Political Game Theory Nolan Mccarty Adam Meirowitz
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Reactionary Postmodernism? Neoliberalism, Multiculturalism, the Internet, and the Ideology of the New Far Right in Germany
University of Vermont ScholarWorks @ UVM UVM Honors College Senior Theses Undergraduate Theses 2018 Reactionary Postmodernism? Neoliberalism, Multiculturalism, the Internet, and the Ideology of the New Far Right in Germany William Peter Fitz University of Vermont Follow this and additional works at: https://scholarworks.uvm.edu/hcoltheses Recommended Citation Fitz, William Peter, "Reactionary Postmodernism? Neoliberalism, Multiculturalism, the Internet, and the Ideology of the New Far Right in Germany" (2018). UVM Honors College Senior Theses. 275. https://scholarworks.uvm.edu/hcoltheses/275 This Honors College Thesis is brought to you for free and open access by the Undergraduate Theses at ScholarWorks @ UVM. It has been accepted for inclusion in UVM Honors College Senior Theses by an authorized administrator of ScholarWorks @ UVM. For more information, please contact [email protected]. REACTIONARY POSTMODERNISM? NEOLIBERALISM, MULTICULTURALISM, THE INTERNET, AND THE IDEOLOGY OF THE NEW FAR RIGHT IN GERMANY A Thesis Presented by William Peter Fitz to The Faculty of the College of Arts and Sciences of The University of Vermont In Partial Fulfilment of the Requirements For the Degree of Bachelor of Arts In European Studies with Honors December 2018 Defense Date: December 4th, 2018 Thesis Committee: Alan E. Steinweis, Ph.D., Advisor Susanna Schrafstetter, Ph.D., Chairperson Adriana Borra, M.A. Table of Contents Introduction 1 Chapter One: Neoliberalism and Xenophobia 17 Chapter Two: Multiculturalism and Cultural Identity 52 Chapter Three: The Philosophy of the New Right 84 Chapter Four: The Internet and Meme Warfare 116 Conclusion 149 Bibliography 166 1 “Perhaps one will view the rise of the Alternative for Germany in the foreseeable future as inevitable, as a portent for major changes, one that is as necessary as it was predictable. -
Lecture 1 Mathematical Preliminaries
Lecture 1 Mathematical Preliminaries A. Banerji July 26, 2016 (Delhi School of Economics) Introductory Math Econ July 26, 2016 1 / 27 Outline 1 Preliminaries Sets Logic Sets and Functions Linear Spaces (Delhi School of Economics) Introductory Math Econ July 26, 2016 2 / 27 Preliminaries Sets Basic Concepts Take as understood the notion of a set. Usually use upper case letters for sets and lower case ones for their elements. Notation. a 2 A, b 2= A. A ⊆ B if every element of A also belongs to B. A = B if A ⊆ B and B ⊆ A are both true. A [ B = fxjx 2 A or x 2 Bg. The ‘or’ is inclusive of ‘both’. A \ B = fxjx 2 A and x 2 Bg. What if A and B have no common elements? To retain meaning, we invent the concept of an empty set, ;. A [; = A, A \; = ;. For the latter, note that there’s no element in common between the sets A and ; because the latter does not have any elements. ; ⊆ A, for all A. Every element of ; belongs to A is vacuously true since ; has no elements. This brings us to some logic. (Delhi School of Economics) Introductory Math Econ July 26, 2016 3 / 27 Preliminaries Logic Logic Statements or propositions must be either true or false. P ) Q. If the statement P is true, then the statement Q is true. But if P is false, Q may be true or false. For example, on real numbers, let P = x > 0 and Q = x2 > 0. If P is true, so is Q, but Q may be true even if P is not, e.g. -
A Class of N-Player Colonel Blotto Games with Multidimensional Private Information
University of Zurich Department of Economics Working Paper Series ISSN 1664-7041 (print) ISSN 1664-705X (online) Working Paper No. 336 A Class of N-Player Colonel Blotto Games with Multidimensional Private Information Christian Ewerhart and Dan Kovenock Revised version, February 2021 A Class of N-Player Colonel Blotto Games With Multidimensional Private Information Christian Ewerhart Dan Kovenocky Department of Economics Economic Science Institute University of Zurich Chapman University Revised version: February 1, 2021 Abstract. In this paper, we study N-player Colonel Blotto games with incomplete information about battlefield valuations. Such games arise in job markets, research and development, electoral competition, security analysis, and conflict resolution. For M N + 1 battlefields, we identify a Bayes-Nash equilibrium in which the resource ≥ allocation to a given battlefield is strictly monotone in the valuation of that