Guide for Building Facebook Applications with Php
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Android (Operating System) 1 Android (Operating System)
Android (operating system) 1 Android (operating system) Android Android 4.4 home screen Company / developer Google Open Handset Alliance Android Open Source Project (AOSP) Programmed in C (core), C++, Java (UI) OS family Unix-like Working state Current Source model Open source with proprietary components Initial release September 23, 2008 Latest stable release 4.4.2 KitKat / December 9, 2013 Marketing target Smartphones Tablet computers Available language(s) Multi-lingual (46 languages) Package manager Google Play, APK Supported platforms 32-bit ARM, MIPS, x86 Kernel type Monolithic (modified Linux kernel) [1] [2] [3] Userland Bionic libc, shell from NetBSD, native core utilities with a few from NetBSD Default user interface Graphical (Multi-touch) License Apache License 2.0 Linux kernel patches under GNU GPL v2 [4] Official website www.android.com Android is an operating system based on the Linux kernel, and designed primarily for touchscreen mobile devices such as smartphones and tablet computers. Initially developed by Android, Inc., which Google backed financially Android (operating system) 2 and later bought in 2005, Android was unveiled in 2007 along with the founding of the Open Handset Alliance: a consortium of hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. The first publicly available smartphone running Android, the HTC Dream, was released on October 22, 2008. The user interface of Android is based on direct manipulation, using touch inputs that loosely correspond to real-world actions, like swiping, tapping, pinching and reverse pinching to manipulate on-screen objects. Internal hardware such as accelerometers, gyroscopes and proximity sensors are used by some applications to respond to additional user actions, for example adjusting the screen from portrait to landscape depending on how the device is oriented. -
SDK Developer Reference Manual
SDK Developer Reference Manual Version 1.0 13 Aout 2019 Mobiyo Pôle Produit 94 Rue de Villiers 92832 Levallois Perret Cedex – France SAS au capital de 2 486 196€, RCS Paris 824 638 209, N° TVA Intracommunautaire : FR61 824 638 209, Code APE : 6201Z i TABLE OF CONTENTS Table of contents Overview ������������������������������������������������������������������������������������������������� 1 What is the Mobiyo SDK . .1 What is an SDK ? �������������������������������������������������������������������������������������������������������������������������������������������������������1 What is a REST Web Service? �������������������������������������������������������������������������������������������������������������������������������1 Who may use this SDK? ����������������������������������������������������������������������������������������������2 Knowledge and skills . 2 How to read this documentation? . 2 Starting Guide �������������������������������������������������������������������������������������� 3 Basic Concept ����������������������������������������������������������������������������������������������������������������3 Requests . 3 Responses ����������������������������������������������������������������������������������������������������������������������������������������������������������������� 4 Character encoding ����������������������������������������������������������������������������������������������������������������������������������������������� 5 Dates . 5 Available formats ��������������������������������������������������������������������������������������������������������� -
D2.2: Research Data Exchange Solution
H2020-ICT-2018-2 /ICT-28-2018-CSA SOMA: Social Observatory for Disinformation and Social Media Analysis D2.2: Research data exchange solution Project Reference No SOMA [825469] Deliverable D2.2: Research Data exchange (and transparency) solution with platforms Work package WP2: Methods and Analysis for disinformation modeling Type Report Dissemination Level Public Date 30/08/2019 Status Final Authors Lynge Asbjørn Møller, DATALAB, Aarhus University Anja Bechmann, DATALAB, Aarhus University Contributor(s) See fact-checking interviews and meetings in appendix 7.2 Reviewers Noemi Trino, LUISS Datalab, LUISS University Stefano Guarino, LUISS Datalab, LUISS University Document description This deliverable compiles the findings and recommended solutions and actions needed in order to construct a sustainable data exchange model for stakeholders, focusing on a differentiated perspective, one for journalists and the broader community, and one for university-based academic researchers. SOMA-825469 D2.2: Research data exchange solution Document Revision History Version Date Modifications Introduced Modification Reason Modified by v0.1 28/08/2019 Consolidation of first DATALAB, Aarhus draft University v0.2 29/08/2019 Review LUISS Datalab, LUISS University v0.3 30/08/2019 Proofread DATALAB, Aarhus University v1.0 30/08/2019 Final version DATALAB, Aarhus University 30/08/2019 Page | 1 SOMA-825469 D2.2: Research data exchange solution Executive Summary This report provides an evaluation of current solutions for data transparency and exchange with social media platforms, an account of the historic obstacles and developments within the subject and a prioritized list of future scenarios and solutions for data access with social media platforms. The evaluation of current solutions and the historic accounts are based primarily on a systematic review of academic literature on the subject, expanded by an account on the most recent developments and solutions. -
