Linear Algebra
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												  MATH 2030: MATRICES Introduction to Linear Transformations We HaveMATH 2030: MATRICES Introduction to Linear Transformations We have seen that we may describe matrices as symbol with simple algebraic properties like matrix multiplication, addition and scalar addition. In the particular case of matrix-vector multiplication, i.e., Ax = b where A is an m × n matrix and x; b are n×1 matrices (column vectors) we may represent this as a transformation on the space of column vectors, that is a function F (x) = b , where x is the independent variable and b the dependent variable. In this section we will give a more rigorous description of this idea and provide examples of such matrix transformations, which will lead to the idea of a linear transformation. To begin we look at a matrix-vector multiplication to give an idea of what sort of functions we are working with 21 0 3 1 A = 2 −1 ; v = : 4 5 −1 3 4 then matrix-vector multiplication yields 2 1 3 Av = 4 3 5 −1 We have taken a 2 × 1 matrix and produced a 3 × 1 matrix. More generally for any x we may describe this transformation as a matrix equation y 21 0 3 2 x 3 x 2 −1 = 2x − y : 4 5 y 4 5 3 4 3x + 4y From this product we have found a formula describing how A transforms an arbi- 2 3 trary vector in R into a new vector in R . Expressing this as a transformation TA we have 2 x 3 x T = 2x − y : A y 4 5 3x + 4y From this example we can define some helpful terminology.
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												  Vectors, Matrices and Coordinate TransformationsS. Widnall 16.07 Dynamics Fall 2009 Lecture notes based on J. Peraire Version 2.0 Lecture L3 - Vectors, Matrices and Coordinate Transformations By using vectors and defining appropriate operations between them, physical laws can often be written in a simple form. Since we will making extensive use of vectors in Dynamics, we will summarize some of their important properties. Vectors For our purposes we will think of a vector as a mathematical representation of a physical entity which has both magnitude and direction in a 3D space. Examples of physical vectors are forces, moments, and velocities. Geometrically, a vector can be represented as arrows. The length of the arrow represents its magnitude. Unless indicated otherwise, we shall assume that parallel translation does not change a vector, and we shall call the vectors satisfying this property, free vectors. Thus, two vectors are equal if and only if they are parallel, point in the same direction, and have equal length. Vectors are usually typed in boldface and scalar quantities appear in lightface italic type, e.g. the vector quantity A has magnitude, or modulus, A = |A|. In handwritten text, vectors are often expressed using the −→ arrow, or underbar notation, e.g. A , A. Vector Algebra Here, we introduce a few useful operations which are defined for free vectors. Multiplication by a scalar If we multiply a vector A by a scalar α, the result is a vector B = αA, which has magnitude B = |α|A. The vector B, is parallel to A and points in the same direction if α > 0.
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												  Lecture 13: Simple Linear Regression in Matrix Format11:55 Wednesday 14th October, 2015 See updates and corrections at http://www.stat.cmu.edu/~cshalizi/mreg/ Lecture 13: Simple Linear Regression in Matrix Format 36-401, Section B, Fall 2015 13 October 2015 Contents 1 Least Squares in Matrix Form 2 1.1 The Basic Matrices . .2 1.2 Mean Squared Error . .3 1.3 Minimizing the MSE . .4 2 Fitted Values and Residuals 5 2.1 Residuals . .7 2.2 Expectations and Covariances . .7 3 Sampling Distribution of Estimators 8 4 Derivatives with Respect to Vectors 9 4.1 Second Derivatives . 11 4.2 Maxima and Minima . 11 5 Expectations and Variances with Vectors and Matrices 12 6 Further Reading 13 1 2 So far, we have not used any notions, or notation, that goes beyond basic algebra and calculus (and probability). This has forced us to do a fair amount of book-keeping, as it were by hand. This is just about tolerable for the simple linear model, with one predictor variable. It will get intolerable if we have multiple predictor variables. Fortunately, a little application of linear algebra will let us abstract away from a lot of the book-keeping details, and make multiple linear regression hardly more complicated than the simple version1. These notes will not remind you of how matrix algebra works. However, they will review some results about calculus with matrices, and about expectations and variances with vectors and matrices. Throughout, bold-faced letters will denote matrices, as a as opposed to a scalar a. 1 Least Squares in Matrix Form Our data consists of n paired observations of the predictor variable X and the response variable Y , i.e., (x1; y1);::: (xn; yn).
