Weapons of Legacy, All Other Wizards of the Coast Product Names, and Their Respective Logos Are Trademarks of Wizards of the Coast, Inc., in the U.S.A

Weapons of Legacy, All Other Wizards of the Coast Product Names, and Their Respective Logos Are Trademarks of Wizards of the Coast, Inc., in the U.S.A

CREDITS DESIGN SENIOR ART DIRECTOR, D&D BRUCE R. CORDELL, KOLJA RAVEN LIQUETTE, STACY LONGSTREET TRAVIS STOUT COVER ARTIST ADDITIONAL DESIGN HENRY HIGGINBOTHAM JENNIFER CLARKE WILKES INTERIOR ARTISTS DEVELOPMENT TEAM STEVEN BELLEDIN, DENNIS CRABAPPLE, ANDY COLLINS, BRUCE R. CORDELL, JEFF EASLEY, WAYNE ENGLAND, FRED STEPHEN SCHUBERT HOOPER, DOUG KOVACS, DAVID MARTIN, JIM NELSON, WILLIAM O’CONNOR, EDITORS MICHAEL PHILLIPPI, WAYNE REYNOLDS, JENNIFER CLARKE WILKES, CHRIS SIMS DAN SCOTT, FRANZ VOHWINKEL MANAGING EDITOR GRAPHIC DESIGNERS CHRIS THOMASSON DEE BARNETT, KARIN JAQUES EDITING MANAGER CARTOGRAPHER KIM MOHAN MIKE SCHLEY DESIGN MANAGER GRAPHIC PRODUCTION SPECIALIST CHRISTOPHER PERKINS ERIN DORRIES DEVELOPMENT MANAGER IMAGE TECHNICIAN JESSE DECKER JASON WILEY DIRECTOR OF RPG R&D PRODUCTION MANAGERS BILL SLAVICSEK JOSH FISCHER, RANDALL CREWS Special Thanks: Andre “Ziggy” Byrne, Barbara Liquette, Andy Poon, Richard Stephenson. Resources: Complete Adventurer by Jesse Decker; Complete Arcane by Richard Baker; Complete Warrior by Andy Collins, David Noonan, and Ed Stark; EBERRON Campaign Setting by Keith Baker, Bill Slavicsek, and James Wyatt; Epic Level Handbook by Andy Collins and Bruce R. Cordell; Expanded Psionics Handbook by Bruce R. Cordell; Faiths and Pantheons by Eric L. Boyd and Erik Mona; FORGOTTEN REALMS Campaign Setting by Ed Greenwood, Sean K Reynolds, Skip Williams, and Rob Heinsoo; Player’s Guide to Faerûn by Richard Baker, Travis Stout, and James Wyatt; Races of Stone by David Noonan, Jesse Decker, and Michelle Lyons; Races of the Wild by Skip Williams; Unapproachable East by Richard Baker, Matt Forbeck, and Sean K Reynolds; Underdark by Bruce R. Cordell, Gwendolyn F.M. Kestrel, and Jeff Quick. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson, and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS & LATIN AMERICA Hasbro UK Ltd Wizards of the Coast, Inc. Caswell Way P.O. Box 707 Newport, Gwent NP9 0YH Renton WA 98057-0707 GREAT BRITAIN +1-800-324-6496 620-17862000-001-EN Please keep this address for your records 9 8 7 6 5 4 3 2 1 ISBN-10: 0-7869-3688-6 First Printing: July 2005 ISBN-13: 978-0-7869-3688-5 DUNGEONS & DRAGONS, D&D, DUNGEON MASTER, d20, d20 System, WIZARDS OF THE COAST, Player’s Handbook, Dungeon Master’s Guide, Monster Manual, Weapons of Legacy, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.A. and other countries. All Wizards characters, character names, and the distinctive likenesses thereof are property of Wizards of the Coast, Inc. Distributed to the hobby, toy, and comic trade in the United States and Canada by regional distributors. Distributed in the United States to the book trade by Holtzbrinck Publishing. Distributed in Canada to the book trade by Fenn Ltd. Distributed worldwide by Wizards of the Coast, Inc., and regional distributors. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental. Printed in the USA. ©2005 Wizards of the Coast, Inc. Visit our website at www.wizards.com/dnd Fiendkiller’s Flail . .83 General Legacy Ritual Examples . 182 Variant: Greater Legacy Abilities Assigning Legacy Abilities . 