Letter, If Not the Spirit, of One Or the Other Definition
Producing Open Source Software How to Run a Successful Free Software Project Karl Fogel Producing Open Source Software: How to Run a Successful Free Software Project by Karl Fogel Copyright © 2005-2021 Karl Fogel, under the CreativeCommons Attribution-ShareAlike (4.0) license. Version: 2.3214 Home site: https://producingoss.com/ Dedication This book is dedicated to two dear friends without whom it would not have been possible: Karen Under- hill and Jim Blandy. i Table of Contents Preface ............................................................................................................................. vi Why Write This Book? ............................................................................................... vi Who Should Read This Book? ..................................................................................... vi Sources ................................................................................................................... vii Acknowledgements ................................................................................................... viii For the first edition (2005) ................................................................................ viii For the second edition (2021) .............................................................................. ix Disclaimer .............................................................................................................. xiii 1. Introduction ................................................................................................................... -
State of Mobile Linux Juha-Matti Liukkonen, Jan 5, 2011
State of Mobile Linux Juha-Matti Liukkonen, Jan 5, 2011 1 Contents • Why is this interesting in a Qt course? • Mobile devices vs. desktop/server systems • Android, Maemo, and MeeGo today • Designing software for mobile environments 2 Why is this interesting in a Qt course? 3 Rationale • Advances in technology make computers mobile • Low-power processors, displays, wireless network chipsets, … iSuppli, Dec 2008 • Laptops outsell desktop computers • High-end smartphones = mobile computers Nokia terminology • Need to know how to make software function well in a mobile device • Qt is big part of Symbian & Maemo/MeeGo API 4 Developing software for mobiles In desktop/server computing: • Android smartphones Java :== server C/C++ :== desktop • Eclipse, Java Qt was initially developed for desktop applications. • Symbian smartphones Mobile devices today are more powerful than the • NetBeans / Eclipse, Java ME desktops 10 years ago. • Qt Creator, C/C++ Of particular interest in this course. • Maemo / MeeGo smartphones • Qt Creator, C/C++ 5 The elephant in the room • In 2007, Apple change the mobile world with the iPhone • Touch user interface, excellent developer tools, seamless services integration, … • Modern operating system, shared with iPod and Mac product lines • Caught “industry regulars” with their pants down • Nokia, Google, Samsung, et al – what choice do they have? Linux! We don’t talk about the iPhone here. 6 iPad “killed the netbook” • In 2010, Apple introduced another mobile game changer • iPad = basically, a scaled-up iPhone with a -
Installation and Configuration Guide
IBM Cognos Software Development Kit Version 11.0.0 Installation and Configuration Guide IBM Note Before using this information and the product it supports, read the information in “Notices” on page 7. Product Information This document applies to IBM Cognos Software Development Kit Version 11.0.0 and may also apply to subsequent releases. Licensed Materials - Property of IBM © Copyright International Business Machines Corporation 2005, 2016. US Government Users Restricted Rights – Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. Contents Introduction.......................................................................................................... v Chapter 1. Installing and configuring the Software Development Kit....................... 1 Upgrading the Software Development Kit Software................................................................................... 1 Install the Software Development Kit on UNIX or Linux ............................................................................2 Install the Software Development Kit on Microsoft Windows ................................................................... 3 Configuring the Software Development Kit................................................................................................. 4 Uninstall the Software Development Kit from UNIX or Linux .................................................................... 5 Uninstall the Software Development Kit from Microsoft Windows .......................................................... -
Digitalpersona® Biometric SDK for Android®