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												  Support Graph Preconditioners for Sparse Linear SystemsView metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Texas A&M University SUPPORT GRAPH PRECONDITIONERS FOR SPARSE LINEAR SYSTEMS A Thesis by RADHIKA GUPTA Submitted to the Office of Graduate Studies of Texas A&M University in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE December 2004 Major Subject: Computer Science SUPPORT GRAPH PRECONDITIONERS FOR SPARSE LINEAR SYSTEMS A Thesis by RADHIKA GUPTA Submitted to Texas A&M University in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE Approved as to style and content by: Vivek Sarin Paul Nelson (Chair of Committee) (Member) N. K. Anand Valerie E. Taylor (Member) (Head of Department) December 2004 Major Subject: Computer Science iii ABSTRACT Support Graph Preconditioners for Sparse Linear Systems. (December 2004) Radhika Gupta, B.E., Indian Institute of Technology, Bombay; M.S., Georgia Institute of Technology, Atlanta Chair of Advisory Committee: Dr. Vivek Sarin Elliptic partial differential equations that are used to model physical phenomena give rise to large sparse linear systems. Such systems can be symmetric positive definite and can be solved by the preconditioned conjugate gradients method. In this thesis, we develop support graph preconditioners for symmetric positive definite matrices that arise from the finite element discretization of elliptic partial differential equations. An object oriented code is developed for the construction, integration and application of these preconditioners. Experimental results show that the advantages of support graph preconditioners are retained in the proposed extension to the finite element matrices. iv To my parents v ACKNOWLEDGMENTS I would like to express sincere thanks to my advisor, Dr.
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												  Introducing the Game Design Matrix: a Step-By-Step Process for Creating Serious GamesAir Force Institute of Technology AFIT Scholar Theses and Dissertations Student Graduate Works 3-2020 Introducing the Game Design Matrix: A Step-by-Step Process for Creating Serious Games Aaron J. Pendleton Follow this and additional works at: https://scholar.afit.edu/etd Part of the Educational Assessment, Evaluation, and Research Commons, Game Design Commons, and the Instructional Media Design Commons Recommended Citation Pendleton, Aaron J., "Introducing the Game Design Matrix: A Step-by-Step Process for Creating Serious Games" (2020). Theses and Dissertations. 4347. https://scholar.afit.edu/etd/4347 This Thesis is brought to you for free and open access by the Student Graduate Works at AFIT Scholar. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of AFIT Scholar. For more information, please contact [email protected]. INTRODUCING THE GAME DESIGN MATRIX: A STEP-BY-STEP PROCESS FOR CREATING SERIOUS GAMES THESIS Aaron J. Pendleton, Captain, USAF AFIT-ENG-MS-20-M-054 DEPARTMENT OF THE AIR FORCE AIR UNIVERSITY AIR FORCE INSTITUTE OF TECHNOLOGY Wright-Patterson Air Force Base, Ohio DISTRIBUTION STATEMENT A APPROVED FOR PUBLIC RELEASE; DISTRIBUTION UNLIMITED. The views expressed in this document are those of the author and do not reflect the official policy or position of the United States Air Force, the United States Department of Defense or the United States Government. This material is declared a work of the U.S. Government and is not subject to copyright protection in the United States. AFIT-ENG-MS-20-M-054 INTRODUCING THE GAME DESIGN MATRIX: A STEP-BY-STEP PROCESS FOR CREATING LEARNING OBJECTIVE BASED SERIOUS GAMES THESIS Presented to the Faculty Department of Electrical and Computer Engineering Graduate School of Engineering and Management Air Force Institute of Technology Air University Air Education and Training Command in Partial Fulfillment of the Requirements for the Degree of Master of Science in Cyberspace Operations Aaron J.
