The First Part of This Chapter Is About Editing Projects Shot on Film The
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In the Blink of an Eye Why
Why Do Cuts Work? ell, the fact is that Apocalypse Now, as well as W every other theatrical film (except perhaps Hitchcock's Rope 3 ), is made up of many different pieces of film joined together into a mosaic of im ages. The mysterious part of it, though, is that the joining of those pieces-the "cut" in American termi nology 4-actually does seem to work, even though it represents a total and instantaneous displacement of one field of vision with another, a displacement that sometimes also entails a jump forward or backward in time as well as space. It works; but it could easily have been otherwise, since nothing in our day-to-day experience seems to prepare us for such a thing. Instead, from the moment we get up in the morning until we close our eyes at night, the visual reality we perceive is a continuous 3 A film composed of only ten shots, each ten minutes long, invis ibly joined together, so that the impression is of a complete lack of editing. 4 I was aware, talking to an Australian audience, of the bias inherent in our respective languages. In the States, film is "cut," which puts the emphasis on separation. In Australia (and in Great Britain), film is "joined," with the emphasis on bringing together. 5 6 IN THE BLINK OF AN EYE WHY stream of linked images: In fact, for millions of years context: The displacement of tl tens, hundreds of millions of years-life on Earth has motion nor change of context, ; experienced the world this way. -
Runaway Production Problem? the Phenomenon of “Runaway” Film and Television Production from the U.S
U.S. RUNAWAY FILM AND TELEVISION PRODUCTION STUDY REPORT TABLE OF CONTENTS I. Executive Summary Page 2 II. The U.S. Runaway Film and Television Production Problem – A. Runaway Activity/Trends Page 6 – B. Total Economic Impact Page 11 – C. U.S. Regional Impact Page 15 – D. Direct Labor Impact Page 16 – E. Future Impact Page 17 III. The Causes – A. Production Location Decision Drivers Page 18 – B. Exchange Rates and Factor Costs Page 19 – C. Foreign Tax Incentives Page 20 – D. Total Cost Differences Page 23 – E. Foreign Infrastructure Page 23 – F. The Integrated Approach and Canada Page 24 IV. Study Methodology and Key Terms Page 27 V. About Monitor Company Page 29 1 I. EXECUTIVE SUMMARY “economic” runaways. Note that the study’s scope included theatrical films, films for television, Background television mini-series, and thirty and sixty minute television series. Other types of productions such as In January 1999, the Directors Guild of America commercials, and news and sports programming (DGA) and Screen Actors Guild (SAG) retained were not included. Monitor Company, a leading management consulting firm, to conduct an investigation into What Is The U.S. Runaway Production Problem? the phenomenon of “runaway” film and television production from the U.S. The Guilds (on an The study results show that economic runaway film anecdotal basis) had been noting an accelerating and television productions are a persistent, growing, runaway phenomenon, and the need to create an and very significant issue for the U.S. In 1998, of objective quantitative analysis led to the study being the 1,075 U.S.-developed film and television commissioned. -
Šta Znače Oznake CAM, WP, TS, SCR, TC, R5, DVDRIP, HDTV?
Šta znače oznake CAM, WP, TS, SCR, TC, R5, DVDRIP, HDTV? Ako vas zanima šta tačno označavaju skraćenice za kvalitet filmskog snimka: CAM, WP, TS, SCR, TC, R5, DVDRIP, HDTV, itd., pročitajte ovaj članak. Slijedi tabela kvaliteta filmskih snimaka, koja govori sa kog fizickog medija (kino snimak kamerom, original vhs kaseta, original dvd, itd) je film kopiran, u smjeru od najlošijeg kvaliteta ka najboljem. Tip Oznaka Rasprostranjenost Dosta čest format, mada se sve ređe Cam "CAM" pojavljuje, zbog postojanja DVD rip formata koji je daleko kvalitetniji Snimak filma napravljen kamerom u kinu, a zvuk je dobijen pomoću mikrofona na kameri, tako da se često vide i čuju i gledaoci u bioskopu. Ovaj kvalitet snimka se obično pojavi odmah nakon prve premijere filma u kinima Kvalitet video i audio zapisa je najčešće veoma loš. "WP" Workprint Vrlo rijedak "WORKPRINT" Kopija napravljena od nedovršene verzije filma. Uglavnom fale mnogi efekti i film može da se skroz razlikuje od konačne verzije filma. "TS" Telesync Vrlo čest "TELESYNC" Nasuprot popularnom vjerovanju, kvalitet kod TS video snimka ne mora da bude bolji od kvaliteta CAM snimka. Naziv Telesync ne označava bolji kvalitet VIDEO zapisa, nego bolji kvalitet AUDIO zapisa. Uglavnom je video snimak isti kao i CAM, a audio snimak bolji. Zbog toga se CAM veoma često brka sa TS. R5 "R5" Vrlo čest R5 Line je DVD verzija za region 5. Region 5 čine Istočna Evropa, (bivši SSSR), Indija, Afrika, Severna Koreja i Mongolija. Kvalitet R5 snimka se razlikuje od kvaliteta normalnog DVD-a po tome što je video snimak odličnog kvaliteta (kopiran sa DVD-a), a audio snimak je lošeg kvaliteta (kopiran sa Telecyne snimka, da bi se dobio zvuk originala, pošto je R5 DVD verzija obično prilagođena/sinhronizovana na jezik nekog od tih 5 regiona). -
