metallica death magnetic guitar hero version .mp3 download 's Death Magnetic Coming to Guitar Hero III. Metallica is getting ready to release its eighth studio album called Death Magnetic. After St. Anger failed to deliver the revival that fans of the band had been looking for, hopes are up for this new album and after listening to three tracks from Death Magnetic, I am ready to give it a thumbs up. Rolling Stones said that the new release shows “Metallica becoming Metallica again” and that's good news because the whole album is coming to Guitar Hero III. Look for it ready for download on Friday, September 12; it will be available for both the Xbox 360 and PlayStation 3 versions of the game. Metallica is rumored to be in an exclusive deal with Activision Blizzard to just release songs for the Guitar Hero series of games. Harmonix has just announced that the Metallica track from Rock Band would not be available in the sequel supposed to launch this fall. The Death Magnetic playable album will include the following tracks: “That Was Just Your Life”, “The End of the Line”, “Broken, Beat & Scared”, “The Day That Never Comes”, “All Nightmare Long”, “Cyanide”, “The Unforgiven III”, “The Judas Kiss” and “My Apocalypse”. As a bonus for Guitar Hero III players, the band is also including two exclusive renditions of “Suicide & Redemption” that are set to have longer guitar solos from James Hetfield and Kirk Hammett. The downloadable album will cost 1,440 Microsoft Points, which is about 18 $. Activision Blizzard is also saying that the album you will be able to download will be perfectly compatible with Guitar Hero World Tour when the game comes out. Speaking of Guitar Hero: World Tour, it seems that Activision Blizzard has quietly confirmed that the game would be released in October, so the date that some retailers have posted for a while, October 26, looks more and more credible. Metallica death magnetic guitar hero version .mp3 download. Metallica Brings Death Magnetic to Guitar Hero(R) III: Legends of Rock This Friday to Make Music and Video Gaming History Guitar Hero(R) to Feature Two Exclusive Versions of "Suicide and Redemption" Downloadable Death Magnetic Album Also Forward Compatible with Upcoming Guitar Hero(R) World Tour. SANTA MONICA, Calif., Sept 08, 2008 /PRNewswire-FirstCall via COMTEX News Network/ -- In a monumental first for the gaming and music industries, Metallica's highly anticipated ninth studio album Death Magnetic will be available in its entirety as downloadable content for Activision Publishing, Inc.'s (Nasdaq: ATVI) Guitar Hero(R) III: Legends of Rock day and date with the album release this Friday, September 12. Featured on the downloadable album will be two Guitar Hero(R) exclusive renditions of "Suicide & Redemption" with extended solos by James Hetfield and Kirk Hammett. Gamers looking to shred, drum and wail away to the Death Magnetic downloadable album need only purchase the content once as it is forward compatible and will integrate seamlessly with Guitar Hero(R) World Tour when it launches this October. In addition to the two exclusive versions of "Suicide & Redemption," Guitar Hero fans will live out the surreal Metallica experience with: "That Was Just Your Life," "The End of the Line," "Broken, Beat & Scared," "The Day That Never Comes," "All Nightmare Long," "Cyanide," "The Unforgiven III," "The Judas Kiss" and "My Apocalypse." "We've been working very closely with Metallica and we're extremely excited to offer Death Magnetic not only in its entirety, but also with the exclusive recordings of 'Suicide & Redemption' as downloadable content to Guitar Hero fans," said Tim Riley, Vice President of Music Affairs for Activision Blizzard. "We're proud to be setting a new precedent for our two industries, making an entire new album available in two different mediums simultaneously." Metallica's Death Magnetic album will be available for Guitar Hero III: Legends of Rock on September 12, 2008 for download on Xbox LIVE(R) Marketplace for Xbox 360(R) video game and entertainment system from Microsoft at a cost of 1440 Microsoft Points and in the PLAYSTATION(R)Store for the PLAYSTATION(R)3 computer entertainment system at a cost of $17.99. Guitar Hero III: Legends of Rock offers the ultimate rock experience with new wireless guitars, freshly added content and features including a multiplayer action-inspired battle mode, grueling boss battles, a host of exclusive unlockable content and visually stunning rock venues. Expanded online multiplayer modes allow axe-shredders worldwide to compete head-to-head for true rock status as they riff through a star-studded soundtrack including master tracks by legendary artists such as Aerosmith, Guns 'N' Roses, The Rolling Stones, Beastie Boys, Rage Against the Machine and Pearl Jam, as well as original songs by guitar icons Slash and Tom Morello. Guitar Hero III: Legends of Rock is now available and is rated "T" for Teen by the ESRB. When the house lights go down this fall, a new generation of guitarists, drummers and fearless frontmen will