Razvojna Programska Platforma Wavemaker

Razvojna Programska Platforma Wavemaker

Fakulteta za elektrotehniko, računalništvo in informatiko Smetanova ulica 17 2000 Maribor, Slovenija Dejan Kašnik Razvojna programska platforma WaveMaker DIPLOMSKO DELO Maribor, 2014 Razvojna programska platforma WaveMaker DIPLOMSKO DELO Študent: Dejan Kašnik Študijski program: visokošolski program Smer: Računalništvo in informacijske tehnologije Mentor: doc. dr. Matej Črepinšek, univ. dipl. inž. rač. in inf. Lektoriranje: Jasmina Vajda Vrhunec, s. p. III ZAHVALA Iskreno se zahvaljujem mentorju doc. dr. Mateju Črepinšku za pomoč in usmerjanje med izdelavo diplomskega dela. Zahvaljujem se tudi mentorju Jožetu Detečniku v podjetju Komunala Slovenj Gradec za pomoč, strokovne nasvete, potrpežljivost in podporo pri pisanju diplomskega dela. Posebna zahvala velja staršem, ki so mi omogočili študij. IV KAZALO VSEBINE 1 UVOD .......................................................................................................................... 12 2 WAVEMAKER .......................................................................................................... 13 2.1 KAJ JE WAVEMAKER? ..................................................................................... 13 2.1.1 GLAVNE ZNAČILNOSTI IN PREDNOSTI ............................................... 13 2.1.2 WAVEMAKER SPECIFIKACIJE ............................................................... 14 2.1.3 KDO NAJ BI UPORABLJAL WAVEMAKER? ......................................... 15 2.2 WAVEMAKER UPORABNIŠKI VMESNIK ..................................................... 15 2.2.1 PLATNO ....................................................................................................... 16 2.2.2 IZVORNA KODA ......................................................................................... 17 2.2.3 PALETA ........................................................................................................ 17 2.2.4 MODEL ......................................................................................................... 18 2.2.5 STORITVE .................................................................................................... 18 2.2.6 LASTNOSTI ................................................................................................. 19 2.2.7 MENIJI .......................................................................................................... 20 2.2.8 PRIPOMOČKI .............................................................................................. 21 2.2.9 SPREMENLJIVKE ....................................................................................... 23 2.2.10 DOGODKI .................................................................................................... 24 2.3 PODATKOVNA BAZA ....................................................................................... 26 2.4 UPORABA JEZIKA JAVASCRIPT .................................................................... 33 2.5 UPORABA JEZIKA JAVA .................................................................................. 39 2.6 RAZVOJ ZA MOBILNE APLIKACIJE .............................................................. 41 2.7 NAMESTITEV APLIKACIJ ................................................................................ 43 2.7.1 WAVEMAKER ............................................................................................. 43 2.7.2 OBLAK ......................................................................................................... 44 2.7.3 STREŽNIK .................................................................................................... 46 2.8 VARNOST ............................................................................................................ 48 2.8.1 KAKO VARNOST DELUJE? ...................................................................... 48 2.8.2 PREVERJANJE PRISTNOSTI ..................................................................... 49 2.8.3 VARNOSTNI IZVAJALCI ........................................................................... 50 2.9 UVOZ IN IZVOZ PROJEKTA ............................................................................ 54 2.10 ALTERNATIVNA ORODJA ............................................................................... 55 3 IZDELAVA PROTOTIPNE APLIKACIJE ............................................................ 60 3.1 IDEJA IN CILJI .................................................................................................... 60 3.2 NAČRTOVANJE IN RAZVOJ ............................................................................ 61 3.3 IMPLEMENTACIJA ............................................................................................ 61 3.4 UPORABNA VREDNOST .................................................................................. 68 4 DELOVANJE APLIKACIJE .................................................................................... 70 4.1 PRVI DOSTOP DO SISTEMA ............................................................................ 70 4.2 UPORABNIŠKI PROFIL ..................................................................................... 71 4.3 POSLOVNI PARTNER ....................................................................................... 72 4.4 STORITVE ........................................................................................................... 72 4.5 ODČITKI .............................................................................................................. 73 4.6 RAČUNI ............................................................................................................... 74 4.7 SPOROČILA ........................................................................................................ 75 4.8 ADMINISTRATORSKI NAČIN ......................................................................... 76 5 SKLEPNE UGOTOVITVE ....................................................................................... 80 LITERATURA .................................................................................................................. 82 V KAZALO SLIK Slika 2.1: WaveMaker [1] ................................................................................................... 13 Slika 2.2: Uporabniški vmesnik .......................................................................................... 16 Slika 2.3: Paleta, Model, Storitve ........................................................................................ 17 Slika 2.4: Hierarhično drevo ................................................................................................ 18 Slika 2.5: Storitve aplikacije ................................................................................................ 19 Slika 2.6: Lastnosti pripomočkov ........................................................................................ 20 Slika 2.7: Vezava podatkov ................................................................................................. 22 Slika 2.8: »Živa« spremenljivka .......................................................................................... 23 Slika 2.9: Pogled izbrane spremenljivke ............................................................................. 23 Slika 2.10: Dogodki ............................................................................................................. 24 Slika 2.11: Gumb in dogodek klik ....................................................................................... 25 Slika 2.12: Podatkovna baza HSQLDB ............................................................................... 28 Slika 2.13: Pripomočki podatkovne baze HSQLDB ........................................................... 28 Slika 2.14: Podatkovna baza MySQL ................................................................................. 29 Slika 2.15: Pripomočki podatkovne baze MySQL .............................................................. 30 Slika 2.16: Primer podatkovnega modela ............................................................................ 31 Slika 2.17: Poizvedba HQL ................................................................................................. 32 Slika 2.18: Poizvedba s pomočjo Java metode .................................................................... 33 Slika 2.19: JavaScript urejevalnik ....................................................................................... 34 Slika 2.20: JavaScript funkcije ............................................................................................ 34 Slika 2.21: Osnove JavaScripta ........................................................................................... 35 Slika 2.22: JavaScript v spremenljivkah ............................................................................. 36 Slika 2.23: JavaScript v spremenljivkah ............................................................................. 36 Slika 2.24: JavaScript v spremenljivkah ............................................................................. 37 Slika 2.25: JavaScript v spremenljivkah ............................................................................. 37 Slika 2.26: JavaScript funkcije pripomočkov ...................................................................... 38 Slika 2.27: JavaScript funkcije pripomočkov ...................................................................... 38 Slika 2.28: Uporaba JavaScripta v mreži............................................................................. 38 Slika 2.29: Uporaba JavaScripta v mreži............................................................................

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