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Dedehayir Makinen Determining Reverse Salient Types
Tampere University of Technology Author(s) Dedehayir, Ozgur; Mäkinen, Saku Title Determining reverse salient types and evolutionary dynamics of technology systems with performance disparities Citation Dedehayir, Ozgur; Mäkinen, Saku 2011. Determining reverse salient types and evolutionary dynamics of technology systems with performance disparities. Technology Analysis & Strategic Management vol. 23, num. 10, 1095-1114. Year 2011 DOI http://dx.doi.org/10.1080/09537325.2011.621308 Version Post-print URN http://URN.fi/URN:NBN:fi:tty-201311271475 Copyright This is an Author's Accepted Manuscript of an article published in Technology Analysis & Strategic Management, volume 23, issue 10, 01 Nov 2011. Copyright Taylor & Francis, available online at: http://www.tandfonline.com/10.1080/09537325.2011.621308. All material supplied via TUT DPub is protected by copyright and other intellectual property rights, and duplication or sale of all or part of any of the repository collections is not permitted, except that material may be duplicated by you for your research use or educational purposes in electronic or print form. You must obtain permission for any other use. Electronic or print copies may not be offered, whether for sale or otherwise to anyone who is not an authorized user. Determining reverse salient types and evolutionary dynamics of technology systems with performance disparities Ozgur Dedehayir∗ and Saku J. Mäkinen Department of Industrial Management, Tampere University of Technology, Tampere, Finland ∗ Corresponding author. Email: [email protected] ABSTRACT Technological system evolution is marked by the uneven evolution of constituent sub‐systems. Subsequently, system evolution is hampered by the resulting state of unevenness, or reverse salience, which results from the presence of the sub‐system that delivers the lowest level of performance with respect to other sub‐systems, namely, the reverse salient. -
Funcom Releases New DLC and Free Pvp Update for Conan Exiles
Sep 03, 2019 12:59 UTC Funcom releases new DLC and free PvP update for Conan Exiles Blood and Sand introduces new and exquisite weapons, ferocious armor and arena building pieces to The Exiled Lands. Also released is a free update containing new and improved PvP mechanics. DOWNLOAD BLOOD AND SAND VIDEO AND KEY ART HERE: Official Blood and Sand video (FTP, YouTube) Official screenshots and key art (FTP) OSLO, Norway – September 3rd, 2019 – Funcom today released a new DLC for Conan Exiles, accentuating the brutal life in The Exiled Lands. The Blood and Sand pack contains a host of new visual content, spanning from arena building pieces to new weapons and armor. The DLC is available on PC, PlayStation 4 and Xbox for $ 9.99 / € 9.99 (regional differences may apply). A free update was also released today, containing various bug fixes, new items and a PvP overhaul. The free update introduces the Battle Standard, which can be placed to create PvP zones. This will allow players to create massive arenas and fighting pits, even on PvE servers. Participating in PvP on PvE servers will be entirely optional The Blood and Sand pack contains: ♦ 29 new arena building pieces A set of building pieces made for arenas and vaults. ♦ 15 new armor pieces in three sets, such as the Bear Shaman armor Light, medium and heavy sets with an epic end-game version of each. ♦ 19 new weapons in the Bloodletter set plus all new weapons Same power as iron weapons with an epic end-game version of each weapon. -
AUG21 Westfield Catalog
AUG 2021 CATALOG ORDERS DUE AUGUST ??TH $4.25 WEB ORDERS DUE AUGUST 19TH AMAZING SPIDER-MAN #75 CATWOMAN: LONELY CITY #1 HOUSE OF SLAUGHTER #1 FOR ITEMS SCHEDULED TO SHIP BEGINNING IN OCTOBER 2021 FIND MORE DESCRIPTIONS, ART AND PRODUCTS AT WWW.WESTFIELDCOMICS.COM VENOM #1 You’ve never seen a Venom like this before! Find it in Marvel Comics! ARKHAM CITY: THE ORDER OF THE WORLD #1 Residents of Arkham Asylum walk among us. Find it in DC Comics! WonderWonder WomanWoman 80th80th AnniversaryAnniversary 100-Page100-Page SuperSuper SpectacularSpectacular #1#1 (One(One Shot)Shot) STAR TREK: MIRROR WAR #1 Picard and the Enterprise take the Mirror Universe by force. Find it in IDW! JEFFIFER BLOOD #1 The suburban housewife assassin returns. Find it in Dynamite! GUNSLINGER SPAWN #1 Can anyone outdraw the Gunslinger Spawn? Find it in Image Comics! JEN BARTEL - COSTUME CELEBRATION WRAPAROUND MARVEL MEOW HC See the Marvel Universe through the eyes of Captain Marvel’s cat, Chewie. Find it in Viz! FIND THESE AND ANY OTHER CataLOG LISTINGS AT CATALOGS WESTFIELDCOMICS.COM/SECTION/CataLOG-AUG21-CataLOGS WESTFIELD CATALOG (1ST CLASS