™ TM GAMES STEVE JACKSON REVELATIONS II: THE mARCHES STEVE JACKSON GAMES tO SLEEP . PERCHANCE TO dREAM ™ R Just be careful what kind of dream you E have! The Marches is a vast dreamscape, V E ruled and fought over by Blandine and L A Beleth. Every mortal soul visits the Marches T I every night in slumber, and the dreams they weave are the O N battleground upon which these former lovers send their forces S to do battle . I I : Book Two of The Revelations Cycle for the In Nomine roleplaying game, The T Marches gives players and Game Masters alike an in-depth look at the realm of H dreams, myths and monsters. It also portrays four Superiors in more detail: the E Archangels Blandine and Gabriel, the Demon Prince Belial and the Demon m Princess Beleth. In addition, it introduces two new Choirs, rules for the mortal A Sorcerers who attempt to master the supernatural, and “Blood and R C Circuses,” a complete adventure setting. H E First Edition – Published August 1997. You will need the In S Nomine basic rulebook to play. Book One of The Revelations ® Cycle, Night Music, is useful but not necessary. By Sam Chupp, Cover by Rogério Vilela David Edelstein, Steve Kenson, S Illustrated by Ray Snyder, T S. John Ross and John Tynes E Ramón Pérez, Heather Bruton, V E Edited by Scott Haring Dan Smith and Carol Scavella J A C WARNING: K ISBN 1-55634-331-0 S This book is intended for O mature readers. It contains N interpretations of religious G 9!BMF@JA:RSRRPToYjZ\ZlZdZ` themes which some readers may A find unsettling. M E S Printed in the SJG01795 3305 U.S.A. STEVE JACKSON GAMES ™ The MMARCHEARCHESS RevelationsRevelations IIII In Nomine was written by Derek Pearcy By Sam Chupp, David Edelstein, based on the original game by CROC, under license from Asmodée Steve Kenson, S. John Ross Scott Haring, Managing Editor and John Tynes Mike Sullivan, In Nomine Line Editor Additional Material by Scott Haring, Production by Gene Seabolt Ross Winn, Derek Pearcy and Steve Jackson Print Buying by Monica Stephens Art Direction by Carol M. Burrell Edited by Scott Haring Woody Eblom, Sales Manager Cover by Rogério Vilela Illustrated by Ray Snyder, Ramón Pérez, Playtesters: Chris Blohm, Jim Cambias, Micah Jackson, Hunter Johnson, John Karakash, Heather Bruton, Dan Smith and Carol Scavella Steve Long, Beth McCoy, Derek Pearcy, Chris Pramas and Mike Sullivan In Nomine and The Marches are trademarks of Steve Jackson Games Incorporated. Pyramid and Illuminati Online and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. The Marches is copyright © 1997 by Steve Jackson Games Incorporated. All rights reserved. Printed in the U.S.A. ISBN 1-55634-331-0 1 2 3 4 5 6 7 8 9 10 STEVE JACKSON GAMES SORCERERS . 50 The BY SAM CHUPP Introduction: The Summoner’s Tale . 51 History: Voices in the Dark . 51 Chants of Evil: Modern Summoning Techniques . 53 The Elements of Sorcery . 53 MARCHES Hit the Books . 54 Why Angels Can’t Be Summoned . 55 SORCEROUS MECHANICS . 57 Revelations II Character Generation . 57 Sorcery Attunement . 57 Sorcerous Skills and Skill Effect Limits . 57 RECKONING . 4 Sample Servitors of Gabriel: Caramikos, Ofanite Servitor Summon Skill . 57 BY DAVID EDELSTEIN of Fire . 27 Focus Skill . 60 Jahaz, Mercurian Servitor Command Skill . 63 SUPERIORS . 6 of Fire . 27 DOMINANCE OR SUBMISSION: Aluriel and Mordekial, TECHNIQUES AND USES OF BLANDINE, ARCHANGEL OF Cherubim Masters of Divine Knowledge . 27 SORCERY . 64 DREAMS . 7 The War of Wills . 64 BY S. JOHN ROSS BELETH, DEMON PRINCESS OF Will-War Mechanics . 64 History . 7 NIGHTMARES . 28 Dreaming the Dark – Sorcerers Personality and Outlook . 8 BY S. JOHN ROSS and the Marches . 66 Priorities . 9 Personality and Outlook . 29 Bargaining . 66 A Sample Tether: Priorities . 29 Advanced Sorcery . 67 The Sojack House . 9 A Sample Tether: Culley’s Gap . 30 STORIES OF THE DARK . 69 Politics . 11 Organization . 32 New Servitor Attunements . 12 From the Demons’ Politics . 32 Viewpoint . 69 Higher Distinctions . 13 New Servitor Attunements . 34 Sample Servitor: Higher Distinctions . 34 DEMONLINGS . 71 Odric, Cherub Servitor Sample Servitor of Beleth: Demonling Generation . 71 of Dreams . 14 Jackie, Balseraph Servitor Ethereal Spirit Summoning . 73 of Nightmares . 35 Random Summoning . 73 MENUNIM, MESSENGERS OF HOPE . 15 PACHADIM, BY JOHN TYNES THE FRIGHTENERS . 