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ROADS and BRIDGES: the UNSEEN LABOR BEHIND OUR DIGITAL INFRASTRUCTURE Preface
Roads and Bridges:The Unseen Labor Behind Our Digital Infrastructure WRITTEN BY Nadia Eghbal 2 Open up your phone. Your social media, your news, your medical records, your bank: they are all using free and public code. Contents 3 Table of Contents 4 Preface 58 Challenges Facing Digital Infrastructure 5 Foreword 59 Open source’s complicated relationship with money 8 Executive Summary 66 Why digital infrastructure support 11 Introduction problems are accelerating 77 The hidden costs of ignoring infrastructure 18 History and Background of Digital Infrastructure 89 Sustaining Digital Infrastructure 19 How software gets built 90 Business models for digital infrastructure 23 How not charging for software transformed society 97 Finding a sponsor or donor for an infrastructure project 29 A brief history of free and public software and the people who made it 106 Why is it so hard to fund these projects? 109 Institutional efforts to support digital infrastructure 37 How The Current System Works 38 What is digital infrastructure, and how 124 Opportunities Ahead does it get built? 125 Developing effective support strategies 46 How are digital infrastructure projects managed and supported? 127 Priming the landscape 136 The crossroads we face 53 Why do people keep contributing to these projects, when they’re not getting paid for it? 139 Appendix 140 Glossary 142 Acknowledgements ROADS AND BRIDGES: THE UNSEEN LABOR BEHIND OUR DIGITAL INFRASTRUCTURE Preface Our modern society—everything from hospitals to stock markets to newspapers to social media—runs on software. But take a closer look, and you’ll find that the tools we use to build software are buckling under demand. -
Verksamhetsberättelse 2008
ANNUAL REPORT 2008 Photo: Johan Schiff, CC-BY-SA-3.0 Photo: Fluff, CC-BY-SA-3.0 Photo: David Castor, Public domain Introduction Wikipedia, the free encyclopedia, is one of the world's ten most visited websites. The site is run by the Wikimedia Foundation, a non-profit foundation, which also operates several other free sites. Wikimedia Sverige is a local chapter of Wikimedia Foundation. The objective of the Wikimedia Sverige, a non-profit organization, is to make knowledge freely available to all people, especially by supporting the Wikimedia Foundation projects. Wikimedia Sverige was founded on October 20, 2007 so 2008 is the first complete year of operation of the association. During the year, the number of members doubled and the assets have increased by a factor of twenty. The board has during the year participated in four major events, held 12 lectures for different groups, participated in 21 local meetups and have had 19 Board meetings and an annual meeting. During the year we have also developed marketing materials, created a book on birds from material from Wikipedia and Wikimedia Commons, and provided support for Lennart Guldbrandssons popular book "This is how Wikipedia works". Internationally, the board participated in several events and developed personal contacts with other local chapters of the Wikimedia Foundation. In a short time we have been recognized as an active and effective organization. We feel a very positive feedback from various groups in the Swedish society and can with pleasure notice that Wikipedia has become increasingly more reliable and accepted for use in schools and by media. -
Google Summer of Code 2019
Google Summer of Code 2019 Contributing for: The Terasology Foundation Biome-centric Gameplay Template / Enhancements for Terasology! 1 ABOUT ME Name Hassaan Ali (TheHxn) Email [email protected] Discord @TheHxn (#3124) GitHub - https://github.com/TheHxn Profiles Forum - https://forum.terasology.org/members/thehxn.3148/ 2 BIOME-CENTRIC GAMEPLAY ENHANCEMENTS 2.1 OVERVIEW This Idea has been chosen from Terasology’s GSoC Ready Ideas board from Trello [1]. Currently biomes are used in a few game settings, but not with a huge impact to gameplay. This idea aims to support greater variety, meaning to biomes and to help make worlds more "alive" as said by Brylie on the forum. 2.2 INTEREST My interest in this project comes from the fact that not many GSoC students are interested in it, so it definitely needs work as it is a very good idea for Terasology giving the game engine a unique feel to it. Also because I have worked very much with terrains, used World Machine, L3DT, Terresculptor terrain generators to generate climate based terrains. I am very interested as to how the world and life biomes could be improved in Terasology. 2.3 PROJECT FUNCTIONS 1. Inspection tool: When a player encounters a plant or animal, they might use an 'inspection' tool. It can show the details of the entity, we can use WordlyToolTip module to give such information. These details could include health, hunger, biome preferences, and genomic information for the inspected entity. 2. Transplant/Transport: Plants and animals can be transplanted between biomes. Animals could be transplanted using the GooKeeper module as a catch-and-release tool. -
