Zero Knowledge and Soundness Are Symmetric∗
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On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs*
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs* Benny Applebaum† Eyal Golombek* Abstract We study the randomness complexity of interactive proofs and zero-knowledge proofs. In particular, we ask whether it is possible to reduce the randomness complexity, R, of the verifier to be comparable with the number of bits, CV , that the verifier sends during the interaction. We show that such randomness sparsification is possible in several settings. Specifically, unconditional sparsification can be obtained in the non-uniform setting (where the verifier is modelled as a circuit), and in the uniform setting where the parties have access to a (reusable) common-random-string (CRS). We further show that constant-round uniform protocols can be sparsified without a CRS under a plausible worst-case complexity-theoretic assumption that was used previously in the context of derandomization. All the above sparsification results preserve statistical-zero knowledge provided that this property holds against a cheating verifier. We further show that randomness sparsification can be applied to honest-verifier statistical zero-knowledge (HVSZK) proofs at the expense of increasing the communica- tion from the prover by R−F bits, or, in the case of honest-verifier perfect zero-knowledge (HVPZK) by slowing down the simulation by a factor of 2R−F . Here F is a new measure of accessible bit complexity of an HVZK proof system that ranges from 0 to R, where a maximal grade of R is achieved when zero- knowledge holds against a “semi-malicious” verifier that maliciously selects its random tape and then plays honestly. -
Oacerts: Oblivious Attribute Certificates
OACerts: Oblivious Attribute Certificates Jiangtao Li and Ninghui Li CERIAS and Department of Computer Science, Purdue University 250 N. University Street, West Lafayette, IN 47907 {jtli,ninghui}@cs.purdue.edu Abstract. We propose Oblivious Attribute Certificates (OACerts), an attribute certificate scheme in which a certificate holder can select which attributes to use and how to use them. In particular, a user can use attribute values stored in an OACert obliviously, i.e., the user obtains a service if and only if the attribute values satisfy the policy of the service provider, yet the service provider learns nothing about these attribute values. This way, the service provider’s access con- trol policy is enforced in an oblivious fashion. To enable the oblivious access control using OACerts, we propose a new cryp- tographic primitive called Oblivious Commitment-Based Envelope (OCBE). In an OCBE scheme, Bob has an attribute value committed to Alice and Alice runs a protocol with Bob to send an envelope (encrypted message) to Bob such that: (1) Bob can open the envelope if and only if his committed attribute value sat- isfies a predicate chosen by Alice, (2) Alice learns nothing about Bob’s attribute value. We develop provably secure and efficient OCBE protocols for the Pedersen commitment scheme and predicates such as =, ≥, ≤, >, <, 6= as well as logical combinations of them. 1 Introduction In Trust Management and certificate-based access control Systems [3, 40, 19, 11, 34, 33], access control decisions are based on attributes of requesters, which are estab- lished by digitally signed certificates. Each certificate associates a public key with the key holder’s identity and/or attributes such as employer, group membership, credit card information, birth-date, citizenship, and so on. -
The Limits of Post-Selection Generalization
The Limits of Post-Selection Generalization Kobbi Nissim∗ Adam Smithy Thomas Steinke Georgetown University Boston University IBM Research – Almaden [email protected] [email protected] [email protected] Uri Stemmerz Jonathan Ullmanx Ben-Gurion University Northeastern University [email protected] [email protected] Abstract While statistics and machine learning offers numerous methods for ensuring gener- alization, these methods often fail in the presence of post selection—the common practice in which the choice of analysis depends on previous interactions with the same dataset. A recent line of work has introduced powerful, general purpose algorithms that ensure a property called post hoc generalization (Cummings et al., COLT’16), which says that no person when given the output of the algorithm should be able to find any statistic for which the data differs significantly from the population it came from. In this work we show several limitations on the power of algorithms satisfying post hoc generalization. First, we show a tight lower bound on the error of any algorithm that satisfies post hoc generalization and answers adaptively chosen statistical queries, showing a strong barrier to progress in post selection data analysis. Second, we show that post hoc generalization is not closed under composition, despite many examples of such algorithms exhibiting strong composition properties. 1 Introduction Consider a dataset X consisting of n independent samples from some unknown population P. How can we ensure that the conclusions drawn from X generalize to the population P? Despite decades of research in statistics and machine learning on methods for ensuring generalization, there is an increased recognition that many scientific findings do not generalize, with some even declaring this to be a “statistical crisis in science” [14]. -