come together and rock with Guitar Hero World Tour. The latest installment in the #1 best-selling video game franchise of 2007, Guitar Hero World Tour transforms music gaming by expanding Guitar Hero's signature guitar gameplay into a cooperative band experience that combines the most advanced wireless controllers with new revolutionary online* and offline gameplay modes including Band Career and 8-player "Battle of the Bands," which allows two full bands to compete head-to-head online for the first time ever. The game features a slick newly redesigned guitar controller, drum kit controller and a microphone, as well as an innovative Music Studio music creator that lets players compose, record, edit and share their own rock 'n' roll anthems. Music creators will also be able to share their recordings with their friends online through GHTunes(SM) where other gamers can download and play an endless supply of unique creations. Mastering Media Blog. My personal take on being a Mastering Engineer (with a few hints and tips), Music, DVD and Blu Ray Authoring, the CD Loudness Wars, Surround-Sound and anything else that pops into my head. Thursday, 18 September 2008. Metallica "Death Magnetic" - Comparison video, you decide. This morning there is a video on YouTube comparing a short extract of the CD release of Death Magnetic with the "Guitar Hero" version. This is the same comparison that the fans made originally and posted on the forums about, which I reproduced and then blogged about. The onscreen text shows when you are hearing the CD and the Guitar Hero (GH) versions. Take a listen & a look, and make up your own mind. The problem is especially bad at the end of the sample, where the video loops a few times. Which is better ? 15 comments: Thanks a lot for helping to spread the news on the D-Mag saga, and the loudness wars. I'm sure you've noticed that this story is breaking through the the traditional media, thanks to your efforts. I've been following the D-Mag mix story since its beginning, and have been blogging about it as much as I can. I'm just finishing my post on your work, and some of the news from Wired and Scandinavian newspapers. We need to keep track of all the media attention, and do what we can to fan the flames. I have been cheerleading others online to help spread the word. When I have the time (hopefully tonight), I'll include email links to some music magazines. I'm sure that will help a lot. I would also suggest that everyone call or email their local radio stations. This story has legs, and we can make it work. There have been many twists and turns already, which is really surprising. It's all due to our hard work and I'm sure more surprises are to follow. Ideally, the perfect "win" would be for Metallica or Warner Bros to re-mix D-Mag or reissue it as a "clean" version. That may be difficult for various reasons (this was the final album that closes Metallica's contract with WB). But I think we're pushing awareness of the loudness wars to a new level. It's time for the backlash against the music industry's sabotage to hit the mainstream. Again, thank you so much for your efforts, Ian. If there's anything I can do to help (besides my own blogging on the subject), don't hesitate to ask. Wow! Even through Youtube's really crappy audio compression there's a pretty substantial difference in range and tone. I stopped listening to Metallica after they sued Napster fans, but anything that calls attention to this kind of brick wall limiting is A-OK in my book. @some audio guy - amazing, isn't it ? @daniel The extra 25,000 hits clued me in that people were paying attention :-) I completely agree with what you're saying - Rolling Stone have got it now, hopefully that will make a difference ( http://tinyurl.com/3n29pj ). Where have you been blogging about this ? I had a quick look at your site but didn't see anything straight away. Erm, all guitar hero tracks empasise the guitar track over the other instruments so you know what part your playing. It's nothing special LOL. Definitely not worth a Blog IMO. Thanks for your insightful comment. It;s the drums that benefit most, not the guitar. Thanks for bringing so much attention to this issue. Glad to see Rolling Stone picked up the ball now too. Hoping this is the catalyst to put a stop to all the loudness nonsense. Metallica are sellouts who sue their fans anyways so who cares? The GH version is pretty bad too. Not nearly as bad as the CD. I don't want ANY compression. Without compression it should be about 1/3 as loud as it is now. It's crap like the Californication from RHCP. I dunno guys. maybe there's something wrong with my ears, but the guitar hero version sounds no better. It's still popping and clicking the hell out of my speakers, which was actually what I found to be the original problem with the CD. When I listen to it sounds it sounds like there is someone beside me bursting bubble gum ever 1/8 note!! This is very cool. Damn bro you are totally on point with that one. Seems to me their next album might be mixed by a 21 year old