Getting Started with HTML5
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Building Native Apps for BB10/Playbook for Ios Developers
Building native apps for BB10/PlayBook for iOS developers Ranbijay Kumar & Prakash Sainani Developer Relations – Research In Motion BlackBerry 10 SDKs Java ActionScript C/C++ C++/Qt HTML5 BlackBerry ® Android ™ ™ Adobe ® AIR ® Native SDK Cascades WebWorks Runtime Architecture Native & HTML5 Apps Android Apps Adobe AIR Apps HTML/CSS Open GL Java Action Script Cascades QML JavaScript Open AL .apk .swf WebKit JavaScript C++ C/C++ Android Runtime AIR Runtime Platform APIs Qt C++ C/C++ Network Storage Audio/Video Graphics Push i18n … QNX Kernel BlackBerry 10 Foundations Platform APIs & Core PackagesApplications Android Native Web AIR Player Runtime Runtime Runtime Application BBM™ Application Payment Advertising Push Data Notification Phone Calendar Infrastructure Service Platform Invocation Share Analytics Contacts Messages Tasks … Configuration Cascades Search Config Balance Backup / Lifecycle Utilities i18n Instrument n … Restore System Service Authenticatio Navigator Installer Launcher Multimedia SQLite NFC n Window WebKit Protocols Network DRM Crypto … Manager OSOS Memory Process Power Device IPC File System … Management Management Management Drivers The Platforms iOS BB10 UIKit Cascades / QML Application Frameworks Webkit Application Frameworks [Maps, Message …] [Qt, Maps, PIM, Share …] Graphics and Audio Graphics and Audio Core Services Core Services (/BPS) iOS (Kernel) & Drivers Posix BB10 (QNX micro-kernel) & Drivers Types of Apps iOS BB10 Native Native (Objective C and Cocoa Touch (C/C++, QML, Cascades, UIKit , OpenGL) OpenGL) Web Apps Web Apps Native with Webview Native with Webview PhoneGap… WebWorks, PhoneGap… Native and Web Apps in BB10 C/C++ is used widely due to it’s portability. It’s a true cross-platform language (combined with POSIX) Enables Lots of BB10 Open Source Frameworks iOS can also run C/C++ apps (Objective-C++). -
Next Media Deliverable Template
WP 1 AND EREADING AND D 1.1.4.1 STATE-OF-THE-ART-STANDARDS Deliverable number 1.1.4.1 State-of-the art, html5-standard Author(s): Olli Nurmi Confidentiality: Public Date and status: 7.9.2011 - Status: Version 1.0 This work was supported by TEKES as part of the next Media programme of TIVIT (Finnish Strategic Centre for Science, Technology and Innovation in the field of ICT) Next Media - a Tivit Programme Phase 2 (1.1-31.12.2011) Version history: Version Date State Author(s) OR Remarks (draft/ /update/ final) Editor/Contributors 0.9 30.6.2011 draft Olli Nurmi 1.0 1.9.2011 update Olli Nurmi 1.1 28.9.2011 final Olli Nurmi 1.2 4.10.2011 final Olli Nurmi Issues about Onix is removed to separate deliverable next Media www.nextmedia.fi www.tivit.fi WP 1 AND EREADING AND D 1.1.4.1 1 (12) STATE-OF-THE-ART-STANDARDS Next Media - a Tivit Programme Phase 2 (1.1-31.12.2011) Table of Contents 1 Introduction ............................................................................................................. 3 1.1 Web browsers ................................................................................................. 3 1.2 HTML5 – an open standard ............................................................................ 4 1.3 CSS - Cascading Style Sheets ....................................................................... 6 1.4 HTML5 vs native applications ......................................................................... 6 2 HTML5/CSS3 standards ........................................................................................ -
Will HTML 5 Restandardize the Web?
