PLEASE CAREFULLY READ THE ™ OPERATIONS MANUAL COMPLETELY BEFORE USING YOUR Wii HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS MANUAL CONTAINS IMPORTANT The Official Seal is your assulOnce that this product IS lir. used r manllfactured by HEALTH AND SAFETY INFORMATION. Nintendo. Always look tor tlJis seal when buying systems. accessories, games and related products. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. M,nuf.Clu,ed unde. I,ren" from Oolby l,bom!uf"'. 0011>1. 1'10 Log".•nd ,h. doubl.-o 'y,"OOI a,. D(] IDOLBYI lrademar\:s 01 Dolb)1 L.lboralof.es. PRO LOGIC n ~~~~~~~~~~--- Th" 9,m. is p....nl.d In DolbyP,o l.ogi' II To play gamCllhal corry d,. Dolby PI lOlJ" 111090 III 1------1 IUffO", d lound. you Ylill need _ Dolby Pro log" II, Dolby P,o Logic nr Oolby Pro [09" II. 'e,""" h",. ~ • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or ,ewi.." are 'old sopatalely. patterns, and this may occur while they are watching lV or playing video games, even if they have ""~"",.'.M~,",. ~" ,,"",.~ q~",".~ never had aseizure before. ... l;,"n~ by N,ntcndo • Anyone who has had aseizure, 105<, of awareness, or other symptom linked to an epileptic iIJ (Nintendo) condition, should consult adoctor before playing avideo game. • Par n should watch their children play video games. Stop pl.ying and consult adoctor if you or your child has any of tllP follOWing symptoms: .A. (AUTlON: WRIST5TRAP USE Convulsions Eye or muscle twitching Altered vision loss of awaleness Involuntary movements Disorientation Please use the wrist strap to help prevenl injury to other people or damage to surrounding objects or the Wii Remole in case you accidentally leI go of the Wii Remole • To reduce the likelihood of aseizure when pi ying video games: during game play. 1. Sit or stand as tar fromlhc screen as possible. Also remember Ihe following: 2. PI Yvideo games on th smallest available television screen. 3. Do not play if you are tired or need sleep. • Make sure all players put on the wrist strap properly when it is their turn. 4. Play in awell·lit room. • Do not leI go of the Wii Remote during game play. 5. Tal

A CAUTION - Motion Sickness Playing video games can cause motion sickness in some players. If you or your child teels dizzy or II;1U5eOIiS when playing video games, stop playing and re'>!. Do not drive or engage in other demanding ,lflivity until you feel better.

• •• • • Tlll<' Nfntendn game i, not rblgned for lise with ,IllY Iln

~5 LIMITED WARRANTY FENDER™ STRATOCASTER™ GUITAR DRUMS CONTROLLER To play the drums, use your drumsticks to hit the pads that match the rhythm notes To play gUitar or bass, press and hold the fret buttons matching the notes you see as they cross the target at the bottom of the track. Press your foot down on the kick coming down the track. When those notes cross the target at the bottom of the pedal when you see wide, orange notes cross the target at the bottom of the track screen, press down on the strum bar to play the note.

• Don't forget, you can hold those fret buttons down In advance. Just like with a Vellow pad (tap to navigate lists, Just Ilk. pressing the real gUitar, it only makes noise If you strum +Control Pad up) Green fret button (use to conflnn selections, just like StNm ber-Strum up/down pre$$lng the A. Button) to na ....lg.t. menus and to hit notes In-game.

