Hyper-Threading Aware Process Scheduling Heuristics
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1 Introduction
Cambridge University Press 978-0-521-76992-1 - Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors Jean-Loup Baer Excerpt More information 1 Introduction Modern computer systems built from the most sophisticated microprocessors and extensive memory hierarchies achieve their high performance through a combina- tion of dramatic improvements in technology and advances in computer architec- ture. Advances in technology have resulted in exponential growth rates in raw speed (i.e., clock frequency) and in the amount of logic (number of transistors) that can be put on a chip. Computer architects have exploited these factors in order to further enhance performance using architectural techniques, which are the main subject of this book. Microprocessors are over 30 years old: the Intel 4004 was introduced in 1971. The functionality of the 4004 compared to that of the mainframes of that period (for example, the IBM System/370) was minuscule. Today, just over thirty years later, workstations powered by engines such as (in alphabetical order and without specific processor numbers) the AMD Athlon, IBM PowerPC, Intel Pentium, and Sun UltraSPARC can rival or surpass in both performance and functionality the few remaining mainframes and at a much lower cost. Servers and supercomputers are more often than not made up of collections of microprocessor systems. It would be wrong to assume, though, that the three tenets that computer archi- tects have followed, namely pipelining, parallelism, and the principle of locality, were discovered with the birth of microprocessors. They were all at the basis of the design of previous (super)computers. The advances in technology made their implementa- tions more practical and spurred further refinements. -
Instruction Latencies and Throughput for AMD and Intel X86 Processors
Instruction latencies and throughput for AMD and Intel x86 processors Torbj¨ornGranlund 2019-08-02 09:05Z Copyright Torbj¨ornGranlund 2005{2019. Verbatim copying and distribution of this entire article is permitted in any medium, provided this notice is preserved. This report is work-in-progress. A newer version might be available here: https://gmplib.org/~tege/x86-timing.pdf In this short report we present latency and throughput data for various x86 processors. We only present data on integer operations. The data on integer MMX and SSE2 instructions is currently limited. We might present more complete data in the future, if there is enough interest. There are several reasons for presenting this report: 1. Intel's published data were in the past incomplete and full of errors. 2. Intel did not publish any data for 64-bit operations. 3. To allow straightforward comparison of an important aspect of AMD and Intel pipelines. The here presented data is the result of extensive timing tests. While we have made an effort to make sure the data is accurate, the reader is cautioned that some errors might have crept in. 1 Nomenclature and notation LNN means latency for NN-bit operation.TNN means throughput for NN-bit operation. The term throughput is used to mean number of instructions per cycle of this type that can be sustained. That implies that more throughput is better, which is consistent with how most people understand the term. Intel use that same term in the exact opposite meaning in their manuals. The notation "P6 0-E", "P4 F0", etc, are used to save table header space. -
Balanced Multithreading: Increasing Throughput Via a Low Cost Multithreading Hierarchy
Balanced Multithreading: Increasing Throughput via a Low Cost Multithreading Hierarchy Eric Tune Rakesh Kumar Dean M. Tullsen Brad Calder Computer Science and Engineering Department University of California at San Diego {etune,rakumar,tullsen,calder}@cs.ucsd.edu Abstract ibility of SMT comes at a cost. The register file and rename tables must be enlarged to accommodate the architectural reg- A simultaneous multithreading (SMT) processor can issue isters of the additional threads. This in turn can increase the instructions from several threads every cycle, allowing it to clock cycle time and/or the depth of the pipeline. effectively hide various instruction latencies; this effect in- Coarse-grained multithreading (CGMT) [1, 21, 26] is a creases with the number of simultaneous contexts supported. more restrictive model where the processor can only execute However, each added context on an SMT processor incurs a instructions from one thread at a time, but where it can switch cost in complexity, which may lead to an increase in pipeline to a new thread after a short delay. This makes CGMT suited length or a decrease in the maximum clock rate. This pa- for hiding longer delays. Soon, general-purpose micropro- per presents new designs for multithreaded processors which cessors will be experiencing delays to main memory of 500 combine a conservative SMT implementation with a coarse- or more cycles. This means that a context switch in response grained multithreading capability. By presenting more virtual to a memory access can take tens of cycles and still provide contexts to the operating system and user than are supported a considerable performance benefit. -