TECHNOLOGY NEWS Will HTML 5 Restandardize the Web? Steven J. Vaughan-Nichols The World Wide Web Consortium is developing HTML 5 as a stan- dard that provides Web users and developers with enhanced func- tionality without using the proprietary technologies that have become popular in recent years. n theory, the Web is a resource enhanced functionality without using “Microsoft is investing heavily in that is widely and uniformly proprietary technologies. the W3C HTML 5 effort, working with usable across platforms. As Indeed, pointed out Google our competitors and the Web commu- such, many of the Web’s researcher Ian Hickson, one of the nity at large. We want to implement key technologies and archi- W3C’s HTML 5 editors, “One of our ratified, thoroughly tested, and stable Itectural elements are open and goals is to move the Web away from standards that can help Web interop- platform-independent. proprietary technologies.” erability,” said Paul Cotton, cochair of However, some vendors have The as-yet-unapproved standard the W3C HTML Working Group and developed their own technologies takes HTML from simply describing Microsoft’s group manager for Web that provide more functionality than the basics of a text-based Web to creat- services standards and partners in Web standards—such as the ability to ing and presenting animations, audio, the company’s Interoperability Strat- build rich Internet applications. mathematical equations, typefaces, egy Team. Adobe System’s Flash, Apple’s and video, as well as providing offline At the same time though, Web QuickTime, and Microsoft’s Silverlight functionality. It also enables geoloca- companies say their proprietary tech- are examples of such proprietary tion, a rich text-editing model, and nologies are already up and running, formats. -
Innovating Through Standardization
Association for Information Systems AIS Electronic Library (AISeL) Pacific Asia Conference on Information Systems PACIS 2018 Proceedings (PACIS) 6-26-2018 Innovating through standardization: How Google Leverages the Value of Open Digital Platforms Yoshiaki Fukami Rikkyo Business School, Keio Research Institute at SFC, [email protected] Takumi Shimizu McGill University, [email protected] Follow this and additional works at: https://aisel.aisnet.org/pacis2018 Recommended Citation Fukami, Yoshiaki and Shimizu, Takumi, "Innovating through standardization: How Google Leverages the Value of Open Digital Platforms" (2018). PACIS 2018 Proceedings. 208. https://aisel.aisnet.org/pacis2018/208 This material is brought to you by the Pacific Asia Conference on Information Systems (PACIS) at AIS Electronic Library (AISeL). It has been accepted for inclusion in PACIS 2018 Proceedings by an authorized administrator of AIS Electronic Library (AISeL). For more information, please contact [email protected]. Innovating through standardization Innovating through standardization: How Google Leverages the Value of Open Digital Platforms Completed Research Paper Yoshiaki Fukami Takumi Shimizu Rikkyo Business School, Desautels Faculty of Management, Keio Research Institute at SFC McGill University [email protected] [email protected] Abstract The purpose of this paper is to examine how an actor strategically develops and diffuses technology standards that align with innovation trajectories while maintaining a consensus with competitors. -
Get Started with HTML5 ● Your Best Bet to Experiment with HTML5 – Safari – Chrome As of – Beta: Firefox 4 and IE 9
BibhasBibhas BhattacharyaBhattacharya CTO,CTO, WebWeb AgeAge SolutionsSolutions [email protected]@webagesolutions.com www.webagesolutions.com/trainingwww.webagesolutions.com/training Get Started With HTML5 ● Your best bet to experiment with HTML5 – Safari – Chrome As of – Beta: FireFox 4 and IE 9. October 2010 ● Test your browser: – html5test.com – html5demos.com – www.findmebyip.com/litmus ● JavaScript library to test for HTML5 features – www.modernizr.com Browser Support ● Dreamweaver CS5 11.0.3 update will install HTML5 compatibility pack. ● CS4 and CS3 users should download the pack from Dreamweaver Exchange. ● See a