3 Time and Space Complexity
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CS601 DTIME and DSPACE Lecture 5 Time and Space Functions: T, S
CS601 DTIME and DSPACE Lecture 5 Time and Space functions: t, s : N → N+ Definition 5.1 A set A ⊆ U is in DTIME[t(n)] iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. A = L(M) ≡ w ∈ U M(w)=1 , and 2. ∀w ∈ U, M(w) halts within c · t(|w|) steps. Definition 5.2 A set A ⊆ U is in DSPACE[s(n)] iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. A = L(M), and 2. ∀w ∈ U, M(w) uses at most c · s(|w|) work-tape cells. (Input tape is “read-only” and not counted as space used.) Example: PALINDROMES ∈ DTIME[n], DSPACE[n]. In fact, PALINDROMES ∈ DSPACE[log n]. [Exercise] 1 CS601 F(DTIME) and F(DSPACE) Lecture 5 Definition 5.3 f : U → U is in F (DTIME[t(n)]) iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. f = M(·); 2. ∀w ∈ U, M(w) halts within c · t(|w|) steps; 3. |f(w)|≤|w|O(1), i.e., f is polynomially bounded. Definition 5.4 f : U → U is in F (DSPACE[s(n)]) iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. f = M(·); 2. ∀w ∈ U, M(w) uses at most c · s(|w|) work-tape cells; 3. |f(w)|≤|w|O(1), i.e., f is polynomially bounded. (Input tape is “read-only”; Output tape is “write-only”. -
Interactive Proof Systems and Alternating Time-Space Complexity
Theoretical Computer Science 113 (1993) 55-73 55 Elsevier Interactive proof systems and alternating time-space complexity Lance Fortnow” and Carsten Lund** Department of Computer Science, Unicersity of Chicago. 1100 E. 58th Street, Chicago, IL 40637, USA Abstract Fortnow, L. and C. Lund, Interactive proof systems and alternating time-space complexity, Theoretical Computer Science 113 (1993) 55-73. We show a rough equivalence between alternating time-space complexity and a public-coin interactive proof system with the verifier having a polynomial-related time-space complexity. Special cases include the following: . All of NC has interactive proofs, with a log-space polynomial-time public-coin verifier vastly improving the best previous lower bound of LOGCFL for this model (Fortnow and Sipser, 1988). All languages in P have interactive proofs with a polynomial-time public-coin verifier using o(log’ n) space. l All exponential-time languages have interactive proof systems with public-coin polynomial-space exponential-time verifiers. To achieve better bounds, we show how to reduce a k-tape alternating Turing machine to a l-tape alternating Turing machine with only a constant factor increase in time and space. 1. Introduction In 1981, Chandra et al. [4] introduced alternating Turing machines, an extension of nondeterministic computation where the Turing machine can make both existential and universal moves. In 1985, Goldwasser et al. [lo] and Babai [l] introduced interactive proof systems, an extension of nondeterministic computation consisting of two players, an infinitely powerful prover and a probabilistic polynomial-time verifier. The prover will try to convince the verifier of the validity of some statement. -
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs*
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs* Benny Applebaum† Eyal Golombek* Abstract We study the randomness complexity of interactive proofs and zero-knowledge proofs. In particular, we ask whether it is possible to reduce the randomness complexity, R, of the verifier to be comparable with the number of bits, CV , that the verifier sends during the interaction. We show that such randomness sparsification is possible in several settings. Specifically, unconditional sparsification can be obtained in the non-uniform setting (where the verifier is modelled as a circuit), and in the uniform setting where the parties have access to a (reusable) common-random-string (CRS). We further show that constant-round uniform protocols can be sparsified without a CRS under a plausible worst-case complexity-theoretic assumption that was used previously in the context of derandomization. All the above sparsification results preserve statistical-zero knowledge provided that this property holds against a cheating verifier. We further show that randomness sparsification can be applied to honest-verifier statistical zero-knowledge (HVSZK) proofs at the expense of increasing the communica- tion from the prover by R−F bits, or, in the case of honest-verifier perfect zero-knowledge (HVPZK) by slowing down the simulation by a factor of 2R−F . Here F is a new measure of accessible bit complexity of an HVZK proof system that ranges from 0 to R, where a maximal grade of R is achieved when zero- knowledge holds against a “semi-malicious” verifier that maliciously selects its random tape and then plays honestly. -
The Complexity of Space Bounded Interactive Proof Systems