EXTENDED ACCESS TECHNOLOGIES DigitalPersona® Biometric SDK for Android® The DIgitalPersona Biometric FINGERPRINT MATCHING ENGINE DigitalPersona Biometric SDKs Software Development Kit (SDK) The DigitalPersona FingerJet provide tools for developers for Android enables integrators matching engine, combined to create a new generation and developers to quickly add with DigitalPersona Fingerprint of commercial and internal fingerprint-based authentication Readers, offers accurate fingerprint applications delivering the to their Android applications. HID recognition, low false accept Global offers powerful SDKs which and false reject rates (FAR/FRR) convenience, security and feature accurate, high-performing coupled with fast execution time. biometric assurance of fingerprint authentication fingerprint authentication. STANDARDS SUPPORT algorithms. The DigitalPersona Biometric From time and attendance to EASY TO USE TOOLKITS SDK for Android fully embraces process control, point-of-sale In only a few hours, developers image, template, and compression and business applications, can easily integrate fingerprint standards. This provides developers DigitalPersona Biometric authentication into their Android with the flexibility to make SDKs allow developers to applications. Sample code is unfettered choices of matching quickly integrate fingerprint included to help programmers algorithms and the ability to authentication into their quickly understand how to capture comply with a growing customer software and hardware designs. a fingerprint, extract -
Information Retrieval and Mining in Distributed Environments Studies in Computational Intelligence,Volume 324 Editor-In-Chief Prof
Alessandro Soro, Eloisa Vargiu, Giuliano Armano, and Gavino Paddeu (Eds.) Information Retrieval and Mining in Distributed Environments Studies in Computational Intelligence,Volume 324 Editor-in-Chief Prof. Janusz Kacprzyk Systems Research Institute Polish Academy of Sciences ul. Newelska 6 01-447 Warsaw Poland E-mail: [email protected] Further volumes of this series can be found on our homepage: springer.com Vol. 313. Imre J. Rudas, J´anos Fodor, and Janusz Kacprzyk (Eds.) Vol. 301. Giuliano Armano, Marco de Gemmis, Computational Intelligence in Engineering, 2010 Giovanni Semeraro, and Eloisa Vargiu (Eds.) ISBN 978-3-642-15219-1 Intelligent Information Access, 2010 Vol. 314. Lorenzo Magnani,Walter Carnielli, and ISBN 978-3-642-13999-4 Claudio Pizzi (Eds.) Vol. 302. Bijaya Ketan Panigrahi,Ajith Abraham, Model-Based Reasoning in Science and Technology, 2010 and Swagatam Das (Eds.) ISBN 978-3-642-15222-1 Computational Intelligence in Power Engineering, 2010 Vol. 315. Mohammad Essaaidi, Michele Malgeri, and ISBN 978-3-642-14012-9 Costin Badica (Eds.) Vol. 303. Joachim Diederich, Cengiz Gunay, and Intelligent Distributed Computing IV, 2010 James M. Hogan ISBN 978-3-642-15210-8 Recruitment Learning, 2010 Vol. 316. Philipp Wolfrum ISBN 978-3-642-14027-3 Information Routing, Correspondence Finding, and Object Vol. 304.Anthony Finn and Lakhmi C. Jain (Eds.) Recognition in the Brain, 2010 Innovations in Defence Support Systems, 2010 ISBN 978-3-642-15253-5 ISBN 978-3-642-14083-9 Vol. 317. Roger Lee (Ed.) Vol. 305. Stefania Montani and Lakhmi C. Jain (Eds.) Computer and Information Science 2010 Successful Case-Based Reasoning Applications-1, 2010 ISBN 978-3-642-15404-1 ISBN 978-3-642-14077-8 Vol. -
ANDROID OPERATING SYSTEM” – MOST EMERGING OPERATING SYSTEM Himaanshu Saraf*1 & Prof
[NCRAES-2019] ISSN 2348 – 8034 Impact Factor- 5.070 GLOBAL JOURNAL OF ENGINEERING SCIENCE AND RESEARCHES “ANDROID OPERATING SYSTEM” – MOST EMERGING OPERATING SYSTEM Himaanshu Saraf*1 & Prof. P.P. Salunkhe2 *1U.G. Student, Department Of Computer Engineering, Bharati Vidyapeeth’s College Of Engineering, Lavale, Pune, Maharashtra, India 2 Assistant Professor, Department of Computer Engineering, Bharati Vidyapeeth’s College Of Engineering, Lavale, Pune, Maharashtra, India ABSTRACT Android is an operating system which is used for mobile phones and was developed by GOOGLE. It is rapidly fledging in the market as there are number of mobile phones and tablets running on android. Android uses the modified version of Linux Kernel 2.6. Google developed android as a part of Open Handset Alliance, a group of technological companies which are working to open up the scope of mobile handset environment. In this paper we will look forward towards Android Platform and android based mobile application development & its security. Keywords: Android , Version , Development , Security , Features. I. INTRODUCTION Android is an operating system and a software development platform which is a modified version of Linux Kernel 2.6. It allows developers to develop applications & to write managed code in the Java programming language. Android was unveiled by GOOGLE in 2007. Google released Android code as an open-source under the Apache License. Android being open source has attracted a large number of developers & enthusiasts to use the open source code as a foundation in projects. As of 2017 stastics almost 85% share of Global Mobile Operating System Market is acquired by ANDROID with almost 2 billion active users every month. -
Adobe Flash Professional for Ios Game Development a Feasible and Viable Alternative to Xcode?