demo: – www.youtube.com/watch?v=soNIxy2sj0A DreamWeaver Story - The canvas element - Custom audio & video player - New semantic elements - Geolocation (header, section, footer etc.) - Local data storage - New form input elements - Web SQL & IndexedDB (e-mail, date, time etc.) - Offline apps - Audio and video - Messaging - CSS3 - Web worker - Push using WebSocket For web page designers For developers What's New in HTML5? SimplifiedSimplified <!DOCTYPE html> DOCTYPEDOCTYPE <html> <head> <title>Page Title</title> Simplified <meta charset="UTF-8"> Simplified charsetcharset settingsetting </head> <body> <p>Hello World</p> </body> </html> Basic HTML 5 Document ● Elements that have no special visual styling but are used to provide structure and meaning to the content. ● HTML4 semantic elements – div (block) – span (in line) ● HTML5 semantic elements – header, footer, section, article, aside, time and others.. -
University of Camerino Computer Science (LM 18) Browser Evolution
University of Camerino Computer Science (LM 18) Browser Evolution Project of Web 2.0 Autor: Luciani Alex Prof: Vaccari Carlo License This material is distributed under the Creative Commons "Attribution - NonCommercial - Share Alike - 3.0", available at http://creativecommons.org/licenses/by-nc-sa/3.0/ . What is a Browser? A browser is a software application, it retrieves and shows elements of the web. Story Prehistory 1963: Ted Nelson: Hypertext. 1987: John Bottoms: Silversmith, SGML. 1989: Tim Berners-Lee: WWW, HTML, HTTP, W3C. 1994: Mosaic → Netscape. Story Mosaic screenshot Story First Browser War (1996 - 2004) Story Second Browser War (2004 - ...) Story January 2010, Firefox passed IE Story The Actual Situation (2011) Data from statcounter.com Browser Market Share % Browser Version Market Share % Apr 11 Apr 11 IE 44.52 IE 8.0 30.24 Firefox 29.67 Firefox 3.6 18.91 Chrome 18.29 Chrome 10.0 16.03 Safari 5.04 IE 7.0 7.82 Opera 1.91 Firefox 4.0 7.59 IE 6.0 4.14 Safari 5.0 3.83 IE 9.0 2.32 Firefox 3.5 1.99 Tech Evolution Web Browser Engines They paint the web pages interpreting the client-side scripts. Layout Engine License Main Browser Gecko Free and OpenSource Firefox Presto Proprietary Opera Trident Proprietary Internet Explorer WebKit Free (GNU LGPL) Safari, Chrome Tech Evolution Protocols Connection: HTTP. Security: SSL, HTTPS Languages and Client Side HTML, HTML5 Javascript, Ajax CSS XML, SVG WebGL Tech Evolution Ajax Example Tech Evolution Google Body Browser uses WebGL Tech Evolution GUI Evolution Google 10 Firefox 3.6 Firefox 4 Tech Evolution GUI Evolution Explorer 8 Explorer 9 Tech Evolution Browser Testing Acid Test: testing client side script languages. -
Document Object Model
Document Object Model Copyright © 1999 - 2020 Ellis Horowitz DOM 1 What is DOM • The Document Object Model (DOM) is a programming interface for XML documents. – It defines the way an XML document can be accessed and manipulated – this includes HTML documents • The XML DOM is designed to be used with any programming language and any operating system. • The DOM represents an XML file as a tree – The documentElement is the top-level of the tree. This element has one or many childNodes that represent the branches of the tree. Copyright © 1999 - 2020 Ellis Horowitz DOM 2 Version History • DOM Level 1 concentrates on HTML and XML document models. It contains functionality for document navigation and manipulation. See: – http://www.w3.org/DOM/ • DOM Level 2 adds a stylesheet object model to DOM Level 1, defines functionality for manipulating the style information attached to a document, and defines an event model and provides support for XML namespaces. The DOM Level 2 specification is a set of 6 released W3C Recommendations, see: – https://www.w3.org/DOM/DOMTR#dom2 • DOM Level 3 consists of 3 different specifications (Recommendations) – DOM Level 3 Core, Load and Save, Validation, http://www.w3.org/TR/DOM-Level-3/ • DOM Level 4 (aka DOM4) consists of 1 specification (Recommendation) – W3C DOM4, http://www.w3.org/TR/domcore/ • Consolidates previous specifications, and moves some to HTML5 • See All DOM Technical Reports at: – https://www.w3.org/DOM/DOMTR • Now DOM specification is DOM Living Standard (WHATWG), see: – https://dom.spec.whatwg.org -
