University of Huddersfield Repository
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Bon De Commande.Pdf
BON DE COMMANDE Commande à accompagner d’un chèque à l’ordre de “OYA” à : Complet OYA - 25, rue de la Reine Blanche 75013 PARIS Liste au Votre Nom :.......................................................................... 01/08/2021 Adresse : ........................................................................... .......................................................................... Télephone : ..................... Email : ......................................... Nom Prix Qté Total Nom Prix Qté Total Nom Prix Qté Total 100 9 ...... .......... Architekton 20 ...... .......... Bigloo 25 ...... .......... 1000 Bornes 23 ...... .......... Armageddon 52 ...... .......... Billabong 30 ...... .......... 1000 Bornes - Fun et Speed 18 ...... .......... Attention monstres gloutons 20 ...... .......... Billard aveugle 99 ...... .......... 1000 Bornes - mon premier 31 ...... .......... Attrape la noisette 25 ...... .......... Billard Battle 199 ...... .......... 1000 Bornes Luxe 28 ...... .......... Attrape rêve N 20 ...... .......... Billard Hollandais 35x110 130 ...... .......... 1000 Sabords 16 ...... .......... Au chantier 26 ...... .......... Billard Hollandais 40x200 210 ...... .......... 123 Game 20 ...... .......... Au dodo les oursons N 24 ...... .......... Billard Japonais 35x110 120 ...... .......... 13 indices 25 ...... .......... Au loup N 10 ...... .......... Billard Japonais 45x200 200 ...... .......... 2 sans 3 N 14 ...... .......... Au pays des petits dragons 14 ...... .......... Bingolino N 20 ...... .......... 20 secondes -
Sample File the Hutchingsonian Presents the Habitition of the Stone Giant Lord and Other Adventures from Our Shared Youth
Sample file The Hutchingsonian Presents The Habitition of the Stone Giant Lord and other adventures from our shared youth Introduction 1 Jon Peterson Editors Notes 6 Tim Hutchings The Habitition of the Stone Giant Lord 7 Gaius Stern Stone Death 26 Richard C. Benson The Crack at Garn’s Canyon 38 Matt Morrison The Ring of Gaax Sample file 45 Wayne Lacroix The Golden Scepter of the Trollfens 58 Mike Walters The Tomb of Areopagus the Cloaked and Japheth of the Mighty Staff 86 Michael M. Hughes The Lair of Turgon 96 Todd Nilson The Maze of Death 108 Mike Walters All content copyright of the respective creators. Layout ©2013 Timothy Hutchings and The Hutchingsonian Presents. No claim is made on any copyrighted or trademarked material intentionally or accidentally presented herein. The Hutchingsonian Presents Introduction Jon Peterson When Dungeons & Dragons first appeared early in Thus, there was little thought at first that dungeons 1974, it contained an extraordinary invitation: it asked should be made into commercial products. us all to participate in the creation of fantastic worlds. By the middle of 1975, demand for dungeons at No longer would we merely passively read about - conventions began to chip away at this secrecy. When fantasies someone else had conceived, or watch them - Gary Gygax operated a tournament dungeon for the in films—now we would be participants and protago first Origins Game Fair in July, there was sufficient nists, authors and architects of fantasy. This is per demand to play that he scheduled two groups to haps best captured by a line in the final pages of the - explore instances of the dungeon simultaneously: one original rules, which asks, “why have us do any more under Gygax’s own supervision, the other refereed by of your imagining for you?” Everywhere there are op his son, Ernie. -
From Brighton to Helsinki