The Computational Complexity of Nash Equilibria in Concisely Represented Games∗
The Computational Complexity of Nash Equilibria in Concisely Represented Games¤ Grant R. Schoenebeck y Salil P. Vadhanz August 26, 2009 Abstract Games may be represented in many di®erent ways, and di®erent representations of games a®ect the complexity of problems associated with games, such as ¯nding a Nash equilibrium. The traditional method of representing a game is to explicitly list all the payo®s, but this incurs an exponential blowup as the number of agents grows. We study two models of concisely represented games: circuit games, where the payo®s are computed by a given boolean circuit, and graph games, where each agent's payo® is a function of only the strategies played by its neighbors in a given graph. For these two models, we study the complexity of four questions: determining if a given strategy is a Nash equilibrium, ¯nding a Nash equilibrium, determining if there exists a pure Nash equilibrium, and determining if there exists a Nash equilibrium in which the payo®s to a player meet some given guarantees. In many cases, we obtain tight results, showing that the problems are complete for various complexity classes. 1 Introduction In recent years, there has been a surge of interest at the interface between computer science and game theory. On one hand, game theory and its notions of equilibria provide a rich framework for modeling the behavior of sel¯sh agents in the kinds of distributed or networked environments that often arise in computer science and o®er mechanisms to achieve e±cient and desirable global outcomes in spite of the sel¯sh behavior. -
Simple Doubly-Efficient Interactive Proof Systems for Locally
Electronic Colloquium on Computational Complexity, Revision 3 of Report No. 18 (2017) Simple doubly-efficient interactive proof systems for locally-characterizable sets Oded Goldreich∗ Guy N. Rothblumy September 8, 2017 Abstract A proof system is called doubly-efficient if the prescribed prover strategy can be implemented in polynomial-time and the verifier’s strategy can be implemented in almost-linear-time. We present direct constructions of doubly-efficient interactive proof systems for problems in P that are believed to have relatively high complexity. Specifically, such constructions are presented for t-CLIQUE and t-SUM. In addition, we present a generic construction of such proof systems for a natural class that contains both problems and is in NC (and also in SC). The proof systems presented by us are significantly simpler than the proof systems presented by Goldwasser, Kalai and Rothblum (JACM, 2015), let alone those presented by Reingold, Roth- blum, and Rothblum (STOC, 2016), and can be implemented using a smaller number of rounds. Contents 1 Introduction 1 1.1 The current work . 1 1.2 Relation to prior work . 3 1.3 Organization and conventions . 4 2 Preliminaries: The sum-check protocol 5 3 The case of t-CLIQUE 5 4 The general result 7 4.1 A natural class: locally-characterizable sets . 7 4.2 Proof of Theorem 1 . 8 4.3 Generalization: round versus computation trade-off . 9 4.4 Extension to a wider class . 10 5 The case of t-SUM 13 References 15 Appendix: An MA proof system for locally-chracterizable sets 18 ∗Department of Computer Science, Weizmann Institute of Science, Rehovot, Israel. -
Pseudodistributions That Beat All Pseudorandom Generators
Electronic Colloquium on Computational Complexity, Report No. 19 (2021) Pseudodistributions That Beat All Pseudorandom Generators Edward Pyne∗ Salil Vadhany Harvard University Harvard University [email protected] [email protected] February 17, 2021 Abstract A recent paper of Braverman, Cohen, and Garg (STOC 2018) introduced the concept of a pseudorandom pseudodistribution generator (PRPG), which amounts to a pseudorandom gen- erator (PRG) whose outputs are accompanied with real coefficients that scale the acceptance probabilities of any potential distinguisher. They gave an explicit construction of PRPGs for ordered branching programs whose seed length has a better dependence on the error parameter " than the classic PRG construction of Nisan (STOC 1990 and Combinatorica 1992). In this work, we give an explicit construction of PRPGs that achieve parameters that are impossible to achieve by a PRG. In particular, we construct a PRPG for ordered permuta- tion branching programs of unbounded width with a single accept state that has seed length O~(log3=2 n) for error parameter " = 1= poly(n), where n is the input length. In contrast, re- cent work of Hoza et al. (ITCS 2021) shows that any PRG for this model requires seed length Ω(log2 n) to achieve error " = 1= poly(n). As a corollary, we obtain explicit PRPGs with seed length O~(log3=2 n) and error " = 1= poly(n) for ordered permutation branching programs of width w = poly(n) with an arbi- trary number of accept states. Previously, seed length o(log2 n) was only known when both the width and the reciprocal of the error are subpolynomial, i.e. -
A Zero Knowledge Sumcheck and Its Applications
