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Visual hull
A Quality Controllable Multi-View Object Reconstruction Method for 3D Imaging Systems
Combining Computer Vision and Knowledge Acquisition to Provide Real-Time Activity Recognition for Multiple Persons Within Immersive Environments
Incorporating Dynamic Real Objects Into Immersive Virtual Environments
Multicamera Real-Time 3D Modeling for Telepresence And
Rendering Methods for Augmented Reality
Multi-Layer Skeleton Fitting for Online Human Motion Capture
Accelerated Real-Time Reconstruction of 3D Deformable Objects from Multi-View Video Channels
Marker-Less Real Time 3D Modeling for Virtual Reality Jérémie Allard, Edmond Boyer, Jean-Sébastien Franco, Clément Ménier, Bruno Raffin
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A Multi-GPU Accelerated Virtual-Reality Interaction Simulation Framework
Novel View Telepresence with High-Scalability Using Multi-Casted Omni-Directional Videos
A 3D Camera-Based System Concept for Safe and Intuitive Use of a Surgical Robot System
Online Model Reconstruction for Interactive Virtual Environments Benjamin Lok University of North Carolina at Chapel Hill Department of Computer Science
A Billboard-Based Free-Viewpoint Video Synthesizing Algorithm For
Neural 3D Reconstruction of Transparent Shapes
Rapid Reconstruction of Small Objects on Mobile Phones
Incorporating Dynamic Real Objects Into Immersive Virtual Environments
3D Visualization Using Virtual View Generation for Stereoscopic Hardware
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Offered Projects
Efficient Visual Hull Computation for Real-Time 3D Reconstruction Using
Background Subtraction in Real Applications: Challenges, Current
Multi-GPU Image-Based Visual Hull Rendering
Multi-View Dynamic 3D Object Reconstruction System
Abstract Book - CVPR-2016 Main Conference and Workshops
Visual Tracking with an Application to Augmented Reality DISSERTATION
Integrating Real and Virtual Objects in Virtual Environments
Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes
Interactive Collision Detection for Free-Viewpoint Video
Grimage: 3D Modeling for Remote Collaboration and Telepresence