36 Resonance . 15 BY JOHN TYNES Dissonance . 16 Resonance . 36 New Choirs and Bands . 16 Dissonance . 37 Manner and Appearance . 17 Manner and Appearance . 37 Game Mechanics . 17 Game Mechanics . 37 Choir Attunement . 17 Band Attunement . 38 Menunim Check Digit Results . 17 BELIAL, DEMON PRINCE GABRIEL, ARCHANGEL OF FIRE . 39 OF FIRE . 18 BY SAM CHUPP BY SAM CHUPP Personality and Outlook . 41 Personality and Outlook . 19 Priorities . 41 Priorities . 19 Belial’s Word . 42 Gabriel’s Word . 20 A Sample Tether: The Atomic Dome . 42 Dissonance . 20 Dissonance . 43 Organization . 20 Organization . 43 A Day in the Life of . 21 Tethers . 43 Called on the Carpet . 21 Politics . 43 An Analysis of New Servitor Attunements . 46 Gabriel’s Psychosis . 22 Sample Servitors of Belial: Tethers . 23 Balishazar, Balseraph Servitor A Sample Tether: of Fire . 47 St. Ignatius’ Orphanage . 23 Sergei Roskovich, Calabite 2 Politics . 24 Servitor of Fire . 48 New Servitor Attunements . 25 Other Superiors in the Marches . 49 C ONTENTS The Ethereal ReAlm . 74 ABOUT IN NOMINE BY STEVE KENSON Steve Jackson Games is committed to full support of the In Nomine system. Our HISTORY . 75 address is SJ Games, Box 18957, Austin, TX 78760. Please include a self-addressed, The Old Gods Appear . 75 stamped envelope (SASE) any time you write us! Resources now available include: The Purification Crusade . 76 Uriel’s Judgment . 77 Pyramid. Our bimonthly magazine includes new rules and articles for In Nomine, The Marches Today . 78 as well as information on GURPS, Illuminati: New World Order, Car Wars, Toon, IN THE MARCHES . 79 Ogre Miniatures and more. It also covers top releases from other companies – Castle Entering and Leaving Falkenstein, Traveller, Call of Cthulhu, Shadowrun and many more. the Marches . 79 Disturbing the Symphony . 80 New supplements and adventures. In Nomine continues to grow, and we’ll be happy Ethereal Combat . 81 to let you know what’s new. A current catalog is available for an SASE. Or check out DOMAINS AND our Web site (below). DREAMSCAPES . 83 Errata. Everyone makes mistakes, including us – but we do our best to fix our LUCID DREAMERS . 84 errors. Up-to-date errata sheets for all In Nomine releases, including this book, are Dream-Shaping . 85 always available from SJ Games; be sure to include an SASE with your request. Or Dream-Shaping Results . 85 download them from the Web – see below. THE VALE OF DREAMS . 86 Q&A. We do our best to answer any game question accompanied by an SASE. Blandine’s Domain . 86 Beleth’s Domain . 86 Gamer input. We value your comments. We will consider them, not only for new Between the Towers . 87 products, but also when we update this book on later printings! BEYOND THE VALE . 88 Internet. Visit us on the World Wide Web at www.sjgames.com for an online cat- The Border Marches . 88 alog, errata and hundreds of pages of information. Illuminati Online supports SJ The Far Marches . 89 Games with discussion areas for many games, including In Nomine. Here’s where denizenS of The we do a lot of our playtesting! Dial 512-485-7440 at up to 33.6K baud – or telnet to MARCHES io.com. We also have conferences on Compuserve and America Online. 90 Mailing List. Much of the online discussion of In Nomine happens on our e-mail BY STEVE KENSON list. To join, send mail to [email protected] with “subscribe in_nomine-l” in THE PAGAN GODS . 91 the body. The Guardians of the Marches . 92 Pagan Worshipers and Soldiers . 93 Ethereal Remnants . 93 ETHEREAL SPIRITS IN THE Using Arthur Dawson’s Dream Soldiers . 94 CORPOREAL REALM . 110 Spectacular Entertainments . 119 Pagan Worship Rites . 95 Communication . 110 HAROLD DAWSON’S ODDITIES MAJOR PANTHEONS . 96 Physical Manifestation . 110 OF NATURE . 119 Asgard and Valhalla . 96 Valkyrie . 97 bLOOd ANd The Freaks . 121 Einheriar . 97 Unique Tether Power: Places That Never Were . 97 CIRCUSES . 112 The Bargain of Hope . 121 Faerie . 98 BY JOHN TYNES The Seneschal . 122 Fay . 99 Eloisa, Menunite of Dreams . 123 Faerie Noble . 99 THE DAWSONS . 113 Harold Dawson, Prophet Olympus . 99 ARTHUR DAWSON’S of Hope . 123 Using Harold Dawson’s Oddities Mictlan . 100 SUPERLATIVE Dream-Shades . 101 of Nature . 123 NTERTAINMENTS . 115 The Happy Hunting Grounds . 102 E DVENTURE EEDS . ..
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