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DRIVECLUB VR Corse in Realtà Virtuale
Page 1 of 2 CREA UN CLUB PER LE CORSE IN REALTÀ AFFRONTA E CREA VIRTUALE CON I TUOI AMICI ONLINE SFIDE DI GUIDA PLAYSTATION ® VR RICHIESTO DRIVECLUB ESPLORA LE NUOVE MODALITÀ E CARATTERISTICHE IN REALTÀ VIRTUALE Includedalla contenuti versione PS4™e DLC CORSE IN REALTÀ VIRTUALE Scopri l’emozione e la frenesia della corsa, seduto al volante di una delle vetture più potenti ed esclusive del mondo. ™ VR GIOCATORI IN RETE 2-8 1 GIOCATORE FUNZIONALITÀ DI RETE ISCRIZIONE A PlayStation®VR PLAYSTATION®PLUS RICHIESTA e PlayStation®Camera richiesti PlayStation®VR non deve essere utilizzato FUNZIONE DI VIBRAZIONE HDTV: VISORE PLAYSTATION®VR da bambini di età inferiore a 12 anni 20GB MINIMO + PLAYSTATION®CAMERA DUALSHOCK®4 720P • 1080i • 1080P RICHIESTI PlayStation®VR crea una sensazione di presenza ed immersione totale nell’universo virtuale. Se usate VR per la prima volta, vi raccomandiamo di accostarvi a questa esperienza in maniera graduale, facendo delle pause regolari. Alcuni utenti potrebbero sperimentare una sensazione di disagio durante la visualizzazione dei contenuti in realtà virtuale, sebbene le reazioni possano variare da caso a caso. A USO ESCLUSIVAMENTE DOMESTICO. Il presente software è concesso in licenza per l'utilizzo esclusivo con i sistemi PlayStation®4 autorizzati. Potrebbe essere necessario un aggiornamento software del sistema PlayStation®4. È proibito qualsivoglia accesso, utilizzo o trasferimento non autorizzato del prodotto, del suo copyright implicito o dei marchi registrati. I diritti di utilizzo completi sono consultabili all'indirizzo eu.playstation.com/legal. Librerie software ©2013 – 2016 Sony Interactive Entertainment Inc. concesse in licenza esclusiva a Sony Interactive Entertainment Europe (SIEE). -
V2a Neurons Pattern Respiratory Muscle Activity in Health and Disease
V2a Neurons Pattern Respiratory Muscle Activity in Health and Disease by Victoria N. Jensen A dissertation submitted to the University of Cincinnati in partial fulfillment of the requirements for the degree of Doctor of Philosophy University of Cincinnati College of Medicine Neuroscience Graduate Program December 2019 Committee Chairs Mark Baccei, Ph.D. Steven Crone, Ph.D. i Abstract Respiratory failure is the leading cause of death in in amyotrophic lateral sclerosis (ALS) patients and spinal cord injury patients. Therefore, it is important to identify neural substrates that may be targeted to improve breathing following disease and injury. We show that a class of ipsilaterally projecting, excitatory interneurons located in the brainstem and spinal cord – V2a neurons – play key roles in controlling respiratory muscle activity in health and disease. We used chemogenetic approaches to increase or decrease V2a excitability in healthy mice and following disease or injury. First, we showed that silencing V2a neurons in neonatal mice caused slow and irregular breathing. However, silencing V2a neurons in adult mice did not alter the regularity of respiration and actually increased breathing frequency, suggesting that V2a neurons play different roles in controlling breathing at different stages of development. V2a neurons also pattern respiratory muscle activity. Our lab has previously shown that increasing V2a excitability activates accessory respiratory muscles at rest in healthy mice. Surprisingly, we show that silencing V2a neurons also activated accessory respiratory muscles. These data suggest that two types of V2a neurons exist: Type I V2a neurons activate accessory respiratory muscles at rest whereas Type II V2a neurons prevent their activation when they are not needed. -
Playstation®4 Launches Across the United States
