Declarative Agent Programming Support for a FIPA-Compliant Agent Platform
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BAAC: a Prolog System for Action Description and Agents Coordination∗
BAAC: A Prolog System for Action Description and Agents Coordination∗ Agostino Dovier1, Andrea Formisano2, and Enrico Pontelli3 1 Univ. di Udine, Dip. di Matematica e Informatica. [email protected] 2 Univ. di Perugia, Dip. di Matematica e Informatica. [email protected] 3 New Mexico State University, Dept. Computer Science. [email protected] Abstract The paper presents a system for knowledge representation and coordination, where autonomous agents reason and act in a shared environment. Agents autonomously pursue individual goals, but can interact through a shared knowledge repository. In their interactions, agents deal with problems of synchronization and concurrency, and have to realize coordination by developing proper strategies in order to ensure a consistent global execution of their autonomously derived plans. This kind of knowledge is modeled using an extension of the action description language B. A distributed planning problem is formalized by providing a number of declarative specifications of the portion of the problem pertaining a single agent. Each of these specifications is executable by a stand-alone CLP-based planner. The coordination platform, implemented in Prolog, is easily modifiable and extensible. New user-defined interaction protocols can be integrated. 1998 ACM Subject Classification I.2.3 Deduction and Theorem Proving, I.2.11 Distributed Artificial Intelligence Keywords and phrases Knowledge Representation, Multi-Agent Systems, Planning, CLP Digital Object Identifier 10.4230/LIPIcs.ICLP.2011.187 1 Introduction Representing and reasoning in multi-agent domains are two of the most active research areas in multi-agent system (MAS) research. The literature in this area is extensive, and it provides a plethora of logics for representing and reasoning about various aspects of MAS, e.g., [13, 9, 17, 15, 7]. -
Observation-Based Model for BDI-Agents∗
Observation-based Model for BDI-Agents∗ Kaile Su1,2, Abdul Sattar1, Kewen Wang1, Xiangyu Luo2, Guido Governatori3, Vineet Padmanabhan3 1Institute for Integrated and Intelligent Systems, Griffith University, Brisbane, Australia 2Department of Computer Science, Sun Yat-sen University, Guangzhou, P.R.China 3School of ITEE, The University of Queensland, Brisbane, Australia {k.su, a.sattar, k.wang}@griffith.edu.au; xiang yu [email protected]; {guido,vnair}@itee.uq.edu.au Abstract the states of computer processes, to S5 epistemic logic. The salient point of the interpreted system model is that we can We present a new computational model of BDI-agents, called get an interpreted system from a computer program, and for- the observation-based BDI-model. The key point of this BDI- model is to express agents’ beliefs, desires and intentions as mulas in epistemic logic that are valid with respect to the in- a set of runs (computing paths), which is exactly a system in terpreted system can be understood as properties of program the interpreted system model, a well-known agent model due computations. In this sense, the interpreted system model is to Halpern and his colleagues. Our BDI-model is computa- computationally grounded (Wooldridge 2000). Thus, it is in- tionally grounded in that we are able to associate the BDI- teresting to extend the interpreted system model to capture agent model with a computer program, and formulas, involv- an agent’s belief, desire and intention as well. ing agents’ beliefs, desires (goals) and intentions, can be un- The aim of this paper is to present a computationally derstood as properties of program computations. -
JAPL: the JADE Agent Programming Language
272 JOURNAL OF EMERGING TECHNOLOGIES IN WEB INTELLIGENCE, VOL. 5, NO. 3, AUGUST 2013 JAPL: the JADE Agent Programming Language Mohamed BAHAJ, Abdellatif SOKLABI FSTS/ Department of Mathematics and Computer Science, University Hassan I Settat, Morocco [email protected] [email protected] Abstract— This article describes JADE Agent Programming particular, we highlight knowledge representation. The Language (JAPL) that allows fast and efficient following section contains the programming treatment implementation of intelligent behaviors into mobile agents, agent’s behaviours. The sixth section finalizes this part based on three logical, FIPA speech acts, and a part of with a focus on the service concept, and the last section complex procedural script for actions. It integrates the we wrap up with some conclusions. ontologies and defines communication services. Rather than rely on a library of plans, JAPL allows agents to plan from II. JADE AGENT PROGRAMMING LANGUAGE first principles. It also describes how to program the multiple OVERVIEW: JADE behaviors using JAPL instructions and how to JAPL is the extension of ADL (Action Description compile JAPL to JAVA classes. Language) [18] on the mobile agents of JADE. ADL Keywords— Mobile agents, JADE, Agent programming allows the use of quantifiers and conditional expressions language, agents communication, MAS in the description of operators to describe classical planning. In ADL, the focus of the quantifiers is over I. INTRODUCTION: finite domains and disjunction that are not allowed in the JADE (Java Agent Development Environment) is the expression of effects, because it would bring non- system for mobile agents, most used in the world. It is deterministic actions. -