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												  Graph Equivalence Classes for Spectral Projector-Based Graph Fourier Transforms Joya A1 Graph Equivalence Classes for Spectral Projector-Based Graph Fourier Transforms Joya A. Deri, Member, IEEE, and José M. F. Moura, Fellow, IEEE Abstract—We define and discuss the utility of two equiv- Consider a graph G = G(A) with adjacency matrix alence graph classes over which a spectral projector-based A 2 CN×N with k ≤ N distinct eigenvalues and Jordan graph Fourier transform is equivalent: isomorphic equiv- decomposition A = VJV −1. The associated Jordan alence classes and Jordan equivalence classes. Isomorphic equivalence classes show that the transform is equivalent subspaces of A are Jij, i = 1; : : : k, j = 1; : : : ; gi, up to a permutation on the node labels. Jordan equivalence where gi is the geometric multiplicity of eigenvalue 휆i, classes permit identical transforms over graphs of noniden- or the dimension of the kernel of A − 휆iI. The signal tical topologies and allow a basis-invariant characterization space S can be uniquely decomposed by the Jordan of total variation orderings of the spectral components. subspaces (see [13], [14] and Section II). For a graph Methods to exploit these classes to reduce computation time of the transform as well as limitations are discussed. signal s 2 S, the graph Fourier transform (GFT) of [12] is defined as Index Terms—Jordan decomposition, generalized k gi eigenspaces, directed graphs, graph equivalence classes, M M graph isomorphism, signal processing on graphs, networks F : S! Jij i=1 j=1 s ! (s ;:::; s ;:::; s ;:::; s ) ; (1) b11 b1g1 bk1 bkgk I. INTRODUCTION where sij is the (oblique) projection of s onto the Jordan subspace Jij parallel to SnJij.
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												  Tight Frames and Their SymmetriesTechnical Report 9 December 2003 Tight Frames and their Symmetries Richard Vale, Shayne Waldron Department of Mathematics, University of Auckland, Private Bag 92019, Auckland, New Zealand e–mail: [email protected] (http:www.math.auckland.ac.nz/˜waldron) e–mail: [email protected] ABSTRACT The aim of this paper is to investigate symmetry properties of tight frames, with a view to constructing tight frames of orthogonal polynomials in several variables which share the symmetries of the weight function, and other similar applications. This is achieved by using representation theory to give methods for constructing tight frames as orbits of groups of unitary transformations acting on a given finite-dimensional Hilbert space. Along the way, we show that a tight frame is determined by its Gram matrix and discuss how the symmetries of a tight frame are related to its Gram matrix. We also give a complete classification of those tight frames which arise as orbits of an abelian group of symmetries. Key Words: Tight frames, isometric tight frames, Gram matrix, multivariate orthogonal polynomials, symmetry groups, harmonic frames, representation theory, wavelets AMS (MOS) Subject Classifications: primary 05B20, 33C50, 20C15, 42C15, sec- ondary 52B15, 42C40 0 1. Introduction u1 u2 u3 2 The three equally spaced unit vectors u1, u2, u3 in IR provide the following redundant representation 2 3 f = f, u u , f IR2, (1.1) 3 h ji j ∀ ∈ j=1 X which is the simplest example of a tight frame. Such representations arose in the study of nonharmonic Fourier series in L2(IR) (see Duffin and Schaeffer [DS52]) and have recently been used extensively in the theory of wavelets (see, e.g., Daubechies [D92]).
