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Computer Othello
Best-First Minimax Search Richard E
A World-Championship-Level » Othello Program*
Playing Othello by Deep Learning Neural Network
Scalable Search in Computer Chess Computational Intelligence Edited by Wolfgang Hillel and Rudolf Kruse
Understanding Sampling-Based Adversarial Search Methods
Evolving Heuristic Based Game Playing Strategies for Board Games Using Genetic Programming
縮小盤オセロにおける完全解析 Perfect Analysis in Miniature Othello
The History of Computer Games
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