Acting Within BDI Agent Architecture –
Automated Planning and Acting – Acting within BDI Agent Architecture – O. Boissier IMT Mines Saint-Etienne, France Défi IA — Spring 2021 Acting I How to perform chosen actions I Acting6=Execution ActorAgent Deliberation components I Agent is situated in a dynamic Objectives Planning unpredictable environment QueriesDeliberation Other Plans actorsagents I Adapt actions to current Actingcomponents Messages context I React to events Commands Percepts I Relies on ExecutionExecution platformplatform I Operational models of actions Actuations Signals I Observations of current state External World I Acting6=Planning 2 Outline Agent Oriented Programming BDI Architecture Agent Oriented Programming with Jason Comparison with other paradigms Conclusions and wrap-up 3 Agent Oriented Programming Features I Reacting to events × long-term goals I Course of actions depends on circumstance I Plan failure (dynamic environments) I Social ability ; see course on Integrating and engineering intelligent systems I Combination of theoretical and practical reasoning I Theoretical reasoning is directed towards beliefs, knowledge ; see course on Knowledge representation and reasoning I Practical reasoning is directed towards actions ; this course 4 Agent Oriented Programming Fundamentals I Use of mentalistic notions and a societal view of computation [Shoham, 1993] I Heavily influenced by the BDI architecture and reactive planning systems [Bratman et al., 1988] 5 Literature Agent Oriented Programming Books: [Bordini et al., 2005], [Bordini et al., 2009] Proceedings: ProMAS, DALT, LADS, EMAS, AGERE, ... Surveys: [Bordini et al., 2006], [Fisher et al., 2007] ... Languages of historical importance: Agent0 [Shoham, 1993], AgentSpeak(L) [Rao, 1996], MetateM [Fisher, 2005], 3APL [Hindriks et al., 1997], Golog [Giacomo et al., 2000] Other prominent languages: Jason [Bordini et al., 2007a], Jadex [Pokahr et al., 2005], 2APL [Dastani, 2008], GOAL [Hindriks, 2009], JACK [Winikoff, 2005], JIAC, AgentFactory But many other languages and platforms.. -
3APL-M Programming Guide
3APL-M Platform for Lightweight Deliberative Agents Version: 1.4 (Feb-2005) Fernando Koch † http://www.cs.uu.nl/3apl-m Table of Contents Table of Contents ................................................................................................................................. 1 What-is 3APL-M?................................................................................................................................ 2 What-is 3APL?..................................................................................................................................... 2 Software Requirements ........................................................................................................................ 3 Getting started ...................................................................................................................................... 3 For J2SE........................................................................................................................................... 3 For J2ME.......................................................................................................................................... 4 The 3APL-M architecture .................................................................................................................... 6 Programming in 3APL ......................................................................................................................... 7 The Deliberation Cycle ....................................................................................................................... -
The Origins of Word Processing and Office Automation
Remembering the Office of the Future: The Origins of Word Processing and Office Automation Thomas Haigh University of Wisconsin Word processing entered the American office in 1970 as an idea about reorganizing typists, but its meaning soon shifted to describe computerized text editing. The designers of word processing systems combined existing technologies to exploit the falling costs of interactive computing, creating a new business quite separate from the emerging world of the personal computer. Most people first experienced word processing using a word processor, we think of a software as an application of the personal computer. package, such as Microsoft Word. However, in During the 1980s, word processing rivaled and the early 1970s, when the idea of word process- eventually overtook spreadsheet creation as the ing first gained prominence, it referred to a new most widespread business application for per- way of organizing work: an ideal of centralizing sonal computers.1 By the end of that decade, the typing and transcription in the hands of spe- typewriter had been banished to the corner of cialists equipped with technologies such as auto- most offices, used only to fill out forms and matic typewriters. The word processing concept address envelopes. By the early 1990s, high-qual- was promoted by IBM to present its typewriter ity printers and powerful personal computers and dictating machine division as a comple- were a fixture in middle-class American house- ment to its “data processing” business. Within holds. Email, which emerged as another key the word processing center, automatic typewriters application for personal computers with the and dictating machines were rechristened word spread of the Internet in the mid-1990s, essen- processing machines, to be operated by word tially extended word processing technology to processing operators rather than secretaries or electronic message transmission. -
