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Marching cubes
An Approach of Using Delaunay Refinement to Mesh Continuous Height Fields
Marching Cubes and Histogram Pyramids for 3D Medical Visualization
Deforming Meshes That Split and Merge
Adaptive Surface Extraction from Anisotropic Volumetric Data: Contouring on Generalized Octrees Ricardo Uribe Lobello, Florence Denis, Florent Dupont
Comparative Study of Marching Cubes Algorithms for the Conversion of 2D Image to 3D
Isosurface Rendering
Manifoldplus: a Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
Delaunay Meshing of Isosurfaces
Techniques for the Generation of 3D Finite Element Meshes of Human Organs Claudio Lobos, Yohan Payan, Nancy Hitschfeld
Efficient Implementation of Marching Cubes' Cases with Topological Guarantees
Isosurface Extraction in the Visualization Toolkit Using the Extrema Skeleton Algorithm
Improving Triangle Mesh Quality with Surfacenets
Efficient Delaunay Mesh Generation from Sampled Scalar Functions
Surface Reconstruction from Unorganized Points
Deep Marching Cubes: Learning Explicit Surface Representations
Mesh Generation
Volume Rendering with Marching Cubes and Async Compute
Efficient Implementation of Marching Cubes' Cases with Topological Guarantees
Top View
Hexahedral Mesh Generation from Volumetric Data by Dual Interval Volume
Nonobtuse Remeshing and Mesh Decimation
Image-Space Metaballs Using Deep Learning
Isosurface Stuffing
Multi-Material Mesh Representation of Anatomical Structures for Deep Brain Stimulation Planning
Voxel Planes: Rapid Visualization and Meshification of Point Cloud
An Implicit Surface Editor Using Marching Cubes
Marching Cubes: a High Resolution 3D Surface Construction Algorithm
Parallel Marching Blocks: a Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures
A General and Robust Ray-Casting-Based Algorithm for Triangulating Surfaces at the Nanoscale
A Survey of the Marching Cubes Algorithm