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VIDEO GAME SUBCULTURES Playing at the Periphery of Mainstream Culture Edited by Marco Benoît Carbone & Paolo Ruffino
Geek Policing: Fake Geek Girls and Contested Attention
Copyrighted Material
Structure in Persuasion
Nerds! Cultural Practices and Community-Making in a Subcultural
Get Your Geek On”: Online and Offline Representations of Audiotopia Within the Geekycon Community
Geek and Nerd Masculinity in the Big Bang Theory
Nerd/Geek Masculinity: Technocracy, Rationality
Presenting a Retro Appearance Through Sewing for Oneself: Motivations and Methods Charity Suzanne Armstead Iowa State University
Society's Evolving Stereotypes of Our Students with Gifts and Talents
Surprise and Seduction: Theorising Fashion Via the Sociology of Wit Dita
Disability Is Not Measles: New Research Paradigms in Disability. INSTITUTION Roeher Inst., North York (Ontario)
Social Identity, Oppression, and Resistance in Fan Culture Julia Stern
A Psychological Exploration of Engagement in Geek Culture
Narratives of Asperger's Syndrome in the Twenty-First Century
The Geek Factor Proud Sponsor
REVIEW of DISABILITY STUDIES: an INTERNATIONAL JOURNAL Issue 2
Fake Geek Girl: the Gender Conflict in Nerd Culture
Top View
Special Issue: Decade in Review 2000-2010
Geek Cultures: Media and Identity in the Digital Age
The Gendered Geek: Performing Masculinities In
Afrikaner Identity in the Born-Free Generation
Grant Penrod
1 the Well-Dressed Geek: Media Appropriation and Subcultural Style
LGBT and Queer Women's Experiences in Nerd Spaces
Key Concepts for the Fashion Industry
Geek Media and Identity Honors Thesis in Sociocultural
Are We Cool Yet?: a Longitudinal Content Analysis of Nerd and Geek Representations in Popular Television