Architecture for Agent Programming Languages
Architecture for Agent Programming Languages ¾ ¿ Koen Hindriks½ and Mark d’Inverno and Michael Luck Abstract. eral properties of agents. Equally, it has enabled a consideration of As the field of agent-based systems continues to expand rapidly, the needs for a set of building blocks for agent architectures by spec- one of the most significant problems lies in being able to compare and ifying schemas and actions for the updates of beliefs, goals (decision evaluate the relative benefits and disadvantages of different systems. making), planning and reflection. In this paper we use the formal In part, this is due to the various different ways in which these sys- specification of 3APL as well as components from AgentSpeak(L) tems are presented. One solution is to develop a set of architectural and dMARS specifications to compare and highlight the major dis- building blocks that can be used as a basis for further construction tinctions between them. (to avoid re-inventing wheels), and to ensure a strong and effective, The difficulty in comparing different agent-based approaches in yet simple and accessible, means of presentation that allows for com- part derives from the fact that there is no clear or formal presenta- parison and analysis of agent systems. In this paper, we address this tion of the language or architecture in question. Even when systems issue in providing just such an architectural framework by using the are presented by means of formal semantics, the differences in the 3APL agent programming language as a starting point for identifica- styles and formalisms used do not readily facilitate such comparison. -
A Formal Embedding of Agentspeak L in 3APL 1 Introduction
AFormal Emb edding of AgentSp eakL in 3APL Ko en Hindriks, Frank S. de Bo er, Wieb e van der Ho ek and John-Jules Ch. Meyer University Utrecht, Department of Computer Science P.O. Box 80.089, 3508 TB Utrecht, The Netherlands fko enh,frankb,wieb e,[email protected] Abstract Agent-based computing in Arti cial Intelligence has given rise to a numb er of diverse and comp eting prop osals for agent programming languages. Agents, in the sense we are using it, are complex mental entities consisting of b eliefs, goals, and intentions. For several reasons it has b een dicult to evaluate and compare the di erent prop osals for agent languages. One of the main reasons, in our opinion, is the lack of a general semantic framework which provides a suitable basis for language comparison. Our aim is to make as much use as p ossible of formal metho ds from the area of programming semantics. In this pap er, we give a formal emb edding of the agent language AgentSp eakL in our own agent language 3APL. To this end we de ne a notion of simulation based on the formal op erational semantics of the languages. The main result of the pap er is a pro of that 3APL can simulate AgentSp eakL. As a consequence, 3APL has at least the same expressive power as AgentSp eakL. The comparison yields some new insights into the features of the agent languages. One of the results is that AgentSp eakL can b e substantially simpli ed. -
Architecture for Agent Programming Languages
Architecture for Agent Programming Languages ¾ ¿ Koen Hindriks ½ and Mark d’Inverno and Michael Luck Abstract. eral properties of agents. Equally, it has enabled a consideration of As the field of agent-based systems continues to expand rapidly, the needs for a set of building blocks for agent architectures by spec- one of the most significant problems lies in being able to compare and ifying schemas and actions for the updates of beliefs, goals (decision evaluate the relative benefits and disadvantages of different systems. making), planning and reflection. In this paper we use the formal In part, this is due to the various different ways in which these sys- specification of 3APL as well as components from AgentSpeak(L) tems are presented. One solution is to develop a set of architectural and dMARS specifications to compare and highlight the major dis- building blocks that can be used as a basis for further construction tinctions between them. (to avoid re-inventing wheels), and to ensure a strong and effective, The difficulty in comparing different agent-based approaches in yet simple and accessible, means of presentation that allows for com- part derives from the fact that there is no clear or formal presenta- parison and analysis of agent systems. In this paper, we address this tion of the language or architecture in question. Even when systems issue in providing just such an architectural framework by using the are presented by means of formal semantics, the differences in the 3APL agent programming language as a starting point for identifica- styles and formalisms used do not readily facilitate such comparison. -