Red fret button (\IS. to cancel selection., Just lik. pressing the 8 Button)

Orange fret button Gr..n pad (tap to confirm selections, ~~:~:nfr8SSln,9 the

Pause game s..way switch-Choose Whammy bar-Press Inl between slap back, out on su&talned notes flange" echo, chorus, to add your own style. or none. ~~r\~:~.~~~I~~ ~~~:~ ====;'~ NOTE: Tilt the controller neck upwards to go into Overdrive. Just like pressing the For information on how to play the guitar in-game, see p 8. - Button) MAIN MENU TV CALIBRATION At the Title screen, press the + Button to access the Main menu and start building your musical legacy. Do the notes on the screen seem out-of-sync with SOLO Perform a song just for fun in QU·lckplay mode, or get out what you're hearing? Are you playing correctly, but there on the road as a guitar"lst, s·lnger, or drummer on your still being booed off the stage? You may need to own Solo Tour. calibrate, especially if you have a fancy-pants HOlV, MULTIPLAYER Play with your friends in Band Quickplay mode, hit the road you lucky dog. (We're not jealous, really.) to fame in Band Tour mode, or if you have a score to settle, play against your friends in Tug of War or Score Duel modes. TRAINING Leam tricks of the trade or just practice. From basic Even the most novice musician should be able to pick up and play Rock Band techniques to advanced maneuvers, improve your guitar right out of the box. In some cases, however, particularly with HDN systems, the playing, drumming, or singing here. audio and video may play at different speeds, making it difficult to play the right OPTIONS Adjust audio, gameplay, and data options, or calibrate your note at the right time. If you are ready to blame your N for your less-than-stellar game for your television type musicianship, try calibrating your system. EXTRAS Check out some special features by the creators of Rock Band. AUTOMA'rlC CALIBRAnON 1. Select OPTIONS from the Main menu, then select CALIBRATE SYSTEM. OPTIONS 2. Select the type of N you are playing on-STANDARD (CRT), PLASMA, LCD, To adjust options, select OPTIONS from the Main menu. REAR PROJECTION, or DLP'·. • Select AUDIO to adjust Vocal Options as well as Instrument, Background Music, 3. Press the A Button. Your system is now calibrated. Test it outl CrOWd, and Sound Effects volumes. • Select MANUALLY SET if you do not know what type of N you are playing • Select GAMEPLAY to change to Lefty Mode or select a Vocal Style (Scrolling or on, or have previously chosen one of the above and it still didn't correct the Static). problem. • Select BAND DATA to rename or delete Band Data, save and load data, and tum Auto Save on or off. MANUAL CAI.IBRATION • To calibrate your system, select CALIBRATE SYSTEM. For more information, see 1. If you have selected MANUALLY SET, press the +Control Pad left/right to adjust p.7. the number such that the sound plays at the same time the note is over the target. When you are done, select OK to proceed to Step 2: Lag Compensation. 2. Perform lag compensation by strumming your guitar, hitting a drum pad, or pressing any button on your controller to the beat of the notes crossing the target. 3. Press the A Button. Your system is now calibrated. Test it outl • Once you've gone through all the steps, you might try testing your work in Quickplay or Practice mode to see if you've gotten the calibration right. If it's still not perfect, try calibrating again. If after all that you're still having trouble-or if you just want more information about calibration-please visit www.rockband.com and check out our page on calibrating Rock Band. ~~ BASICS .~~ LEARNING TO ROCK To shred like a pro (or, at least, an ambitious beginner), hold down the fret button that corresponds with the nex"~ote that will pass through TRAINING the target. As it passes, strum up-or down on the Strufn Bar to play the note. • To keep things simple, if you see several notes of the same color in a row, you Practice makes perfect~ven for the cock'lest soon-to-be superstar can keep the correct fret button depressed and strum only when the note TUTORIALS passes the'target. Select TRAINING from the Main menu, then TUTORIALS to leam your craft. These • When playing chords, you'll nee<;J to play more than one note at the same tutorials are perfect for beginners or for those looking to leam a few advanced time, Don't panic, you'll be fine, Just press down the correct fret buttons techniques. simultaneously and strum when appropriate. • Keep an eye on the Crowd Meter-it tells you how much the audience is PRACTICE MODE digging your performance. Play too many wrong notes and the Crowd Meter In Practice mode, you aren't being scored, so it's a great way to try out advanced slips into the red. When it's completely empty, you're kicked off the stage, techniques or master a song without annoying your bandmates or the crowd. Select a song, then a difficulty level (EASY, MEDIUM, HARD, or EXPERT) Next, WHAMMY BAR select the start and end sections of the song you want to play. Then select the Customize your sound during long notes by reaching for that whammy bar. speed that's most comfortable for your playing ability. • To use the whammy bar, press it in towards the guitar. This bends the notes • In Practice mode, you aren't scored, which means you can try out your wildest you're playing and gives your tone some depth. But don't overdo it-you ain't styles or put your craziest playing to the test without fear of losing the crowd. Steve Vai, champ. (Unless, of course, you actually are Steve Vai, In which case, carry on.) TIP: Tough songs are easier to tackle at half speecH ~.- ~. GUITARIST/BASSIST. .>,~.'. /~ Tear it up as a guitar god or a solid, in-the-pocket bass player. '.' ~~ • Plug in your Fender'" Stratocaster~ guitar controller (or any other compatible guitar peripheral) and get ready to soak up the spotlight. SOLOS DRUMMER Come on, admit it; you only got into playing guitar for the solos But who didn't? If you believe you're the reason the term "drum solo" was invented, welcome to • When you start your solo, the Solo Indicator appears. The Solo Indicator keeps the band. track of how many notes you've landed so you can brag to your guitar techs about it later. " • If you have a Fender'" Stratocaster'" Guitar Controller, you can use the five special fret buttons high up on the neck near the body for soloing. When pressing these buttons, you don't need to strum, so you can finger tap that solo-or just showboat like crazy.