Report on the 2020 FOSS Contributor Survey
Report on the 2020 FOSS Contributor Survey The Linux Foundation & The Laboratory for Innovation Science at Harvard Frank Nagle Harvard Business School David A. Wheeler The Linux Foundation Hila Lifshitz-Assaf New York University Haylee Ham Jennifer L. Hoffman Laboratory for Innovation Science at Harvard Acknowledgments This report and the research behind it would not have been possible without the leadership of the Core Infrastructure Initiative’s Advisory Committee, composed of Josh Corman, Steve Lipner, Audris Mockus, Henning Piezunka, and Sam Ransbotham. Frank Nagle would also like to thank his fellow co-directors of the Core Infrastructure Initiative, Jim Zemlin at the Linux Foundation and Karim Lakhani at the Laboratory for Innovation Science at Harvard, for their counsel and direction throughout this project. Gratitude and thanks to Michael Dolan and Kate Stewart at the Linux Foundation for their ongoing commitment to this undertaking. Thank you to James Dana for laying the initial groundwork for this survey. Finally — and perhaps, most importantly — thank you to all the individuals who contribute to FOSS projects. Without their tireless efforts, our core digital infrastructure and the feats enabled by it would not be sustainable. REVISED: This report has been updated since its original release on 8 December 2020. This second version, released on 10 December 2020, corrects errors found in the original text and graphics. Contents Executive Summary 4 Introduction 7 Methodology 9 Overview of Findings 10 Demographics 10 Figure 1: Gender -
Ultimate++ Forum - Mentoring How to Ing-Howto/Index.Html
Subject: Google Summer of Code Posted by koldo on Mon, 08 Mar 2010 11:08:17 GMT View Forum Message <> Reply to Message Hello all Google Summer of Code is a program that awards with money students that work in approved Open Source projects. To participate in it first the open source project has to apply to it as a "mentor organization". The deadline for this is this Friday 12. Main things to do are: - Open a "ideas" page in web - Fill the mentor organization questionnaire There is few time and few opportunities to be approved but some of us think that we would have to try it. If you can help please answer to this post ASAP. We have only 4 days, so we have to be very constructive talking ONLY about "Applying to GSoC as a Mentoring Organization". Please put other discussions in other posts. If you cannot participate this week but you have an idea for a project please post it, including: - Project description - Experience required to do it Do not forget that there is few time to do the project ("summer of code") so please be specific including only projects to be finished in short time. Some links: - Google Summer of Code 2010 FAQ http://socghop.appspot.com/document/show/gsoc_program/google /gsoc2010 - "ideas" page examples: -- https://svn.boost.org/trac/boost/wiki/soc2009 -- http://wiki.winehq.org/SummerOfCode -- http://wiki.wxwidgets.org/Development:_Student_Projects - Selection criteria http://socghop.appspot.com/document/show/program/google/gsoc 2009/orgcriteria - Advices for mentor organization http://code.google.com/p/google-summer-of-code/wiki/Advicefo -
Gateway Licensing Information User Manual Version 19
Gateway Licensing Information User Manual Version 19 December 2019 Contents Introduction ...................................................................................................................................... 5 Licensed Products, Restricted Use Licenses, and Prerequisite Products ........................................ 5 Primavera Gateway ................................................................................................................................ 5 Third Party Notices and/or Licenses ................................................................................................ 6 Bootstrap ................................................................................................................................................ 6 Commons Codec .................................................................................................................................... 6 Commons Compress .............................................................................................................................. 6 Commons IO ........................................................................................................................................... 7 Commons Net ......................................................................................................................................... 7 commons-vfs .......................................................................................................................................... 7 HttpComponents HttpClient .................................................................................................................. -
Kernel Validation with Kselftest Shuah Khan, Kernel Maintainer and Fellow, the Linux Foundation
