, FL, USA creation of powerful and flexible software models that are required for complex 33136 and rapidly evolving domains like biology. We will point out several important key Full list of author information is features that distinguish languages of the Lisp family from other programming available at the end of the article languages and we will explain how these features can aid researchers in becoming more productive and creating better code. We will also show how these features make these languages ideal tools for artificial intelligence and machine learning applications. We will specifically stress the advantages of domain-specific languages (DSL): languages which are specialized to a particular area and thus not only facilitate easier research problem formulation, but also aid in the establishment of standards and best programming practices as applied to the specific research field at hand. DSLs are particularly easy to build in Common Lisp, the most comprehensive Lisp dialect, which is commonly referred to as the “programmable programming language.” We are convinced that Lisp grants programmers unprecedented power to build increasingly sophisticated artificial intelligence systems that may ultimately transform machine learning and AI research in bioinformatics and computational biology. -
Functional Programming Laboratory 1 Programming Paradigms
Intro 1 Functional Programming Laboratory C. Beeri 1 Programming Paradigms A programming paradigm is an approach to programming: what is a program, how are programs designed and written, and how are the goals of programs achieved by their execution. A paradigm is an idea in pure form; it is realized in a language by a set of constructs and by methodologies for using them. Languages sometimes combine several paradigms. The notion of paradigm provides a useful guide to understanding programming languages. The imperative paradigm underlies languages such as Pascal and C. The object-oriented paradigm is embodied in Smalltalk, C++ and Java. These are probably the paradigms known to the students taking this lab. We introduce functional programming by comparing it to them. 1.1 Imperative and object-oriented programming Imperative programming is based on a simple construct: A cell is a container of data, whose contents can be changed. A cell is an abstraction of a memory location. It can store data, such as integers or real numbers, or addresses of other cells. The abstraction hides the size bounds that apply to real memory, as well as the physical address space details. The variables of Pascal and C denote cells. The programming construct that allows to change the contents of a cell is assignment. In the imperative paradigm a program has, at each point of its execution, a state represented by a collection of cells and their contents. This state changes as the program executes; assignment statements change the contents of cells, other statements create and destroy cells. Yet others, such as conditional and loop statements allow the programmer to direct the control flow of the program. -
Functional and Imperative Object-Oriented Programming in Theory and Practice
Uppsala universitet Inst. för informatik och media Functional and Imperative Object-Oriented Programming in Theory and Practice A Study of Online Discussions in the Programming Community Per Jernlund & Martin Stenberg Kurs: Examensarbete Nivå: C Termin: VT-19 Datum: 14-06-2019 Abstract Functional programming (FP) has progressively become more prevalent and techniques from the FP paradigm has been implemented in many different Imperative object-oriented programming (OOP) languages. However, there is no indication that OOP is going out of style. Nevertheless the increased popularity in FP has sparked new discussions across the Internet between the FP and OOP communities regarding a multitude of related aspects. These discussions could provide insights into the questions and challenges faced by programmers today. This thesis investigates these online discussions in a small and contemporary scale in order to identify the most discussed aspect of FP and OOP. Once identified the statements and claims made by various discussion participants were selected and compared to literature relating to the aspects and the theory behind the paradigms in order to determine whether there was any discrepancies between practitioners and theory. It was done in order to investigate whether the practitioners had different ideas in the form of best practices that could influence theories. The most discussed aspect within FP and OOP was immutability and state relating primarily to the aspects of concurrency and performance. This thesis presents a selection of representative quotes that illustrate the different points of view held by groups in the community and then addresses those claims by investigating what is said in literature. -