13ig l~O(k fndings Bring the house down at the end of a song with a big rock ending. Go wild and play whatever you want! This is the one time your bandmates aren't gonna yell at you for noodling, so you might as well live it up. If you playa big rock ending, you'll get a major score bonus-but only if you land those last notes. THE BASICS Sorry, but not all songs have big rock endings. That's just how Keep the beat like a human metronome by hitting the correct colored drum pad life goes, Ace. when the matching note crosses the target. • Hit the drum pad that matches the rhythm note you see as it crosses the target at the bottom of the screen. • The wide orange notes are for the kick pedal-stomp on that bad boy when these notes cross the target. • Keep an eye on your Crowd Meter. If you miss too many notes-or hit too many of the wrong ones-you'll lose the crowd and get kicked off stage. TIP: Before heading out onstage you might want to master the drums in the tutorials. Select TRAINING from the Main menu.

FOR THE PROS: The red drum is your snare, the green drum is your crash, and the yellow and blue drums are your cymbals (that turn into toms during fills). , LEAD SINGER 8 Think you're worthy of wielding the miG? Plug in your USB-compatible microphone and prove it as the lead vocalist. ~----~

NOTE: You must have a microphone to sing, Any USB-compatible mic should work. LYRICS Sing the words as they pass the bar on the left side of the screen. Follow along with the note guides. PITCH· The Pitch Indicator shows you the pitch you're singing. If a song is outof your range you can always sing an octave higher or lower. As long as you're singing the right note, you're still on the money. np: Watch the Pitch Indic,ator.. lf you don't know a song, you can trY to wing It by guessing until the Pitch Indicator lines up with the note gUide.

NOTE: If you see those special percussion notes scrolling on the screen, whack the microphone against your hand in time with the notes passing through the target. Percussion notes allow you to playa little tambourine­ or, a.hem, cowbell-while the other musicians are doing their thing. ROCKING OUT SOLO Get ready to pick up your axe, drumsticks, or mic, and show the world what you've got. • To begin, select SOLO from the Main menu Choose to either do a simple one­ shot QUICKPLAY performance or go on a SOLO TOUR.

SOLO TOUR Start out playing gigs in little holes-in-the-wall and work up to stadium greatness across the globe-all on your own. • To begin a Solo Tour, select SOLO from the Main menu, then choose SOLO TOUR.

QUICKPLAY Select SOLO from the Main menu, then choose QUICKPLAY Select a song, then a difficulty setting (EASY, MEDIUM, HARD, or EXPERT) and get ready to bring down the house.

