Fantasy Folk for GURPS 4th Edition January 17, 2006 Bales [128] p. FF42 Languages Attributes: IQ +3 [60]; HT +2 [20] Most of the races listed here have their own language, or Advantages: Damage Resistance +3 (Tough Skin, -40%) [9]; possibly multiple languages. The player must decide if the Doesn't Eat or Drink [10]; Hard to Kill +2 [4]; Injury Tolerance character has the worlds Common language (Human, Anglish, (No Blood, 5) [5]; Magery 1 [15]; Metabolism Control 5 [25]; or whatever it is called) or the races language as his Native Regeneration: Regular [25]; Resistant (Very Common: Language, as befits the characters background story. Taking Metabolic Hazards; Immunity, x1) [30]; multiple languages costs the normal amount. Talent: Magic/Occult Affinity +1 [5]; Temperature Tolerance 10 [10]; Unaging [15] Disadvantages: Bloodlust (12) [-10]; Dependency – [30] 4'-4.5' tall, 150-200 lbs p. FF50 (Occasional: Blood, -20; Monthly, x1) [-20]; Fanaticism [-15]; Secondary Characteristics: Move -1 [-5]; Intolerance [-10]; Megalomania [-10]; Odious Racial Habit Fatigue +1 [3]; SM -1 (Blood Drinkers) [-15]; Paranoia [-10]; Sadism (12) [-15] Advantages: Damage Resistance +1 (Tough Skin, -40%) [3]; Talents: Magic/Occult: Alchemy, Occultism, Ritual Magic, Extended Lifespan 2 (x4) [4]; Hard to Kill +1 [2]; Symbol Drawing, Thaumatology. Reaction Bonus: Anyone Lifting ST +2 [6]; Talent: Craftsman +4 [20] who sees you work. 5 points/level. Disadvantages: Dislikes being Underground [-1]; Never forget a Favor or Injury [-1]; Trim Beards neat and close [-1] [87] 9' long, 7' tall, 900-1,000 lbs p. FF46 Talents: Craftsman: Artist, Carpentry, Leatherworking, Attributes: ST +2 (Size, -10%) [18]; ST +8 (Size +1, -10%; Masonry, and Sewing. Reaction bonus: Anyone you do work No Fine Manipulators, -40%) [40]; IQ -1 [-20]; HT +2 [20] for. 5 points/level. Secondary Characteristics: Move +1 [5]; Per +1 [5]; SM +1 Advantages: Claws: Hooves [3]; Damage Resistance +1 Ellyllon [19/21] 6"-7" tall, 2-3 ounces p. FF54 (Tough Skin, -40%) [3]; Enhanced Move: Ground (x2) [20]; Attributes: ST -8 [-80]; DX +3 [+60] Extra Legs: 4 Legs [5] Secondary Characteristics: SM -6 Disadvantages: Overconfidence (9) [-7]; Phobia: Enclosed Advantages: Acute Hearing +2 [4]; Acute Vision +3 [6]; Spaces (Claustrophobia) (15) [-7]; Stubbornness [-5] Appearance: Handsome [12]; Extended Lifespan 1 (x2), Skills: Animal Handling (Equines) @ IQ (A) [2]; royal only [2]; Flight (Winged, -25%) [30]; Night Jumping @ DX (E) [1]; Running @ HT (A) [2]; Vision +9 [9]; Ultrahearing [5] Survival (Plains) @ Per (A) [2] Disadvantages: Code of Honor (Courtliness) [-5]; Impulsiveness (12) [-10]; Vulnerability (Common: Crushing, –Onocentaur [77] 8' long, 6' tall, 400-500 lbs p. FF46 x2 Damage) [-30] Attributes: ST +1 (Size, -10%) [9]; Lower Body ST +5 Skills: Aerobatics @ DX-2 (H) [1]; Flight @ HT (A) [2]; (Size +1, -10%; No Fine Manipulators -40%) [25]; HT +2 [20] Savoir-Faire (Ellyllon) @ IQ (E) [1]; Stealth @ DX (A) [2] Secondary Characteristics: Per +1 [5]; SM +1 Advantages: Acute Hearing +2 [4]; Claws: Hooves [3]; [41] p. FF58 Enhanced Move: Ground (x2) [20]; Extra Legs: 4 Legs [5] Attributes: ST -1 [-10]; IQ +1 [20] Disadvantages: Appearance: Unattractive [-4]; Phobia: Advantages: Appearance: Attractive [4]; Magery 1 [15]; Enclosed Spaces (Claustrophobia) (15) [-7]; Perfect Balance [15]; Unaging [15] Social Stigma -1 (Outcasts) [-5]; Stubbornness [-5] Disadvantages: Code of Honor (Live with elegance and Skills: Jumping @ DX (E) [1]; Running @ HT (A) [2]; style) [-10]; Sense of Duty (Nature) [-10] Survival (Plains) @ Per (A) [2]; Teamster @ IQ (A) [2] Skills: Public Speaking (Storytelling) @ IQ (E) [1]; Savoir- Faire (Elven Society) @ IQ (E) [1] [40] 4'-4.5' tall, 175-250 lbs p. FF50 Attributes: ST +1 [10] –Dark Elf [26/31] p. FF58 Secondary Characteristics: Move -1 [-5]; Fatigue +1 [3]; Attributes: ST -1 [-10]; IQ +1 [20] Will +1 [5]; SM -1 Advantages: Appearance: Attractive [4]; Magery 1 [15]; Advantages: Damage Resistance +1 (Tough Skin, -40%) [3]; Perfect Balance [15]; Unaging [15] Extended Lifespan 2 (x4) [4]; Hard to Kill +1 [2]; Disadvantages: Sense of Duty (Nature) [-10]; Code of Honor Lifting ST +3 [9]; Night Vision +5 [5]; Talent: (Live with elegance and style) [-10]; Intolerance or Social Artificer +3 [15] Stigma (Dark ) -3 [-10/-15] Disadvantages: Greed (15) [-7]; Miserliness (15) [-5]; Skills: Public Speaking (Storytelling) @ IQ (E) [1]; Savoir- Distrusts Elves and [-1]; Intolerance () [-1]; Never Faire (Elven Society) @ IQ (E) [1] Shave Beards [-1] Skills: Axe/Mace @ DX (A) [2]; Merchant @ IQ (A) [2] –Half-Elf [6] p. FF58 Talents: Artificer: Armoury, Carpentry, Engineer, Machinist, Advantages: Appearance: Attractive [4]; Extended Masonry, and Smith. Reaction bonus: Anyone you do work for. Lifespan 1 [2]; Magery 0 [5] 5 points/level. Disadvantages: Social Stigma (Outcasts) -1 [-5]

GURPS Folk, 2nd Edition is copyright 1995 by Incorporated. GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. Fantasy Folk for GURPS 4th Edition is copyright 2004, 2005 by Eric B. Smith. - 1 of 4 - Fantasy Folk for GURPS 4th Edition January 17, 2006 Exalted Horse [50/75] 9' long, 1,200-1,400 lbs p. FF62 [-9/Varies] p. FF82 Attributes: ST +12 (Size, -10%; No Fine Attributes: DX -1 [-20]; HT +3 [30] Manipulators, -40%) [60]; HT +3 [30] Advantages: Acute Taste/Smell +3 [6]; High Pain Secondary Characteristics: Basic Speed +0.25 [5]; Threshold [10] Move +2 [10]; SM +1 Disadvantages: Bad Temper (12) [-10]; Shyness: Severe or Advantages: Acute Hearing +3 [6]; Acute Taste/Smell +3 [6]; Intolerance [-10]; Reputation -2 [-10]; Stubbornness [-5] Appearance: Attractive [4]; Claws: Hooves [3]; Enhanced Notes: All are assumed to have this package in Move: Ground (x2) [20]; Fur [1]; Peripheral Vision [15] addition to one of the lenses listed below. Disadvantages: Cannot Speak [-15]; Low TL -3 [-15]; No Depth Perception [-15]; Quadruped [-35]; Social Stigma: –Small Giant [39] 7'-9' tall, 200-510 lbs p. FF82 Animal [-10]; Weak Bite [-2]; optionally Wealth: Dead Broke Attributes: ST +5 (Size, -10%) [45] (x0) [-25] Secondary Characteristics: SM +1 Skills: Brawling @ DX (E) [1]; Gesture @ IQ (E) [1]; Advantages: Damage Resistance +1 (Tough