who's just starting out and wants to do it all in his headphones. This degradation of music must stop. People need quality sound if they are going to be listening to it ten years from now. wow good article thanks ian ! Thanks for all the comments, please check out the link on the right labelled "The Death Magnetic Story" for more info, and maybe Digg or Stumble any posts you think other people would be interested in ! Death Magnetic. Death Magnetic is the ninth studio album by Metallica and was released as downloadable content for Guitar Hero 3. It is cross-compatible with Guitar Hero World Tour, and can be downloaded from GHWT as well (although only "Broken, Beat & Scarred", "Cyanide" and "My Apocalypse" can be downloaded in the Wii version). The game is also cross-compatible with Guitar Hero: Metallica, and the game will automatically detect and add 9 of the songs in the album into the setlist (the exception being "All Nightmare Long", which is already included in the main setlist), although due to the Wii and PS2's inability to download the full album, "Broken Beat & Scarred", "Cyanide" and "My Apocalypse" will be already included in the game. It is to be noted, also, that the instrumental track "Suicide and Redemption" was released in two versions: one played by James Hetfield (thus dubbed "J.H."), and the other played by Kirk Hammett (therefore titled "K.H."). There are many complaints about the sound quality of the retail version of the album, and many fans believe that the audio files on the DLC sounds better. Metallica Death Magnetic Sounds Better on Guitar Hero III. Metallica is possibly the greatest rock band to do everything it can to alienate fans. The latest stain on the controversial metal act’s karma comes from questionable recording tactics on its latest album Death Magnetic . Hailed as Metallica’s best work in years, it’s simultaneously derided for featuring studio work consistent of an over-compressed TV ad. Legendary rock producer Rick Rubin is known for taking established bands, shaking off the dust and complacency before getting them to roll up their sleeves and get back to basics. He’s done it for names like Jay-Z, Linkin Park, Slipknot, Slayer and even Johnny Cash. For Death Magnetic he brought Metallica back to the band’s breakout sound, reminiscent of … And Justice for All. Metallica Takes the Wrong Side in the . It’s an annoying trend in studio recording – pumping up the loudness to the point of digital clipping. It’s why TV ads sound overly loud and so, so annoying. But in the minds of many, an overly loud recording gets attention. Sacrificing of dynamic range for an overly-loud, distorted mess is an acoustic quality one might hear emanating from a high-school parking lot, not something you’d associate with audio professionals like Metallica and Rick Rubin. For details on this annoying trend fashionably referred to as the Loudness War our own Gene DellaSala explains in: Current Trends in the Recording Format Arena. To paraphrase Gene - in an effort to produce louder, in-your-face recordings, producers deliberately violate accepted practices. One would think that a seasoned veteran like Rubin would know better when he stepped into the studio to cut Death Magnetic with the boys from the Bay. It’s just one more symptom of the dumbing down of audio. In an effort to cement Metallica’s latest effort as a powerhouse in rock, the CD release drives the bottom-end beyond acceptable levels. It robs the recording of dynamic range, leaving fans with a clipped and distorted mess. Any Audioholic knows where they stand on the Loudness War, what’s difficult to understand is how any recording professional can possibly be for boosting sound beyond acceptable levels. When any given recording can be compared with a re-release or on another format – the villainy of the loudness boost becomes apparent and that’s exactly what has happened with Death Magnetic. Metallica’s latest album was also released to Activision’s Guitar Hero III. In stark contrast to the CD version, the video game features surprisingly superior sound quality. The Guitar Hero III version was released without the annoying bass-boost and features much more sonically accurate sound quality that has been charted and well documented across the Internet. Mastering Engineer & DVD Author and blogger Ian Shepherd examined the issue closer and posted his own screen-shot of the recording levels used on the CD vs. the Guitar Hero III version. Sadly the MP3 version available on sources like iTunes uses the same crappy, distorted version of the recording as the CD. But rest assured the, ahem, file-sharing community is hard at work putting together a sonically liberated, digital version of Death Magnetic. According to Ian’s post, Rubin and Metallica are solely to blame and not some faceless studio engineer. Sacrificing of dynamic range for an overly-loud, distorted mess is an acoustic quality one might hear emanating from a high-school parking lot, not something you’d associate with audio professionals like Metallica and Rick Rubin.