VOLUME CONTROL You can control how much~r how little-you hear yourself or the original artist during a song using the buttons on your controller. • To adjust the vocal track (the masterrecording), press and hold the 2 Button, then press the +Control Pad left/right. • To adjust the volume of the singer's track (you), press and hold the B Button, then press the +Control Pad left/right. • To adjust the mic sensitivity, press and hold the 1 Button, then press the +Control Pad left/right. MULTIPLAYER MODES ROCKING AS A BAND To playas a band, select MULTI PLAYER from the Main menu. So playing solo was fun, but now you're ready to play as a band. You're gonna have to deal with drama, power plays, and divided profits. But the pay-off can BAND TOUR be pretty sweet ... pius you'll be able to take shifts driving the van. Read on, but From dive bars to packed arenas, work your way to the top as a band. You can remember: there is no "I" in band. You'll have to leam to work together. have up to four band members, and the more members you have, the more points • To playas a band, select MULTI PLAYER from the Main menu. you can earn ... unless, of course, they suck. • Select MULTIPLAYER from the Main menu, then BAND TOUR to start your path to glory as a band. In the Select Your Band screen, choose to either START A BAND TIPS FOR PLAYING AS A BAND (you are the band leader) or JOIN A BAND (someone else is the leader). In the SAVING BANDMATES WITH ENERGY Connect Controller screen, all band members must press the A Button to join. Got a bandmate who's having an off night? Go into Overdrive, get the crowd Nice, you're in a band! moving, and save your band's career---all at the same time. NOTE: The band leader must be connected in order for the band to play. • If a bandmate fails during a performance, you can bet the crowd is gonna notice-it'll bring down your Crowd Meter, which is no fun. But here's the good BAND QUICKPLAY news: you can get them back by using your Energy. Select MULTIPLAYER from the Main menu, then BAND QUICKPLAY to pick up a gig • After you bring a bandmate back, remember: it's three strikes and they're out. as a band. All band members must press the A Button to join. Select a song, then After three failures, your bandmate gets kicked off stage for the rest of the song. each player selects a difficulty level. And, yes, the crowd gets mad. TUG OF WAR COMBINING ENERGY In this mode it's just you versus another up-and-coming musician in a battle of skill. Sure, you can use your Energy to bailout one of your less-talented bandmates, Trade off different sections of the chosen song to see who can play more perfectly and, ultimately, win over the crowd. but that's no fun. What's really awesome is when you and your bandmates go into Overdrive all at the same time! Not only do you work the crowd into a frothing • To play, select MULTI PLAYER from the Main menu, then choose TUG OF WAR. mass of hysteria, you earn a band multiplier of up to ax! The multiplier affects everyone (not just those of you in Overdriver-now that really racks up· the points! SCORE DUEL In a