Tisch School of the Arts
18 Visible TISCH SCHOOL New York University EOFvidence THE ARTS August 11-14, 2011 NEW YORK, WELCOME EVER VIGILANT, IS THE CITY THAT never sleeps, a perfect setting for an international TO YOU ALL! conference on documentary film. We extend our thanks to Tisch School of the Arts, Cinema Studies Pro- WITHIN THE BROADER CONTEXT fessor, and Visible Evidence 18 Conference Director, Jon- of our Moving Image Archiving and Preservation Program athan Kahana for his energetic efforts to bring the confer- and Certificate Program in Culture and Media, the De- ence to the Big Apple. Professor Kahana has deployed his superb organizational skills to assemble an impressive set of partment of Cinema Studies at NYU is committed to sponsoring institutions and panelists over the four days of the developing both pedagogy and practice in the field conference and we are grateful to him and the legion of vol- of documentary. The fact that this year we are unteers and participating institutions who made hosting Visible Evidence 18 is a demonstra- this event possible. The Visible Evidence 18 Con- ference is a bittersweet occasion: we celebrate a tion of that commitment as well as a validation, great filmmaker, the “dean” of documentary film, as Jonathan Kahana writes, of documentary film-mak- George Stoney, Professor Emeritus in the Tisch ers’ long love affair with New York. I want to congratulate School’s Kanbar Institute of Film and Television, Professor Kahana for putting together this stellar conference and we pay tribute to our school’s beloved and renowned theorist and historian, the late Rob- and mobilizing such a wide range of institutional collabora- ert Sklar, Professor Emeritus in the department tors across the city. -
The General Idea Behind Editing in Narrative Film Is the Coordination of One Shot with Another in Order to Create a Coherent, Artistically Pleasing, Meaningful Whole
Chapter 4: Editing Film 125: The Textbook © Lynne Lerych The general idea behind editing in narrative film is the coordination of one shot with another in order to create a coherent, artistically pleasing, meaningful whole. The system of editing employed in narrative film is called continuity editing – its purpose is to create and provide efficient, functional transitions. Sounds simple enough, right?1 Yeah, no. It’s not really that simple. These three desired qualities of narrative film editing – coherence, artistry, and meaning – are not easy to achieve, especially when you consider what the film editor begins with. The typical shooting phase of a typical two-hour narrative feature film lasts about eight weeks. During that time, the cinematography team may record anywhere from 20 or 30 hours of film on the relatively low end – up to the 240 hours of film that James Cameron and his cinematographer, Russell Carpenter, shot for Titanic – which eventually weighed in at 3 hours and 14 minutes by the time it reached theatres. Most filmmakers will shoot somewhere in between these extremes. No matter how you look at it, though, the editor knows from the outset that in all likelihood less than ten percent of the film shot will make its way into the final product. As if the sheer weight of the available footage weren’t enough, there is the reality that most scenes in feature films are shot out of sequence – in other words, they are typically shot in neither the chronological order of the story nor the temporal order of the film. -
A French Impressionist Critical Approach to Terrence Malick's
Life in Movement: A French Impressionist Critical Approach to Terrence Malick’s Films By Matthew Sellers Johnson A thesis submitted to the Victoria University of Wellington in fulfilment of the requirements of the degree Master of Arts in Film Victoria University of Wellington 2021 i ii Abstract Terrence Malick’s films from Badlands (1973) to The Tree of Life (2011) have generally received critical praise, as well as being the focus of detailed scholarly work. By contrast, his more recent films, what Robert Sinnerbrink refers to as the “Weightless trilogy” with To the Wonder (2012), Knight of Cups (2015) and Song to Song (2017), have been widely criticised and have been largely neglected academically. This thesis endeavours to situate the aesthetic features of these three films within a conceptual framework based in French Impressionist film theory and criticism. I will argue the ways in which these three films use natural light, gestures, close- ups, kinetic images and complex editing in relation to Germaine Dulac’s notions of pure cinema and Jean Epstein’s concept of photogénie. Moreover, these ideas can also be applied to films such as Days of Heaven (1978), The Thin Red Line (1998) and The Tree of Life. Thus, it is my contention that despite the significant changes to his filmmaking style evident in the Weightless trilogy, he remains a highly poetic director interested in the interior lives of his characters and the rhythms of life. iii Acknowledgements The following thesis would not be possible without the academic and personal support of the following people. First and foremost, I would like to thank Dr. -
