Top View
- Comprehensive Design Strategy
- Playing the Story: the Emergence of Narrative Through the Interaction Between Players, Game
- An MS Thesis on Engineering Buckminster Fuller's
- The New York Yankees As an American Cultural Icon, 1940-1970
- Chosen. the Remainder of the Profilebased on Telephone Interviews
- World Game: an MS Thesis on Engineering Buckminster Fuller’S Unfinished Computer Game
- PEACE EDUCATION: a Pathway to a Culture of Peace
- Women, War and Peace
- Lars Müller Publishers Spring 2018 Architecture Design Photography Art Society
- Playing for Peace
- UNIVERSITY of CALIFORNIA RIVERSIDE Gamic Race: Logics Of
- Guide, University Relations News and Public Affairs Records (UPF 8.5)
- World Democratic Federalism: Peace and Justice Indivisible / Myron J
- World Game Series: Document One the WORLD GAME: INTEGRATIVE
- Maine Perspective, V 2, I 33
- American Friends Service Committee Records Finding Aid : Special Collections and University Archives, Umass Amherst Libraries
- Technocrats of the Imagination Art, Technology, and the Military-Industrial Avant-Garde
- A Guide to Curriculum Planning in Global Studies. INSTITUTION Wisconsin State Dept
- Choice in Digital Games: a Taxonomy of Choice Types
- Sport, Peace and Development