Score Duel, you're competing against an opponent who is playing the same TIP: Going into Overdrive at the same time as your bandmates can be instrument as you at the same difficulty level. Whoever's got the better chops gets tricky! Keep an eye out for bandmates in Overdrive and then unleash bragging rights for all etemity. your Energy! • To play, select MULTI PLAYER frOm the Main menu, then SCORE DUEL. SAVING AND LOADING • Your Solo or Band Tour mode progress is automatically saved at the end of a performance. Management Sticker Art CEO: Alex Rigopulos llllot Clapp WWweclapp.com ROCK BAHUM CREDITS (TO: EfCln Egozy Mister Reusch WIf'N,I SoookSB'y'Reus<.h.com PI STUDIOS AddlUonal Programming: Christine Legge Balfert, coo: Mike Dombrook Eric Talbot lNV\IVI/.ellClalbol.com G:3IIin Dodd, Pc!lul GlNClzzi, ~d Kahler, Jeff litz, VP Product Developrnc:nl: Gfes l.OI'lccolo Fonts Joey Alfec.he, Emory J. Au N, Ryerl • Rt-~tt 113ldwm, Dan Ogles, Dyl:xtt E .• jdYl fau&ent:uy, Lc:ad Dc:slgncr: Rob Kay Dlr«lor, PH: Spencer Saltonstall regislen~d In certain JlXlSdlCtl()l1S Ctr'is Foster. Joey GYCId, /Vtd(toN S. G,es. Adflel GodoNd, 5c:nior Designer: OM lec!lsdale ~Kabef' GiMn Gasl n. ChristoPher Hdpne-r, Ccx:Jy Hr:!stngs, ~ Herms, PR Coordinator: John Drak.e l'S a trCldematk of linotype Corp , registered in the: LKllted IkstgMr: Chns CAnfield Stc!ltes ~tef!t mo5en. Joey Vento, Chns!:I/'1a Ward, Director, Administration: Kns felt (;jQ(~Wi,Hc1ms Characte:r lead, Adolph WC:13 Comultant Extraordlnalre:l Jelly Wo!osenko IT Manager: Gr-eg RIch Characte:r Conce:pt Le:ad: Dare M,atheson Manage:r: Specldl ProJects, Kahn Jekorl Pi Special Thanks IT Support Assistant: DMl Conway l~, J"mle Eoson, 8f~ Bartlett, Photomooon Sruchos, Characte:r Artists: Brad Benedetti, M"n Gilpin, P&., EIIO: COO: Mkt: Do:llC ,Vourukilmt, Kerry Roon Exc:cutive: Assistant: Ch€ryI [MIPozzal Bemhard, I(jrno De\9~O, Yan Ch..." linIe Wu Associate Producer: Jon (aner Up Sync: TooyAstone, A/"Iltl ,Vlane TlCdfic Accounlant: Melonle Newman Hardware Industrial Design Productlon Assistant: Tom Bartlett V~UC: Lead: Peter fv\lCDcr.ald Admin Asslslanls: sno.., E~h:henon, Mlran Thi~ J. Hayn Design: Jonathon Hayes ~MJ Audio Director: EnC Blosius Ve:nuc: Artists: David Bam • DavId Boghd.yl, 8Mn Gibson, 11'lc: Inte:ms: Enc McDonald, • John Regan, Adlldn R'Sopulos, Goddard Ikslgns: Monhew J3mes De Remer, Tim Jo/)rlSQn Mi::JQIf:. Michael Vilcle, Austin \lItllle QA Dlre:ctor: luke Jaccbs Steven Kimura, h\1n lighting Artist: Aoron DeNluth Drum Stick Manufacturer Ikslgn Dtre:ctor: Rob Kay Outsource Art Ef.AO Music, Inc. camera Artlstl Noah Berkley Managcm Jason Kendall Engln«rlng Dlre:ctor: Enc .-\.-\OIafeew SpeC~lltw1ks to Old MarY.Ls, Nlafc leoa~, Helen Plnneau, and Le:ad Artist: Kevin McGlmlS Ulle:adl Kevln fv\CG;nnrs Character Asset Creation: Of'SI",,1 Force 3D, LiqUid AnnleWc!ln Ul Artists: ..IOh"I Dee, Bnan Gibso'\ Joe Kow-alskJ, Shawn Win, Development Artists: David ~tt,lana, Noah Berkley, [)"vld Oogr,don, MUSic Instrument Sponsors NalhanWrisht Instrument Asset Creation: liQuid Development David Goodrich, Paul lyons, Peter MlKDonald, MJtt Perlot, The Avedis Z;\dJian Company, with SpeCidl tMnIcs to Brad Bakel, Tood Robertson Me:dla Artist: Todd RobertSC4l Cutscencs: PasSIOf1 PtctulCS Ann Marie Sonfl,ppo, Ct1'IS Frezzc!l end Ja LeChapeile Additional Programming: Ike ACklrns, James Flemln3, .Ycdia Inle:m: lung Hoon lee Motton capture and AnlmaUon: (1I'IOUS P:.ctures COfY'>.ScImer,Inc:., with sPeC~1 thanKs to Rich Breskeand t.'