UCF Senior Design II Head-Mounted Display (HMD) Mini Map with “Lazer” Tag

UCF Senior Design II Head-Mounted Display (HMD) Mini Map with “Lazer” Tag

UCF Senior Design II Head-Mounted Display (HMD) Mini Map with “Lazer” Tag Department of Electrical Engineering and Computer Science University of Central Florida Dr. Samuel Richie Summer 2019 Submitted August 2019 Group 2 Patrick Burton Computer Engineering Bailey Duryea Photonic Science and Engineering Nicholas Harris Photonic Science and Engineering Aaron True Computer Engineering Table of Contents 1. Executive Summary.......................................................................................................1 1.1 Project Narrative Description......................................................................1 1.2 Requirements...............................................................................................2 1.3 Market Analysis...........................................................................................3 2. Research on Project Related Topics..............................................................................4 2.1 Existing Products.........................................................................................5 2.1.1 Laser Tag Pro with CallSign App.............................................5 2.1.2 Intager Raptor 2S and Smartbox...............................................6 2.1.3 QuasAR Arena..........................................................................6 2.2 Real Time Location System Research.........................................................6 2.2.1 RFID.........................................................................................7 2.2.2 GPS...........................................................................................7 2.2.3 UWB.........................................................................................8 2.2.4 Wi-Fi.........................................................................................8 2.2.5 Bluetooth...................................................................................9 2.3 RTLS Related Concepts Research.............................................................10 2.3.1 Time of Arrival.......................................................................10 2.3.2 Time Difference of Arrival.....................................................11 2.3.3 Line of Sight...........................................................................11 2.3.4 Received Signal Strength Indicator........................................11 2.4 Power Source.............................................................................................12 2.4.1 Comparison of Battery Types.................................................12 2.4.2 DC-DC Conversion................................................................14 2.4.3 DC-DC Parts Comparison......................................................15 2.5 Software.....................................................................................................16 2.5.1 Comparison of Programming Languages...............................16 2.5.2 Software Interconnectivity Research......................................17 2.6 Housing......................................................................................................18 2.6.1 Housing Comparison of Materials..........................................18 2.7 Laser Tag System Research.......................................................................21 2.7.1 Design Considerations............................................................21 2.7.2 Transmitter Subsystem Research............................................24 2.7.3 Receiver Subsystem Research................................................26 2.7.4 Parts Comparison....................................................................30 2.8 Wireless Connection Types.......................................................................33 2.8.1 Parts Comparison....................................................................34 2.9 Mixed Reality Optics.................................................................................35 2.9.1 Lens Comparison………………………………………........38 2.10 Display Sources.....................................................................................38 2.10.1 LCD........................................................................................39 2.10.2 LED.........................................................................................40 2.10.3 OLED......................................................................................40 2.10.4 ΜLED.....................................................................................41 2.10.5 Pico Projector Displays...........................................................41 i 2.10.6 Parts Comparison....................................................................42 2.11 Orientation Hardware.........................................................................43 2.11.1 Gyroscope..........................................................................43 2.11.2 Gyrocompass......................................................................44 2.11.3 Kalman Filter.....................................................................44 2.11.4 Parts Comparison...............................................................44 2.12 Part Comparison: Microcontrollers....................................................46 2.12.1 Texas Instruments Microcontrollers..................................46 2.12.2 Arduino Microcontrollers..................................................49 2.13 Part Comparison: Bluetooth Beacons................................................50 2.13.1 Eddystone Bluetooth Beacons...........................................50 3. Project Design..............................................................................................................53 3.1 Peripheral Housing Design........................................................................53 3.2 Game Design..............................................................................................56 3.3 Interface Design.........................................................................................56 3.3.1 Heads-Up Display Interface Design.......................................56 3.3.2 Server Client Interface Design................................................57 3.4 Game Software Design..............................................................................58 3.4.1 Game Software Flowchart......................................................59 3.4.2 Game Software Class Diagram...............................................60 3.5 Initial Circuit Designs................................................................................61 3.5.1 Laser Diode Circuit.................................................................62 3.5.2 DC/DC Converter...................................................................62 3.5.3 Microncontroller Circuits.......................................................63 3.5.4 PCB Design............................................................................65 3.6 Laser Transmitter and Receiver Design.....................................................66 3.6.1 Laser Collimating Optics Selection........................................66 3.6.2 Driver Circuit Design.............................................................70 3.6.3 Photodiode Sensing Circuit Design........................................72 3.7 Wireless Connectivity Hardware Design...................................................75 3.8 Orientation Hardware Design....................................................................75 3.9 Power Source & DC-DC Conversion Design............................................76 3.9.1 Power Source Selection..........................................................76 3.9.2 DC to DC Converter Selection...............................................77 3.10 Software Language Selection................................................................78 3.11 Display Hardware Design.....................................................................78 3.12 Mixed Reality Optics Design................................................................79 4. Realistic Design Constraints & Related Standards......................................................82 4.1 Health and Safety Constraints...................................................................82 4.2 Manufacturability and Sustainability Constraints......................................84 4.3 Economic and Time Constraints................................................................85 4.4 Ethical, Social, and Political Constraints...................................................86 4.5 Battery Standard.........................................................................................86 4.5.1 Design Impact of Battery Standard.........................................87 4.6 Software Requirements Specifications Practice Standard.........................88 4.6.1 Design Impact of SRS Practice Standard...............................90 ii 4.7 Housing Standard.......................................................................................91 4.7.1 Design Impact of Housing Standard.......................................91 4.8 IEEE 802.15.1 Standard.............................................................................91 4.9 Wi-Fi Hardware Standards........................................................................92 4.10 Orientation Hardware Standards...........................................................92 4.10.1 Gyroscope Standards..............................................................93 4.10.2 Accelerometer

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    135 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us