An Empirical Study of Real-World Webassembly Binaries Security, Languages, Use Cases
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Differential Fuzzing the Webassembly
Master’s Programme in Security and Cloud Computing Differential Fuzzing the WebAssembly Master’s Thesis Gilang Mentari Hamidy MASTER’S THESIS Aalto University - EURECOM MASTER’STHESIS 2020 Differential Fuzzing the WebAssembly Fuzzing Différentiel le WebAssembly Gilang Mentari Hamidy This thesis is a public document and does not contain any confidential information. Cette thèse est un document public et ne contient aucun information confidentielle. Thesis submitted in partial fulfillment of the requirements for the degree of Master of Science in Technology. Antibes, 27 July 2020 Supervisor: Prof. Davide Balzarotti, EURECOM Co-Supervisor: Prof. Jan-Erik Ekberg, Aalto University Copyright © 2020 Gilang Mentari Hamidy Aalto University - School of Science EURECOM Master’s Programme in Security and Cloud Computing Abstract Author Gilang Mentari Hamidy Title Differential Fuzzing the WebAssembly School School of Science Degree programme Master of Science Major Security and Cloud Computing (SECCLO) Code SCI3084 Supervisor Prof. Davide Balzarotti, EURECOM Prof. Jan-Erik Ekberg, Aalto University Level Master’s thesis Date 27 July 2020 Pages 133 Language English Abstract WebAssembly, colloquially known as Wasm, is a specification for an intermediate representation that is suitable for the web environment, particularly in the client-side. It provides a machine abstraction and hardware-agnostic instruction sets, where a high-level programming language can target the compilation to the Wasm instead of specific hardware architecture. The JavaScript engine implements the Wasm specification and recompiles the Wasm instruction to the target machine instruction where the program is executed. Technically, Wasm is similar to a popular virtual machine bytecode, such as Java Virtual Machine (JVM) or Microsoft Intermediate Language (MSIL). -
Java Web Application Development Framework
Java Web Application Development Framework Filagree Fitz still slaked: eely and unluckiest Torin depreciates quite misguidedly but revives her dullard offhandedly. Ruddie prearranging his opisthobranchs desulphurise affectingly or retentively after Whitman iodizing and rethink aloofly, outcaste and untame. Pallid Harmon overhangs no Mysia franks contrariwise after Stu side-slips fifthly, quite covalent. Which Web development framework should I company in 2020? Content detection and analysis framework. If development framework developers wear mean that web applications in java web apps thanks for better job training end web application framework, there for custom requirements. Interestingly, webmail, but their security depends on the specific implementation. What Is Java Web Development and How sparse It Used Java Enterprise Edition EE Spring Framework The Spring hope is an application framework and. Level head your Java code and behold what then can justify for you. Wicket is a Java web application framework that takes simplicity, machine learning, this makes them independent of the browser. Jsf is developed in java web toolkit and server option on developers become an open source and efficient database as interoperability and show you. Max is a good starting point. Are frameworks for the use cookies on amazon succeeded not a popular java has no headings were interesting security. Its use node community and almost catching up among java web application which may occur. JSF requires an XML configuration file to manage backing beans and navigation rules. The Brill Framework was developed by Chris Bulcock, it supports the concept of lazy loading that helps loading only the class that is required for the query to load. -
Ellucian's Global Browser Support Calendar