\an Moss, .klmes Rising Additional Character Artists: POllld: Ballesleros. Jennifer Additional MoCapJChar Editing: Pmpectivc StudIOS JlmCc!ltalano QA lud: Aaron Price Hraboto lesw, leeanne Williams MoC8p Performers:: Bryn BenneR, Crots Bplmc:er, Bryan ECk, Electro Hatmonix. With special lharks to SUZI Malthews and QA Senior Tuter: Steven Razlo Bailey ltghtlng Consullanl: Gayle Robtnson Valerie fcrglOl'le, Mary Gatlin, Jenny Hl.JTlCOIlt, Jason Kendell, Mike .Y.ont'.ews Emle Ball, th special tJ'Wlks to Boon Ball & Sterhng Bait QA Tnle:rs: D!lruel Chace, Jeff Dishrniln, Bnan h~usen, AdditIonal Art: John -W WiI,ISITlS, D Qobell WolcheO:, Theo Kogan, Mor~re:t laBombard. Ry-an lesser, ChIls MtJscara, Bfyan M.arsNlI Mlchoel Gleeson Mila Menottl. h\ilena Selkirk, GIna Volpe, Jaml Wollo( Fender MLISKal ments Corparatroo, with specl.ellt14rl:s to Bill Mendello,'\\:!r1( Veln Vleet, Bn.Yl Tedeschi. Rllc f1'Itgler, Wrlte:rs; Helen .v.e.Wilhams, Brett Milano Technical Art T2tt~OArt Del Breckenfeld, lifiOO Padgllt. Ck!y lyons, Richor'd ilt'lcDonoId, Smlor nch Artist: .RJson Warb.xg Harmonix Rock Band Team r;.' . Sailor h'rry WIf'N,I.sailOJ€rry com Bill CummiSkey, Justin Nc:lNd1. «1d Paul Hemng Te:ch Artists: Chns HartelJus, Rob Stott, Leo Tolentloo. GuItar Cenier, With spectal tI'\YlI's to Oustrn Hinz s",1or Jeny """"'"' and _9"501999-2007 So,1or Jeny ltd Project Management Chnstophe'r Welch, Robert Wirtz Projt::ct Lead: Greg toPic-colo NI rigtn Bns: Dorryj C. MdeJs, Ka1 Eochardt. flerabfocd. Nick Gatl,an( SONG NKIr Sr. Director of 8uuness Dcvek)pmcnt, EA Partne:l'1: Floriap Rtc Tote.: Troc.e Snitker end Abbf Oliva of Reverb, jOllY; Yuan, HunZIker Drums, Percussion: Scott DugdllIe, Joe1 ilfy'1of Peter; Demls, Wllsont O·t; T1nvTlY; AII.in; Ken Patnck; Stephen, Kcybool'ds, PIono, Scott Dugdd'e StNl!ey, Joey Tafolla, Kciko Km:uuchj, Fred Swan; (amtfOO llttJe. Senk), Manager 01 Finance, [A Partners: Dan Shetma.'"l Or,... ~~, E~. 5c.ctt1-krl1Cl',,kff ;Andy~dand~a! Group vP Marketing: MIke (AUSley Vocalists: &andc:rl Mark NICk Gatlllflt" Bfooks CREDITS MlV~om llrdy, Gcx:tdard Designs, JT (for inspiratlco); the 1egm Sr. Director Marketing: Cnl;g R~ Chns Peny -Dirty UtUe Seaet· as pe:rlormW bY All-Arnencan Rejects teM'! of M/Cr."cWJ rtlCi1M,1hYk Manl, Gectge Chttks, Beth DlrectOt', M8fketlng: Erita Petasoo Englne:ersllltcordist.s: Paul Btssooe; IJldsay l0Jet, S " ccutesy of lJrlivelsal Musk: Enterprises Mdtttie:'Ns, M1Ct-dcna Hallie. fo,YJrty Sc!t'.ao, Sue Pem9 lee, Dubey, Ric Fi, Tywn Rltle•• Ntd Wheeler Product Manager: Brent Daoy HeaIheT Windt, Vate PoNeIl. Joseph MOIko. Sarr:tlI-bP. hnarll Bob MdrShaI, Sue Pelmuldet, Ray J Stttoo. lance lebo, Tearle: lhvetsaI...... , - IVGl Sor'9' (ASUoFJ 0IfJI0 Itself & Smells uke Associate Product Manager. Booby Tl,JllC.k Gorrc,lIOd .koY>f.. Doeto1<, the IegoI "'"" of Bobby Sc/Tw..tz. Tomlin, DavId Dees t.kn.tt.i4 Phys Ed Mu!...