FIRST Robotics Competition 2017 Game and Season Manual

FIRST Robotics Competition 2017 Game and Season Manual

2017 Game & Season Manual FIRST®, the FIRST® logo, FIRST® Robotics Competition, Coopertition®, FIRST STEAMWORKS℠, Gracious Professionalism®, and Sport for the Mind™ are trademarks of For Inspiration and Recognition of Science and Technology (FIRST®). © 2016-2017 FIRST. All rights reserved. Official FIRST® Robotics Competition teams and Partners are permitted to make reproductions of this manual for team and Partner use only. Any use, reproduction, or duplication of this manual for purposes other than directly by the team or Partner as part of FIRST® Robotics Competition participation is strictly prohibited without specific written permission from FIRST. Contents 1 Introduction ............................................................................................................................. 7 1.1 About FIRST® .............................................................................................................................................7 1.2 FIRST® Robotics Competition ....................................................................................................................7 1.3 Gracious Professionalism®, a FIRST® Credo................................................................................................7 1.4 Coopertition® ............................................................................................................................................... 8 1.5 This Document and its Conventions ............................................................................................................. 9 1.6 Translations & Other Versions ................................................................................................................... 10 1.7 Team Updates ............................................................................................................................................ 10 1.8 Question and Answer System ....................................................................................................................... 11 2 FIRST® STEAMWORKSSM Overview .................................................................................. 13 3 ARENA .................................................................................................................................. 15 3.1 Zones and Markings ................................................................................................................................... 16 3.2 FIELD ....................................................................................................................................................... 18 3.3 GUARDRAIL ............................................................................................................................................ 18 3.4 AIRSHIP ................................................................................................................................................... 19 3.4.1 ROTORS ...................................................................................................................................................... 20 3.4.2 GEAR Sets .................................................................................................................................................... 22 3.5 LIFTS ...................................................................................................................................................... 24 3.6 STEAM TANK ......................................................................................................................................... 25 3.7 DAVIT ....................................................................................................................................................... 26 3.8 ROPE ......................................................................................................................................................... 27 3.9 TOUCHPAD ............................................................................................................................................. 27 3.10 HOPPERS ................................................................................................................................................. 29 3.11 ALLIANCE WALL ................................................................................................................................... 31 3.11.1 PLAYER STATION ................................................................................................................................... 31 3.11.2 Overflow LOADING STATION................................................................................................................ 33 3.11.3 Return LOADING STATIONS ................................................................................................................ 34 3.11.4 BOILER ........................................................................................................................................................ 35 3.11.5 RETURN & OVERFLOW BINS .............................................................................................................. 36 3.11.6 STEAM PIPE .............................................................................................................................................. 36 3.12 GAME PIECES ......................................................................................................................................... 37 3.12.1 FUEL ............................................................................................................................................................ 37 3.12.2 GEARS .......................................................................................................................................................... 37 Contents iii 3.13 Vision Targets ............................................................................................................................................ 38 3.14 The Field Management System .................................................................................................................. 38 4 MATCH Play ......................................................................................................................... 41 4.1 Periods ........................................................................................................................................................ 41 4.2 MATCH Setup ........................................................................................................................................... 41 4.3 Scoring ....................................................................................................................................................... 43 4.4 Rule Violations .......................................................................................................................................... 45 4.5 DRIVE TEAM ......................................................................................................................................... 45 4.6 Logistics .................................................................................................................................................... 46 5 Safety Rules ............................................................................................................................ 47 6 Conduct Rules ........................................................................................................................ 50 7 Game Rules ............................................................................................................................ 54 7.1 Before the MATCH .................................................................................................................................. 54 7.2 ROBOT Restrictions .................................................................................................................................. 55 7.3 ROBOT to ROBOT Interaction ................................................................................................................ 56 7.4 FIELD Interaction .................................................................................................................................... 58 7.5 GAME PIECE Interaction ....................................................................................................................... 60 7.6 AUTO Period Rules ................................................................................................................................... 62 7.7 Human Action Rules .................................................................................................................................. 62 8 ROBOT Rules ........................................................................................................................ 66 8.1 Overview .................................................................................................................................................... 66 8.2 General ROBOT Design............................................................................................................................. 68 8.3 Robot Safety & Damage Prevention ........................................................................................................... 69 8.4 Budget Constraints & Fabrication Schedule ............................................................................................... 71 8.5 BUMPER Rules .......................................................................................................................................

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