The Complexity of Space Bounded Interactive Proof Systems ANNE CONDON Computer Science Department, University of Wisconsin-Madison 1 INTRODUCTION Some of the most exciting developments in complexity theory in recent years concern the complexity of interactive proof systems, defined by Goldwasser, Micali and Rackoff (1985) and independently by Babai (1985). In this paper, we survey results on the complexity of space bounded interactive proof systems and their applications. An early motivation for the study of interactive proof systems was to extend the notion of NP as the class of problems with efficient \proofs of membership". Informally, a prover can convince a verifier in polynomial time that a string is in an NP language, by presenting a witness of that fact to the verifier. Suppose that the power of the verifier is extended so that it can flip coins and can interact with the prover during the course of a proof. In this way, a verifier can gather statistical evidence that an input is in a language. As we will see, the interactive proof system model precisely captures this in- teraction between a prover P and a verifier V . In the model, the computation of V is probabilistic, but is typically restricted in time or space. A language is accepted by the interactive proof system if, for all inputs in the language, V accepts with high probability, based on the communication with the \honest" prover P . However, on inputs not in the language, V rejects with high prob- ability, even when communicating with a \dishonest" prover. In the general model, V can keep its coin flips secret from the prover. -
Sustained Space Complexity
Sustained Space Complexity Jo¨elAlwen1;3, Jeremiah Blocki2, and Krzysztof Pietrzak1 1 IST Austria 2 Purdue University 3 Wickr Inc. Abstract. Memory-hard functions (MHF) are functions whose eval- uation cost is dominated by memory cost. MHFs are egalitarian, in the sense that evaluating them on dedicated hardware (like FPGAs or ASICs) is not much cheaper than on off-the-shelf hardware (like x86 CPUs). MHFs have interesting cryptographic applications, most notably to password hashing and securing blockchains. Alwen and Serbinenko [STOC'15] define the cumulative memory com- plexity (cmc) of a function as the sum (over all time-steps) of the amount of memory required to compute the function. They advocate that a good MHF must have high cmc. Unlike previous notions, cmc takes into ac- count that dedicated hardware might exploit amortization and paral- lelism. Still, cmc has been critizised as insufficient, as it fails to capture possible time-memory trade-offs; as memory cost doesn't scale linearly, functions with the same cmc could still have very different actual hard- ware cost. In this work we address this problem, and introduce the notion of sustained- memory complexity, which requires that any algorithm evaluating the function must use a large amount of memory for many steps. We con- struct functions (in the parallel random oracle model) whose sustained- memory complexity is almost optimal: our function can be evaluated using n steps and O(n= log(n)) memory, in each step making one query to the (fixed-input length) random oracle, while any algorithm that can make arbitrary many parallel queries to the random oracle, still needs Ω(n= log(n)) memory for Ω(n) steps. -
Arxiv:Quant-Ph/0202111V1 20 Feb 2002
Quantum statistical zero-knowledge John Watrous Department of Computer Science University of Calgary Calgary, Alberta, Canada [email protected] February 19, 2002 Abstract In this paper we propose a definition for (honest verifier) quantum statistical zero-knowledge interactive proof systems and study the resulting complexity class, which we denote QSZK. We prove several facts regarding this class: The following natural problem is a complete promise problem for QSZK: given instructions • for preparing two mixed quantum states, are the states close together or far apart in the trace norm metric? By instructions for preparing a mixed quantum state we mean the description of a quantum circuit that produces the mixed state on some specified subset of its qubits, assuming all qubits are initially in the 0 state. This problem is a quantum generalization of the complete promise problem of Sahai| i and Vadhan [33] for (classical) statistical zero-knowledge. QSZK is closed under complement. • QSZK PSPACE. (At present it is not known if arbitrary quantum interactive proof • systems⊆ can be simulated in PSPACE, even for one-round proof systems.) Any honest verifier quantum statistical zero-knowledge proof system can be parallelized to • a two-message (i.e., one-round) honest verifier quantum statistical zero-knowledge proof arXiv:quant-ph/0202111v1 20 Feb 2002 system. (For arbitrary quantum interactive proof systems it is known how to parallelize to three messages, but not two.) Moreover, the one-round proof system can be taken to be such that the prover sends only one qubit to the verifier in order to achieve completeness and soundness error exponentially close to 0 and 1/2, respectively. -