battlefield. We also explore extensions such as heterogeneous budgets, the case M N, full-support ≤ type distributions, and network games. Keywords. Colonel Blotto games Private information Bayes-Nash equilibrium · · · Generalized Dirichlet distributions Networks · *) Corresponding author. Postal address: Schönberggasse 1, 8001 Zurich, Switzerland. E-mail address: [email protected]. ) E-mail address: [email protected]. y 1 Introduction In a Colonel Blotto game, players simultaneously and independently allocate their en- dowments of a resource across a set of battlefields. The player that deploys the largest amount of the resource to a given battlefield scores a win and enjoys a gain in utility equivalent to her valuation of that battlefield. Thus, a player’s utility corresponds to the sum of the valuations of all battlefields won by the player. -
Equilibrium Refinements
Equilibrium Refinements Mihai Manea MIT Sequential Equilibrium I In many games information is imperfect and the only subgame is the original game. subgame perfect equilibrium = Nash equilibrium I Play starting at an information set can be analyzed as a separate subgame if we specify players’ beliefs about at which node they are. I Based on the beliefs, we can test whether continuation strategies form a Nash equilibrium. I Sequential equilibrium (Kreps and Wilson 1982): way to derive plausible beliefs at every information set. Mihai Manea (MIT) Equilibrium Refinements April 13, 2016 2 / 38 An Example with Incomplete Information Spence’s (1973) job market signaling game I The worker knows her ability (productivity) and chooses a level of education. I Education is more costly for low ability types. I Firm observes the worker’s education, but not her ability. I The firm decides what wage to offer her. In the spirit of subgame perfection, the optimal wage should depend on the firm’s beliefs about the worker’s ability given the observed education. An equilibrium needs to specify contingent actions and beliefs. Beliefs should follow Bayes’ rule on the equilibrium path. What about off-path beliefs? Mihai Manea (MIT) Equilibrium Refinements April 13, 2016 3 / 38 An Example with Imperfect Information Courtesy of The MIT Press. Used with permission. Figure: (L; A) is a subgame perfect equilibrium. Is it plausible that 2 plays A? Mihai Manea (MIT) Equilibrium Refinements April 13, 2016 4 / 38 Assessments and Sequential Rationality Focus on extensive-form games of perfect recall with finitely many nodes. An assessment is a pair (σ; µ) I σ: (behavior) strategy profile I µ = (µ(h) 2 ∆(h))h2H: system of beliefs ui(σjh; µ(h)): i’s payoff when play begins at a node in h randomly selected according to µ(h), and subsequent play specified by σ. -
Campaigning Is Hard but Approximately Manageable
Computational Analyses of the Electoral College: Campaigning Is Hard But Approximately Manageable Sina Dehghani,1 Hamed Saleh,2 Saeed Seddighin,3 Shang-Hua Teng4 1 Institute for Research in Fundamental Sciences 2 University of Maryland 3 TTIC 4 University of Southern California [email protected], [email protected], [email protected], [email protected] Abstract Electoral College, Political Campaigns, and In the classical discrete Colonel Blotto game—introduced Multi-Battleground Resource Allocation by Borel in 1921—two colonels simultaneously distribute their troops across multiple battlefields. The winner of each The president of the United States is elected by the Electoral battlefield is determined by a winner-take-all rule, indepen- College, which consists of electors selected based on 51 con- dently of other battlefields. In the original formulation, each current elections. The number of electors each of the 50 colonel’s goal is to win as many battlefields as possible. The states and D. C. can select is determined every 10 years by Blotto game and its extensions have been used in a wide the United States Census. All but two states1 use a winner- range of applications from political campaign—exemplified take-all system, and in typical election without any third- by the U.S presidential election—to marketing campaign, party candidate, the ticket that wins the majority votes in the from (innovative) technology competition to sports compe- state earns the right to have their slate of electors from that tition. Despite persistent efforts, efficient methods for find- state chosen to vote in the Electoral College. Thus, in prin- ing the optimal strategies in Blotto games have been elu- sive for almost a century—due to exponential explosion in ciple, the team that receives the majority of electoral votes the organic solution space—until Ahmadinejad, Dehghani, wins the race and its main candidate is elected as president. -