<., Inc. All rights reserved lJsed by permisslCfl l3fian twrt D«I Sdn.'lpp, BethOO'. Samuds,.iordan , Sr. Publicist: ~f:W Wong Progr.mn:Jing: Scon ~ Men Syrlc.lll. Ais&OO ~1. Wd~ Wilson. Joe RosenbaJrn. Dougias Sr. ~agcr, Pl.: Bryce Baer lesl;e Barton .:IS perlOfTT'led by Dames. Jam Ulnn. Carlos Petez, ."j Gent: t.ondy; the MTVI Casting: -Don't Look lack In An9'er· OasIS coute::syof Vocom t~m of Glem Brifla. Rob rae!Ia, Rose¥tr.e Russo. ~ Admlnlstt.tlw: Assistant: Myte ZdSctSkY Produdion Coordinator: Kimberly A N.eva SONY 9.oVG MusIC Entvtaif;'T'leJlt Noel Gdliaghe< T Iton, Jeamine ~k. NlellSSll ClIrelliTnm MiJyr!es, Angle Gffoo. Group vP, Consumer Mar1c:etlng: (cyo/yn felf'lStelfl Crowd VocallstJ: (fly Bariow, l Ie Bartcn, tlt'ldSaY A B.:Iuet, Sereno Jones•.b:kson. Br~ Bdrrie Wexler Katie Ye19. 1995 Scny/ATV ,vll~ Publlshll'l5 UK ltd, (reatJoo SOIlgS Gurm, Operations: Ivra ~"'. Ken J(appoet ,\te(c Bayongos, MlChod DoIcho1<, ScOlt Dusdo/e, Kevin GaiI"9'>er, and Meredith r,omJ:in; Will Bartlert Bost~ LMflgStoot; Com~t NICk GaUlYU, [)e;t)aat'! GuY, Chr Chlr.g, HanMh HwMl, ltd., Oasis Muslc All rJI30ts administered by SOny/ATV MusIC Fin.-.ce: DamlMl Buuer. Larry Castro, Steve D'Eredlta, Julie Kenst, ~ StudIOS, Combat Testing DiviSIOO. """"""" CClIJIf:)a,tlestJng.com. s.,w Otro, Don \hennOn, Ross _ _hew Kez/ch, flee, W I UttJejO/1n, ""..lie l"""9, o..nd Fublisl'ling LlC. 6 5qt.Jafe: West, Nashvlle, TN 37203 All \VrIc>:eslIle .AJsa1thms Mochauski, Bob ~ll. Dcrvid NCokts, Kimberly A. N tvO. hghtS reserved Used by perrlllssior'L SalcsJRetall: Doug 8cJv.,'ser, Tom CI r~. Sec.*! Fonest, NeIlly Ridlald Nieva, Sue PeJmulder, IGmbe,1y PeIZTtef, Ignat PnntseY, R. MTVGAMES ~.1t.\i!JlY fl,xDonIIld, lou13 Miele Mick Rubio, (tms Shen, Ray J. Sutton, A!.l5al Thomson. tv'«Jison -Roam-.:Is performe:d by B-52s cc:x.tesy ol Warner MusIC GrOl+J Executive vP: kft Yaop Cftot/Y< SCMCes, "'" A/f'Oid, Don [);Ms, Cl1r>sIophes Held, TomJUl, Tooin, S!.MlShine Tomlin, Teagan To:nlin. Tear1e Kate P!er5on. fred ~t l«:l{h • Robe.r1 Wek*op Ccx-ey HI99Il1S, Gteg . , laJren ~. T~Tomln, ~d Senior VPJ Paul De Dlrutor, Product Mlnagement: Rk:k Met1Jer KlfnCl~RidtHeIrr.et OC:3 tntertalJ1menl.lrc. lind Its llCenscfS. Allllghls reserved Dc>oslos CoMn, JoOO Cumm,ngs, Tnomos Eidiet,l, Jeff Hyman vP sales: A~ ferglo-sor, European Mastering: A(ldrt'S Berral, .kt'fi Dn.n(~, Dan eoo.ett. 1992 loco Tmes, mc. (f".SJ::..AP) All Administered ByWD fnnix O Ccxp, Senior vP MTV ComrnunlcaUons: !'4"Unle Boct 5tephti) (hNd, (nslian Girtft-Gonzales, Ruben del PoZO, Saln .Music Rc:>baG, AJM Vincent VOIceln- G4mE: SOIut.torlS SDK All Rights Ileseeved L1sed by pe:rmfsstOn Senior Director, MTV Communications: jeff Castaneda HA. Submissions ,Ilnd Compliance: Josoq Collins,. RICk De Avlia, Director, MTV Home Entmalrwnent: Stephanie D'All1brB Dor!)1 Jer.tJ.m/ Mike Kusmcr, RIIS5eh ,\.I,edelros, Ryan R.OQL~, Electro·Harmoolx