Simple Doubly-Efficient Interactive Proof Systems for Locally
Electronic Colloquium on Computational Complexity, Revision 3 of Report No. 18 (2017) Simple doubly-efficient interactive proof systems for locally-characterizable sets Oded Goldreich∗ Guy N. Rothblumy September 8, 2017 Abstract A proof system is called doubly-efficient if the prescribed prover strategy can be implemented in polynomial-time and the verifier’s strategy can be implemented in almost-linear-time. We present direct constructions of doubly-efficient interactive proof systems for problems in P that are believed to have relatively high complexity. Specifically, such constructions are presented for t-CLIQUE and t-SUM. In addition, we present a generic construction of such proof systems for a natural class that contains both problems and is in NC (and also in SC). The proof systems presented by us are significantly simpler than the proof systems presented by Goldwasser, Kalai and Rothblum (JACM, 2015), let alone those presented by Reingold, Roth- blum, and Rothblum (STOC, 2016), and can be implemented using a smaller number of rounds. Contents 1 Introduction 1 1.1 The current work . 1 1.2 Relation to prior work . 3 1.3 Organization and conventions . 4 2 Preliminaries: The sum-check protocol 5 3 The case of t-CLIQUE 5 4 The general result 7 4.1 A natural class: locally-characterizable sets . 7 4.2 Proof of Theorem 1 . 8 4.3 Generalization: round versus computation trade-off . 9 4.4 Extension to a wider class . 10 5 The case of t-SUM 13 References 15 Appendix: An MA proof system for locally-chracterizable sets 18 ∗Department of Computer Science, Weizmann Institute of Science, Rehovot, Israel. -
Lecture 10: Space Complexity III
Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Lecture 10: Space Complexity III Arijit Bishnu 27.03.2010 Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Outline 1 Space Complexity Classes: NL and L 2 Reductions 3 NL-completeness 4 The Relation between NL and coNL 5 A Relation Among the Complexity Classes Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Outline 1 Space Complexity Classes: NL and L 2 Reductions 3 NL-completeness 4 The Relation between NL and coNL 5 A Relation Among the Complexity Classes Definition for Recapitulation S c NPSPACE = c>0 NSPACE(n ). The class NPSPACE is an analog of the class NP. Definition L = SPACE(log n). Definition NL = NSPACE(log n). Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Space Complexity Classes Definition for Recapitulation S c PSPACE = c>0 SPACE(n ). The class PSPACE is an analog of the class P. Definition L = SPACE(log n). Definition NL = NSPACE(log n). Space Complexity Classes: NL and L Reductions NL-completeness The Relation between NL and coNL A Relation Among the Complexity Classes Space Complexity Classes Definition for Recapitulation S c PSPACE = c>0 SPACE(n ). The class PSPACE is an analog of the class P. Definition for Recapitulation S c NPSPACE = c>0 NSPACE(n ). -
On the Existence of Extractable One-Way Functions
On the Existence of Extractable One-Way Functions The MIT Faculty has made this article openly available. Please share how this access benefits you. Your story matters. Citation Bitansky, Nir et al. “On the Existence of Extractable One-Way Functions.” SIAM Journal on Computing 45.5 (2016): 1910–1952. © 2016 by SIAM As Published http://dx.doi.org/10.1137/140975048 Publisher Society for Industrial and Applied Mathematics Version Final published version Citable link http://hdl.handle.net/1721.1/107895 Terms of Use Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use. SIAM J. COMPUT. c 2016 Society for Industrial and Applied Mathematics Vol. 45, No. 5, pp. 1910{1952 ∗ ON THE EXISTENCE OF EXTRACTABLE ONE-WAY FUNCTIONS NIR BITANSKYy , RAN CANETTIz , OMER PANETHz , AND ALON ROSENx Abstract. A function f is extractable if it is possible to algorithmically \extract," from any adversarial program that outputs a value y in the image of f , a preimage of y. When combined with hardness properties such as one-wayness or collision-resistance, extractability has proven to be a powerful tool. However, so far, extractability has not been explicitly shown. Instead, it has only been considered as a nonstandard knowledge assumption on certain functions. We make headway in the study of the existence of extractable one-way functions (EOWFs) along two directions. On the negative side, we show that if there exist indistinguishability obfuscators for circuits, then there do not exist EOWFs where extraction works for any adversarial program with auxiliary input of unbounded polynomial length. -