USPS) – We will be mailing all our catalogs First Class so we are not offering a separate option for this. (You must order at least once every three months to continue to receive free catalog.) PREVIEWS PACKET - Hundreds of comics and graphic novels from the best comic publishers; the coolest pop-culture merchandise; plus exclusive items available nowhere else. Each packet includes Previews, Marvel Previews, DC Currents and a Previews Customer Order Form. $3.99 [21080003] WILL MURAI - CAT STAGGS - BRUCE TIMM - Also available sent Priority Mail, separate from your regular shipment and on the same day that Previews FILM INSPIRED TELEVISION INSPIRED ANIMATION INSPIRED hits the streets - this should take approximately 2-3 days. -
A Procedural Quest Generator for Conan Exiles: Extended Summary
A procedural quest generator for Conan Exiles: Extended Summary António Santos Ferreira Machado Universidade de Lisboa, Instituto Superior Técnico Av. Rovisco Pais 1, 1049-001 Lisboa, Portugal [email protected] ABSTRACT well as intricate story-lines and side-quests [3]. The process The dissertation proposes a procedural quest generation of this content creation takes a considerable amount of time model as a means to generate interactive stories for Role Play- and financial resources[5]. However, it’s consumption is much ing Games that can rival human-authored ones. The system faster. After a player completes every main quest and side- uses a grammar derived from a structural analysis of the main quest, the game’s replay value drops off considerably. quests in the acclaimed RPG game, The Witcher 3 - The Wild Consequently, RPGs are perfect candidates for the applica- Hunt. From a theory vantage point, our system extends pre- tion of Procedural Content Generation (PCG), which is the use vious work on MMORPG quests by other academics. The of computer algorithms for creating content that meets a set modifications introduced enable grammars capable of repre- of evaluation criteria [3][7]. This becomes quite useful when senting more complex quests. trying to produce content for an industry that is becoming The model is implemented in a quest system for the sur- increasingly demanding [4]. According to Hartsook[3] there vival sandbox game Conan Exiles, which currently lacks a are two broad uses of PCG in games: content creation and quest system. We also conducted test with human players. adaptation of game-play. -
John Carmack Archive - Interviews
John Carmack Archive - Interviews http://www.team5150.com/~andrew/carmack August 2, 2008 Contents 1 John Carmack Interview5 2 John Carmack - The Boot Interview 12 2.1 Page 1............................... 13 2.2 Page 2............................... 14 2.3 Page 3............................... 16 2.4 Page 4............................... 18 2.5 Page 5............................... 21 2.6 Page 6............................... 22 2.7 Page 7............................... 24 2.8 Page 8............................... 25 3 John Carmack - The Boot Interview (Outtakes) 28 4 John Carmack (of id Software) interview 48 5 Interview with John Carmack 59 6 Carmack Q&A on Q3A changes 67 1 John Carmack Archive 2 Interviews 7 Carmack responds to FS Suggestions 70 8 Slashdot asks, John Carmack Answers 74 9 John Carmack Interview 86 9.1 The Man Behind the Phenomenon.............. 87 9.2 Carmack on Money....................... 89 9.3 Focus and Inspiration...................... 90 9.4 Epiphanies............................ 92 9.5 On Open Source......................... 94 9.6 More on Linux.......................... 95 9.7 Carmack the Student...................... 97 9.8 Quake and Simplicity...................... 98 9.9 The Next id Game........................ 100 9.10 On the Gaming Industry.................... 101 9.11 id is not a publisher....................... 103 9.12 The Trinity Thing........................ 105 9.13 Voxels and Curves........................ 106 9.14 Looking at the Competition.................. 108 9.15 Carmack’s Research...................... -
Tencent Games Strategy 2020