Functional Javascript
www.it-ebooks.info www.it-ebooks.info Functional JavaScript Michael Fogus www.it-ebooks.info Functional JavaScript by Michael Fogus Copyright © 2013 Michael Fogus. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/ institutional sales department: 800-998-9938 or [email protected]. Editor: Mary Treseler Indexer: Judith McConville Production Editor: Melanie Yarbrough Cover Designer: Karen Montgomery Copyeditor: Jasmine Kwityn Interior Designer: David Futato Proofreader: Jilly Gagnon Illustrator: Robert Romano May 2013: First Edition Revision History for the First Edition: 2013-05-24: First release See http://oreilly.com/catalog/errata.csp?isbn=9781449360726 for release details. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Functional JavaScript, the image of an eider duck, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trade‐ mark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein. -
Functional Programming Lecture 1: Introduction
Functional Programming Lecture 13: FP in the Real World Viliam Lisý Artificial Intelligence Center Department of Computer Science FEE, Czech Technical University in Prague [email protected] 1 Mixed paradigm languages Functional programming is great easy parallelism and concurrency referential transparency, encapsulation compact declarative code Imperative programming is great more convenient I/O better performance in certain tasks There is no reason not to combine paradigms 2 3 Source: Wikipedia 4 Scala Quite popular with industry Multi-paradigm language • simple parallelism/concurrency • able to build enterprise solutions Runs on JVM 5 Scala vs. Haskell • Adam Szlachta's slides 6 Is Java 8 a Functional Language? Based on: https://jlordiales.me/2014/11/01/overview-java-8/ Functional language first class functions higher order functions pure functions (referential transparency) recursion closures currying and partial application 7 First class functions Previously, you could pass only classes in Java File[] directories = new File(".").listFiles(new FileFilter() { @Override public boolean accept(File pathname) { return pathname.isDirectory(); } }); Java 8 has the concept of method reference File[] directories = new File(".").listFiles(File::isDirectory); 8 Lambdas Sometimes we want a single-purpose function File[] csvFiles = new File(".").listFiles(new FileFilter() { @Override public boolean accept(File pathname) { return pathname.getAbsolutePath().endsWith("csv"); } }); Java 8 has lambda functions for that File[] csvFiles = new File(".") -
Notes on Functional Programming with Haskell
Notes on Functional Programming with Haskell H. Conrad Cunningham [email protected] Multiparadigm Software Architecture Group Department of Computer and Information Science University of Mississippi 201 Weir Hall University, Mississippi 38677 USA Fall Semester 2014 Copyright c 1994, 1995, 1997, 2003, 2007, 2010, 2014 by H. Conrad Cunningham Permission to copy and use this document for educational or research purposes of a non-commercial nature is hereby granted provided that this copyright notice is retained on all copies. All other rights are reserved by the author. H. Conrad Cunningham, D.Sc. Professor and Chair Department of Computer and Information Science University of Mississippi 201 Weir Hall University, Mississippi 38677 USA [email protected] PREFACE TO 1995 EDITION I wrote this set of lecture notes for use in the course Functional Programming (CSCI 555) that I teach in the Department of Computer and Information Science at the Uni- versity of Mississippi. The course is open to advanced undergraduates and beginning graduate students. The first version of these notes were written as a part of my preparation for the fall semester 1993 offering of the course. This version reflects some restructuring and revision done for the fall 1994 offering of the course|or after completion of the class. For these classes, I used the following resources: Textbook { Richard Bird and Philip Wadler. Introduction to Functional Program- ming, Prentice Hall International, 1988 [2]. These notes more or less cover the material from chapters 1 through 6 plus selected material from chapters 7 through 9. Software { Gofer interpreter version 2.30 (2.28 in 1993) written by Mark P. -
Purely Functional Data Structures