Spring 2020 (Provide Proofs for All Answers) (120 Points Total)
Complexity Qual Spring 2020 (provide proofs for all answers) (120 Points Total) 1 Problem 1: Formal Languages (30 Points Total): For each of the following languages, state and prove whether: (i) the lan- guage is regular, (ii) the language is context-free but not regular, or (iii) the language is non-context-free. n n Problem 1a (10 Points): La = f0 1 jn ≥ 0g (that is, the set of all binary strings consisting of 0's and then 1's where the number of 0's and 1's are equal). ∗ Problem 1b (10 Points): Lb = fw 2 f0; 1g jw has an even number of 0's and at least two 1'sg (that is, the set of all binary strings with an even number, including zero, of 0's and at least two 1's). n 2n 3n Problem 1c (10 Points): Lc = f0 #0 #0 jn ≥ 0g (that is, the set of all strings of the form 0 repeated n times, followed by the # symbol, followed by 0 repeated 2n times, followed by the # symbol, followed by 0 repeated 3n times). Problem 2: NP-Hardness (30 Points Total): There are a set of n people who are the vertices of an undirected graph G. There's an undirected edge between two people if they are enemies. Problem 2a (15 Points): The people must be assigned to the seats around a single large circular table. There are exactly as many seats as people (both n). We would like to make sure that nobody ever sits next to one of their enemies. -
Probabilistic Proof Systems: a Primer
Probabilistic Proof Systems: A Primer Oded Goldreich Department of Computer Science and Applied Mathematics Weizmann Institute of Science, Rehovot, Israel. June 30, 2008 Contents Preface 1 Conventions and Organization 3 1 Interactive Proof Systems 4 1.1 Motivation and Perspective ::::::::::::::::::::::: 4 1.1.1 A static object versus an interactive process :::::::::: 5 1.1.2 Prover and Veri¯er :::::::::::::::::::::::: 6 1.1.3 Completeness and Soundness :::::::::::::::::: 6 1.2 De¯nition ::::::::::::::::::::::::::::::::: 7 1.3 The Power of Interactive Proofs ::::::::::::::::::::: 9 1.3.1 A simple example :::::::::::::::::::::::: 9 1.3.2 The full power of interactive proofs ::::::::::::::: 11 1.4 Variants and ¯ner structure: an overview ::::::::::::::: 16 1.4.1 Arthur-Merlin games a.k.a public-coin proof systems ::::: 16 1.4.2 Interactive proof systems with two-sided error ::::::::: 16 1.4.3 A hierarchy of interactive proof systems :::::::::::: 17 1.4.4 Something completely di®erent ::::::::::::::::: 18 1.5 On computationally bounded provers: an overview :::::::::: 18 1.5.1 How powerful should the prover be? :::::::::::::: 19 1.5.2 Computational Soundness :::::::::::::::::::: 20 2 Zero-Knowledge Proof Systems 22 2.1 De¯nitional Issues :::::::::::::::::::::::::::: 23 2.1.1 A wider perspective: the simulation paradigm ::::::::: 23 2.1.2 The basic de¯nitions ::::::::::::::::::::::: 24 2.2 The Power of Zero-Knowledge :::::::::::::::::::::: 26 2.2.1 A simple example :::::::::::::::::::::::: 26 2.2.2 The full power of zero-knowledge proofs :::::::::::: -
A Short History of Computational Complexity
The Computational Complexity Column by Lance FORTNOW NEC Laboratories America 4 Independence Way, Princeton, NJ 08540, USA [email protected] http://www.neci.nj.nec.com/homepages/fortnow/beatcs Every third year the Conference on Computational Complexity is held in Europe and this summer the University of Aarhus (Denmark) will host the meeting July 7-10. More details at the conference web page http://www.computationalcomplexity.org This month we present a historical view of computational complexity written by Steve Homer and myself. This is a preliminary version of a chapter to be included in an upcoming North-Holland Handbook of the History of Mathematical Logic edited by Dirk van Dalen, John Dawson and Aki Kanamori. A Short History of Computational Complexity Lance Fortnow1 Steve Homer2 NEC Research Institute Computer Science Department 4 Independence Way Boston University Princeton, NJ 08540 111 Cummington Street Boston, MA 02215 1 Introduction It all started with a machine. In 1936, Turing developed his theoretical com- putational model. He based his model on how he perceived mathematicians think. As digital computers were developed in the 40's and 50's, the Turing machine proved itself as the right theoretical model for computation. Quickly though we discovered that the basic Turing machine model fails to account for the amount of time or memory needed by a computer, a critical issue today but even more so in those early days of computing. The key idea to measure time and space as a function of the length of the input came in the early 1960's by Hartmanis and Stearns.