TFM 327 / 627 Syllabus V2.0
TFM 327 / 627 Syllabus v2.0 TFM 327 - FILM AND VIDEO EDITING / AUDIO PRODUCTION Instructor: Greg Penetrante OFFICE HOURS: By appointment – I’m almost always around in the evenings. E-MAIL: [email protected] (recommended) or www.facebook.com/gregpen PHONE : (619) 985-7715 TEXT: Modern Post Workflows and Techniques – Scott Arundale & Tashi Trieu – Focal Press Highly Recommended but Not Required: The Film Editing Room Handbook, Hollyn, Norman, Peachpit Press COURSE PREREQUISITES: TFM 314 or similar COURSE OBJECTIVES: You will study classical examples of editing techniques by means of video clips as well as selected readings and active lab assignments. You will also will be able to describe and demonstrate modern post-production practices which consist of the Digital Loader/Digital Imaging Technician (DIT), data management and digital dailies. You will comprehend, analyze and apply advanced practices in offline editing, online/conforming and color grading. You will be able to demonstrate proficiency in using non-linear editing software by editing individually assigned commercials, short narrative scenes and skill-based exercises. You will identify and analyze past, present and future trends in post-production. Students will also learn how to identify historically significant figures and their techniques as related to defining techniques and trends in post-production practices of television and film and distill your accumulated knowledge of post-production techniques by assembling a final master project. COURSE DESCRIPTION: Film editing evolved from the process of physically cutting and taping together pieces of film, using a viewer such as a Moviola or Steenbeck to look at the results. This course approaches the concept of editing holistically as a process of artistic synthesis rather than strictly as a specialized technical skill. -
Technical Notes on Narcissus (1983)
Technical Notes on Narcissus (1983) In the first two parts of the film, where Narcissus encounters first the girl and then the boy, no special optical effects were used. The original shooting was done mainly in slow motion, with the camera running at 48 frames per second; some shots were also taken at 24 fps, and 36 fps. In the final editing these speeds were freely intercut, depending upon the nature of the dancing. In the third part of the film, Narcissus encounters himself, first as a reflection in a pool, then as a live person, who has come out of the pool to confront himself. Since we could not find identical twin dancers, Narcissus had to perform two roles in succession – his real self (N1) and his reflected other self (N2). In order to combine his two performances within any given shot, we had to use an optical printer; this would have been necessary anyway, since we intended to employ a number of special optical effects. As is the normal procedure in optical work, interpositives were made; these were loaded on the projector heads of the optical printer, and the special effect were created while shooting onto an optical negative Here is a description and explanation of the various effects and techniques, as they appear chronologically in the film. The Initial Full-figure Self Encounter Sequence Only in this one particular shot was a large mirror used. To have Narcissus 1 move out of step with his mirrored reflection Narcissus 2, we made two passes in the optical printer; in the first, we masked off N2 and shot N1’s action normally; in the second pass we masked off N1, and by skip-framing, freeze-framing or double-framing, we advanced, retarded and resynchronized N2’s action relative to N1’s. -
A Dissertation Submitted to the Faculty of The
A Framework for Application Specific Knowledge Engines Item Type text; Electronic Dissertation Authors Lai, Guanpi Publisher The University of Arizona. Rights Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author. Download date 25/09/2021 03:58:57 Link to Item http://hdl.handle.net/10150/204290 A FRAMEWORK FOR APPLICATION SPECIFIC KNOWLEDGE ENGINES by Guanpi Lai _____________________ A Dissertation Submitted to the Faculty of the DEPARTMENT OF SYSTEMS AND INDUSTRIAL ENGINEERING In Partial Fulfillment of the Requirements For the Degree of DOCTOR OF PHILOSOPHY In the Graduate College THE UNIVERSITY OF ARIZONA 2010 2 THE UNIVERSITY OF ARIZONA GRADUATE COLLEGE As members of the Dissertation Committee, we certify that we have read the dissertation prepared by Guanpi Lai entitled A Framework for Application Specific Knowledge Engines and recommend that it be accepted as fulfilling the dissertation requirement for the Degree of Doctor of Philosophy _______________________________________________________________________ Date: 4/28/2010 Fei-Yue Wang _______________________________________________________________________ Date: 4/28/2010 Ferenc Szidarovszky _______________________________________________________________________ Date: 4/28/2010 Jian Liu Final approval and acceptance of this dissertation is contingent -
Cinematic Technique Intended Effect and Purpose Film Examples Shots