Tencent Games Strategy 2020 Asia Games Market Intelligence: Tencent Games Strategy Profile Tencent is a Chinese technology conglomerate founded in 1998. It is one of the top 10 public corporations globally, by market cap, and is one of the world’s largest venture capital and investment firms. Tencent’s success is at least partially attributable to WeChat and QQ, which are two of the largest social messaging platforms globally (despite being used primarily in China). It is also the largest gaming company in the world by revenue, having generated games revenue of $20.2 billion in 2019. Tencent Games was founded in 2003 – we at Niko Partners like to say that since we were founded in 2002, we have been analyzing the games market in China longer than Tencent has had a Games division. Tencent has solidified its position as the #1 games developer and publisher globally, primarily through success in its home market of China where it ranks as both the #1 mobile and PC game publisher by market share. The company has refined its internal development operations, marketing and publishing capabilities to successfully launch self-developed and licensed games in China. The company has also enhanced its portfolio of games, primarily through investments in more than 80 games companies globally. Part of this involves investment in global game development and publishing capabilities to further extend its presence outside China, focusing primarily on self-developed titles based on original or licensed IP. No new “wow” elements for the 2020 strategy: 1. Strengthen self-development capabilities in China and overseas 2. -
Play ALL of Funcom's Conan Games Free on Steam This Weekend
Updated: Conan Unconquered received a big new update this week, improving the visuals, balancing and adding more content to the game. Over the years both Conan Exiles and Age of Conan have received significant updates as well. Sep 19, 2019 17:03 UTC Play ALL of Funcom’s Conan games free on Steam this weekend Funcom’s best-selling game ever, Conan Exiles, the brutal MMO Age of Conan and a newly improved and expanded Conan Unconquered are all available for free this weekend starting TODAY. OSLO, Norway – Sept 19th, 2019 – In celebration of the Conan franchise and in order to display the evolution of all three titles, Funcom has together with Steam today made survival game Conan Exiles, MMO Age of Conan and the RTS game Conan Unconquered available to play for free for a limited time. DOWNLOAD CONAN FREE WEEKEND TRAILER: Download from the FTP | Embed from YouTube Download the NEW Conan Exiles video Starting today and lasting until September 23 rd, anyone can log on to Steam to play the three Conan games and discover the improvements they have had since their initial launches, as outlined below. During this time, and lasting for an additional week, all three games will also be available for purchase with significant discounts. Conan Exiles The open world survival game, set in the savage lands of Conan the Barbarian, quickly became one of Funcom’s best-selling games after a successful Early Access run starting January 2017. Since the game launched in full on PC, Xbox One and PlayStation 4 on May 8 th, 2018, the game has had 7 DLCs and a host of free updates, adding new lands to explore, more end- game content, building pieces, bug fixes and performance improvements. -
Hyperdistribution and the Future of Copyright Economics
Institutionen för studier av samhällsutveckling och kultur – ISAK LiU Norrköping Hyperdistribution and the future of copyright economics - A study of the contemporary Nordic Gaming industry Jimmy Rosén Masteruppsats från Mastersprogram i Kultur och mediagestaltning Linköpings universitet, LiU Norrköping, 601 74 NORRKÖPING ISAK-Instutionen för studier av samhällsutveckling och kultur LIU-ISAK/KSM-A- -09/02- -SE Handledare: Kosta Economou Nyckelord: Fairclough, Diskursanalys, Upplevelse, Ekonomi, Organisationsstudie, Norden, Spelindustrin, Hyperdistribution, Fildelning, Piratkopiering. Abstract Rosén, J. 2009. Hyperdistribution and the future of copyright economics A study of the contemporary Nordic Gaming industry. Master thesis. This interdisciplinary study shows that because of the changing demands from consumer caused by the growing influence of the internet and file-sharing the Nordic Gaming industry is going through an economic evolution. This result was derived by using qualitative questionnaires directed towards Gaming industry decision makers in the Nordic region combined with critical discourse analysis based on the methodology of Norman Fairclough, using theories of different characters to understand the field. In this thesis the case of the Nordic Gaming industry is used to assert that because of changing demands of consumers and an ever growing piracy movement, societies are evolving into transitional economies where it is increasingly harder to sell products consisting of pure information. Contents List of illustrations ................................................................................................................................... -
Funcom's Conan Chop Chop Is a Real Game