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												  Chapter Four DeterminantsChapter Four Determinants In the first chapter of this book we considered linear systems and we picked out the special case of systems with the same number of equations as unknowns, those of the form T~x = ~b where T is a square matrix. We noted a distinction between two classes of T ’s. While such systems may have a unique solution or no solutions or infinitely many solutions, if a particular T is associated with a unique solution in any system, such as the homogeneous system ~b = ~0, then T is associated with a unique solution for every ~b. We call such a matrix of coefficients ‘nonsingular’. The other kind of T , where every linear system for which it is the matrix of coefficients has either no solution or infinitely many solutions, we call ‘singular’. Through the second and third chapters the value of this distinction has been a theme. For instance, we now know that nonsingularity of an n£n matrix T is equivalent to each of these: ² a system T~x = ~b has a solution, and that solution is unique; ² Gauss-Jordan reduction of T yields an identity matrix; ² the rows of T form a linearly independent set; ² the columns of T form a basis for Rn; ² any map that T represents is an isomorphism; ² an inverse matrix T ¡1 exists. So when we look at a particular square matrix, the question of whether it is nonsingular is one of the first things that we ask. This chapter develops a formula to determine this. (Since we will restrict the discussion to square matrices, in this chapter we will usually simply say ‘matrix’ in place of ‘square matrix’.) More precisely, we will develop infinitely many formulas, one for 1£1 ma- trices, one for 2£2 matrices, etc.
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												  EUCLIDEAN DISTANCE MATRIX COMPLETION PROBLEMS June 6EUCLIDEAN DISTANCE MATRIX COMPLETION PROBLEMS HAW-REN FANG∗ AND DIANNE P. O’LEARY† June 6, 2010 Abstract. A Euclidean distance matrix is one in which the (i, j) entry specifies the squared distance between particle i and particle j. Given a partially-specified symmetric matrix A with zero diagonal, the Euclidean distance matrix completion problem (EDMCP) is to determine the unspecified entries to make A a Euclidean distance matrix. We survey three different approaches to solving the EDMCP. We advocate expressing the EDMCP as a nonconvex optimization problem using the particle positions as variables and solving using a modified Newton or quasi-Newton method. To avoid local minima, we develop a randomized initial- ization technique that involves a nonlinear version of the classical multidimensional scaling, and a dimensionality relaxation scheme with optional weighting. Our experiments show that the method easily solves the artificial problems introduced by Mor´e and Wu. It also solves the 12 much more difficult protein fragment problems introduced by Hen- drickson, and the 6 larger protein problems introduced by Grooms, Lewis, and Trosset. Key words. distance geometry, Euclidean distance matrices, global optimization, dimensional- ity relaxation, modified Cholesky factorizations, molecular conformation AMS subject classifications. 49M15, 65K05, 90C26, 92E10 1. Introduction. Given the distances between each pair of n particles in Rr, n r, it is easy to determine the relative positions of the particles. In many applications,≥ though, we are given only some of the distances and we would like to determine the missing distances and thus the particle positions. We focus in this paper on algorithms to solve this distance completion problem.
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												  Stat 5102 Notes: RegressionStat 5102 Notes: Regression Charles J. Geyer April 27, 2007 In these notes we do not use the “upper case letter means random, lower case letter means nonrandom” convention. Lower case normal weight letters (like x and β) indicate scalars (real variables). Lowercase bold weight letters (like x and β) indicate vectors. Upper case bold weight letters (like X) indicate matrices. 1 The Model The general linear model has the form p X yi = βjxij + ei (1.1) j=1 where i indexes individuals and j indexes different predictor variables. Ex- plicit use of (1.1) makes theory impossibly messy. We rewrite it as a vector equation y = Xβ + e, (1.2) where y is a vector whose components are yi, where X is a matrix whose components are xij, where β is a vector whose components are βj, and where e is a vector whose components are ei. Note that y and e have dimension n, but β has dimension p. The matrix X is called the design matrix or model matrix and has dimension n × p. As always in regression theory, we treat the predictor variables as non- random. So X is a nonrandom matrix, β is a nonrandom vector of unknown parameters. The only random quantities in (1.2) are e and y. As always in regression theory the errors ei are independent and identi- cally distributed mean zero normal. This is written as a vector equation e ∼ Normal(0, σ2I), where σ2 is another unknown parameter (the error variance) and I is the identity matrix. This implies y ∼ Normal(µ, σ2I), 1 where µ = Xβ.