WRITING A STYLE ANALYSIS ESSAY Name ___________________________________ Cinematic Techniques Due Date ________________________________ Cinematic Technique Intended Effect and Purpose Film Examples Shot: A single piece of film, uninterrupted by cuts. Establishing Shot: Often a This is used to establish setting long shot or a series of and to show transitions shots that sets the scene. between locations. Long Shot (LS): A shot from It may suggest the isolation or some distance (also called vulnerability of a character. a full shot). A long shot of a person shows the full body. Medium Shot (MS): The The effect is to ground the most common shot. The story. camera seems to be a medium distance from the object being filmed. A medium shot shows a person from the waist up. Close-up Shot (CU): The Shots and Framing Shots image being shot takes up at least 80% of the frame. Extreme Close-up Shot (ECU): The image being shot is part of the whole, such as an eye or a hand. Two Shot: A scene between two people shot exclusively from an angle that includes both characters more or less equally, it is used in scenes where interaction between the two characters is important. Cinematic Technique Intended Effect and Purpose Film Examples Eye Level: A shot taken Ninety to ninety-five percent from a normal height – that of the shots seen are eye level is, at the character’s eye because it is the most natural level. angle. High Angle: The camera is This angle usually has the above the subject. effect of making the subject look smaller than normal, giving the character the appearance of being weak, powerless, and/or trapped. -
Snacktime and Enchanted Ink
SIGGRAPH 2015 Student Work Entry University of Central Florida School of Visual Arts and Design, Character Animation Specialization Project list for Snacktime and Enchanted Ink DIG3433C-0001 Visual Story and Visual Development; Fall, 2013 Instructor Jo Anne Adams Course Description This course is an introduction to the processes and techniques to transform story concepts into a producible 3D visual experience. Emphasis is upon the aesthetic, technical, and conceptual practices of time based image making which will be addressed through lectures, demonstrations, exercises, projects, and readings. Students will understand story and character development, composition, layout, storyboarding, and output using industry-standard software. Students are evaluated based on their contribution to the class discussions, critiques, and their aesthetic, technical, and conceptual development. ProJect List: Assignment Description of the Assignment % of Grade Assignment Date Due Date One: Story treatment: 5% Aug 21 W Sept 11 Write a 2-page typed story treatment using the suggested methods of idea inspiration and based on one of the types of conflicts in your reading. Upload your treatment to the server in our class folder by the end of day on Wednesday, Aug 31. Develop at least three supporting inspirational sketches to sell the story. Turn them in as jpegs in the same folder as your story. The naming convention for this class is lastNameFirstInitial_DIG3433_Story and lastNameFirstInitial_DIG3433_sketchA,B, or C. The class will vote for eight treatments to pursue as 4 person teams Two: Visual Development 5% Sept 11 W Sept 25 Develop preliminary sketches for at least three main story beats per team member. Divide the story into equal parts so the entire story gets a visual treatment. -
Motion-Based Video Synchronization
ActionSnapping: Motion-based Video Synchronization Jean-Charles Bazin and Alexander Sorkine-Hornung Disney Research Abstract. Video synchronization is a fundamental step for many appli- cations in computer vision, ranging from video morphing to motion anal- ysis. We present a novel method for synchronizing action videos where a similar action is performed by different people at different times and different locations with different local speed changes, e.g., as in sports like weightlifting, baseball pitch, or dance. Our approach extends the popular \snapping" tool of video editing software and allows users to automatically snap action videos together in a timeline based on their content. Since the action can take place at different locations, exist- ing appearance-based methods are not appropriate. Our approach lever- ages motion information, and computes a nonlinear synchronization of the input videos to establish frame-to-frame temporal correspondences. We demonstrate our approach can be applied for video synchronization, video annotation, and action snapshots. Our approach has been success- fully evaluated with ground truth data and a user study. 1 Introduction Video synchronization aims to temporally align a set of input videos. It is at the core of a wide range of applications such as 3D reconstruction from multi- ple cameras [20], video morphing [27], facial performance manipulation [6, 10], and spatial compositing [44]. When several cameras are simultaneously used to acquire multiple viewpoint shots of a scene, synchronization can be trivially achieved using timecode information or camera triggers. However this approach is usually only available in professional settings. Alternatively, videos can be synchronized by computing a (fixed) time offset from the recorded audio sig- nals [20].