FOR IMMEDIATE RELEASE PLAYSTATION®4 LAUNCHES ACROSS THE UNITED STATES AND CANADA With the PS4™system, Sony Computer Entertainment Welcomes Gamers to a New Era of Rich, Immersive Gameplay Experiences TOKYO, November 15, 2013 – Sony Computer Entertainment Inc. (SCEI) today launched PlayStation®4 (PS4™), a system built for gamers and inspired by developers. The PS4 system is now available in the United States and Canada at a suggested retail price of USD $399 and CAD $399, arriving with a lineup of over 20 first- and third-party games, including exclusive titles like Knack™ and Killzone: Shadow Fall™. In total, the PS4 system will have a library of over 30 games by the end of the year. *1 “Today’s launch of PS4 represents a milestone for all of us at PlayStation, our partners in the industry, and, most importantly, all of the PlayStation fans who live and breathe gaming every day,” said Andrew House, President and Group CEO, Sony Computer Entertainment Inc. “With unprecedented power, deep social capabilities, and unique second screen features, PS4 demonstrates our unwavering commitment to delivering phenomenal play experiences that will shape the world of games for years to come.” The PS4 system enables game developers to realize their creative vision on a platform specifically tuned to their needs, making it easier to build huge, interactive worlds in smooth 1080p HD resolution.*2 Its supercharged PC architecture – including an enhanced Graphics Processing Unit (GPU) and 8GB of GDDR5 unified system memory – is designed to ease game creation and deliver a dramatic increase in the richness of content available on the platform. -
The Order 1886 Full Game Pc Download the Order: 1886
the order 1886 full game pc download The Order: 1886. While Killzone: Shadow Fall and inFAMOUS: Second Son have given us a glimpse of how Sony's popular franchises can be enhanced and expanded on the PlayStation 4, The Order: 1886 is exciting for a completely different reason. This isn't something familiar given a facelift-- this is a totally new project, one whose core ideas and gameplay were born on next-generation hardware. It's interesting, then, that this also serves as the first original game for developer Ready at Dawn. Ideas for The Order originally began forming in 2006 as a project that crafted fiction from real-life history and legends. Indeed, one of the game's more intriguing elements is that mix of fantasy and reality. This alternate-timeline Victorian London is covered in a layer of grit and grime true to that era, contrasted by dirigibles flying through the sky and fantastical weapons used by the game's protagonists, four members of a high-tech (for the times) incarnation of the Knights of the Round Table. That idea of blending different aspects together may be what's most compelling about The Order: 1886 beyond just its premise. The first thing you notice is the game's visual style. There's a cinematic, film-like look to everything, and not only are the overall graphical qualities and camera angles tweaked to reflect that, but The Order also runs in widescreen the entire time--not just during cutscenes like in other games. It's a decision that some have bemoaned, since those top and bottom areas of the screen are now "missing" during game-play. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Friday Prime Time, April 17 4 P.M