Recent Advances in Understanding Competitive Markets
Recent Advances in Understanding Competitive Markets Chris Shannon Department of Economics University of California, Berkeley March 4, 2002 1 Introduction The Arrow-Debreu model of competitive markets has proven to be a remark- ably rich and °exible foundation for studying an array of important economic problems, ranging from social security reform to the determinants of long-run growth. Central to the study of such questions are many of the extensions and modi¯cations of the classic Arrow-Debreu framework that have been ad- vanced over the last 40 years. These include dynamic models of exchange over time, as in overlapping generations or continuous time, and under un- certainty, as in incomplete ¯nancial markets. Many of the most interesting and important recent advances have been spurred by questions about the role of markets in allocating resources and providing opportunities for risk- sharing arising in ¯nance and macroeconomics. This article is intended to give an overview of some of these more recent developments in theoretical work involving competitive markets, and highlight some promising areas for future work. I focus on three broad topics. The ¯rst is the role of asymmetric informa- tion in competitive markets. Classic work in information economics suggests that competitive markets break down in the face of informational asymme- 0 tries. Recently these issues have been reinvestigated from the vantage point of more general models of the market structure, resulting in some surpris- ing results overturning these conclusions and clarifying the conditions under which perfectly competitive markets can incorporate informational asymme- tries. The second concentrates on the testable implications of competitive markets. -
Czech Elections: How a Billionaire Populist Upstaged Established Parties Written by Sean Hanley
Czech Elections: How a Billionaire Populist Upstaged Established Parties Written by Sean Hanley This PDF is auto-generated for reference only. As such, it may contain some conversion errors and/or missing information. For all formal use please refer to the official version on the website, as linked below. Czech Elections: How a Billionaire Populist Upstaged Established Parties https://www.e-ir.info/2013/11/09/czech-elections-how-a-billionaire-populist-upstaged-established-parties/ SEAN HANLEY, NOV 9 2013 Voters in the Czech Republic went to the polls in early legislative elections on 25-26 October. The elections followed the collapse in June, amid personal and political scandal, of the minority centre-right government of Petr Nečas and the subsequent failure of a technocrat administration imposed by President Miloš Zeman to win a parliamentary vote of confidence. As in the previous May 2010 elections, the result saw losses for established parties and breakthroughs by new anti- establishment groupings campaigning on platforms of fighting corruption, renewing politics and making government work better. However, the 2013 results represent a decisive breach in the Czech Republic’s previously stable pattern of party politics party whose four main pillars – pro-market conservatives, Social Democrats, Christian Democrats and Communists – made it arguably Central and Eastern Europe’s best approximation to a West European style party system. The new political landscape that has emerged is both fluid and highly fragmented, with no fewer than seven parties now represented in the Chamber of Deputies. Seats held by parties following Czech parliamentary elections of 25-26 October. -
Collusion Constrained Equilibrium
Theoretical Economics 13 (2018), 307–340 1555-7561/20180307 Collusion constrained equilibrium Rohan Dutta Department of Economics, McGill University David K. Levine Department of Economics, European University Institute and Department of Economics, Washington University in Saint Louis Salvatore Modica Department of Economics, Università di Palermo We study collusion within groups in noncooperative games. The primitives are the preferences of the players, their assignment to nonoverlapping groups, and the goals of the groups. Our notion of collusion is that a group coordinates the play of its members among different incentive compatible plans to best achieve its goals. Unfortunately, equilibria that meet this requirement