A Zero Knowledge Sumcheck and its Applications Alessandro Chiesa Michael A. Forbes Nicholas Spooner [email protected] [email protected] [email protected] UC Berkeley Simons Institute for the Theory of Computing University of Toronto and UC Berkeley April 6, 2017 Abstract Many seminal results in Interactive Proofs (IPs) use algebraic techniques based on low-degree polynomials, the study of which is pervasive in theoretical computer science. Unfortunately, known methods for endowing such proofs with zero knowledge guarantees do not retain this rich algebraic structure. In this work, we develop algebraic techniques for obtaining zero knowledge variants of proof protocols in a way that leverages and preserves their algebraic structure. Our constructions achieve unconditional (perfect) zero knowledge in the Interactive Probabilistically Checkable Proof (IPCP) model of Kalai and Raz [KR08] (the prover first sends a PCP oracle, then the prover and verifier engage in an Interactive Proof in which the verifier may query the PCP). Our main result is a zero knowledge variant of the sumcheck protocol [LFKN92] in the IPCP model. The sumcheck protocol is a key building block in many IPs, including the protocol for polynomial-space computation due to Shamir [Sha92], and the protocol for parallel computation due to Goldwasser, Kalai, and Rothblum [GKR15]. A core component of our result is an algebraic commitment scheme, whose hiding property is guaranteed by algebraic query complexity lower bounds [AW09; JKRS09]. This commitment scheme can then be used to considerably strengthen our previous work [BCFGRS16] that gives a sumcheck protocol with much weaker zero knowledge guarantees, itself using algebraic techniques based on algorithms for polynomial identity testing [RS05; BW04]. -
Hardness of Non-Interactive Differential Privacy from One-Way
Hardness of Non-Interactive Differential Privacy from One-Way Functions Lucas Kowalczyk* Tal Malkin† Jonathan Ullman‡ Daniel Wichs§ May 30, 2018 Abstract A central challenge in differential privacy is to design computationally efficient non-interactive algorithms that can answer large numbers of statistical queries on a sensitive dataset. That is, we would like to design a differentially private algorithm that takes a dataset D Xn consisting of 2 some small number of elements n from some large data universe X, and efficiently outputs a summary that allows a user to efficiently obtain an answer to any query in some large family Q. Ignoring computational constraints, this problem can be solved even when X and Q are exponentially large and n is just a small polynomial; however, all algorithms with remotely similar guarantees run in exponential time. There have been several results showing that, under the strong assumption of indistinguishability obfuscation (iO), no efficient differentially private algorithm exists when X and Q can be exponentially large. However, there are no strong separations between information-theoretic and computationally efficient differentially private algorithms under any standard complexity assumption. In this work we show that, if one-way functions exist, there is no general purpose differen- tially private algorithm that works when X and Q are exponentially large, and n is an arbitrary polynomial. In fact, we show that this result holds even if X is just subexponentially large (assuming only polynomially-hard one-way functions). This result solves an open problem posed by Vadhan in his recent survey [Vad16]. *Columbia University Department of Computer Science. -
Pseudorandomness and Combinatorial Constructions
Pseudorandomness and Combinatorial Constructions Luca Trevisan∗ September 20, 2018 Abstract In combinatorics, the probabilistic method is a very powerful tool to prove the existence of combinatorial objects with interesting and useful properties. Explicit constructions of objects with such properties are often very difficult, or unknown. In computer science, probabilistic al- gorithms are sometimes simpler and more efficient than the best known deterministic algorithms for the same problem. Despite this evidence for the power of random choices, the computational theory of pseu- dorandomness shows that, under certain complexity-theoretic assumptions, every probabilistic algorithm has an efficient deterministic simulation and a large class of applications of the the probabilistic method can be converted into explicit constructions. In this survey paper we describe connections between the conditional “derandomization” re- sults of the computational theory of pseudorandomness and unconditional explicit constructions of certain combinatorial objects such as error-correcting codes and “randomness extractors.” 1 Introduction 1.1 The Probabilistic Method in Combinatorics In extremal combinatorics, the probabilistic method is the following approach to proving existence of objects with certain properties: prove that a random object has the property with positive probability. This simple idea has beem amazingly successful, and it gives the best known bounds for arXiv:cs/0601100v1 [cs.CC] 23 Jan 2006 most problems in extremal combinatorics. The idea was introduced (and, later, greatly developed) by Paul Erd˝os [18], who originally applied it to the following question: define R(k, k) to be the minimum value n such that every graph on n vertices has either an independent set of size at least k or a clique of size at least k;1 It was known that R(k, k) is finite and that it is at most 4k, and the question was to prove a lower bound. -