From Brighton to Helsinki Women and Sport Progress Report 1994-2014 Kari Fasting Trond Svela Sand Elizabeth Pike Jordan Matthews 1 ISSN: 2341-5754 Publication of the Finnish Sports Confederation Valo 6/2014 ISBN 978-952-297-021-3 2 From Brighton to Helsinki Women and Sport Progress Report 1994-2014 Kari Fasting, Trond Svela Sand, Elizabeth Pike, Jordan Matthews IWG Helsinki 2014 1 Foreword: Address from the IWG Co-Chair 2010 – 2014 in sport at all levels and in all functions and roles. The variety and number of organisations engaged in this work is remarkable, and the number con- tinues to grow. Twenty years marks a point in the history of the Brighton Declaration, where we can and must review the implementation of this document. The ‘From Brighton to Helsinki’ IWG Progress Report provides examples of initiatives that have been undertaken by Brighton Declaration signatories and Catalyst-subscribers to empower women. In spite of these efforts, the latest data shows that in some areas progress has been limited. The IWG Progress Report offers a chance to evaluate the Dear friends, measures already taken and sheds light on the Twenty years have passed quickly. I wonder if new goals and actions that we must adopt in order to take further steps toward our mission: ‘Empow- Women and Sport in 1994 in Brighton, UK, ever ering women – advancing sport’. imagined how things would have developed by 2014. The Brighton Declaration on Women and On behalf of the International Working Group on Sport has been endorsed by more than 400 or- Women and Sport (IWG) I would like to express ganisations worldwide. -
Flexible Games by Which I Mean Digital Game Systems That Can Accommodate Rule-Changing and Rule-Bending
Let’s Play Our Way: Designing Flexibility into Card Game Systems Gifford Cheung A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy University of Washington 2013 Reading Committee: David Hendry, Chair David McDonald Nicolas Ducheneaut Jennifer Turns Program Authorized to Offer Degree: Information School ©Copyright 2013 Gifford Cheung 2 University of Washington Abstract Let’s Play Our Way: Designing Flexibility into Card Game Systems Gifford Cheung Chair of the Supervisory Committee: Associate Professor David Hendry Information School In this dissertation, I explore the idea of designing “flexible game systems”. A flexible game system allows players (not software designers) to decide on what rules to enforce, who enforces them, and when. I explore this in the context of digital card games and introduce two design strategies for promoting flexibility. The first strategy is “robustness”. When players want to change the rules of a game, a robust system is able to resist extreme breakdowns that the new rule would provoke. The second is “versatility”. A versatile system can accommodate multiple use-scenarios and can support them very well. To investigate these concepts, first, I engage in reflective design inquiry through the design and implementation of Card Board, a highly flexible digital card game system. Second, via a user study of Card Board, I analyze how players negotiate the rules of play, take ownership of the game experience, and communicate in the course of play. Through a thematic and grounded qualitative analysis, I derive rich descriptions of negotiation, play, and communication. I offer contributions that include criteria for flexibility with sub-principles of robustness and versatility, design recommendations for flexible systems, 3 novel dimensions of design for gameplay and communications, and rich description of game play and rule-negotiation over flexible systems. -
Spring 2008 Issue
www.diplomacyworld.net Variety Melange Variants: The Spice of Life Notes From the Editor Welcome back to another issue of Diplomacy World. that continues in the coming issues as well! This is now my fifth issue since returning as Lead Editor, and in some ways it was the hardest issue to do. I This issue you’ll also find the results of the latest believe this was simply a case of all the additional time Diplomacy World Writing Contest. While I would have and effort that went into doing Issue #100. It wasn’t until liked to get more entries than I did, at least we received #100 was finished and uploaded to the web site that I enough to actually award the prizes this time! realized how many extra hours I’d been spending each Congratulations to our winners, and keep your eyes week trying to assemble all that material. Sitting back open for future writing contests, or contests of other the next day, I was a bit worried about whether I had run types. If you have suggestions, please let me know. the well (or my personal gas tank) dry. Which leads me into the usual quarterly mantra: this Fortunately, that wasn’t the case. First of all, we had a particular issue, and Diplomacy World as a whole, is few wonderful pieces of material set aside for this issue, only as good as the articles you hobby members submit. starting with Stephen Agar’s variant symphony and I can’t write the whole thing myself, not even with the David McCrumb’s designer notes on 1499: The Italian assistance of the DW Staff…we need your ideas, your Wars. -