Skin, -40%) [3] Jumping @ DX (E) [1]; Running @ HT (A) [2]; Survival (Plains) @ Per (A) [2] –Medium Giant [87] 10'-12' tall, 425-1,150 lbs p. FF82 Attributes: ST +10 (Size, -20%) [80] Faun [40] p. FF66 Secondary Characteristics: SM +2 Attributes: ST -2 [-20]; DX +2 [40]; HT +1 [10] Advantages: Damage Resistance +2 (Tough Skin, -40%) [6]; Secondary Characteristics: Per +2 [10] Enhanced Move: Ground 1/2 (x1.5) [10] Advantages: Animal Empathy [5]; Claws: Hooves [3]; Talent: Musical Ability 2 [10] –Large Giant [127] 13'-15' tall, 1,000-2,100 lbs p. FF82 Disadvantages: Lecherousness (12) [-15]; Reputation -1 [-5] Attributes: ST +15 (Size, -20%) [120] Skills: Carousing @ HT (E) [1]; Scrounging @ Per (E) [1] Secondary Characteristics: SM +2 Advantages: Damage Resistance +2 (Tough Skin, -40%) [6]; Fishmen [2] p. FF70 Enhanced Move: Ground 1/2 (x1.5) [10] Attributes: ST +1 [10]; HT +2 [20] Advantages: Acute Taste and Smell +1 [2]; Amphibious [10]; –Huge Giant [195] 16'-21' tall, 2,000-6,000 lbs p. FF82 Dark Vision [25]; Damage Resistance +1 (Tough Attributes: ST +25 (Size, -30%) [175] Skin, -40%) [3]; Doesn't Breathe (Gills, -50%) [10]; Nictitating Secondary Characteristics: SM +3 Membrane 3 [3]; Pressure Support 3 [15]; Speak with Animals Advantages: Damage Resistance +3 (Tough Skin, -40%) [9]; (Specialized: Fish, -50%) [13] Enhanced Move: Ground (x2) [20] Disadvantages: Appearance: Unattractive [-4]; Bad Sight [-25]; Cold Blooded [-5]; Dependency (Very Common: –Colossal Giant [273] 22'-30' tall, 6-16,000 lbs p. FF82 Water, -5; Daily, x3) [-15]; Fanaticism [-15]; Intolerance [-10]; Attributes: ST +40 (Size, -40%) [240] Odious Racial Habit (Eats Sentients) [-15]; Reputation -4 [-20] Secondary Characteristics: SM +4 Advantages: Damage Resistance +4 (Tough [6] p. FF74 Skin, -40%) [12]; Enhanced Move: Ground 1.5 (x3) [30] Attributes: IQ -1 [-20]; HT +2 [20] Advantages: Claws: Sharp [5]; Damage Resistance +2 –Behemoth Giant [371] 31'-45' tall, 15-54,000 lbs p. FF82 (Tough Skin, -40%) [6]; Flight (Winged, -25%) [30]; Night Attributes: ST +65 (Size, -50%) [325] Vision +9 [9] Secondary Characteristics: SM +5 Disadvantages: Appearance: Ugly [-8]; Advantages: Damage Resistance +5 (Tough Cowardice (12) [-10]; Gluttony (12) [-5]; Laziness [-10]; Skin, -40%) [15]; Enhanced Move: Ground 2 (x4) [40] Reputation -1 [-5]; Social Stigma (Uneducated) [-5]; Bully [-1] –Gargantuan Giant [419] 46'-60' tall, 53-128,000 lbs p. FF82 Ghoul [-14/6] p. FF78 Attributes: ST +90 (Size, -60%) [360] Attributes: ST +2 [20]; IQ -1, degenerates only [-20] Secondary Characteristics: SM +6 Secondary Characteristics: Per +2 [10] Advantages: Damage Resistance +6 (Tough Advantages: Flexibility: Double-Jointed [15]; Night Skin, -40%) [18]; Enhanced Move: Ground 2.5 (x6) [50] Vision 9 [9]; Resistant (Common: Sickness, +15; Immunity, x1) [15]; Silence 1 [5] Disadvantages: Appearance: Ugly [-8]; Dependency (Occasional: Fresh Sentient Brains, -15pts; Monthly, x1) [-15]; Odious Racial Habit (Eats human carrion) [-15]; Reputation -4 [-20]; Sense of Duty (Race) [-15] Skills: Camouflage IQ +1 (E) [2]; Scrounging @ IQ (E) [1]; Stealth @ DX (A) [2]