IT 14 028 Examensarbete 15 hp Juni 2014 Adobe Flash Professional for iOS Game Development A Feasible and Viable Alternative to Xcode? Leila Svantro Institutionen för informationsteknologi Department of Information Technology Abstract Adobe Flash Professional for iOS Game Development - a Feasible and Viable Alternative to Xcode? Leila Svantro Teknisk- naturvetenskaplig fakultet UTH-enheten The smartphone operating system iOS is the second highest ranked after Android. The apps in App Store and Google Play combined consist of 70-80 % games, which Besöksadress: are the primary entertainment applications. Many developers are learning game Ångströmlaboratoriet Lägerhyddsvägen 1 development or refreshing their skills to profit on this trend. The problem statements Hus 4, Plan 0 are: is it viable and feasible to use Adobe Flash Professional (AFP) for the iOS game development compared to Xcode and could AFP be used exclusively for iOS game Postadress: development? Information on both IDEs has been analyzed. Furthermore, Box 536 751 21 Uppsala implementations and code comparisons have been made. The results and analysis shows differences regarding expenses while possibilities for developing the same kind Telefon: of games essentially are equivalent. The conclusions are that AFP is a viable IDE for 018 – 471 30 03 iOS game development in the aspect of possibilities. It is not feasible on a long-term Telefax: basis when considering the expenses however it could be feasible on a short-term 018 – 471 30 00 basis depending on the developer’s requirements of extension and Mac OS for App Store publishing. AFP is not able to be used exclusively for the iOS game development Hemsida: if publishing to the App Store is a requirement however it is if publishing is restricted http://www.teknat.uu.se/student to single devices. -
Entitlement Management Software Development Kit
DATASHEET Entitlement Management Entitlement Management Software Development Kit THE SITUATION Many large organizations have authorization and access control needs that cannot sufficiently be met with “off the shelf” solutions. Consequently, they often build their own custom (“homegrown”) applications to achieve their desired objectives. However, the administration of these custom applications can be quite cost-prohibitive. For instance, new business requirements or regulations may dictate that a new policy has to be created or updated in the custom application to accommo- date the change. This process is expensive and limits the organization’s ability to respond rapidly in a dynamic business environment. THE SOLUTION NextLabs Entitlement Management software development kit (EMSDK) enables the integration of applications into the Next- Labs authorization management platform. Through the EMSDK, organizations can implement and enforce access control, gov- ernance, and compliance policies for their custom applications, just as they can for their commercial, “off the shelf” applications, effectively making NextLabs a centralized policy enforcement platform. The following are the key capabilities: Externalized authorization management Integration with several different programming languages Granular data access control Simple policy creation Risk analytics Internet scale THE RESULTS The EMSDK enables the following benefits: Externalize authorization management to simplify and reduce administration time for access control policies Centralize audit and reporting to streamline risk analytics Expedite application development for enhanced business agility Lower total cost of ownership by extending the NextLabs platform to include custom applications Reduce the cost of compliance through more efficient data monitoring and audit HOW IT WORKS AVAILABLE SDKS The EMSDK allows organizations to implement attribute- Organizations can integrate their key applications into based access controls and entitlement management the NextLabs platform through the use of SDKs. -
2014 URCA Abstracts for Oral and Poster Presentations
Oral & Poster Presentation Abstracts Katheryn Adam, Chemistry Faculty Mentor: Marco Bonizzoni, Chemistry An off-the-shelf sensing system for physiologically relevant phosphates We have developed a chemical sensing system that can differentiate biologically relevant phosphates (nucleoside diphosphates, pyrophosphate) in neutral water solution using only commercially available components. Our approach uses a common fluorescent indicator and a poly(amidoamine) (PAMAM) polycationic receptor to construct an indicator displacement assay (IDA). The system crucially relies on multivariate data collection and analysis. In fact, using different phosphates in the dye-displacement assay results in subtle differences in the optical signals; however, it is not possible to capture this information using classical univariate data presentation techniques. Instead, we rely on principal component analysis, a multivariate data analysis technique, to evaluate these differences and thus distinguish between the biologically relevant phosphates. We will also present supporting data reporting on the anion binding capabilities of the PAMAM system acquired using optical spectroscopy methods. Alison Adams, Biological Sciences Faculty Mentor: Laura Reed, Biological Sciences QTL affecting genotype-by-diet interactions of larval triglyceride levels Metabolic Syndrome (MetS) is a complex disease that is becoming increasingly prevalent in the world today. It is identified by an assortment of symptoms such as obesity, insulin resistance, and elevated blood lipids. This disease and its various phenotypes can be modeled in Drosophila melanogaster. In a previous study of MetS, our lab implemented a round-robin crossing scheme on approximately 800 isogenic lines from a recombinant inbred line population, and a linear regression was used to determine genotype, diet, and genotype-by-diet interactions.