From Brighton to Helsinki: Women and Sport Progress Report 1994
From Brighton to Helsinki Women and Sport Progress Report 1994-2014 Kari Fasting Trond Svela Sand Elizabeth Pike Jordan Matthews 1 ISSN: 2341-5754 Publication of the Finnish Sports Confederation Valo 6/2014 ISBN 978-952-297-021-3 2 From Brighton to Helsinki Women and Sport Progress Report 1994-2014 Kari Fasting, Trond Svela Sand, Elizabeth Pike, Jordan Matthews IWG Helsinki 2014 1 Foreword: Address from the IWG Co-Chair 2010 – 2014 in sport at all levels and in all functions and roles. The variety and number of organisations engaged in this work is remarkable, and the number con- tinues to grow. Twenty years marks a point in the history of the Brighton Declaration, where we can and must review the implementation of this document. The ‘From Brighton to Helsinki’ IWG Progress Report provides examples of initiatives that have been undertaken by Brighton Declaration signatories and Catalyst-subscribers to empower women. In spite of these efforts, the latest data shows that in some areas progress has been limited. The IWG Progress Report offers a chance to evaluate the Dear friends, measures already taken and sheds light on the Twenty years have passed quickly. I wonder if new goals and actions that we must adopt in order the participants of the first World Conference on to take further steps toward our mission: ‘Empow- Women and Sport in 1994 in Brighton, UK, ever ering women – advancing sport’. imagined how things would have developed by 2014. The Brighton Declaration on Women and On behalf of the International Working Group on Sport has been endorsed by more than 400 or- Women and Sport (IWG) I would like to express ganisations worldwide. -
< TAG /> a Tabletop Games Framework
< TAG /> A Tabletop Games Framework EXAG Raluca D. Gaina, Martin Balla, Alexander Dockhorn, Raul Montoliu, Diego Perez-Liebana 2020 Hi there! I am Raluca Gaina, a PhD student from Queen Mary University of London. And this is TAG, an AI framework built around tabletop games. This is an ongoing project started during an internal game AI hack, which continues to be developed and attract contributions from many more researchers and students as I speak! 1 Presentation Mix & Match Visual materials • V1 – Edited programming video (see below) • V2 – Uncut programming video (see below) • V3 – PowerPoint slides: https://tinyurl.com/tag-exag-ppt • V5 – Transcript A1: https://tinyurl.com/tag-exag-tr1 • V6 – Transcript A2: https://tinyurl.com/tag-exag-tr2 Audio materials • A1 – Framework presentation (see below) • A2 – Programming (see below) Full videos available • EXAG 2020 presentation (A1 + V1): https://youtu.be/M81elk-NmKM • EXAG alternative presentation (A1 + V3): https://youtu.be/ST_2Q40pzjc • TAG introduction tutorial (A2 + V1): https://youtu.be/-U7SCGNOcsg • TAG full programming tutorial (V2): https://youtu.be/m7DAFdViywY I’ll talk a bit about this today, but first… given the virtual nature of the EXAG workshop this year, I’ve prepared several versions of visual and audio material to hopefully keep you all more entertained than just watching me read through some slides. One question raised during the review process was how easy it actually is to implement a game in the framework, so you are watching now the implementation of Dots and Boxes which took about 1 hour in real time, while listening to the framework presentation. -
Nummer B Ez Eichn Un G Altersg Ruppe Hersteller V Erleihg Ebüh R