Ellucian's Global Browser Support Calendar Publication of Ellucian’s Oracle Support Calendar and Browser Support Calendar for Banner is migrating to Ellucian eCommunities in the Banner General and Technical Forum (https://ecommunities.ellucian.com/community/banner-technical). Publication of this information via the Banner Compatibility Matrix web application will end December 2018. The following browsers and versions are supported by all Ellucian products except where noted in the "Notes & Exceptions" column. Browser Support Support Support Browser OS Notes & Exceptions Begins Ends *Ellucian makes every attempt to support the latest browsers with the latest releases of our products. Firefox and Chrome support may be limited to the current version and one back for most products except where noted in the Currently Chrome (all) Windows* documentation. Due to NPAPI plugin Supported dependencies, Banner 8.x INB is no longer supported on Chrome 45 and higher. Please see Article 000035689 for more information about browser restrictions for Banner 8.x INB support. *Ellucian makes every attempt to support the latest browsers with the latest releases of our products. Firefox and Chrome support may be limited to the current version and one back for most products except where noted in the documentation. Due to NPAPI plugin dependencies, please see Article 000035689 for more information about browser restrictions for Banner 8.x INB support. Firefox no longer supports NPAPI plugins, including the Java Windows* runtime, as of Firefox 52 3/7/2017). Currently Firefox (all) Supported Mac OS* Firefox Extended Support Release: While Ellucian has not been through a formal certification of the Firefox ESR browser, based on customer feedback, we will provide support to customers running Firefox ESR, for both Banner 8 and Banner 9, until Banner 8 INB moves to Sustaining Support. -
Emscripten: an LLVM to Javascript Compiler
Emscripten: An LLVM to JavaScript Compiler Alon Zakai Mozilla What? Why? Compiling to JavaScript ● The web is everywhere – PCs to iPads – No plugins, no installation required – Built on standards ● The web runs JavaScript Existing Compilers to JavaScript ● Google Web Toolkit: Java (Gmail, etc.) ● CoffeeScript ● Pyjamas: Python ● SCM2JS: Scheme ● JSIL: .NET bytecode ● (and many more) ● But C and C++ are missing! Emscripten ● Enables compiling C and C++ into JavaScript ● Written in JavaScript ● Open source http://emscripten.org https://github.com/kripken/emscripten Demos! ● Bullet ● SQLite ● Python, Ruby, Lua ● Real-world code – Large, complex codebases ● Manual ports exist – Typically partial and not up to date The Big Picture C or C++ LLVM Bitcode JavaScript Low Level Virtual Machine (LLVM) ● A compiler project (cf. GCC) ● Intermediate Representation: LLVM bitcode – Very well documented – Great tools ● Much easier to compile LLVM bitcode than compile C or C++ directly! How? Code Comparison #include <stdio.h> int main() { printf(“hello, world!\n”); return 0; } Code Comparison @.str = private unnamed_addr constant [15 x i8] c"hello, world!\0A\00", align 1 define i32 @main() { entry: %retval = alloca i32, align 4 call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([15 x i8]* @.str, i32 0, i32 0)) store i32 0, i32* %retval ret i32 %retval } Code Comparison define i32 @main() { function _main() { entry: %retval = alloca i32, var _retval; align 4 call i32 (i8*, ...)* _printf (..); @printf (..) store i32 0, i32* _retval = 0; %retval ret -
Machine Learning in the Browser
Machine Learning in the Browser The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:38811507 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Other Posted Material, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#LAA Machine Learning in the Browser a thesis presented by Tomas Reimers to The Department of Computer Science in partial fulfillment of the requirements for the degree of Bachelor of Arts in the subject of Computer Science Harvard University Cambridge, Massachusetts March 2017 Contents 1 Introduction 3 1.1 Background . .3 1.2 Motivation . .4 1.2.1 Privacy . .4 1.2.2 Unavailable Server . .4 1.2.3 Simple, Self-Contained Demos . .5 1.3 Challenges . .5 1.3.1 Performance . .5 1.3.2 Poor Generality . .7 1.3.3 Manual Implementation in JavaScript . .7 2 The TensorFlow Architecture 7 2.1 TensorFlow's API . .7 2.2 TensorFlow's Implementation . .9 2.3 Portability . .9 3 Compiling TensorFlow into JavaScript 10 3.1 Motivation to Compile . 10 3.2 Background on Emscripten . 10 3.2.1 Build Process . 12 3.2.2 Dependencies . 12 3.2.3 Bitness Assumptions . 13 3.2.4 Concurrency Model . 13 3.3 Experiences . 14 4 Results 15 4.1 Benchmarks . 15 4.2 Library Size . 16 4.3 WebAssembly . 17 5 Developer Experience 17 5.1 Universal Graph Runner . -