3APL Platform
3APL Platform 2nd October 2003 Masters' thesis Computer Science Utrecht University E.C. ten Hoeve INF/SCR-03-02 Supervisors: dr. M. M. Dastani dr. F.P.M. Dignum Prof. dr. J.-J. Ch. Meyer Abstract The 3APL platform is an experimental multiagent platform, designed to support the FIPA specications. It provides a graphical interface in which a user can develop and execute agents using several tools, such as a syntax-colored editor and several debugging tools. The platform also allows for communication among agents present on the platform as well as other agents hosted on another 3APL platform. This thesis describes the design and implementation of this platform. It also compares several existing platforms, namely JADE,JACK and ZEUS with the 3APL platform on purpose, communication and the phases of traditional software development (analysis, design, implementation, deployment). 3 Acknowledgements Many thanks to dr. Mehdi Dastani for his support, comments and ideas. I would also like to thank dr. Frank Dignum for his input and suggestions. Finally I would like to thank Ir. Meindert Kroese for his assistance in integrating and adapting the existing 3APL software to the agent platform. 5 CONTENTS CONTENTS Contents 1 Introduction 9 2 What is 3APL? 11 2.1 Beliefs . 11 2.2 Actions . 12 2.3 Goals . 12 2.4 Practical reasoning rules . 13 2.5 Semantics of 3APL . 13 2.6 Deliberation cycle . 14 2.7 An example program. 15 3 What is a platform ? 17 3.1 Introduction . 17 3.2 FIPA Standards . 17 3.2.1 AMS . 18 3.2.2 Agent . -
The Database Language 95030
Tbe Database Language GEM Carlo Zaniolo Bell Laboratories Holmdel, New Jersey 07733 ABSTRACT GEM (bn acronym for General Entity Manipulator) is a general-purpose query and update language for the DSIS data model, which is a semantic data model of the Entity-Relationship type. GEM is designed as -an easy-to-use extension of the relational language QUEL. providing supporr for. the notions of entities with surrogates, aggregation, generalization, null values, and set-valued attributes. 1. INTRODUCTION generalization. The possibility of extending the relational model to capture more meaning - as A main thrust of computer technology is towards opposed to introducing a new model - was simplicity and ease of use. Database management investigated in [CoddZl, where, surrogates and null systems have come a long way in this respect, values were found necessaryfor the task. particularly after the introduction of the relational approach [Ullml, which provides users with a simple ,-‘Most previous work with semantic data models has tabular view of data and powerful and convenient concentrated on the problem of modeling reality and query languages for interrogating and manipulating on schema design; also the problem of integrating the database. These features were shown to be the the database into a programming environment key to reducing the cost of database-intensive supporting abstract data types has received application programming Ecddll and to providing considerable attention [Brad, KMCI. However, the a sound environment for back-end support and -
Reviews Computer Applications Programs
REVIEWS COMPUTER APPLICATIONS PROGRAMS INTRODUCTION TO SOFTWARE REVIEWS By Glen McAninch, University of Kentucky "You've come a long way baby!!!" Archivists have come a long way from the development of SPINDEX in the early 1970s. Back then, it seemed that archiv- ists needed software written for mainframe computers in order to have the flex- ibility (i. e. variable length fields and user designated tags) and storage capacity necessary to store and retrieve information on archival material. While SPIN- DEX has not been completely superceded for certain applications (i. e., print- ing lists for large institutions with a high volume of data), archivists in the 1980s have found that micro- and minicomputers can provide a relatively low cost alternative which can offer new features such as on-line searching and the generation of statistics. It was in the early 1980s that I first heard of archivists using commercially available software on microcomputers. They were using word processors and file managers like PFS, Data Factory, and DB Master on Apple computers with limited memory. Later, archivists stepped up to IBM PCs and look-alikes with two or three times the internal memory of the Apples. This enabled them to use more sophisticated relational database managers such as dBase II and later SAVVY, which require programming through the use of a command language. Archivists also began mixing powerful computers and mass storage (fixed disk) with simple file managers, some of which are reviewed in this issue of The Mid- western Archivist. Another software package that took advantage of the added power of the IBM PC was MARCON, a'database manager written especially for archivists by AIRS, a software developer group-with an archival background.