and all it5 poduct names wed. ~, ~ ~d Joshu~ nsnts TIne ..IearY1ie Kedas, Cheeks, Beth ,v.atthc'.vs, ... Jared J\l.JguSIUS, a, , Jose of Fender .Music4llnstruT'lC'lts Corporntion ¥ld t,;sed heteln U5Cd by permISSion _ M:>lI, Am Zocl: Feinne, Ab" lK'ldel: hccnse, All nghts re:served AJI GREJSCH electne glltatS EreOO3. Vocats. OrOClks lundy, WIWf5: NIck C~I1ant, 12ss. 0rMyl C Turcotte, OcUl"lN.acAdams, Joe: AmyPasal€, Tony Gmlo, Ph'Oj) Hov.lness»n, Ry"" Huns. _ 1'n, An.. Olink Ma3bOg, PIiII'onsor4n.· Puzen, J\i1Ihcr; W Grt:tsch Enterprises, ltd. m used herein lIlder hctnse- All ~Id. BrWl GctJCRrl. John Shed, I'Jave S;ruima. CnlheJ" ph, NICk , ....~ S«ldOOm. Jeremy sandoval, rights reserved BdIsom-Schwob!, ems McCilItt1y, Clnstooher 5109<, TiMJO, KcmyMCHoes MusicSpe"Sabotag'e" dS__ perfamcd by Beashe: Bars ceutesy of EMI Stephen fnedman. Courtney Holt, Colin Hems QA Support ~nager: Davf?: KOf:'rnel Guitar Center- and the GutClf Centa-Ioso are f~terea Adam Hoo::Mtz. VH1: Tom (aloclYlC, lticX Knm. 'lIch&d Gay, w.ict-.aeI Hirsd'iun, tr~ofGuitC5l(enter,i'x: dt1date:usedby~,.:IJI MIChael' lOUtS DIamond, Keek Adllm NattWlIei QA Compliance leadership: SteYe Jed:ins, fI,\M<..Iol'¥lson. Matt y.uch ShdIY TallO. la PdonC:z, Chris Ficarra, 8en Zu'ler, ,\-\lke landi, Josh Riemezsma nghts reserved lopez. Torry Mll~, Stoc.ey Herron. K~Willlams, WU\dy o 1994 UmvE:.ISGI-Fotygrdm net IClI)a/ Publlshlng, Inc. on Behalf sa~ QA Compla.n<.e Testers.: IW'dy Ht!tJer,lCht. Shane NO{(!J cf ItSelf iI1d ~ Dust M.lS'(; (ASCAP). All flst'llS I~d WedtMtord, I COl('H@1, """hebe: 0 • A!oue:te, Deb lll'le 6 and tt1e: lt~ 61090 are trOOe~ of lint: 6, nco M'.d arc QA Herctw.,e support: Kerry Alles. (hast t.val1S lM:d by pmTlISSlG'n. iNMZ loosed ltcense. All rights leserved QA Admlnlstrati¥e Assistant: Enci'.cl S..,tes ,,,,,, l""" Ho!lY, Suz....". Noce Tober, a.ss Dtlrryl C­ LOGO: I"0IlCY Del en, Kl1st:l'i r ..Ioln1e Jacobson, /wlaC Hro~'on. Motel Ga!ed. _ SpnnkJes, I'oo Arders, 0n.n1s- Joel ToyIo< lealllld, D _,PenyT""oue. C...",.., Jod , Danif!:1 OJescx:td, Je'ill1ette ~ Shmnool Vater PerctJSS1Cf1, Vater PerCUSSlOn.<:>go m all OOlerV1Jter WAVEGROUP SOUND PercusSIOn (e~ed )egos S'e: tRtde:fraks 01 V&er Pen:u;sion InC "(Don't Fear) Ttle aeopc" ilS ;JeIfom>ed by 61"" C¥r..Cult MuslcNouls Recorded and Produced at w.-eGroup and lYe used by Hormonix M..'SIC Systems, I~. lXlder fic:er6e courtffl of Sony 8MG MusIC GC'ncrel Manager, EA Partners: 0avJd DeMarorll Sound (Fremont, CA; San Francisco, CA) ~eerrClt Donold IIoeser Executive Producer, EA PaMtrs: SIl1jK18aln Lc.cl Musk Producer: lntJejotrI Q 1976 Sony/ATV T UC. All rights """""""ed t:1'/ Sr:xr{IATY Music Pub Ist'~ng (J4SC/4.P) AJllignts reserved ~\JCNllOUC:kS Producc{, EA Partners: Mlxcn: NIck G!lUant & WllIlJlUE:jd'J'l Used by peJm~lC1l Assocletc Producer, EA Penners: Steve Amoid QUeen· "Wanted Dead Or Alive" as performed by Ben JoVl COI..Jrlesy Of ",I Think I'm ParancHd" as performed by Garbage courtesy of ·M1....IIpp1 ·81I\....1cg Iiop. as p iYMic COIP On Ber.(llf Of Itself and ~mMusiC Vocals; Chris Perry, Guitars, Bass: Nick Gallant, I