April 17 - 23, 2009 SPANISH FORK CABLE GUIDE 9 Friday Prime Time, April 17 4 P.M. 4:30 5 P.M. 5:30 6 P.M. 6:30 7 P.M. 7:30 8 P.M. 8:30 9 P.M. 9:30 10 P.M. 10:30 11 P.M. 11:30 BASIC CABLE Oprah Winfrey Å 4 News (N) Å CBS Evening News (N) Å Entertainment Ghost Whisperer “Save Our Flashpoint “First in Line” ’ NUMB3RS “Jack of All Trades” News (N) Å (10:35) Late Show With David Late Late Show KUTV 2 News-Couric Tonight Souls” ’ Å 4 Å 4 ’ Å 4 Letterman (N) ’ 4 KJZZ 3The People’s Court (N) 4 The Insider 4 Frasier ’ 4 Friends ’ 4 Friends 5 Fortune Jeopardy! 3 Dr. Phil ’ Å 4 News (N) Å Scrubs ’ 5 Scrubs ’ 5 Entertain The Insider 4 The Ellen DeGeneres Show (N) News (N) World News- News (N) Two and a Half Wife Swap “Burroughs/Padovan- Supernanny “DeMello Family” 20/20 ’ Å 4 News (N) (10:35) Night- Access Holly- (11:36) Extra KTVX 4’ Å 3 Gibson Men 5 Hickman” (N) ’ 4 (N) ’ Å line (N) 3 wood (N) 4 (N) Å 4 News (N) Å News (N) Å News (N) Å NBC Nightly News (N) Å News (N) Å Howie Do It Howie Do It Dateline NBC A police of cer looks into the disappearance of a News (N) Å (10:35) The Tonight Show With Late Night- KSL 5 News (N) 3 (N) ’ Å (N) ’ Å Michigan woman. (N) ’ Å Jay Leno ’ Å 5 Jimmy Fallon TBS 6Raymond Friends ’ 5 Seinfeld ’ 4 Seinfeld ’ 4 Family Guy 5 Family Guy 5 ‘Happy Gilmore’ (PG-13, ’96) ›› Adam Sandler. -
Arved Birnbaum Birnbaum/
Arved Birnbaum https://www.agentur-birnbaum.de/kuenstler/arved- birnbaum/ Agentur Birnbaum Sabine Birnbaum Phone: +49 177 6332 504 Email: [email protected] Website: www.agentur-birnbaum.de © Peter Bösenberg Information Year of birth 1962 (59 years) Nationality German Height (cm) 176 Languages German: native-language Eye color blue English: medium Hair color Blond Russian: basic Hair length Medium Dialects Ruhr area: only when required Stature full figured Rheinisch: only when required Place of residence Hürth Saxon Housing options Köln, Berlin Lausitzian (lausitzisch): only when required Berlin German Bühnendeutsch: only when required Dance Standard: medium Profession Actor Singing Ballad: medium Chanson: medium Pitch Baritone Primary professional training 1992 Hochschule für Schauspielkunst Ernst Busch Awards 2018 Kroymann Adolf-Grimme-Preis 2016 Weinberg Adolf-Grimme-Preis 2014 Mord In Eberswalde Adolf-Grimme-Preis 2011 Im Angesicht des Verbrechens Adolf-Grimme-Preis 2010 Im Angesicht des Verbrechens Deutscher Fernsehpreis 2008 Eine Stadt wird erpresst Adolf-Grimme-Preis Vita Arved Birnbaum by www.castupload.com — As of: 2021-06-07 Page 1 of 8 Film Die Lügen der Sieger Director: Christoph Hochhäusler 2013 Dessau Dancers Director: Jan Martin Scharf 2010 Hotel Lux Director: Leander Haussmann 2010 BloodRayne 3 Director: Dr.Uwe Boll 2010 Auschwitz Director: Dr. Uwe Boll 2010 Blubberella Director: Dr. Uwe Boll 2009 Wir sind die Nacht Director: Dennis Gansel 2009 Max Schmeling Director: Dr. Uwe Boll 2008 Parkour Director: Marc -
Good Game Game Idea Development Knowledge Value Creation Unique
57-я научная конференция аспирантов, магистрантов и студентов БГУИР, 2021 г CUTTING-EDGE GAME CREATION Maglich I.M. Belarusian State University of Informatics and Radioelectronics, Minsk, Republic of Belarus Liakh Y. V. – Lecturer Annotation. The main features of cutting-edge game creation and several examples of such games are given in this thesis. The terms of idea and imagination and the role of them in game development, as well as the main game development tools are explained. Keywords. Game, idea, imagination, graphics, game engine, soundtrack, mechanics. This thesis demonstrates how a combination of unique value characteristics can be used to create games which stand out from the mass. The most important aspect in creating of a cutting-edge game is an idea. In the dictionary term “idea” is referred to as the ability or gift of forming such conscious ideas or mental images, especially for the purposes of artistic or intellectual creation. The initial idea for a game in an individual’s mind is often brought to the organization as a collection of thoughts untouched, not yet contested via idea sharing practices. The resulting evolving idea moves through organizational knowledge boundaries to which individuals contribute by adding value [1]. The market of computer games is really huge now and the competition is only increasing. That’s why you need good imagination to create an exclusive idea. So, what is your imagination? Imagination is the ability of a person to spontaneously create or deliberately construct images, representations, ideas of objects, which in the life experience of the imagining in a holistic form were not previously perceived or cannot be perceived at all through the senses. -