GURPS Fantasy Folk, 2nd Edition is copyright 1995 by Steve Jackson Games Incorporated. GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. Fantasy Folk for GURPS 4th Edition is copyright 2004, 2005 by Eric B. Smith. - 2 of 4 - Fantasy Folk for GURPS 4th Edition January 17, 2006 [19] p. FF86 [-52] 4'-4.5' tall, 50-75 lbs p. FF103 Attributes: ST -2 [-20]; DX +1 [20]; IQ +1 [20] Attributes: ST -2 [-20]; DX +1 [20]; IQ -2 [-40] Advantages: Night Vision +9 [9] Secondary Characteristics: Will -1 [-5]; SM -1 Disadvantages: Impulsiveness (12) [-10] Advantages: Reduced Consumption 2 (Cast-Iron Stomach, -50%) [2]; Resistant (Common: Food borne Poison [-21/4] p. FF86 and Disease; +8 to all HT Rolls, x1/2) [8] Attributes: ST +1 [10]; DX +1 [20]; IQ -1 [-20] Disadvantages: Short Attention Span (12) [-10]; Social Advantages: Night Vision +9 [9] Stigma (Uneducated) [-5]; Easily Offended [-1]; Love Practical Disadvantages: Bad Temper (12) [-10]; Stubbornness [-5]; Jokes [-1] optionally Wealth: Dead Broke (x0) [-25] Leprechaun [36] p. FF107 Great Eagle [7/32] p. FF91 Attributes: ST -4 [-40]; DX +2 [40] Attributes: ST +2 [20]; DX +1 [20]; HT +2 [20] Secondary Characteristics: SM -1 Advantages: Acute Vision +1 [2]; Claws: Sharp [5]; Advantages: Acute Hearing +1 [2]; Extended Feathers* [1]; Flight (Winged, -25%) [30]; Peripheral Lifespan (x2) [2]; Luck [15]; Magery 1 [15]; Talent: Musical Vision [15]; Teeth: Sharp Beak [1]; Telescopic Vision (x2) [5] Ability +1 [5]; Night Vision +5 [5] Disadvantages: Bloodlust (12) [-10]; Cannot Speak [-15]; Disadvantages: Miserliness (12) [-10] Intolerance [-10]; Loner (6) [-10]; Low TL -3 [-15]; Skills: Leatherworking @ IQ+1 (E) [2] Vulnerability (Common: Crushing, x2 Damage) [-30]; optionally Wealth: Dead Broke (x0) [-25] [25] p. FF111 Skills: Aerobatics @ DX-2 (H) [1]; Flight @ HT-1 (A) [1]; Advantages: Enhanced Move: Water (x2) [20]; Scanning Gesture @ IQ (E) [1] Sense: Sonar [20]; Doesn't Breathe (Gills, 0) [0]; Pressure *Treat Feathers like Fur. Support 2 [10]; Subsonic Hearing [5] Disadvantages: Dependency (Very Common: Water, -5; Halfling [12/17] 4'-4.5' tall, 65-125 lbs p. FF95 Hourly, x4) [-20]; Increased Life Support (Massive: Attributes: ST -2 [-20]; DX +1 [20]; HT +1 [10] Water, -10) [-10]; No Legs (Aquatic) [0] Secondary Characteristics: Move -1 [-5]; SM -1 Advantages: Reputation +1 [5]; Silence 2 [10]; Talent: –Dolphin [42] 8'-9' long, 500 lbs p. FF111 Thrown Weapon +2 [10] Attributes: ST +6 (No Fine Manipulators, -40%; Size, -10%) Disadvantages: Addiction (Tobacco), optional [-5]; Code of [30]; DX +1 (No Fine Manipulators, -40%) [12]; HT +2 [20] Honor (Hospitality) [-5]; Gluttony (9) [-7]; Dislikes Travel [-1] Secondary Characteristics: Per +3 [15]; SM +1 Talents: Thrown Weapon: Bolas, Innate Attack (Projectile), Advantages: Absolute Direction [5]; Scanning Sense: Sling, Throwing, Throwing Art, and Thrown Weapon Sonar [20]; Doesn't Breathe (Oxygen Storage: x50, -40%) [12]; (Axe/Mace, Dart, Knife, Shuriken or Stick only). Reaction Enhanced Move: Water (x2) [20]; Nictitating Membrane 3 [3]; Bonus: Anyone who sees you throw. 