HTML5 Microdata and Schema.Org
HTML5 Microdata and Schema.org journal.code4lib.org/articles/6400 On June 2, 2011, Bing, Google, and Yahoo! announced the joint effort Schema.org. When the big search engines talk, Web site authors listen. This article is an introduction to Microdata and Schema.org. The first section describes what HTML5, Microdata and Schema.org are, and the problems they have been designed to solve. With this foundation in place section 2 provides a practical tutorial of how to use Microdata and Schema.org using a real life example from the cultural heritage sector. Along the way some tools for implementers will also be introduced. Issues with applying these technologies to cultural heritage materials will crop up along with opportunities to improve the situation. By Jason Ronallo Foundation HTML5 The HTML5 standard or (depending on who you ask) the HTML Living Standard has brought a lot of changes to Web authoring. Amongst all the buzz about HTML5 is a new semantic markup syntax called Microdata. HTML elements have semantics. For example, an ol element is an ordered list, and by default gets rendered with numbers for the list items. HTML5 provides new semantic elements like header , nav , article , aside , section and footer that allow more expressiveness for page authors. A bunch of div elements with various class names is no longer the only way to markup this content. These new HTML5 elements enable new tools and better services for the Web ecosystem. Browser plugins can more easily pull out the text of the article for a cleaner reading experience. Search engines can give more weight to the article content rather than the advertising in the sidebar. -
Analysing and Testing HTML5 Parsers
Analysing and testing HTML5 parsers A dissertation submitted to The University of Manchester for the degree of Master of Science in the Faculty of Engineering and Physical Sciences 2015 Jose Carlos Anaya Bolaños School of Computer Science Contents Contents ............................................................................................................................ 2 List of figures ..................................................................................................................... 4 List of tables ...................................................................................................................... 5 Abstract ............................................................................................................................. 6 Declaration ........................................................................................................................ 7 Intellectual property statement ........................................................................................ 8 Acknowledgements ........................................................................................................... 9 The author ....................................................................................................................... 10 1. Introduction ............................................................................................................ 11 1.1 Goal and objectives .......................................................................................... 12 2. -
HTML5 Web Security
HTML5 Web Security Thomas Röthlisberger – IT Security Analyst [email protected] Compass Security AG Tel +41 55 214 41 60 Werkstrasse 20 Fax +41 55 214 41 61 Postfach 2038 [email protected] CH-8645 Jona www.csnc.ch What is this talk about? Compass Security AG Tel +41 55 214 41 60 Werkstrasse 20 Fax +41 55 214 41 61 Postfach 2038 [email protected] CH-8645 Jona www.csnc.ch Agenda What is HTML5? Vulnerabilities, Threats & Countermeasures Conclusion Demo CORS Demo Web Workers Quiz and Q&A © Compass Security AG www.csnc.ch Slide 3 The Voting Device Compass Security AG Tel +41 55 214 41 60 Werkstrasse 20 Fax +41 55 214 41 61 Postfach 2038 [email protected] CH-8645 