Nummer Bezeichnung Altersgruppe Hersteller Verleihgebühr 5616 Drunter & Drüber ab 9 Jahre Hans im Glück 0,50 5713 Scotland Yard Kartenspiel ab 9 Jahre Ravensburger 1,00 5751 Burgenland ab 9 Jahren Ravensburger 1,00 5783 Imhotep ab 10 Jahren Kosmos 2,00 56025 Kuhle Kühe ab 9 Jahren Game Factory 1,00 5800 Mercado ab 10 Jahren Kosmos 2,00 5801 Activity ab 12 Jahren Piatnik 0,50 5802 Auf Achse 12-99 Jahre Schmid 0,50 5803 Das Labyrinth der Meister ab 10 Jahren Ravensburger 0,50 5804 Second Rules ab 12 Jahren moses 0,50 5805 New Found Land ab 10 Jahren Hans im Glück 2,00 5806 Indian Summer ab 10 Jahren Pegasus Spiele 2,00 5807 Concept ab 10 Jahren Repos 1,00 5808 Atlantis ab 10 Jahren Amigo Spiele 1,00 5809 Kamisado ab 10 Jahren Huch & Friends 1,00 5810 Party & Co. ab 14 Jahren Jumbo Spiele 0,50 5811 Splendor ab 10 Jahren Space Cowboys 1,00 5812 Love Letters ab 10 Jahren Pegasus Spiele 0,50 5813 Europareise 10-99 Jahre Ravensburger 0,50 5814 Deutschland/Weltreise 10-99 Jahre Interplay 0,50 5815 Dampfross ab 10 Jahren Schmidt Spiele 0,50 5816 Zaubertrank ab 10 Jahren Steffen Spiele 1,00 5817 Siedler von Catan ab 10 Jahren Kosmos 0,50 5818 Ergänzung zu Siedler von Catan "Historische Szenarien I"ab 10 Jahren Kosmos 0,50 5819 Die Quacksalber von Quedlinburg ab 10 Jahren Schmidt Spiele 2,00 Trivial Pursuit 5820 "Wetten & Gewinnen" ab 14 Jahren Hasbro 1,00 5821 Trivial Pursuit "Steal" ab 14 Jahren Hasbro 1,00 5822 Die verbotene Insel ab 10 Jahren Schmidt Spiele 1,00 5823 Risiko ab 12 Jahren Hasbro 1,00 5824 Sternenschiff Catan ab 12 Jahren Kosmos -
Cherokee County School District Presents
Cherokee County School District Presents 2 Sessions 9:00 a.m. – 12:00 p.m. and 1:00 p.m. – 4:00 p.m. Hickory Flat Elementary School 2755 East Cherokee Drive Canton, GA 30115 OR Liberty Elementary School 10500 Bells Ferry Road Canton, GA 30114 Hickory Flat Elementary Classes Hickory Flat Elementary Classes Magic for Muggles (4th – 5th) Indulge your student’s creative and We’re STEAMing…. (4th – 5th) Let’s STEAM roll into summer with literary side with this class inspired by the beloved Harry Potter an exciting week of STEAM challenges, Sphero the coding robot, book series. Using STEAM principles, students will participate in hands-on science experiments, and daily Art projects to reflect exciting challenges in various engineering, critical thinking, on the day’s experiences. Amanda Savage – Morning or communication, and creative challenges to round out their Afternoon Session Available enchanted week of potions, puzzles, “herbology”, and Quidditch. th th Jennifer Bledsoe – Morning or Afternoon Session Available Drama, Drama, Drama!!! Santa is Sick... (4 – 5 ) Santa is SICK! What will happen to Christmas? How will all the toys be Fairy Tale STEAM (1st – 3rd)- Morning Session (4th-5th) Afternoon delivered? Who will save Christmas? Come join us for a Reader's Session Join us for a week of enchanted engineering! Design, Theater that will be fun for all! Student will be given parts, they build, paint, sing and dance your way through Arandell, Agrabah, will rehearse, create props and backgrounds for the play. 13 or the French countryside and many more fantastic locations! more students are needed for the play. -
Track Thursday, March 30Th, 2017 BOARDGAMES
Track Location Thursday, March 30th, 2017 12:00 PM 12:30 PM 1:00 PM 1:30 PM 2:00 PM 2:30 PM 3:00 PM 3:30 PM 4:00 PM 4:30 PM 5:00 PM 5:30 PM 6:00 PM 6:30 PM 7:00 PM 7:30 PM 8:00 PM 8:30 PM 9:00 PM 9:30 PM 10:00 PM 10:30 PM 11:00 PM 11:30 PM 12:00 AM 12:30 AM 1:00 AM 1:30 AM 2:00 AM 2:30 AM 3:00 AM 01 Outpost 02 1862 Railway Mania in Eastern Counties 03 Arkham Horror Superfight! Apples to Apples 04 Forbidden Desert Corrupt Kingdom Terraforming Mars PowerGrid 05 Valeria Card Kingdoms Castle Panic Chrononauts Villages of Valleria TIME Stories 06 Ca$h 'n Guns Ca$h 'n Guns Evolution Colt Express Sailing Toward Osiris Star Wars: Rebellion 13 Mystic Vale: Vale of Magic Blazing Inferno Arkham Horror: The Card Game 14 Legenday Ascension War of Shadows Marvel Heroes! 15 Feast For Odin Gravwell Palaces of Carrara King of Tokyo/NY 16 Fairy Tale Villages of Valleria Pax Porfiriana Collector's Edition Takenoko 17 Ys The Pillars of the Earth Merchants and Marauders 23 Lanterns Demo Castles Caladale Covert Demo Clank! Demo Castles Caladale Lanterns Demo Clank! Demo Lanterns Demo 24 La Granja Shadow Hunters Elder Sign Mansions of Madness Second Edition 25 Age of Discovery Orcs Must Die!: Order - The Boardgame Stone Age 26 Kingdom Builder San Juan Vye Dominion 2E Iron Dragon Betrayal at House on Hill 27 Learn Rome: City of Argent: the Consortium Rome: City of Marble 28 Marble 31 Caylus Lords of Vegas Lanterns 32 Dalmutti The Best of Chronology Zendo 33 Dominant Species 34 Conflict of Heroes: Guadalcanal Conflict of Heroes: Guadalcanal 35 Raiders of the North -