Kernel Validation With Kselftest Shuah Khan, Kernel Maintainer and Fellow, The Linux Foundation • Why do we test? • Kinds of testing/tests ... – Unit, developer, regression, integration • Linux kernel testing philosophy – Developer and community driven testing – Reliance on community and users • Linux kernel release cycle – Time based - not feature based – Continuous and parallel development/testing model • Linux kernel testing and validation – Writing tests • Kernel test frameworks - Kselftest & KUnit – Developer testing • Kselftest, KUnit and others. – Regression testing • Kselftest, KUnit and others. • Linux kernel testing and validation – Continuous Integration testing • Static analysis tools (sparse, smatch, coccicheck etc.) • Dynamic analysis tools (fuzzers, syzbot etc.) • Where does this all happen? – Developer test systems – Continuous Integration Rings • Kernel CI Dashboard — Home • 0-Day - Boot and Performance issues • 0-Day - Build issues • Linaro QA • Buildbot • Hulk Robot • What is tested? – Kernel repositories: • linux mainline • linux-next • developer git repositories – Active kernel releases • Basic testing – Boot and usage test – Run basic sanity tests • Basic sanity tests – Does networking (wifi/wired) work correctly? – Does ssh work? – rsync a large file(s) from another system – Download files: wget, ftp, git clone etc. – Play audio/video • Examine kernel logs – Look for new critical and error messages – Check for new warning messages – Check for panic traces • Kernel selftest (Kselftest) – Regression test suite • Kernel -
Titans and Trolls of the Open Source Arena
Titans and Trolls Enter the Open-Source Arena * by DEBRA BRUBAKER BURNS I. Introduction .................................................................................... 34 II. Legal Theories for Open Source Software License Enforcement ................................................................................... 38 A. OSS Licensing .......................................................................... 38 B. Legal Theories and Remedies for OSS Claims .................... 40 1. Legal Protections for OSS under Copyright and Contract Law ..................................................................... 40 Stronger Protections for OSS License under Copyright Law ................................................................... 40 2. Copyright-Ownership Challenges in OSS ....................... 42 3. Potential Legal Minefields for OSS under Patent Law ...................................................................................... 45 4. Added Legal Protection for OSS under Trademark Law ...................................................................................... 46 5. ITC 337 Action as Uncommon Legal Protection for OSS ..................................................................................... 49 III. Enforcement Within the OSS Community .................................. 49 A. Software Freedom Law Center Enforces OSS Licenses .... 50 B. Federal Circuit Finds OSS License Enforceable Under Copyright Law ......................................................................... 53 C. Commercial OSS -
Phpmyadmin Documentation Release 5.1.2-Dev
phpMyAdmin Documentation Release 5.1.2-dev The phpMyAdmin devel team Sep 29, 2021 Contents 1 Introduction 3 1.1 Supported features............................................3 1.2 Shortcut keys...............................................4 1.3 A word about users............................................4 2 Requirements 5 2.1 Web server................................................5 2.2 PHP....................................................5 2.3 Database.................................................6 2.4 Web browser...............................................6 3 Installation 7 3.1 Linux distributions............................................7 3.2 Installing on Windows..........................................8 3.3 Installing from Git............................................8 3.4 Installing using Composer........................................9 3.5 Installing using Docker..........................................9 3.6 IBM Cloud................................................ 14 3.7 Quick Install............................................... 14 3.8 Verifying phpMyAdmin releases..................................... 16 3.9 phpMyAdmin configuration storage................................... 17 3.10 Upgrading from an older version..................................... 19 3.11 Using authentication modes....................................... 19 3.12 Securing your phpMyAdmin installation................................ 26 3.13 Using SSL for connection to database server.............................. 27 3.14 Known issues.............................................. -
Please Don't Go
