Dragon Magazine #177
Total Page:16
File Type:pdf, Size:1020Kb
S PECIAL ATTRACTIONS Issue #177 Belief for the Referee Vol. XVI, No. 8 9 Four articles to help the Dungeon Master remain the master. January 1992 Keeping the Party Going Jim Shamlin 10 How do you get a half-orc, a dwarf, and an elf to work together? Publisher James M. Ward Thats Progress! Thomas M. Kane 15 The technological invasion of fantasy games: Gunpowder and worse. Editor Secrets of the Masters Revealed Michael J. DAlfonsi Roger E. Moore 20 A great DM = 1% inspiration + 99% perspiration. Fiction editor Defend Yourself Blake Mobley Barbara G. Young 24When there are too many dice, make your players roll them! Associate editor Dale A. Donovan O THER FEATURES Editorial assistant The Game Wizards Steven E. Schend Wolfgang H. Baur 26 A look at the ultimate one-volume RPG: The D&D® Rules Cyclopedia. If I Ruled the World . Marcus L. Rowland Art director 28 Being a mad scientist is not just a job its an adventure! Larry W. Smith The Role of Books John C. Bunnell Production staff 34 Is that a poltergeist or a lake monster? Check these new encyclopedias Gaye OKeefe Angelika Lokotz for the answer. Tracey Zamagne The Heroic Worlds Role-Playing Game Quiz Lawrence Schick 39 Twenty questions that will drain your brain on games! Subscriptions Janet L. Winters The Voyage of the Princess Ark Bruce A. Heard 41 Have you heard of anyone who didnt want help slaying a dragon? U.S. advertising Roseann Schnering The Role of Computers Hartley, Patricia, and Kirk Lesser 57 Might and Magic III: terror in the Isles of Terra. U.K. correspondent The MARVEL®-Phile Scott Davis and Steven E. Schend and U.K. advertising 79 Bad super women: cybernetic, sorcerous, and just plain mean. Bronwen Livermore Defenders of the Hearth Chris Perry 82 It isnt wise to look down on halfling specialty priests. Human Voices fiction by Jean Lorrah 90 Love conquers all, or so we would like to think. Think Big Thomas M. Kane 96 Elephants: Theyre unstoppable, theyre impressive, and they have lots of trunk space. Special Delivery From Outer Space Michael DeWolfe 99 Time flies with a temporal compressor for SJGs GURPS® SPACE game. Through the Looking Glass Robert Bigelow 112 Miniatures gaming, quick and easy, from Grenadier. D EPARTMENTS 5 Letters 69 Convention Calendar 102 Dragonmirth 6 Editorial 75 Forum 104 Twilight Empire 52 Sage Advice 94 TSR Previews 108 Gamers Guide COVER This months cover painting was originally part of a portfolio submitted by William Carman. We realized that this particular piece would be perfect for an issue on Dungeon Mastering, and we picked it up right away. In his letter, Mr. Carman said that he hoped the painting looks good. It does. Thanks! 4 JANUARY 1992 DRAGON® Magazine (ISSN 0279-6848) is published monthly by TSR, Inc., P.O. Box 756 (201 Sheridan Springs Road), Lake Geneva WI 53147, United States of America. The postal address for all materials from the United States of America and Canada except subscrip- ion orders is: DRAGON® Magazine, P.O. Box 111, (201 Sheridan Springs Road), Lake Geneva WI 53147, U.S.A.; telephone (414) 248-3625; fax (414) 248-0389. The postal address for all materials from Europe is: DRAGON Magazine, TSR Ltd., 120 Church End, Cherry Hinton, Cambridge CB1 3LB, United Kingdom; telephone: (0223) 212517 (U.K.), 44-223-212517 (international); telex: 318761; fax (0223) 248066 (U.K.), 44-223-248066 (international). Distribution: DRAGON Magazine is available from What did you think of this issue? Do you have middle ground could be reached. game and hobby shops throughout the United States, Name and address Canada, the United Kingdom, and through a limited a question about an article or have an idea for a lumber of other overseas outlets. Distribution to the book new feature you’d like to see? In the United withheld by editor trade in the United States is by Random House, Inc., and States and Canada, write to: Letters, DRAGON® in Canada by Random House of Canada, Ltd. Distribution Magazine, PO. Box 111, Lake Geneva WI 53147, Ive withheld the writers name because this to the book trade in the United Kingdom is by TSR Ltd. topic is a very touchy one here at TSR, Inc. On a Send orders to: Random House, Inc., Order Entry U.S.A. In Europe, write to: Letters, DRAGON Department, Westminster MD 21157, U.S.A.; telephone: Magazine, TSR Ltd., 120 Church End, Cherry personal level, I strongly feel that being a DM is (800) 733-3000. Newsstand distribution throughout the Hinton, Cambridge CB1 3LB, United Kingdom. a labor of love. You do it because its fun for you United Kingdom is by Seymour Press Ltd., 334 Brixton and your friends. If you feel like you are pour- Road, London SW9 7AG, United Kingdom; telephone. 