5 points/level. Peripheral Vision [15]; Pressure Support 2 [10]; Subsonic Notes: Normally the Thrown Weapon talent should not be Hearing [5] bought up beyond the default +2 level. Disadvantages: Cannot Speak [-15]; Dependency (Very A true Halfling would be just 2.5’-3’ tall and 30-40 lbs. Give Common: Water, -5; Hourly, x4) [-20]; them SM -2 and ST -5 [-50], reducing racial cost to [-18/-13]. Impulsiveness (12) [-10]; Icthyoid [-50]; Increased Life Support (Massive: Water, -10) [-10]; Low TL -3 [-15]; Short Insect Men [9] 140-180 lbs p. FF99 Lifespan (x1/2) [-10] Attributes: ST +1 [10]; HT +1 [10] Skills: Aquabatics @ DX (H) [4]; Gesture @ IQ (E) [1] Advantages: Damage Resistance +2 [10] Disadvantages: Appearance: Monstrous [-20]; Secretive [-1] Minotaur [32] 250-300 lbs p. FF116 Attributes: ST +3 [30]; DX +1 [20]; IQ -2 [-40]; HT +3 [30] –Insect Warrior [-11] 175-225 lbs p. FF99 Advantages: Absolute Direction [5]; Acute Hearing +3 [6]; Attributes: ST +2 [20]; IQ -1 [-20]; HT +1 [10] Damage Resistance +3 (Tough Skin, -40%) [9]; Damage Advantages: Damage Resistance +2 [10]; Extra Resistance +2 (Tough Skin, -40%; Head Only, -50%) [2]; Arms x2 [20]; Extra Attack [25] Magic Resistance +3 [6]; Peripheral Vision [15]; Striker: Disadvantages: Appearance: Monstrous [-20]; Short Cutting (Long: Reach 1, +100%; Cannot Parry, -40%) [12]; Lifespan (x1/2) [-10]; Slave Mentality [-40]; Status -1 [-5]; Striker: Impaling (Long: Reach 1, +100%; Cannot Parry, -40%; Secretive [-1] Limited Arc: Front, -40%, Alternative Attack, *1/5) [2] Notes: Insect Men and Warriors are also Sterile. Their Disadvantages: Appearance: Hideous [-16]; language is completely indecipherable to other races, and they Berserk (12) [-10]; Bloodlust (12) [-10]; Intolerance [-10]; cannot learn languages of other races. Both are treated as Odious Habit (Eats Sentients) [-15]; Social Stigma 0-point features. They can, however, learn Gesture to deal with (Uneducated) [-5] other races. Skills: Brawling @ DX (E) [1]

GURPS Fantasy Folk, 2nd Edition is copyright 1995 by Steve Jackson Games Incorporated. GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. Fantasy Folk for GURPS 4th Edition is copyright 2004, 2005 by Eric B. Smith. - 3 of 4 - Fantasy Folk for GURPS 4th Edition January 17, 2006 –Half- [-13] p. FF124 Bales 128 Goblin 19 Attributes: IQ -1 [-20]; HT +1 [10] Centaur 87 –Hobgoblin -21/4 Secondary Characteristics: HP +1 [2] –Onocentaur 77 Great Eagle 7/32 Advantages: Acute Hearing +2 [4] Dwarf 40 Halfling 12/17 Disadvantages: Reputation -2 [-10] –Gnome 30 Insect Men 9 Skills: Brawling @ DX (E) [1] Ellyllon 13/15 –Insect Warrior -11

41 -52 Elf Kobold Reptile Men [45] 325-375 .bs p. FF128 –Dark Elf 26/31 Leprechaun 36 Attributes: ST +4 [40]; IQ -1 [-20]; HT +2 [20] –Half-Elf 6 Merfolk 25 Advantages: Claws: Sharp [5]; Damage Resistance +1 Exalted Horse 50/75 –Dolphin 48 (Tough Skin, -40%) [3]; Extended Lifespan 2 (x4) [4]; Faun 40 Minotaur 32 Peripheral Vision [15]; Teeth: Sharp [1]; Temperature Fishmen 2 25 Tolerance 5 [5] Gargoyle 6 –Half-Ogre 5 Disadvantages: Intolerance [-10]; Reputation -3 [-15]; Ghoul -14/6 Orc -17 Shyness: Mild [-5]; Inscrutable [-1] Giant Var. –Half-Orc -13 Skills: Camouflage @ IQ (E) [1]; Survival –Giant, Small 39 Reptile Men 45 (Desert) @ Per (A) [2] –Giant, Medium 87 Wildmen 3