Jun 10, 2019 17:38 UTC SURPRISE! Funcom’s Conan Chop Chop is a real game On April 1st Funcom cheekily announced the upcoming game Conan Chop Chop as an April Fools’ Day joke. But surprise! Not only is it real, the game will release on PC, PlayStation 4, Xbox One and Nintendo Switch in less than three months’ time! DOWNLOAD THE CONAN CHOP CHOP ANNOUNCEMENT TRAILER: Download from the FTP | Embed from YouTube Download key art and screenshots OSLO, Norway – June 10th, 2019: “… game that is definitively not real, but probably should be” “I’m thinking this might actually be a hit” “Why is it that every April Fools’ game I see I ACTUALLY wanna buy it” These were some of the remarks we received from press and viewers when we announced Conan Chop Chop on April 1st. The game was perceived to be an April Fools’ Day joke, but today we set the record straight: The roguelike hack and slash game Conan Chop Chop is very real indeed. So real that it’s going to release on PC, PlayStation 4, Xbox One and Nintendo Switch on September 3rd 2019! In fact, Funcom and the Australian developers at Mighty Kingdom are proud to announce that Conan Chop Chop will be the most realistic stick figure game ever to feature Conan the Barbarian! “Keeping this a secret has been a hardship,” admits Funcom CEO Rui Casais. “The feedback we got from fans when we released the April Fools’ Day trailer was amazing and remarkably unanimous, and so I have been itching to give them the good news ever since.” “But don’t be fooled by the game’s humoristic and quirky looks. -
First Major Conan Exiles Expansion Announced - Will Release Next Week!
Sharpen your blade: Isle of Siptah will provide new challenges for Conan Exiles players, as well as give everyone the opportunity to start anew. Sep 10, 2020 11:59 UTC First Major Conan Exiles Expansion Announced - Will Release Next Week! It comes with a new map, new dungeons, new monsters and a fresh start. But Isle of Siptah is not just loads of new content, it’s a whole new way of experiencing Conan Exiles. And best of all: It’s out in early access on PC next week! OSLO, Norway – Sept 10th, 2020 – More than 10 million people now own Conan Exiles, making it the biggest success in Funcom’s 27-year long history. Next week, on September 15th, the adventure continues with the first major expansion being released into early access on PC. DOWNLOAD BRAND-NEW TRAILER AND KEY ART HERE: Download from the FTP | Embed from YouTube Download key art and screenshots from the Funcom FTP Conan Exiles: Isle of Siptah offers an even playing field for new and old players alike. Everyone gets to start fresh with a new character on the fabled Isle of Siptah, an island engulfed in magical storms and eldritch creatures, but also a place of beauty and opportunity. The island features more than a dozen new dungeons, known as vaults, surges of sorcery that spawn vile creatures and NPCs, and an ominous dark tower surrounded by a magical storm. Isle of Siptah is a whole new way of experiencing the online survival game, where players now will be able to summon magical portals that forcibly pull NPCs from the Exiled Lands and into this new and mysterious place. -
Dedehayir Makinen Measuring Industry Clockspeed
Tampere University of Technology Author(s) Dedehayir, Ozgur; Mäkinen, Saku Title Measuring industry clockspeed in the systemic industry context Citation Dedehayir, Ozgur; Mäkinen, Saku 2011. Measuring industry clockspeed in the systemic industry context. Technovation vol. 31, num. 12, 627-637. Year 2011 DOI http://dx.doi.org/10.1016/j.technovation.2011.07.008 Version Post-print URN http://URN.fi/URN:NBN:fi:tty-201311261474 Copyright NOTICE: this is the author’s version of a work that was accepted for publication in Technovation. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Technovation, volume 31, issue 12 (December 2011), DOI 10.1016/j.technovation.2011.07.008 All material supplied via TUT DPub is protected by copyright and other intellectual property rights, and duplication or sale of all or part of any of the repository collections is not permitted, except that material may be duplicated by you for your research use or educational purposes in electronic or print form. You must obtain permission for any other use. Electronic or print copies may not be offered, whether for sale or otherwise to anyone who is not an authorized user. Measuring Industry Clockspeed in the Systemic Industry Context Ozgur Dedehayira, * and Saku J. Mäkinena a CITER, Center for Technology and Innovation Research, Department of Industrial Management, Tampere University of Technology, PO Box 541, FI 33101, Tampere, Finland * Corresponding author: Ozgur Dedehayir [email protected] tel: +358 44 586 8514 fax: +358 3 3115 2207 Abstract Industry clockspeed has been used in earlier literature to assess the rate of change of industries but this measure remains limited in its application in longitudinal analyses as well as in systemic industry contexts. -
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