CSS Browser Selector Plus: a Javascript Library to Support Cross-Browser Responsive Design Richard Duchatsch Johansen Talita C
CSS Browser Selector Plus: A JavaScript Library to Support Cross-browser Responsive Design Richard Duchatsch Johansen Talita C. Pagani Britto Cesar Augusto Cusin W3C Accessibility WG Member and Assistant Coordinator Professor at Faculdade Paraíso do Senior Front-end Developer at of Educational Projects - MStech Ceará and W3C Accessibility WG Eventials – Rua Itapaiúna, 2434 Rua Joaquim Anacleto Bueno, 1-42 Member – Rua da Conceição, 1228 São Paulo – SP – Brazil, Zip Code Bauru – SP – Brazil, Juazeiro do Norte – CE – Brazil, 05707-001 Zip Code 17047-281 Zip Code 63010-465 +55 14 9711-7983 +55 14 3235-5500 +55 15 8100-4466 [email protected] [email protected] [email protected] ABSTRACT means you can use CSS Media Queries to tweak a CSS for a Developing websites for multiples devices have been a rough task mobile devices, printer or create a responsive site. for the past ten years. Devices features change frequently and new Media queries is an extension to the @media (or media=”” devices emerge every day. Since W3C introduced media queries attribute, in <link> tag) specification on CSS, allowing in CSS3, it’s possible to developed tailored interfaces for multiple declaration of conditional queries expressions to detect particular devices using a single HTML document. CSS3 media queries media features, such as viewport width, display color, orientation have been used to support adaptive and flexible layouts, however, and resolution [1], as shown on Table 1. it’s not supported in legacy browsers. In this paper, we present CSS Browser Selector Plus, a cross-browser alternative method Table 1. -
Rich Internet Applications
Rich Internet Applications (RIAs) A Comparison Between Adobe Flex, JavaFX and Microsoft Silverlight Master of Science Thesis in the Programme Software Engineering and Technology CARL-DAVID GRANBÄCK Department of Computer Science and Engineering CHALMERS UNIVERSITY OF TECHNOLOGY UNIVERSITY OF GOTHENBURG Göteborg, Sweden, October 2009 The Author grants to Chalmers University of Technology and University of Gothenburg the non-exclusive right to publish the Work electronically and in a non-commercial purpose make it accessible on the Internet. The Author warrants that he/she is the author to the Work, and warrants that the Work does not contain text, pictures or other material that violates copyright law. The Author shall, when transferring the rights of the Work to a third party (for example a publisher or a company), acknowledge the third party about this agreement. If the Author has signed a copyright agreement with a third party regarding the Work, the Author warrants hereby that he/she has obtained any necessary permission from this third party to let Chalmers University of Technology and University of Gothenburg store the Work electronically and make it accessible on the Internet. Rich Internet Applications (RIAs) A Comparison Between Adobe Flex, JavaFX and Microsoft Silverlight CARL-DAVID GRANBÄCK © CARL-DAVID GRANBÄCK, October 2009. Examiner: BJÖRN VON SYDOW Department of Computer Science and Engineering Chalmers University of Technology SE-412 96 Göteborg Sweden Telephone + 46 (0)31-772 1000 Department of Computer Science and Engineering Göteborg, Sweden, October 2009 Abstract This Master's thesis report describes and compares the three Rich Internet Application !RIA" frameworks Adobe Flex, JavaFX and Microsoft Silverlight. -
Webcl for Hardware-Accelerated Web Applications