Amdahl's Law Threading, Openmp
Computer Science 61C Spring 2018 Wawrzynek and Weaver Amdahl's Law Threading, OpenMP 1 Big Idea: Amdahl’s (Heartbreaking) Law Computer Science 61C Spring 2018 Wawrzynek and Weaver • Speedup due to enhancement E is Exec time w/o E Speedup w/ E = ---------------------- Exec time w/ E • Suppose that enhancement E accelerates a fraction F (F <1) of the task by a factor S (S>1) and the remainder of the task is unaffected Execution Time w/ E = Execution Time w/o E × [ (1-F) + F/S] Speedup w/ E = 1 / [ (1-F) + F/S ] 2 Big Idea: Amdahl’s Law Computer Science 61C Spring 2018 Wawrzynek and Weaver Speedup = 1 (1 - F) + F Non-speed-up part S Speed-up part Example: the execution time of half of the program can be accelerated by a factor of 2. What is the program speed-up overall? 1 1 = = 1.33 0.5 + 0.5 0.5 + 0.25 2 3 Example #1: Amdahl’s Law Speedup w/ E = 1 / [ (1-F) + F/S ] Computer Science 61C Spring 2018 Wawrzynek and Weaver • Consider an enhancement which runs 20 times faster but which is only usable 25% of the time Speedup w/ E = 1/(.75 + .25/20) = 1.31 • What if its usable only 15% of the time? Speedup w/ E = 1/(.85 + .15/20) = 1.17 • Amdahl’s Law tells us that to achieve linear speedup with 100 processors, none of the original computation can be scalar! • To get a speedup of 90 from 100 processors, the percentage of the original program that could be scalar would have to be 0.1% or less Speedup w/ E = 1/(.001 + .999/100) = 90.99 4 Amdahl’s Law If the portion of Computer Science 61C Spring 2018 the program that Wawrzynek and Weaver can be parallelized is small, then the speedup is limited The non-parallel portion limits the performance 5 Strong and Weak Scaling Computer Science 61C Spring 2018 Wawrzynek and Weaver • To get good speedup on a parallel processor while keeping the problem size fixed is harder than getting good speedup by increasing the size of the problem. -
Introduction to Multi-Threading and Vectorization Matti Kortelainen Larsoft Workshop 2019 25 June 2019 Outline
Introduction to multi-threading and vectorization Matti Kortelainen LArSoft Workshop 2019 25 June 2019 Outline Broad introductory overview: • Why multithread? • What is a thread? • Some threading models – std::thread – OpenMP (fork-join) – Intel Threading Building Blocks (TBB) (tasks) • Race condition, critical region, mutual exclusion, deadlock • Vectorization (SIMD) 2 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization Motivations for multithreading Image courtesy of K. Rupp 3 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization Motivations for multithreading • One process on a node: speedups from parallelizing parts of the programs – Any problem can get speedup if the threads can cooperate on • same core (sharing L1 cache) • L2 cache (may be shared among small number of cores) • Fully loaded node: save memory and other resources – Threads can share objects -> N threads can use significantly less memory than N processes • If smallest chunk of data is so big that only one fits in memory at a time, is there any other option? 4 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization What is a (software) thread? (in POSIX/Linux) • “Smallest sequence of programmed instructions that can be managed independently by a scheduler” [Wikipedia] • A thread has its own – Program counter – Registers – Stack – Thread-local memory (better to avoid in general) • Threads of a process share everything else, e.g. – Program code, constants – Heap memory – Network connections – File handles -
Parallel Generation of Image Layers Constructed by Edge Detection
International Journal of Applied Engineering Research ISSN 0973-4562 Volume 13, Number 10 (2018) pp. 7323-7332 © Research India Publications. http://www.ripublication.com Speed Up Improvement of Parallel Image Layers Generation Constructed By Edge Detection Using Message Passing Interface Alaa Ismail Elnashar Faculty of Science, Computer Science Department, Minia University, Egypt. Associate professor, Department of Computer Science, College of Computers and Information Technology, Taif University, Saudi Arabia. Abstract A. Elnashar [29] introduced two parallel techniques, NASHT1 and NASHT2 that apply edge detection to produce a set of Several image processing techniques require intensive layers for an input image. The proposed techniques generate computations that consume CPU time to achieve their results. an arbitrary number of image layers in a single parallel run Accelerating these techniques is a desired goal. Parallelization instead of generating a unique layer as in traditional case; this can be used to save the execution time of such techniques. In helps in selecting the layers with high quality edges among this paper, we propose a parallel technique that employs both the generated ones. Each presented parallel technique has two point to point and collective communication patterns to versions based on point to point communication "Send" and improve the speedup of two parallel edge detection techniques collective communication "Bcast" functions. The presented that generate multiple image layers using Message Passing techniques achieved notable relative speedup compared with Interface, MPI. In addition, the performance of the proposed that of sequential ones. technique is compared with that of the two concerned ones. In this paper, we introduce a speed up improvement for both Keywords: Image Processing, Image Segmentation, Parallel NASHT1 and NASHT2. -
