Spatial Vision: Primary Visual Cortex (Chapter 3, Part 1)

Spatial Vision: Primary Visual Cortex (Chapter 3, Part 1)

Spatial Vision: Primary Visual Cortex (Chapter 3, part 1) Lecture 6 Jonathan Pillow Sensation & Perception (PSY 345 / NEU 325) Princeton University, Spring 2015 1 Chapter 2 remnants 2 Receptive field: “what makes a neuron fire” • weighting function that the neuron uses to add up its inputs” Response to a dim light patch of light light=+1 light level - + 1 (+5) + 1 (-4) = +1 spikes - + + + - × × + - “center” “surround” weight weight ON cell 3 Receptive field: “what makes a neuron fire” • weighting function that the neuron uses to add up its inputs” Response to a spot of light patch of bright light light level - + 1 (+5) + 0 (-4) = +5 spikes - + + + - × × + - “center” “surround” weight weight ON cell 4 Mach Bands !Each stripe has constant luminance (“light level”) 5 Response to a bright light light=+2 higher light level - + 2 (+5) + 2 (-4) = +2 spikes - + + + - × × + - “center” “surround” weight weight 6 Response to an edge +2 +1 - + - + + + - 2×(+5) + 2×(-3) + 1×(-1) = +3 spikes + “center” - “surround” weight weight 7 Mach Band response +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +1 - + - + + + - 2×(+5) + 2×(-3) + 1×(-1) = +3 spikes + “center” - “surround” weight weight 8 edges are where light difference is greatest Mach Band response Response to an edge +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +2 +2 +3 0 +1 +1 +1 +2 +1 - + - + + + - 2×(+5) + 2×(-3) + 1×(-1) = +3 spikes + “center” - “surround” weight weight 9 Also explains: Lightness illusion 10 Figure 2.12 Different types of retinal ganglion cells ON and OFF retinal ganglion cells’ dendrites arborize (“extend”) in different layers: Parvocellular Magnocellular (“small”, feed pathway processing (“big”, feed pathway processing shape, color) motion) 11 “Channels” in visual processing ON, M-cells (light stuff, big, moving) Incoming OFF, M-cells (dark stuff, big, moving) the Light brain ON, P-cells (light, fine shape / color) OFF, P-cells (dark, fine shape / color) The Retina Optic Nerve 12 Luminance adaptation remarkable things about the human visual system: • incredible range of luminance levels to which we can adapt (six orders of magnitude, or 1million times difference) Two mechanisms for luminance adaptation (adaptation to levels of dark and light): (1) Pupil dilation (2) Photoreceptors and their photopigment levels the more light, the more photopigment gets “used up”, → less available photopigment, → retina becomes less sensitive 13 The possible range of pupil sizes in bright illumination versus dark • 16 times more light entering the eye 14 Luminance adaptation - adaptation to light and dark • It turns out: we’re pretty bad at estimating the overall light level. • All we really need (from an evolutionary standpoint), is to be able to recognize objects regardless of the light level • This can be done using light differences, also known as “contrast”. Contrast = difference in light level, divided by overall light level (Think back to Weber’s law!) 15 Luminance adaptation -4 +5 Contast is (roughly) what retinal neurons compute, taking the difference between light in the center and surround! “center-surround” receptive field Contrast = difference in light level, divided by overall light level (Think back to Weber’s law!) • from an “image compression” standpoint, it’s better to just send information about local differences in light 16 summary: Chap 2 • transduction: changing energy from one state to another • Retina: photoreceptors, opsins, chromophores, dark current, bipolar cells, retinal ganglion cells. • “backward” design of the retina • rods, cones; their relative concentrations in the eye • Blind spot & “filling in” • Receptive field • ON / OFF, M / P channels in retina • contrast, Mach band illusion • Light adaptation: pupil dilation and photopigment cycling 17 Now that you know how the early visual system works.... a little update on futuristic technology: 18 Device Offers Partial Vision for the Blind (Feb 2013) http://www.nytimes.com/2013/02/15/health/fda-approves-technology-to-give-limited-vision-to-blind-people.html • shows patterns of light and • 60 electrodes dark, like the “pixelized image we • future versions to have 200, 1000 see on a stadium scoreboard,” electrodes 19 [movie] http://www.nytimes.com/video/science/100000002039719/the-fda-approves-a-bionic-eye.html 20 3 Spatial Vision: From Stars to Stripes 21 Motivation We’ve now learned: • how the eye (like a camera) forms an image. • how the retina processes that image to extract contrast (with “center-surround” receptive fields) Next: • how does the brain begin processing that information to extract a visual interpretation? 22 early visual pathway eye eye optic nerve optic chiasm optic tract lateral geniculate thalamus: nucleus (LGN) optic radiations cortex: primary visual cortex (“V1”) right visual left visual (aka “striate cortex”) world world 23 • Acuity: measure of finest visual detail that can be resolved 24 Visual Acuity • in the lab • Acuity: The smallest spatial detail that can be resolved 25 Measuring Visual Acuity Snellen E test • Herman Snellen invented this method for designating visual acuity in 1862 • Notice that the strokes on the E form a small grating pattern 26 Acuity eye doctor: 20 / 20 (your distance / avg person’s distance) for letter identification vision scientist: visual angle of one cycle of the finest grating you can see 27 28 explaining acuity stimulus on retina • striped pattern is a “sine wave grating” • visual system “samples” the grating at cone locations acuity limit: 1’ of arc cone spacing in fovea: 0.5’ of arc percept 29 more “channels”: spatial frequency channels spatial frequency: the number of cycles of a grating per unit of visual angle (usually specified in degrees) • think of it as: # of bars per unit length low frequency intermediate high frequency 30 Visual Acuity: Why sine gratings? • The visual system breaks down images into a vast number of components; each is a sine wave grating with a particular spatial frequency Technical term: Fourier decomposition 31 Fourier decomposition • mathematical decomposition of an image (or sound) into sine waves. reconstruction: “image” 1 sine wave 2 sine waves 3 sine waves 4 sine waves 32 “Fourier Decomposition” theory of V1 claim: role of V1 is to do “Fourier decomposition”, i.e., break images down into a sum of sine waves • Summation of two spatial sine waves • any pattern can be broken down into a sum of sine waves 33 Fourier decomposition • mathematical decomposition of an image (or sound) into sine waves. Original image High Frequencies Low Frequencies 34 original low medium high 35 Retinal Ganglion Cells: tuned to spatial frequency Response of a ganglion cell to sine gratings of different frequencies 36 The contrast sensitivity function Human contrast sensitivity illustration of this sensitivity 37 Image Illustrating Spatial Frequency Channels 38 Image Illustrating Spatial Frequency Channels 39 If it is hard to tell who this famous person is, try squinting or defocusing “Lincoln illusion” Harmon & Jules 1973 40 “Gala Contemplating the Mediterranean Sea, which at 30 meters becomes the portrait of Abraham Lincoln (Homage to Rothko)” - Salvador Dali (1976) 41 “Gala Contemplating the Mediterranean Sea, which at 30 meters becomes the portrait of Abraham Lincoln (Homage to Rothko)” - Salvador Dali (1976) 42 Summary • early visual pathway: retina -> LGN -> V1 • “contralateral” representations in visual pathway • visual acuity (vs. sensitivity) • spatial frequency channels • Fourier analysis 43.

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