Game Console Rating
Highland Township Public Library - Video Game Collection Updated January 2020 Game Console Rating Abzu PS4, XboxOne E Ace Combat 7: Skies Unknown PS4, XboxOne T AC/DC Rockband Wii T Age of Wonders: Planetfall PS4, XboxOne T All-Stars Battle Royale PS3 T Angry Birds Trilogy PS3 E Animal Crossing, City Folk Wii E Ape Escape 2 PS2 E Ape Escape 3 PS2 E Atari Anthology PS2 E Atelier Ayesha: The Alchemist of Dusk PS3 T Atelier Sophie: Alchemist of the Mysterious Book PS4 T Banjo Kazooie- Nuts and Bolts Xbox 360 E10+ Batman: Arkham Asylum PS3 T Batman: Arkham City PS3 T Batman: Arkham Origins PS3, Xbox 360 16+ Battalion Wars 2 Wii T Battle Chasers: Nightwar PS4, XboxOne T Beyond Good & Evil PS2 T Big Beach Sports Wii E Bit Trip Complete Wii E Bladestorm: The Hundred Years' War PS3, Xbox 360 T Bloodstained Ritual of the Night PS4, XboxOne T Blue Dragon Xbox 360 T Blur PS3, Xbox 360 T Boom Blox Wii E Brave PS3, Xbox 360 E10+ Cabela's Big Game Hunter PS2 T Call of Duty 3 Wii T Captain America, Super Soldier PS3 T Crash Bandicoot N Sane Trilogy PS4 E10+ Crew 2 PS4, XboxOne T Dance Central 3 Xbox 360 T De Blob 2 Xbox 360 E Dead Cells PS4 T Deadly Creatures Wii T Deca Sports 3 Wii E Deformers: Ready at Dawn PS4, XboxOne E10+ Destiny PS3, Xbox 360 T Destiny 2 PS4, XboxOne T Dirt 4 PS4, XboxOne T Dirt Rally 2.0 PS4, XboxOne E Donkey Kong Country Returns Wii E Don't Starve Mega Pack PS4, XboxOne T Dragon Quest 11 PS4 T Highland Township Public Library - Video Game Collection Updated January 2020 Game Console Rating Dragon Quest Builders PS4 E10+ Dragon -
Numerical Technique for Calculation of Radiant Energy Flux to Targets from Flames
iiii«jiiiin«iitfftaw « ^»gJ>^ j rü t 5wr!TKg t‘‘3v>g>!eaBggMglMgW8ro?ftanW This dissertation has been microfilmed exactly as received 66-1874 I SHAHROKHI, Firouz, 1938- NUMERICAL TECHNIQUE FOR CALCULATION OF RADIANT ENERGY FLUX TO TARGETS FROM FLAMES. The University of Oklahoma, Ph.D., 1966 Engineering, mechanical University Microfilms, Inc., Ann Arbor, Michigan j THE UNIVERSITY OF OKLAHOMA GRADUATE COLLEGE NUMERICAL TECHNIQUE FOR CALCULATION OF RADIANT ENERGY FLUX TO TARGETS FROM FLAMES A DISSERTATION SUBMITTED TO THE GRADUATE FACULTY in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY BY FIROUZ SHAHROKHI Norman, Oklahoma 1965 NUMERICAL TECHNIQUE FOR CALCULATION OF RADIANT ENERGY FLUX TO TARGETS FROM FLAMES DISSERTATION COMMITTEE ABSTRACT This is a study to predict total flux at a given surface from a flame which has a specified shape and. dimen sion. The solution to the transport equation for an absorbing and emitting media has been calculated based on a thermody namic equilibrium and non-equilibrium flame. In the thermodynamic equilibrium case, it is assumed that the cir cumstances are such that at each point in the flame a local temperature T is defined and the volume emission coefficient at that point is given in terms of volume absorption coeffi cient by the Kirchhoff's Law. The flame's monochromatic intensity of volume emission in a thermodynamic equilibrium is assumed to be the product of monochromatic volume extinction coefficient and the black body intensity. In the non-equilibrium case, a measured monochromatic intensity of volume emission of a given flame is used as well as the measured monochromatic volume extinction coefficient. -
DIRECTORY Full Sail University, 3300 University Blvd, Winter Park, FL 32792