01-733-4444. ing too much time, money and effort into the Subscriptions: Subscription rates via second-class game without getting a worthwhile return, you mail are as follows: $30 in U.S. funds for 12 issues sent DMs dilemma: should cut back on what you put into your to an address in the U.S. or Canada: £16 for 12 issues game; people can have a perfectly good time sent to an address within the United Kingdom; £24 for 12 issues sent to an address in Europe; $50 in U.S. funds Fee or free? without loads of expensive little extras like for 12 issues sent by surface mail to any other address, special miniatures. (And $6,000 is a lot of or $90 in U.S. funds for 12 issues sent air mail to any money!) DMing inexpensively does not mean other address. Payment in full must accompany all Dear Dragon, subscription orders. In the U.S. and Canada, methods of I am writing about an idea that has been producing a bad game, as marvelous games are payment include checks or money orders made payable bouncing around in my head for some time. It is run all the time using little more than the basic to TSR, Inc., or charges to valid MasterCard or VISA whether or not a DM should charge players for reference books and some dice and paper. If credit cards; send subscription orders with payments to: you have to put an adventure on the shelf, TSR, Inc., PO. Box 5695, Boston MA 02206, U.S.A. In taking them through an adventure. I have heard the United Kingdom, methods of payment include that there are DMs who do just that. Many remember that you may have the chance to run cheques or money orders made payable to TSR Ltd., or people are probably strongly against this, but it again with an entirely new group if you or charges to a valid ACCESS or VISA credit card; send your players move. subscription orders with payments to TSR Ltd., as per there are some good reasons for doing so. that address above. Prices are subject to change without I would first like to comment against it in People play role-playing games because the prior notice. The issue of expiration of each subscription certain situations. For instance, if you have a game sessions are usually fun and free. Charg- is printed on the mailing label of each subscriber’s copy regular gaming group in which players regu- ing admission for a game puts it in a whole new of the magazine. Changes of address for the delivery of light, one that might not serve you well in the subscription copies must be received at least six weeks larly take turns DMing, then by all means the prior to the effective date of the change in order to assure games should be free. long run. Is your game worth $3 per session? uninterrupted delivery. However, if one person gets stuck DMing all Can you deal with the pressure of knowing that Back issues: A limited quantity of back issues is the time, I see no reason why he shouldn’t the players are going to expect their moneys available from either the TSR Mail Order Hobby Shop worth with each and every session? Will your (P.O. Box 756, Lake Geneva WI 53147, U.S.A.) or from profit (although he never really will). The rea- TSR Ltd. For a free copy of the current catalog that lists son for this is that a lot of players don’t seem to campaign slowly head for the Monty Haul, out- available back issues, write to either of the above realize exactly how much work actually goes of-control collapse that affects games in which addresses. players expect high returns and DMs feel obli- Submissions: All material published in DRAGON into preparing a dungeon. Untold hours of Magazine becomes the exclusive property of the pub- reading, planning, figuring, and preparation go gated to dish them out? Do you have a money- lisher, unless special arrangements to the contrary are into each adventure. People who have been a back guarantee if the players have a game that made prior to publication. DRAGON Magazine welcomes DM before know exactly what I mean. When I they all dislike? What if some players like a unsolicited submissions of written material and artwork; session and some hate it? Will your players however, no responsibility for such submissions can be DM, I tend to go all out with maps, figures, etc., assumed by the publisher in any event. Any submission which cost quite a bit of money. This may sound resent having to pay for their fun when it was accompanied by a self-addressed, stamped envelope of ridiculous to some of you, but keep in mind that once free? Will all your players leave you the sufficient size will be returned if it cannot be published.