CS650 Computer Architecture Lecture 10 Introduction to Multiprocessors
NJIT Computer Science Dept CS650 Computer Architecture CS650 Computer Architecture Lecture 10 Introduction to Multiprocessors and PC Clustering Andrew Sohn Computer Science Department New Jersey Institute of Technology Lecture 10: Intro to Multiprocessors/Clustering 1/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Key Issues Run PhotoShop on 1 PC or N PCs Programmability • How to program a bunch of PCs viewed as a single logical machine. Performance Scalability - Speedup • Run PhotoShop on 1 PC (forget the specs of this PC) • Run PhotoShop on N PCs • Will it run faster on N PCs? Speedup = ? Lecture 10: Intro to Multiprocessors/Clustering 2/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Types of Multiprocessors Key: Data and Instruction Single Instruction Single Data (SISD) • Intel processors, AMD processors Single Instruction Multiple Data (SIMD) • Array processor • Pentium MMX feature Multiple Instruction Single Data (MISD) • Systolic array • Special purpose machines Multiple Instruction Multiple Data (MIMD) • Typical multiprocessors (Sun, SGI, Cray,...) Single Program Multiple Data (SPMD) • Programming model Lecture 10: Intro to Multiprocessors/Clustering 3/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Shared-Memory Multiprocessor Processor Prcessor Prcessor Interconnection network Main Memory Storage I/O Lecture 10: Intro to Multiprocessors/Clustering 4/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Distributed-Memory Multiprocessor Processor Processor Processor IO/S MM IO/S MM IO/S MM Interconnection network IO/S MM IO/S MM IO/S MM Processor Processor Processor Lecture 10: Intro to Multiprocessors/Clustering 5/15 12/7/2003 A. -
High-Performance Message Passing Over Generic Ethernet Hardware with Open-MX Brice Goglin
High-Performance Message Passing over generic Ethernet Hardware with Open-MX Brice Goglin To cite this version: Brice Goglin. High-Performance Message Passing over generic Ethernet Hardware with Open-MX. Parallel Computing, Elsevier, 2011, 37 (2), pp.85-100. 10.1016/j.parco.2010.11.001. inria-00533058 HAL Id: inria-00533058 https://hal.inria.fr/inria-00533058 Submitted on 5 Nov 2010 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. High-Performance Message Passing over generic Ethernet Hardware with Open-MX Brice Goglin INRIA Bordeaux - Sud-Ouest – LaBRI 351 cours de la Lib´eration – F-33405 Talence – France Abstract In the last decade, cluster computing has become the most popular high-performance computing architec- ture. Although numerous technological innovations have been proposed to improve the interconnection of nodes, many clusters still rely on commodity Ethernet hardware to implement message passing within parallel applications. We present Open-MX, an open-source message passing stack over generic Ethernet. It offers the same abilities as the specialized Myrinet Express stack, without requiring dedicated support from the networking hardware. Open-MX works transparently in the most popular MPI implementations through its MX interface compatibility. -
An Investigation of Symmetric Multi-Threading Parallelism for Scientific Applications
An Investigation of Symmetric Multi-Threading Parallelism for Scientific Applications Installation and Performance Evaluation of ASCI sPPM Frank Castaneda [email protected] Nikola Vouk [email protected] North Carolina State University CSC 591c Spring 2003 May 2, 2003 Dr. Frank Mueller An Investigation of Symmetric Multi-Threading Parallelism for Scientific Applications Introduction Our project is to investigate the use of Symmetric Multi-Threading (SMT), or “Hyper-threading” in Intel parlance, applied to course-grain parallelism in large-scale distributed scientific applications. The processors provide the capability to run two streams of instruction simultaneously to fully utilize all available functional units in the CPU. We are investigating the speedup available when running two threads on a single processor that uses different functional units. The idea we propose is to utilize the hyper-thread for asynchronous communications activity to improve course-grain parallelism. The hypothesis is that there will be little contention for similar processor functional units when splitting the communications work from the computational work, thus allowing better parallelism and better exploiting the hyper-thread technology. We believe with minimal changes to the 2.5 Linux kernel we can achieve 25-50% speedup depending on the amount of communication by utilizing a hyper-thread aware scheduler and a custom communications API. Experiment Setup Software Setup Hardware Setup ?? Custom Linux Kernel 2.5.68 with ?? IBM xSeries 335 Single/Dual Processor Red Hat distribution 2.0 Ghz Xeon ?? Modification of Kernel Scheduler to run processes together ?? Custom Test Code In order to test our code we focus on the following scenarios: ?? A serial execution of communication / computation sections o Executing in serial is used to test the expected back-to-back run-time. -
