Object As in previous games, defeat all the Villains before they gain control of all of the Locations.

HOGSMEADE™ VILLAGE GAME 3 of SHRIEKINGLOCATION SHACK GAME 3 2 3 LOCATIONHOGWARTS™ EXPRESS3 of 3 GAME 3 3 Location cards (❶) Use only the LOCATION 1 of 3

Each turn reveal

2 Dark Arts events.TM & © Warner Bros. Entertainment Inc. Each turn reveal (s16) Game 3 Locations. Stack in order. 2 Dark Arts events.Each turn reveal 1 Dark Arts event. 4 Dark Arts cards (❷) Shuffl e all BOX BOX 3 3 BOX Dark Arts cards together. 3 2 Villain cards (❸) Shuffl e all Villain cards together. Reveal 2 cards in the spaces below. 16 cards (❹) Shuffl e all HOGWARTS cards together. Reveal the top 6 cards.

GAME 3 ™ NEVILLEGAME 3 LONGBOTTOM 4 Upgraded Hero cards ( ) HERO ™ ❺ ™ HERMIONE GRANGERRON WEASLEYHERO™ GAME 3 This replaces your Game 1 Hero HERO HERO GAME 3 card. Place above your player

The first time is removed from the Location each turn, board (see next page). any one Hero gains 1 . one Hero gains 1 . 2 Chipboard shield tokens (❻) Carefully punch out, then recycle the waste. Place

CONTENTS & SET UP CONTENTS near Game Board. Use for Petrifi cus Totalus!

Distribute cards on the Game Board as shown.

❹ ❶

™ GAME 3 HOGSMEADE VILLAGE GAME 3 ™ EXPRESS of LOCATIONHOGWARTS 2 of 3 ❷ 3 LOCATION 1

HO GWART S ™ TM & © Warner Bros. Entertainment Inc. (s16)

TM & © Warner Bros. Entertainment Inc. (s16) Each turn reveal Each turn reveal 2 Dark Arts events. 1 Dark Arts event. HOGWARTS stack

game 3 game 3

TM & © Warner Bros. Entertainment Inc. TM & © Warner Bros. Entertainment Inc. (s16) (s16)

BOX Locations Dark Arts stack BOX 3 3

SIRIUS BLACK ™ EXPECTO PATRONUM! ❸ Gain 1 . Gain 2 and 2 . Remove 1 from the Location. 6 5

GAME 3 GAME 1

TM & © Warner Bros. Entertainment Inc. TM & © Warner(s16) Bros. Entertainment Inc. (s16) Villain stack

™ GAME 3 ™ GAME 3 DEMENTOR MARAUDER’S MAP ™ GOLDEN SNITCH PETER PETTIGREW VILLAIN VILLAIN Draw two cards. If a Dark Arts event or Villain Gain 2 . causes you to discard this, Draw a card. ALL Heroes draw a card.

Active Hero reveals the Active Hero loses 2 5 top card of his or her deck. . 5 If its value is 1 or more , discard it and add 1 to the Location. Leave empty for game 2 ALL Heroes gain 2 game 3 ALL Heroes may search .

their discard pile for a Spell Remove 1 and put it in their hand. 7 from the Location. 8 Game 3. Remove 1 from the Location. Active Villain Active Villain

GINNY WEASLEY ™ SYBILL TRELAWNEY

Gain 1 and 1 . Draw two cards, then discard any one card. If you discard a Spell, also gain 2 . ❻ 4 4

BOX 3 Prepare your Hero Replace your Game 1 Hero card with the new one included in this box. Your magical

GAME 1 HARRY POTTER™ GAME 3 training has improved and HERO you now have an ability to use throughout the 1. Reveal and resolve Dark Arts event cards The first time 2. Resolve Villain abilities is removed from the 3. Play HOGWARTS™ cards and take Hero actions Location each turn, 4. End your turn — Discard any remaining cards and any one Hero gains 1 . game. As in the fi rst tokens, then draw five new cards. two games, shuffl e and stack your starting Hero Draw deck of 10 cards Discard

HO GWART S ™ TM & © Warner Bros. Entertainment Inc. face down, (s16) then draw 5 game 1 game 1 game 1 game 1 game 1 cards.

FIREBOLT HEDWIG ™ ALOHOMORA! ALOHOMORA! ALOHOMORA!

Gain 1 . Choose one: If you defeat a Villain, Gain 1 ; or gain 2 . Gain 1 . Gain 1 . Gain 1 . also gain 1 .

H A R R Y ™ HARRY H A R R Y ™ H A R R Y ™ H A R R Y ™ Gameplay Gameplay proceeds with the same four steps (for full details see pages 6-10 of the Game 1 rule book). STEP 1. Reveal and resolve Dark Arts events. STEP 2. Resolve Villain abilities. Players must defeat all eight Villains. In Game 3 you will have to face two active Villains at a time. You may choose to assign all your to one Villain or spread it out among them. STEP 3. Play HOGWARTS cards & take Hero actions. Remember to use your new Hero ability. STEP 4. End your turn. When you defeat a Villain replace it with the next one from the top of the stack. There should always be two Villains face up.

end of game ALL the Villains are defeated–Heroes win! Congratulations, you continue to do your school proud, and maintain the safety of the ! Proceed to Game 4, opening its package and following the rules enclosed. Villains control ALL the Locations–Heroes lose! The Death Eaters are getting more powerful, and you are not yet ready to move on to Game 4. Reset the game and try again!

USAopoly is a trademark of Usaopoly, Inc. Invented and licensed by Forrest-Pruzan Creative. HARRY POTTER, characters, names and related indicia are trademarks of © and ™ Warner Bros. Entertainment Inc. Harry Potter Publishing Rights © JKR. (s16)

BOX 3