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												  Uncertainty of the Design and Covariance Matrices in Linear Statistical Model*Acta Univ. Palacki. Olomuc., Fac. rer. nat., Mathematica 48 (2009) 61–71 Uncertainty of the design and covariance matrices in linear statistical model* Lubomír KUBÁČEK 1, Jaroslav MAREK 2 Department of Mathematical Analysis and Applications of Mathematics, Faculty of Science, Palacký University, tř. 17. listopadu 12, 771 46 Olomouc, Czech Republic 1e-mail: [email protected] 2e-mail: [email protected] (Received January 15, 2009) Abstract The aim of the paper is to determine an influence of uncertainties in design and covariance matrices on estimators in linear regression model. Key words: Linear statistical model, uncertainty, design matrix, covariance matrix. 2000 Mathematics Subject Classification: 62J05 1 Introduction Uncertainties in entries of design and covariance matrices influence the variance of estimators and cause their bias. A problem occurs mainly in a linearization of nonlinear regression models, where the design matrix is created by deriva- tives of some functions. The question is how precise must these derivatives be. Uncertainties of covariance matrices must be suppressed under some reasonable bound as well. The aim of the paper is to give the simple rules which enables us to decide how many ciphers an entry of the mentioned matrices must be consisted of. *Supported by the Council of Czech Government MSM 6 198 959 214. 61 62 Lubomír KUBÁČEK, Jaroslav MAREK 2 Symbols used In the following text a linear regression model (in more detail cf. [2]) is denoted as k Y ∼n (Fβ, Σ), β ∈ R , (1) where Y is an n-dimensional random vector with the mean value E(Y) equal to Fβ and with the covariance matrix Var(Y)=Σ.ThesymbolRk means the k-dimensional linear vector space.
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												  Week 8-9. Inner Product Spaces. (Revised Version) Section 3.1 Dot Product As an Inner ProductMath 2051 W2008 Margo Kondratieva Week 8-9. Inner product spaces. (revised version) Section 3.1 Dot product as an inner product. Consider a linear (vector) space V . (Let us restrict ourselves to only real spaces that is we will not deal with complex numbers and vectors.) De¯nition 1. An inner product on V is a function which assigns a real number, denoted by < ~u;~v> to every pair of vectors ~u;~v 2 V such that (1) < ~u;~v>=< ~v; ~u> for all ~u;~v 2 V ; (2) < ~u + ~v; ~w>=< ~u;~w> + < ~v; ~w> for all ~u;~v; ~w 2 V ; (3) < k~u;~v>= k < ~u;~v> for any k 2 R and ~u;~v 2 V . (4) < ~v;~v>¸ 0 for all ~v 2 V , and < ~v;~v>= 0 only for ~v = ~0. De¯nition 2. Inner product space is a vector space equipped with an inner product. Pn It is straightforward to check that the dot product introduces by ~u ¢ ~v = j=1 ujvj is an inner product. You are advised to verify all the properties listed in the de¯nition, as an exercise. The dot product is also called Euclidian inner product. De¯nition 3. Euclidian vector space is Rn equipped with Euclidian inner product < ~u;~v>= ~u¢~v. De¯nition 4. A square matrix A is called positive de¯nite if ~vT A~v> 0 for any vector ~v 6= ~0. · ¸ 2 0 Problem 1. Show that is positive de¯nite. 0 3 Solution: Take ~v = (x; y)T . Then ~vT A~v = 2x2 + 3y2 > 0 for (x; y) 6= (0; 0).