–Giant, Large 127 –Sasquatch 33/48 Wildmen [33] p. FF132 195 25/40 –Giant, Huge Winged Folk Attributes: DX +1 [20]; HT +2 [20] –Giant, Colossal 273 Secondary Characteristics: Per +2 [10] –Giant, Behemoth 371 Advantages: Animal Empathy [5]; Damage Resistance +2 –Giant, Gargantuan 419 (Tough Skin, -40%) [6]; Danger Sense [15]; Fur [1]; Mimicry [10]; Silence 1 [5] Ogre [25] 9' tall, 400-450 lbs p. FF120 Disadvantages: Code of Honor (Protect the Wild) [-10]; Attributes: ST +6 (Size, -10%) [54]; DX -1 [-20]; IQ -2 [-40]; Pacifism: Self-Defense Only [-15]; Low TL -3 [-15]; Shyness: HT +4 [40] Severe [-10]; Truthfulness (12) [-5]; Vow (Won't use Secondary Characteristics: SM +1 Technology) [-15] Advantages: Acute Taste/Smell +1 [2]; Damage Skills: Camouflage @ IQ+1* (E) [1]; Stealth @ DX (A) [2]; Resistance +3 (Tough Skin, -40%) [9]; High Pain Survival (Woodlands) @ Per+2 (A) [8] Threshold [10]; Magic Resistance +3 [6]; Night Vision +9 [9] *Defaults from Survival Disadvantages: Appearance: Hideous [-16]; Intolerance [-10]; Odious Habit (Eats Sentients) [-15]; Social –Sasquatch [33/48] 7'-8' tall, 250-300 lbs p. FF132 Stigma (Uneducated) [-5] Attributes: ST +3 (Size, -10%) [27]; DX +1 [20]; IQ -1 [-20]; Skills: Brawling @ DX (E) [1] HT +2 [20] Secondary Characteristics: Per +2 [10], SM +1 –Half-Ogre [1] 7'-8' tall, 325-375 lbs p. FF120 Advantages: Animal Empathy [5]; Damage Resistance +3 Attributes: ST +4 (Size, -10%) [36]; DX -1 [-20]; IQ -2 [-40]; (Tough Skin, -40%) [9]; Danger Sense [15]; Fur [1]; HT +2 [20] Silence 1 [5] Secondary Characteristics: Per +1 [5]; HP +2 [4]; SM +1 Disadvantages: Bad Smell [-10]; Pacifism: Self-Defense Advantages: Acute Taste/Smell +1 [2]; Damage Only [-15]; Low TL -3 [-15]; Shyness: Severe [-10]; optionally Resistance +2 (Tough Skin, -40%) [6]; High Pain Wealth: Poor (x1/5) [-15] Threshold [10]; Magic Resistance +3 [6]; Night Vision +9 [9] Skills: Camouflage @ IQ+1 (E) [2]; Stealth @ DX (A) [2]; Disadvantages: Appearance: Ugly [-8]; Intolerance [-10]; Survival (Woodlands) @ Per (A) [2] Odious Habit (Eats Sentients) [-15]; Social Stigma (Uneducated) [-5] Winged Folk [25/40] p. FF136 Skills: Brawling @ DX (E) [1] Attributes: ST +1 [10]; DX +1 [20] Advantages: Acute Vision +3 [6]; Flight Orc [-17] p. FF124 (Winged, -25%) [30] Attributes: IQ -1 [-20]; HT +2 [20] Disadvantages: Vulnerability (Common: Crushing, Secondary Characteristics: HP +1 [2] x2 Damage) [-30]; optionally Wealth: Poor (x1/5) [-15] Advantages: Acute Hearing +2 [4] Skills: Aerobatics @ DX-2 (H) [1]; Bolas @ DX (A) [2]; Disadvantages: Appearance: Unattractive [-4]; Flight @ DX-1 (A) [1] Intolerance [-10]; Reputation -2 [-10] Skills: Brawling @ DX (E) [1]

GURPS Fantasy Folk, 2nd Edition is copyright 1995 by Steve Jackson Games Incorporated. GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. Fantasy Folk for GURPS 4th Edition is copyright 2004, 2005 by Eric B. Smith. - 4 of 4 -