need not exist. We instead introduce the weaker notion of collusion constrained equilibrium. This al- lows groups to put positive probability on alternatives that are suboptimal for the group in certain razor’s edge cases where the set of incentive compatible plans changes discontinuously. These collusion constrained equilibria exist and are a subset of the correlated equilibria of the underlying game. We examine four per- turbations of the underlying game. In each case,we show that equilibria in which groups choose the best alternative exist and that limits of these equilibria lead to collusion constrained equilibria. We also show that for a sufficiently broad class of perturbations, every collusion constrained equilibrium arises as such a limit. We give an application to a voter participation game that shows how collusion constraints may be socially costly. Keywords. Collusion, organization, group. JEL classification. C72, D70. 1. Introduction As the literature on collective action (for example, Olson 1965) emphasizes, groups often behave collusively while the preferences of individual group members limit the possi- Rohan Dutta: [email protected] David K. -
Optimal Power Allocation Strategy Against Jamming Attacks Using the Colonel Blotto Game
Optimal Power Allocation Strategy Against Jamming Attacks Using the Colonel Blotto Game Yongle Wu, Beibei Wang, and K. J. Ray Liu Department of Electrical and Computer Engineering, University of Maryland, College Park, MD 20742, USA. {wuyl, bebewang, kjrliu}@umd.edu Abstract—Cognitive radio technologies have become a promis- adversaries. So far, there have been only a few papers regard- ing approach to increase the efficiency of spectrum utilization. ing security issues. For instance, the primary user emulation Although cognitive radio has been intensively studied in recent attack was described and a transmitter verification scheme was years, only a few works have discussed security aspects. In this paper, we focus on the jamming attack, one of major threats to proposed to test whether the given signal came from a primary cognitive radio networks, where a malicious user wants to jam user in [8]; [9] employed a Hammer model to identify, analyze the communications of secondary users by injecting interference. and assess denial of service attacks; in [10], security issues Aware of the absence of several primary users and the presence of the IEEE 802.22 standard were addressed; [11] discussed of a malicious user, a secondary user can allocate power to those an attack that malicious users attempted to affect an artificial- fallow bands with a randomized strategy, in hope of alleviating the damage caused by the malicious user. We model this scenario intelligence-based secondary user’s behavior by misleading the into a two-player zero-sum game, and derive its unique Nash learning process. Equilibrium under certain conditions using the Colonel Blotto In this paper, we mainly focus on one kind of malicious at- game approach, which provides a minimax strategy that the tacks in cognitive radio networks, namely, the jamming attack secondary user should adopt in order to minimize the worst- [12], where a malicious user, or the “jammer”, wants to prevent case damage caused by the malicious user. -
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Economics 221: Political Economy II Winter 2006-2007 Professor Matthew Jackson Oce: 241; Phone: 723-3544 Email: [email protected] Web site: http://www.stanford.edu/ jacksonm Overview: This course examines political processes and the studies how the design of political in- stitutions a ect societal welfare and economic outcomes. The course starts by examining the motivations for and challenges of forming political states and institutions, and how the structure and workings of political institutions a ect economic outcomes and societal welfare. Topics include: the origins of states, anarchy and the social contract, liberalism, wars and arms races, constitutional design, federalism, models of strategic voting behavior, asymme- tries of information and voting behavior, agenda formation and control, logrolling, lobbying, vote-buying and political in uence, nomination processes, and the politics of federations of states. Prerequisite: Economics 220. Requirements: You will be continuing the work on the projects that you began in Economics 220. This will involve re ning a model and producing some results if the problem you proposed in 220 was theoretical in nature, and if the work is empirical, then you should begin or continue your analysis of data. There will be several di erent due dates of updates on the project. The projects will be judged based on the progress made past what was completed in 220. In the latter part of the course, there will also be student presentations and discussions of some of the papers. A note on the readings and class discussions: Reading the papers before class is critical to the course, as much of the emphasis of the course will not only be on \what" the papers tell us, but also on \why" these are interesting issues and \how" the research was conducted. -