Computational Complexity
Computational Complexity The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citation Vadhan, Salil P. 2011. Computational complexity. In Encyclopedia of Cryptography and Security, second edition, ed. Henk C.A. van Tilborg and Sushil Jajodia. New York: Springer. Published Version http://refworks.springer.com/mrw/index.php?id=2703 Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:33907951 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Open Access Policy Articles, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#OAP Computational Complexity Salil Vadhan School of Engineering & Applied Sciences Harvard University Synonyms Complexity theory Related concepts and keywords Exponential time; O-notation; One-way function; Polynomial time; Security (Computational, Unconditional); Sub-exponential time; Definition Computational complexity theory is the study of the minimal resources needed to solve computational problems. In particular, it aims to distinguish be- tween those problems that possess efficient algorithms (the \easy" problems) and those that are inherently intractable (the \hard" problems). Thus com- putational complexity provides a foundation for most of modern cryptogra- phy, where the aim is to design cryptosystems that are \easy to use" but \hard to break". (See security (computational, unconditional).) Theory Running Time. The most basic resource studied in computational com- plexity is running time | the number of basic \steps" taken by an algorithm. (Other resources, such as space (i.e., memory usage), are also studied, but they will not be discussed them here.) To make this precise, one needs to fix a model of computation (such as the Turing machine), but here it suffices to informally think of it as the number of \bit operations" when the input is given as a string of 0's and 1's. -
Atom: Horizontally Scaling Strong Anonymity
Atom: Horizontally Scaling Strong Anonymity Albert Kwon Henry Corrigan-Gibbs Srinivas Devadas Bryan Ford MIT Stanford MIT EPFL Abstract Atom is an anonymous messaging system that pro- This scalability property has enabled Tor to grow to handle tects against traffic-analysis attacks. Unlike many prior sys- hundreds of thousands to millions of users [3]. However, the tems, each Atom server touches only a small fraction of the fact that Tor provides low-latency anonymity also makes the total messages routed through the network. As a result, the system vulnerable to a variety of deanonymization attacks [9, system’s capacity scales near-linearly with the number of 17, 31, 44, 56, 74, 75]. servers. At the same time, each Atom user benefits from In this paper, we present Atom, an anonymous messag- “best possible” anonymity: a user is anonymous among all ing system that takes important steps towards marrying the honest users of the system, even against an active adversary best aspects of these two architectural strategies. Like Tor, who monitors the entire network, a portion of the system’s Atom scales horizontally: adding more servers to the network servers, and any number of malicious users. The architectural increases the system’s overall capacity. Like mix-net- and DC- ideas behind Atom have been known in theory, but putting net-based systems, Atom provides clear security properties them into practice requires new techniques for (1) avoiding under precise assumptions. heavy general-purpose multi-party computation protocols, Atom implements an anonymous broadcast primitive for (2) defeating active attacks by malicious servers at minimal short, latency-tolerant messages. -
Pseudorandomness for Regular Branching Programs Via Fourier Analysis
Electronic Colloquium on Computational Complexity, Report No. 86 (2013) Pseudorandomness for Regular Branching Programs via Fourier Analysis Omer Reingold∗ Thomas Steinkey Salil Vadhanz [email protected] [email protected] [email protected] June 2013 Abstract We present an explicit pseudorandom generator for oblivious, read-once, permutation branching pro- grams of constant width that can read their input bits in any order. The seed length is O(log2 n), where n is the length of the branching program. The previous best seed length known for this model was n1=2+o(1), which follows as a special case of a generator due to Impagliazzo, Meka, and Zuckerman (FOCS 2012) (which gives a seed length of s1=2+o(1) for arbitrary branching programs of size s). Our techniques also give seed length n1=2+o(1) for general oblivious, read-once branching programs of width o(1) 2n , which is incomparable to the results of Impagliazzo et al. Our pseudorandom generator is similar to the one used by Gopalan et al. (FOCS 2012) for read-once CNFs, but the analysis is quite different; ours is based on Fourier analysis of branching programs. In particular, we show that an oblivious, read-once, regular branching program of width w has Fourier mass at most (2w)2k at level k, independent of the length of the program. ∗Microsoft Research Silicon Valley, 1065 La Avenida, Mountain View, CA. ySchool of Engineering and Applied Sciences, Harvard University, 33 Oxford Street, Cambridge MA. Work done in part while at Stanford University. Supported by NSF grant CCF-1116616 and the Lord Rutherford Memorial Research Fellowship.