Jona www.csnc.ch The Voting Device It enables you to participate on votings The device has no batteries, so it works autarkic You power it by shaking it until green light flashes © Compass Security AG www.csnc.ch Slide 5 The Voting Let’s give it a try... © Compass Security AG www.csnc.ch Slide 6 What is HTML5? Compass Security AG Tel +41 55 214 41 60 Werkstrasse 20 Fax +41 55 214 41 61 Postfach 2038 [email protected] CH-8645 Jona www.csnc.ch History HTML 4.01 WHATWG XHTML 1.0 XHTML 1.1 XHTML 2.0 Web Applications 1.0 HTML5 © Compass Security AG www.csnc.ch Slide 8 History HTML5 is not finished! The specification achieved CANDIDATE RECOMMENDATION status on 17 December 2012. However, it is still a draft version and may be updated. -
HTML5 Standard and Features
HTML5 Standard and features INF5750/9750 - Lecture 6 (Part I) Problem Area • The core language of the World Wide Web is HTML • The WWW is accessed through a number of devices • Current HTML standard was designed for creating web pages that are accessed through browsers in computers with links to other web pages • Today HTML is used to create Touch-screen websites, Games, 3D graphics, Audio-video conferencing, etc… • Still we have to think whether our applications will work across devices How to solve Standardization • HTML is different from XHTML (WHATWG, 2004) • WHATWG, a living HTML standard • W3C uses version releases (HTML5, 2014. HTML5.1 – 2016) • Testing browser compatibility part of the standard to check adherence • Remember Acid2 and Acid3? HTML-syntax & XML-syntax <!doctype html> <?xml version="1.0" encoding="UTF-8"?> <html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <head> <meta charset="UTF-8“> <title>Example document</title> <title>Example document</title> </head> </head> <body> <body> <p>Example paragraph</p> <p>Example paragraph</p> </body> </body> </html> </html> Character Encoding & Doctype <meta charset="UTF-8"> Instead of <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> No more DTDs. (earlier used for HTML quirks mode) and since HTML was SGML-based <!DOCTYPE html> Instead of <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> STRICT OR TRANSITIONAL <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> What’s different in HTML5 • 28+ new elements • Many new attributes • Many changed attributes • Obsolete elements • Obsolete attributes • HTML5 does not use the terms "block- level" or "inline“ • New APIs • Extensions Content Model - Categories • Metadata content, e.g. -
HTML 5.0 Specification Released As a Stable W3C Recommendation
INTERNET SYSTEMS H T M L 5 TOMASZ PAWLAK, PHD MARCIN SZUBERT, PHD POZNAN UNIVERSITY OF TECHNOLOGY, INSTITUTE OF COMPUTING SCIENCE PRESENTATION OUTLINE • History and Motivation • HTML5 basics • HTML5 features • Semantics • Connectivity • Offline & Storage • Multimedia • 2D/3D Graphics & Effects • Performance & Integration • Device Access • Styling MODERN WEB APPLICATION DATABASE SERVER HISTORICAL PERSPECTIVE • 1991 — HTML Tags, an informal CERN document • 1993 — HTML Internet Draft published by the IETF • 1995 — HTML 2.0 (RFC 1866) published by the IETF • 1997 — HTML 3.2 published as a W3C Recommendation • 1997 — HTML 4.0 published as a W3C Recommendation: • Transitional, which allowed for deprecated elements • Strict, which forbids deprecated elements • Frameset, which allowed embedding multiple documents using frames • 1998 — W3C decided to stop evolving HTML and instead begin work on an XML-based equivalent, called XHTML HISTORICAL PERSPECTIVE — XHTML • 2000 — XHTML 1.0 published as W3C Recommendation: • reformulation of HTML 4 as an application of XML 1.0, offering stricter rules for writing and parsing markup: lower case tags, end tags for all elements, quoting attributes, escaping ampersands • new MIME type application/xhtml+xml enforces draconian error handling in web browsers. • combatibility guidelines: allowed serving pages as HTML (text/html) to continue using forgiving error handling in HTML parsers. • 2002-2006 — W3C released working drafts of XHTML 2.0 which break backward compatibility. • 2009 — W3C abandoned the work on