Informational Size and Incentive Compatibility
Econometrica, Vol. 70, No. 6 (November, 2002), 2421–2453 INFORMATIONAL SIZE AND INCENTIVE COMPATIBILITY By Richard McLean and Andrew Postlewaite1 We examine a general equilibrium model with asymmetrically informed agents. The presence of asymmetric information generally presents a conflict between incentive com- patibility and Pareto efficiency. We present a notion of informational size and show that the conflict between incentive compatibility and efficiency can be made arbitrarily small if agents are of sufficiently small informational size. Keywords: Incentive compatibility, mechanism design, incomplete information. 1 introduction The incompatibility of Pareto efficiency and incentive compatibility is a central theme in economics and game theory. The issues associated with this incompatibility are particularly important in the design of resource allocation mechanisms in the presence of asymmetrically informed agents where the need to acquire information from agents in order to compute efficient outcomes and the incentives agents have to misrepresent that information for personal gain come into conflict. Despite a large literature that focuses on these issues, there has been little work aimed at understanding those situations in which informational asymmetries are quantitatively important. Virtually every transaction is characterized by some asymmetry of information: any investor who buys or sells a share of stock generally knows something rel- evant to the value of the share that is not known to the person on the other side of the transaction. In order to focus on more salient aspects of the problem, many models (rightly) ignore the incentive problems associated with informa- tional asymmetries in the belief that, for the problem at hand, agents are “infor- mationally small.” However, few researchers have investigated the circumstances under which an analysis that ignores these incentive problems will yield results similar to those obtained when these problems are fully accounted for. -
Generalizations on the Colonel Blotto Game
Generalizations on the Colonel Blotto Game Dan Kovenock∗and Brian Robersony Abstract In this paper we characterize the equilibrium in a relaxed version of the Colonel Blotto game in which battlefield valuations maybe heterogeneous across battlefields and asymmetric across players and the, possibly asymmetric, budget constraints hold only on average, and then show how this characterization partially extends to the full Colonel Blotto game, in which the budget constraints must be satisfied with probability one. For the non-constant-sum generalization of the Colonel Blotto game examined, we find that there exist non-pathological parameter configurations with multiple, payoff inequivalent, equilibria. ∗Dan Kovenock, Economic Science Institute, Argyros School of Business and Economics, Chapman Uni- versity, One University Drive, Orange, CA 92866 USA t:714-628-7226 E-mail: [email protected] yBrian Roberson, Purdue University, Department of Economics, Krannert School of Management, 403 W. State Street, West Lafayette, IN 47907 USA t: 765-494-4531 E-mail: [email protected] (Correspondent) 1 1 Introduction The Colonel Blotto game is a two-player resource allocation game in which each player is endowed with a level of resources to allocate across a set of battlefields, within each battlefield the player that allocates the higher level of resources wins the battlefield, and each player's payoff is the sum of the valuations of the battlefields won. This simple game, that originates with Borel (1921), illustrates the fundamental strategic considerations that arise in multi- dimensional resource allocation competition such as: political campaign resource allocation, research and development competition where innovation involves obtaining a collection of interrelated patents, attack and defense of a collection of targets, etc.