Purely Functional Data Structures Chris Okasaki September 1996 CMU-CS-96-177 School of Computer Science Carnegie Mellon University Pittsburgh, PA 15213 Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy. Thesis Committee: Peter Lee, Chair Robert Harper Daniel Sleator Robert Tarjan, Princeton University Copyright c 1996 Chris Okasaki This research was sponsored by the Advanced Research Projects Agency (ARPA) under Contract No. F19628- 95-C-0050. The views and conclusions contained in this document are those of the author and should not be interpreted as representing the official policies, either expressed or implied, of ARPA or the U.S. Government. Keywords: functional programming, data structures, lazy evaluation, amortization For Maria Abstract When a C programmer needs an efficient data structure for a particular prob- lem, he or she can often simply look one up in any of a number of good text- books or handbooks. Unfortunately, programmers in functional languages such as Standard ML or Haskell do not have this luxury. Although some data struc- tures designed for imperative languages such as C can be quite easily adapted to a functional setting, most cannot, usually because they depend in crucial ways on as- signments, which are disallowed, or at least discouraged, in functional languages. To address this imbalance, we describe several techniques for designing functional data structures, and numerous original data structures based on these techniques, including multiple variations of lists, queues, double-ended queues, and heaps, many supporting more exotic features such as random access or efficient catena- tion. In addition, we expose the fundamental role of lazy evaluation in amortized functional data structures. -
Introduction to Python
Introduction to Python Programming Languages Adapted from Tutorial by Mark Hammond Skippi-Net, Melbourne, Australia [email protected] http://starship.python.net/crew/mhammond What Is Python? Created in 1990 by Guido van Rossum While at CWI, Amsterdam Now hosted by centre for national research initiatives, Reston, VA, USA Free, open source And with an amazing community Object oriented language “Everything is an object” 1 Why Python? Designed to be easy to learn and master Clean, clear syntax Very few keywords Highly portable Runs almost anywhere - high end servers and workstations, down to windows CE Uses machine independent byte-codes Extensible Designed to be extensible using C/C++, allowing access to many external libraries Python: a modern hybrid A language for scripting and prototyping Balance between extensibility and powerful built-in data structures genealogy: Setl (NYU, J.Schwartz et al. 1969-1980) ABC (Amsterdam, Meertens et al. 1980-) Python (Van Rossum et all. 1996-) Very active open-source community 2 Prototyping Emphasis on experimental programming: Interactive (like LISP, ML, etc). Translation to bytecode (like Java) Dynamic typing (like LISP, SETL, APL) Higher-order function (LISP, ML) Garbage-collected, no ptrs (LISP, SNOBOL4) Prototyping Emphasis on experimental programming: Uniform treatment of indexable structures (like SETL) Built-in associative structures (like SETL, SNOBOL4, Postscript) Light syntax, indentation is significant (from ABC) 3 Most obvious and notorious features Clean syntax plus high-level data types Leads to fast coding Uses white-space to delimit blocks Humans generally do, so why not the language? Try it, you will end up liking it Variables do not need declaration Although not a type-less language A Digression on Block Structure There are three ways of dealing with IF structures Sequences of statements with explicit end (Algol-68, Ada, COBOL) Single statement (Algol-60, Pascal, C) Indentation (ABC, Python) 4 Sequence of Statements IF condition THEN stm; stm; . -
Understanding Programming Languages
Understanding Programming Languages M. Ben-Ari Weizmann Institute of Science Originally published by John Wiley & Sons, Chichester, 1996. Copyright °c 2006 by M. Ben-Ari. You may download, display and print one copy for your personal use in non-commercial academic research and teaching. Instructors in non-commerical academic institutions may make one copy for each student in his/her class. All other rights reserved. In particular, posting this document on web sites is prohibited without the express permission of the author. Contents Preface xi I Introduction to Programming Languages 1 1 What Are Programming Languages? 2 1.1 The wrong question . 2 1.2 Imperative languages . 4 1.3 Data-oriented languages . 7 1.4 Object-oriented languages . 11 1.5 Non-imperative languages . 12 1.6 Standardization . 13 1.7 Computer architecture . 13 1.8 * Computability . 16 1.9 Exercises . 17 2 Elements of Programming Languages 18 2.1 Syntax . 18 2.2 * Semantics . 20 2.3 Data . 21 2.4 The assignment statement . 22 2.5 Type checking . 23 2.6 Control statements . 24 2.7 Subprograms . 24 2.8 Modules . 25 2.9 Exercises . 26 v Contents vi 3 Programming Environments 27 3.1 Editor . 28 3.2 Compiler . 28 3.3 Librarian . 30 3.4 Linker . 31 3.5 Loader . 32 3.6 Debugger . 32 3.7 Profiler . 33 3.8 Testing tools . 33 3.9 Configuration tools . 34 3.10 Interpreters . 34 3.11 The Java model . 35 3.12 Exercises . 37 II Essential Concepts 38 4 Elementary Data Types 39 4.1 Integer types .