Unit: 4 Processes and Threads in Distributed Systems
Unit: 4 Processes and Threads in Distributed Systems Thread A program has one or more locus of execution. Each execution is called a thread of execution. In traditional operating systems, each process has an address space and a single thread of execution. It is the smallest unit of processing that can be scheduled by an operating system. A thread is a single sequence stream within in a process. Because threads have some of the properties of processes, they are sometimes called lightweight processes. In a process, threads allow multiple executions of streams. Thread Structure Process is used to group resources together and threads are the entities scheduled for execution on the CPU. The thread has a program counter that keeps track of which instruction to execute next. It has registers, which holds its current working variables. It has a stack, which contains the execution history, with one frame for each procedure called but not yet returned from. Although a thread must execute in some process, the thread and its process are different concepts and can be treated separately. What threads add to the process model is to allow multiple executions to take place in the same process environment, to a large degree independent of one another. Having multiple threads running in parallel in one process is similar to having multiple processes running in parallel in one computer. Figure: (a) Three processes each with one thread. (b) One process with three threads. In former case, the threads share an address space, open files, and other resources. In the latter case, process share physical memory, disks, printers and other resources. -
Parallel Computing
Parallel Computing Announcements ● Midterm has been graded; will be distributed after class along with solutions. ● SCPD students: Midterms have been sent to the SCPD office and should be sent back to you soon. Announcements ● Assignment 6 due right now. ● Assignment 7 (Pathfinder) out, due next Tuesday at 11:30AM. ● Play around with graphs and graph algorithms! ● Learn how to interface with library code. ● No late submissions will be considered. This is as late as we're allowed to have the assignment due. Why Algorithms and Data Structures Matter Making Things Faster ● Choose better algorithms and data structures. ● Dropping from O(n2) to O(n log n) for large data sets will make your programs faster. ● Optimize your code. ● Try to reduce the constant factor in the big-O notation. ● Not recommended unless all else fails. ● Get a better computer. ● Having more memory and processing power can improve performance. ● New option: Use parallelism. How Your Programs Run Threads of Execution ● When running a program, that program gets a thread of execution (or thread). ● Each thread runs through code as normal. ● A program can have multiple threads running at the same time, each of which performs different tasks. ● A program that uses multiple threads is called multithreaded; writing a multithreaded program or algorithm is called multithreading. Threads in C++ ● The newest version of C++ (C++11) has libraries that support threading. ● To create a thread: ● Write the function that you want to execute. ● Construct an object of type thread to run that function. – Need header <thread> for this. ● That function will run in parallel alongside the original program. -
Computer Systems Architecture
CS 352H: Computer Systems Architecture Topic 14: Multicores, Multiprocessors, and Clusters University of Texas at Austin CS352H - Computer Systems Architecture Fall 2009 Don Fussell Introduction Goal: connecting multiple computers to get higher performance Multiprocessors Scalability, availability, power efficiency Job-level (process-level) parallelism High throughput for independent jobs Parallel processing program Single program run on multiple processors Multicore microprocessors Chips with multiple processors (cores) University of Texas at Austin CS352H - Computer Systems Architecture Fall 2009 Don Fussell 2 Hardware and Software Hardware Serial: e.g., Pentium 4 Parallel: e.g., quad-core Xeon e5345 Software Sequential: e.g., matrix multiplication Concurrent: e.g., operating system Sequential/concurrent software can run on serial/parallel hardware Challenge: making effective use of parallel hardware University of Texas at Austin CS352H - Computer Systems Architecture Fall 2009 Don Fussell 3 What We’ve Already Covered §2.11: Parallelism and Instructions Synchronization §3.6: Parallelism and Computer Arithmetic Associativity §4.10: Parallelism and Advanced Instruction-Level Parallelism §5.8: Parallelism and Memory Hierarchies Cache Coherence §6.9: Parallelism and I/O: Redundant Arrays of Inexpensive Disks University of Texas at Austin CS352H - Computer Systems Architecture Fall 2009 Don Fussell 4 Parallel Programming Parallel software is the problem Need to get significant performance improvement Otherwise, just use a faster uniprocessor,