Major Developments in the Evolution of Tabletop Game Design
Major Developments in the Evolution of Tabletop Game Design Frederick Reiber Donald Bren School of Information and Computer Sciences University of California Irvine Irvine, USA [email protected] Abstract—Tabletop game design is very much an incremental these same concepts can and have been used in video game art. Designers build upon the ideas of previous games, often design. improving and combining already defined game mechanics. In Although some of these breakthroughs might be already this work, we look at a collection of the most impactful tabletop game designs, or games that have caused a significant shift in known by long time game designers, it is important to formally the tabletop game design space. This work seeks to record those document these developments. By doing so, we can not only shifts, and does so with the aid of empirical analysis. For each bridge the gap between experienced and novice game design- game, a brief description of the game’s history and mechanics ers, but we can also begin to facilitate scholarly discussion on is given, followed by a discussion on its impact within tabletop the evolution of games. Furthermore, this research is of interest game design. to those within the tabletop game industry as it provides Index Terms—Game Design, Mechanics, Impact. analysis on major developments in the field. It is also our belief that this work can be useful to academics, specifically I. INTRODUCTION those in the fields of game design, game analytics, and game There are many elements that go into creating a successful generation AI. tabletop game. -
Annual Report 2020
ANNUAL REPORT 2020 The Committee for the Advancement of Role-Playing Games Email: [email protected] Website: car-pga.org 2 TABLE OF CONTENTS To Our Members ________________________________________________ 3 Welcome to Our Report ____________________________________________________ 3 Performance Against Our Goals _____________________________________________ 3 2021 and Beyond _________________________________________________________ 4 Looking Ahead ___________________________________________________________ 5 Tribue to Paul Cardwell ___________________________________________ 6 Digitization of Archives ___________________________________________ 8 Membership Update ____________________________________________ 10 3 TO OUR MEMBERS Welcome to Our Report When I joined the Committee for the Advancement of Role-Playing Games (CAR-PGA) as Committee Chair, I worked with the board to set some basic goals. It’s been two years since we laid out those goals and after discussing with the board, we decided to produce a formal annual report on our progress. Performance Against Our Goals • Broaden Our Mission: It took some effort, but the CAR-PGA's by-laws have been amended to include the importance of diverse players. That's reflected in our Best Practices section on Diversity & Inclusion. • Engage Our Membership: On the one hand, we've added a Gamers in Need page to include a variety of people and organizations who can use our help. On the other, we're just not engaging enough. We have some ideas on how to increase our membership, which we’ll discuss below. • Relaunch the Site: The CAR-PGA site is up and running in no small part thanks to M. Alan Thomas II. Hawke Robinson of RPG Research has taken on the daunting challenge of digitizing the extensive files of Paul Cardwell, Jr., founding member of the CAR-PGA who passed away in March 2020.