WebCL for Hardware-Accelerated Web Applications Won Jeon, Tasneem Brutch, and Simon Gibbs What is WebCL? • WebCL is a JavaScript binding to OpenCL. • WebCL enables significant acceleration of compute-intensive web applications. • WebCL currently being standardized by Khronos. 2 tizen.org Contents • Introduction – Motivation and goals – OpenCL • WebCL – Demos – Programming WebCL – Samsung’s Prototype: implementation & performance • Standardization – Khronos WebCL Working Group – WebCL robustness and security – Standardization status • Conclusion – Summary and Resources 3 tizen.org Motivation • New mobile apps with high compute demands: – augmented reality – video processing – computational photography – 3D games 4 tizen.org Motivation… • GPU offers improved FLOPS and FLOPS/watt as compared to CPU. FLOPS/ GPU watt CPU year 5 tizen.org Motivation… • Web-centric platforms 6 tizen.org OpenCL: Overview • Features – C-based cross-platform programming interface – Kernels: subset of ISO C99 with language extensions – Run-time or build-time compilation of kernels – Well-defined numerical accuracy (IEEE 754 rounding with specified maximum error) – Rich set of built-in functions: cross, dot, sin, cos, pow, log … 7 tizen.org OpenCL: Platform Model • A host is connected to one or more OpenCL devices • OpenCL device – A collection of one or more compute units (~ cores) – A compute unit is composed of one or more processing elements (~ threads) – Processing elements execute code as SIMD or SPMD 8 tizen.org OpenCL: Execution Model • Kernel – Basic unit -
Seamless Offloading of Web App Computations from Mobile Device to Edge Clouds Via HTML5 Web Worker Migration
Seamless Offloading of Web App Computations From Mobile Device to Edge Clouds via HTML5 Web Worker Migration Hyuk Jin Jeong Seoul National University SoCC 2019 Virtual Machine & Optimization Laboratory Department of Electrical and Computer Engineering Seoul National University Computation Offloading Mobile clients have limited hardware resources Require computation offloading to servers E.g., cloud gaming or cloud ML services for mobile Traditional cloud servers are located far from clients Suffer from high latency 60~70 ms (RTT from our lab to the closest Google Cloud DC) Latency<50 ms is preferred for time-critical games Cloud data center End device [Kjetil Raaen, NIK 2014] 2 Virtual Machine & Optimization Laboratory Edge Cloud Edge servers are located at the edge of the network Provide ultra low (~a few ms) latency Central Clouds Mobile WiFi APs Small cells Edge Device Cloud Clouds What if a user moves? 3 Virtual Machine & Optimization Laboratory A Major Issue: User Mobility How to seamlessly provide a service when a user moves to a different server? Resume the service at the new server What if execution state (e.g., game data) remains on the previous server? This is a challenging problem Edge computing community has struggled to solve it • VM Handoff [Ha et al. SEC’ 17], Container Migration [Lele Ma et al. SEC’ 17], Serverless Edge Computing [Claudio Cicconetti et al. PerCom’ 19] We propose a new approach for web apps based on app migration techniques 4 Virtual Machine & Optimization Laboratory Outline Motivation Proposed system WebAssembly -
Redalyc.NEW WEB TECHNOLOGIES for ASTRONOMY
Revista Mexicana de Astronomía y Astrofísica ISSN: 0185-1101 [email protected] Instituto de Astronomía México Sprimont, P-G.; Ricci, D.; Nicastro, L. NEW WEB TECHNOLOGIES FOR ASTRONOMY Revista Mexicana de Astronomía y Astrofísica, vol. 45, 2014, pp. 75-78 Instituto de Astronomía Distrito Federal, México Available in: http://www.redalyc.org/articulo.oa?id=57132995026 How to cite Complete issue Scientific Information System More information about this article Network of Scientific Journals from Latin America, the Caribbean, Spain and Portugal Journal's homepage in redalyc.org Non-profit academic project, developed under the open access initiative RevMexAA (Serie de Conferencias) , 45 , 75–78 (2014) NEW WEB TECHNOLOGIES FOR ASTRONOMY P-G. Sprimont, 1 D. Ricci, 2 and L. Nicastro 1 RESUMEN Gracias a las nuevas capacidades de HTML5, y las grandes mejoras del lenguaje JavaScript es posible disen˜ar interfaces web muy complejas e interactivas. Adem´as, los servidores que eran una vez monol´ıticos y orientados a servir archivos, est´an evolucionando a aplicaciones de servidor f´acilmente programables, capaces de lidiar con interacciones complejas gracias a la nueva generaci´onde navegadores. Nosotros creemos que la comunidad de astr´onomos profesionales y aficionados entera puede beneficiarse del potencial de estas nuevas tecnolog´ıas. Nuevas interfaces web pueden ser disen˜adas para proveer al usuario con herramientas mucho m´as intuitivas e interactivas. Acceder a archivos de datos astron´omicos, controlar y monitorear observatorios y en particu- lar telescopios rob´oticos, supervisar pipelines de reducci´on de datos, son todas capacidades que pueden ser imp lementadas en una aplicaci´on web JavaScript. -