Please Don’t Go - Increasing Women’s Participation in Open Source Software Bianca Trinkenreich Northern of Arizona University Flagstaff, AZ, USA [email protected] Abstract—Women represent less than 24% of the software the development of the community with norms and values development industry and suffer from various types of prejudice consistent with their own vision [12], focusing on the first and biases. In Open Source Software projects, despite a variety social experiences through programs such as mentorships [13], of efforts to increase diversity and multi-gendered participation, women are even more underrepresented (less than 10%). My and fixing the gender-bias issues in non-inclusive tools and research focuses on answering the question: How can OSS infrastructure [14]. Some strategies that are discouraged by communities increase women’s participation in OSS projects? the literature include setting quotas for women. Just increasing I will identify the different OSS career pathways, and develop the proportion of women can lead to questioning stereotypes a holistic view of women’s motivations to join or leave OSS, and decisions to simply re-classify types of work that are cur- along with their definitions of success. Based on this empirical investigation, I will work together with the Linux Foundation rently packaged in masculine-feminine stereotyped specialties. to design attraction and retention strategies focused on women. Another discouraged strategy is related to coding schools that Before and after implementing the strategies, I will conduct train women in specialties where they are already represented. empirical studies to evaluate the state of the practice and These schools might perpetuate the disadvantage of women understand the implications of the strategies. -
Introducing the Eclipse Foundation Specification Process
Introducing the Eclipse Foundation Specification Process 1 Copyright (c) 2018, Eclipse Foundation, Inc. | Made available under the Eclipse Public License 2.0 (EPL-2.0) Agenda • Background • Creating the EFSP • What is a Specification? • Eclipse Foundation Specification Process • EFSP and the JCP • Certification 2 Copyright (c) 2018, Eclipse Foundation, Inc. | Made available under the Eclipse Public License 2.0 (EPL-2.0) Background 3 Copyright (c) 2018, Eclipse Foundation, Inc. | Made available under the Eclipse Public License 2.0 (EPL-2.0) Why are we doing this? • Opportunity meets necessity • Java EE migration to Eclipse Foundation requires a spec process to replace the JCP • We expect that this process will be used elsewhere 4 Copyright (c) 2018, Eclipse Foundation, Inc. | Made available under the Eclipse Public License 2.0 (EPL-2.0) What’s the Big Deal? Specifications • Guides you to implement collectively developed idea • Support multiple implementations • Allow for interoperability 5 Copyright (c) 2018, Eclipse Foundation, Inc. | Made available under the Eclipse Public License 2.0 (EPL-2.0) Guiding Principles • “Code First” • No more “Spec Lead” • Specifications run as open source projects • “Compatible” implementations, rather than one “Reference” implementation • Self-certification • Branding for compatible implementations of Profiles 6 Copyright (c) 2018, Eclipse Foundation, Inc. | Made available under the Eclipse Public License 2.0 (EPL-2.0) Jakarta EE Spec Process: 2018 Key deliverables • Establish spec process for existing (JCP) and new specs • Compatibility process • Brand licensing 7 Copyright (c) 2018, Eclipse Foundation, Inc. | Made available under the Eclipse Public License 2.0 (EPL-2.0) Creating the EFSP 8 Copyright (c) 2018, Eclipse Foundation, Inc. -
Eclipse (Software) 1 Eclipse (Software)
Eclipse (software) 1 Eclipse (software) Eclipse Screenshot of Eclipse 3.6 Developer(s) Free and open source software community Stable release 3.6.2 Helios / 25 February 2011 Preview release 3.7M6 / 10 March 2011 Development status Active Written in Java Operating system Cross-platform: Linux, Mac OS X, Solaris, Windows Platform Java SE, Standard Widget Toolkit Available in Multilingual Type Software development License Eclipse Public License Website [1] Eclipse is a multi-language software development environment comprising an integrated development environment (IDE) and an extensible plug-in system. It is written mostly in Java and can be used to develop applications in Java and, by means of various plug-ins, other programming languages including Ada, C, C++, COBOL, Perl, PHP, Python, Ruby (including Ruby on Rails framework), Scala, Clojure, and Scheme. The IDE is often called Eclipse ADT for Ada, Eclipse CDT for C/C++, Eclipse JDT for Java, and Eclipse PDT for PHP. The initial codebase originated from VisualAge.[2] In its default form it is meant for Java developers, consisting of the Java Development Tools (JDT). Users can extend its abilities by installing plug-ins written for the Eclipse software framework, such as development toolkits for other programming languages, and can write and contribute their own plug-in modules. Released under the terms of the Eclipse Public License, Eclipse is free and open source software. It was one of the first IDEs to run under GNU Classpath and it runs without issues under IcedTea. Eclipse (software) 2 Architecture Eclipse employs plug-ins in order to provide all of its functionality on top of (and including) the runtime system, in contrast to some other applications where functionality is typically hard coded.