® VIRTUAL CAREER FAIR - May 4, 2021 DIRECTORY Full Sail University, 3300 University Blvd, Winter Park, FL 32792 EMPLOYER GUIDE 3S Technologies, LLC | Booth #26 | https://www.3stechnologiesllc.com About: 3S Technologies LLC provides custom solutions for today’s niche needs in Information Technology, Business Management, and Learning & Development. Jobs Recruiting for at the Event: Mobile Game Design/ Dev, Character Artist (Anime), Animator, Costume Designer, Graphic Design/Dev, Digital Artist (Anime), 3D Generalist, Creative Writer, Digital Marketing Specialist, and Production Specialist Above the Mark | Booth #5 | http://abovethemarkinternational.com About: Our crew leaders have been in the Industry for over 30 years and have worked on projects all over the world. Above the Mark can be trusted to provide qualified labor for event production and intelligent, reliable, efficient minds to execute even the most elaborate ideas. Jobs Recruiting for at the Event: Freelance: Lighting Tech, Audio Tech, and Video Techs AdvertiseMInt, Inc | Booth #100 | https://www.advertisemint.com About: AdvertiseMint is the leading social advertising agency specializing in Facebook & Instagram ads. We help clients generate leads, increase sales, app installs and target new customers. Our team brings a fast-paced approach to managing ad campaigns while focusing on ROI. We drive conversions from untapped, targeted social media audiences for all businesses. Jobs Recruiting for at the Event: Video Editor, Graphic Designer, Media Buyers (Facebook, Google, Amazon, TikTok). Alicia Diagnostics, Inc. | Booth # 62 | https://aliciadiagnostics.com About: With over 30 years in the industry, we have the connections and resources to create and distribute the highest quality medical devices and supplies here in the US and all over the world. -
The Italian Digital Classroom: Italian Culture and Literature Through Digital Tools and Social Media
The Italian Digital Classroom: Italian Culture and Literature through Digital Tools and Social Media 1. Using Video Games to Teach Italian Language and Culture: Useful, Effective, Feasible? Video games are a highly relevant part of life for our student population. According to the Pew Research Center (PRC, 2015), half of American adults play videogames, and 70% of college students play video games “at least once in a while” (Weaver).1 Some of the current commercial console and PC video games (some of which are also available on Mac, Android, and iOS) are digital, multi-media realia that can be used to enhance language acquisition both in and outside the classroom. The advantages of realia as a whole have already been extensively explored from a theoretical standpoint (Spurr; Dlaska). The advantages include development of specific personal interests in exploring, and therefore acquiring the foreign or second (F/L2) language and culture within a context. The ultimate goal of using realia is to turn students into life-long learners of the target language and culture. According to CALL research, digital realia, given their nature as multimedia, easily-accessible, persistent cultural artifacts, are particularly advantageous in reaching that goal (Smith). Compared to other digital realia, some specific video games add additional opportunities for language exploration. All such games, while similar in nature to movies (providing exposure to listening comprehension in the spoken dialogues and reading comprehension in the subtitles) also involve important additional features such as: writing and even speaking with other online users in the target language; direct interaction and agency, which improve learning skills (Deters et al.; Mitchell and Savill- Smith; Gee, What Video Games and “Good Video Games”); and critical thinking and problem-solving, which can be applied to physical group interaction in the classroom.