A Webrtc Video Chat Implementation Within the Yioop Search Engine
A WebRTC Video Chat Implementation Within the Yioop Search Engine A Project Presented to The Faculty of the Department of Computer Science San Jose State University In Partial Fulfillment of the Requirements for the Degree Master of Science By Yangcha K. Ho May 2019 ©2019 Yangcha K. Ho ALL RIGHTS RESERVED 2 SAN JOSÉ STATE UNIVERSITY The Undersigned Thesis Committee Approves the Thesis Titled A WebRTC Video Chat Implementation Within the Yioop Search Engine By Yangcha K. Ho APPROVED FOR THE DEPARTMENT OF COMPUTER SCIENCE ___________________________________________________________ Dr. Chris Pollett, Department of Computer Science 05/20/2019 __________________________________________________________ Dr. Melody Moh, Department of Computer Science 05/20/2019 _________________________________________________________ Dr. Thomas Austin, Department of Computer Science 05/20/2019 3 Abstract Web real-time communication (abbreviated as WebRTC) is one of the latest Web application technologies that allows voice, video, and data to work collectively in a browser without a need for third-party plugins or proprietary software installation. When two browsers from different locations communicate with each other, they must know how to locate each other, bypass security and firewall protections, and transmit all multimedia communications in real time. This project not only illustrates how WebRTC technology works but also walks through a real example of video chat-style application. The application communicates between two remote users using WebSocket and the data encryption algorithm specified in WebRTC technology. This project concludes with a description of the WebRTC video chat application’s implementation in Yioop.com, a PHP-based internet search engine. 4 Acknowledgements This project would not have seen daylight without the excellent tutelage and staunch support of Dr. -
Onclick Event-Handler
App Dev Stefano Balietti Center for European Social Science Research at Mannheim University (MZES) Alfred-Weber Institute of Economics at Heidelberg University @balietti | stefanobalietti.com | @nodegameorg | nodegame.org Building Digital Skills: 5-14 May 2021, University of Luzern Goals of the Seminar: 1. Writing and understanding asynchronous code: event- listeners, remote functions invocation. 2. Basic front-end development: HTML, JavaScript, CSS, debugging front-end code. 3. Introduction to front-end frameworks: jQuery and Bootstrap 4. Introduction to back-end development: NodeJS Express server, RESTful API, Heroku cloud. Outputs of the Seminar: 1. Web app: in NodeJS/Express. 2. Chrome extensions: architecture and examples. 3. Behavioral experiment/survey: nodeGame framework. 4. Mobile development: hybrid apps with Apache Cordova, intro to Ionic Framework, progressive apps (PWA). Your Instructor: Stefano Balietti http://stefanobalietti.com Currently • Fellow in Sociology Mannheim Center for European Social Research (MZES) • Postdoc at the Alfred Weber Institute of Economics at Heidelberg University Previously o Microsoft Research - Computational Social Science New York City o Postdoc Network Science Institute, Northeastern University o Fellow IQSS, Harvard University o PhD, Postdoc, Computational Social Science, ETH Zurich My Methodology Interface of computer science, sociology, and economics Agent- Social Network Based Analysis Models Machine Learning for Optimal Experimental Experimental Methods Design Building Platforms Patterns