183 Contents for Fiendkiller’s Flail . .84 Behind the Curtain: Introduction . .4 Flamecaster’s Bolt . .86 XP Costs for Founding Rituals . 183 More than Meets the Eye . .4 Flamecaster’s Bolt in Faerûn . .89 Omens . 184 What’s Inside . .4 Flay . .90 Legacy Abilities . 184 What You Need to Play . .4 Frostburn’s Wrath . .93 Setting Costs . 184 Full Moon’s Trick . .96 Sample Cost Progressions . 184 Chapter 1: The Legacy . .5 Full Moon’s Trick in Eberron . .98 Example Legacy Item Design . 187 What Is a Weapon of Legacy? . .5 Ghostfolly’s Gloves . .99 Legacy Ability Menus . 188 Why Use Items of Legacy? . .6 Guurgal . 103 Omen Menu . 188 Items of Legacy in Your Game . .6 Hammer of Witches . 106 Ability Menu A (Least) . 188 Introducing Legacy Items . .6 CONTENTS Infiltrator . 109 Ability Menu B (Least) . 190 OF TABLE Artifact or Legacy Item? . .6 Lorestealer . 112 Ability Menu C (Least) . 192 Designing Legacy Adventures . .7 Mau-Jehe . .114 Ability Menu D (Lesser) . 193 Wielding an Item of Legacy . .9 Mau-Jehe as a Mind Blade . 115 Ability Menu E (Lesser) . 195 Summary: Discovering a Merikel . 117 Ability Menu F (Lesser) . 197 Legacy Weapon . .9 Mindsplinter . 120 Ability Menu G (Greater) . 199 Legacy against Legacy . .11 Notched Spear . 124 Ability Menu H (Greater) . 201 A Legacy Defeated . .11 Planeshifter’s Knife . 126 Ability Menu I (Greater) . 203 Enhancing an Item of Legacy . .11 Quickspur’s Ally . 129 Chapter 5: Optional Rules . 205 Chapter 2: Heroes of Legacy . .13 How to Handle a Joust . 132 Alternatives to Knowledge (History) Legacy Feats . .13 Rod of Trimeg . 133 Checks . 205 Channel Legacy . .13 Scales of Balance . 136 Other Knowledge Skills . 205 Curative Legacy . .14 Scarab of Aradros . 139 Bardic Knowledge and Lore . 205 Empower Legacy . .14 The Scarab of Aradros in Eberron . 140 Magical Divination . 206 Greater Legacy . .14 Shishi-O . .141 Mutable Legacy Items . 206 Least Legacy . .14 Simple Bow . 144 Designing a Mutable Item . 206 Legacy Focus . .15 Zen Archery . .145 Using Variable Components . 207 Lesser Legacy . .15 Skull Lash . .147 Dual Legacy Items . 208 Master Legacy . .15 Sling of the Dire Wind . 150 Designing a Dual Legacy Item . 208 Quicken Legacy . .15 Useful Feats for Sling Wielders . 153 Sharing a Legacy . 208 Swift and Immediate Actions . .15 Staff of the Torrent Moons . 154 Monsters of Legacy . .210 Transfer Legacy . .16 The Twin Tides Monastery . 156 Ironheart, Servant of Fire . .210 Spells of Legacy . .16 Stalker’s Bow . 158 Livonia Darktongue . 211 Spell Lists . .16 Steadfast . 160 Shuluth . 212 Legacy Psionic Powers . .18 Halfling Outriders and Steadfast . .161 Vhuuksssh the Destroyer . .214 Prestige Class: Legacy Champion . .19 Stormchaser’s Cudgel . .163 Creating a Monster of Legacy . 215 Thanifex . 166 Chapter 3: Items of Legacy . .23 Standard Magic Items Treebrother . .169 Reading the Legacy Item Entries . .23 as Items of Legacy . .216 Treebrother in Eberron . 172 Reading the Statistics Block . .25 Converting Standard Magic Items Treebrother in Faerûn . 172 Legacy Item Descriptions . .28 to Legacy Items . .216 Ur . 173 Bloodcrier’s Hammer . .29 Sample Item Conversions . 217 Alternative Histories of Ur . .175 New Feat: Monkey Grip . .29 Legacy Holy Avenger . 217 Wargird’s Armor . .176 Bones of Li-Peng . .33 Legacy Staff of Power . 217 Bow of the Black Archer . .36 Chapter 4: Founding Legacies . 179 Epic Legacies.

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