DOCSLIB.ORG
Explore
Sign Up
Log In
Upload
Search
Home
» Tags
» The Stanley Parable
The Stanley Parable
COMPARATIVE VIDEOGAME CRITICISM by Trung Nguyen
Everyman, All at Once Formatted 4.10.18
Sparking a Steam Revolution: Examining the Evolution and Impact of Digital Distribution in Gaming
The Shape of Games to Come: Critical Digital Storytelling in the Era of Communicative Capitalism
Rui Torres & Sandy Baldwin
The Stanley Parable W Perspektywie Narratologicznej
Aesthetic Illusion in Digital Games
Sciences Du Jeu, 9 | 2018 Aux Frontières De La Fiction : L’Avatar Comme Opérateur De Réflexivité 2
Mod Money, Mod Problems: a Critique of Copyright Restrictions on Video Game Modifications and an Ve Aluation of Associated Monetization Regimes
Of Your Co-Workers Are Gone: Story, Substance, and the Empathic Puzzler
ENG 4936 Section 227G Class 13371
The Stanley Parable As a Theoretical Object
The Possibilities of the Video Game Exhibition
Game Narrative Review
Stanley Parable Script
Turn Back from This Cave:" the Weirdness of Beginner's Guide
Gaming for Meaning: Video Games and Evolving Reader Response Reannon Dykehouse Northern Michigan University,
[email protected]
Exploring the Language and Grammar of Video Games
Top View
Novella: a Proposition for Game-Based Storytelling
Understanding the Walker Experience Through Four Design Themes Alexander Muscat RMIT University Melbourne, Australia
[email protected]
Narratology, Authorship and Agency in the Stanley Parable Rebeccah Rose Bassell Bates College,
[email protected]
Video Games and the Ludic Quality of Aesthetic Experiences Across Media
Game Studies Tth 9:30 AM – 10:45 AM Cudahy Hall 143
Diversity Pf Play
Playing with Meaning: the Role of Fiction in The
Ludic Dysnarrativa: How Can Fictional Inconsistency in Games Be Reduced? by Rory Keir Summerley a Thesis Submitted in Partial F
Worldbuilding: a Survey of Games and Architecture at Play Charlotte M
Game Narrative Review
The Walking Simulator's Generic Experiences
The Role of Narrative Units in the Design of Coherent Plot Structures for Single-Player Action Video Games
Games to Play
Death to the Three-Act Structure!
The Cake Is a Lie!« Polyperspektivische Betrachtungen
The Real-Virtual Architecture of Davey Wreden's the Be
On the Subject of Play: Digital Game-Play As Models of Ideologies
Chapter Two: a Novel Analysis of Narrative Videogames
Metagames: Postmodern Narrative and Agency in the Video Games of Davey Wreden
Cahiers De Narratologie, 38 | 2020 Rebel Without a Choice 2
Kagen.Firewatch.Gamestudies2018
A Brief History of Videogames
PLAYING for PLOT Narration in Ihrer Entfaltung Durch Das Computerspiel
Playing with Identity
Game Narrative Review
Archaeology, Heritage & Video Games
Download Canino 2021 TSP.Pdf
Independent Games (1997–Present)