Police Quest Collection

Police Quest Collection

Daryl F.Gates • POLICE QUEST COLLECTION DARYL F. GATES’ POLICE QUEST® COLLECTION ™ INSTALLATION GUIDE AND MANUALS ® SIERRA S T P OLICE Q UEST 1 VGA (1992) In Pursuit of the Death Angel ...................1 Published Reviews.............................................3 Game Manual.................................................10 N P OLICE Q UEST 2 (1988) The Vengeance ............................................14 Game Manual.................................................16 E P OLICE Q UEST 3 (1991) The Kindred ................................................45 Published Reviews...........................................47 T Game Manual.................................................56 Daryl F. Gates P OLICE Q UEST 4 (1993) Open Season................................................82 Published Reviews...........................................84 N Game Manual.................................................90 O C Daryl F.Gates • POLICE QUEST COLLECTION Thank you for purchasing The Daryl F. Gates’ Police Quest® Collection: The Four Most Wanted™. In this Police Quest Collection you will encounter the same challenges that law enforcement officers face everyday. Jim Walls, California Highway Patrol, Retired, and I worked hard to design these Police Quest games to provide a realistic, inside look at the life of a cop. With The Four Most Wanted you will experience real police work just like we did. This collection includes not only every Police Quest Game to date - Police Quest 1 VGA, 2, 3 & 4 (my next Game “Police Quest: SWAT” is due out in the Fall of 1995). It also includes a preview of Police Quest SWAT, a video interview where I answer questions submitted by Police Quest Fans, a never-before-seen “Making Of Police Quest” video, and, because all cops need hints now and then, we have included all of the Official Sierra Hint Book Tips. Plus much more! When you play the games in this Collection, please remember that you are looking at the evolution of computer entertainment software. While the early games may lack some modern day technological flair, they have a unique quality all their own. I hope that you will enjoy them in the same nostalgic spirit as you would a classic black and white film. And, remember, they are still as real as you can get - without wearing a badge! Law enforcement is one of the most difficult, challenging, invigorating and rewarding professions that anyone can pursue. I am proud to have served my fellow citizens for more than 40 years, experiencing all of the dangers, joys and heartbreaks that come with being a police officer. And, I offer the greatest of praise and admiration for all of my fellow men and women in uniform who put their lives on the line everyday. I dedicate this Collection to them. Please enjoy The Daryl F. Gates’ Police Quest Collection: The Four Most Wanted. Sincerely, Daryl F. Gates Chief, Los Angeles Police Department, Retired Daryl F.Gates • POLICE QUEST COLLECTION PARSER VS.POINT- AND-CLICK I NTERFACES & SAVE & RESTORE: A Parser Interface is found in Police Quest 2. With a Parser Interface the player types instructions at the cursor on the screen. While playing Police Quest 2, the Parser Interface Cursor appears as you begin typing. If, for example, while playing the game, you want to open a desk drawer, at the Parser Interface Cursor you simply type OPEN DRAWER. If the Parser Interface recognizes the words, the action will be completed and you are ready to proceed with another Parser command. If the Parser Interface does not recognize the words, you will get a message asking you to try another word or combination of words - such as UNLOCK DRAWER or OPEN DESK DRAWER. With the Parser Interface, try many different combinations of words and see what results. You never know what you’ll discover. But remember - just like real police work, you live and die by your quick wits and smart decisions. That’s why we have the SAVE and RESTORE features. Remember to SAVE often (like whenever you make a new discovery). Saving often will help you avoid dead-ends, and RESTORE will let you return to the place that you may have made a poor decision. The Point-and-Click Interface uses an Icon Bar that is either at the top or bottom of the screen. The Icon Bar contains several Graphical Icons that can be selected to execute the command choices available to you. To open the Icon Bar, move the cursor all the way to the top or bottom of the screen. In Police Quest 1,VGA and in Police Quest 3, move the cursor all the way to the top of the screen. In Police Quest 4, move the cursor to the bottom. This will reveal the Icons that are available to you. These Icons may vary from game to game. If you are unsure of the Icon’s purpose, click the HELP symbol (the Question Mark) then click on the Icon in question. K EYBOARDS,MICE & JOYSTICKS Using a Keyboard (Police Quest 1 VGA, 2 & 3): • To position the on-screen cursor or move your game character using a keyboard, press a direction key or the numeric keypad. • To stop your character, press the same direction key again, or press 5. • To execute a command, type it and press enter. • Access the menu bar by pressing [Esc]. Use the arrow keys to move through the different menu selec- tions, then press [Enter] to choose one. Using a Mouse (Police Quest 1 VGA, 3 & 4): • To activate the Icon Bar, move the cursor to the top of the screen. • To position the on-screen cursor, move the mouse to the desired position. • To move your character, position the WALK icon at the desired screen location and click the mouse button. • To execute a command, click the left mouse button. • Try the right and center buttons too. They help you change cursors. Using a Joystick: • To position the on-screen cursor using a joystick, move the stick in the desired direction. • To execute a command, press the fire button. This product utilizes DoxBox, which is licensed to you pursuant to the terms of the DosBox License Agreement, which you may view by accessing the the DosBoxEULA.txt file located in the DosBox Folder on this CD-ROM. DosBox Copyright (C) 1989, 1991 Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Everyone is permitted to copy and distribute verbatim copies of the DosBox license docu- ment, but changing it is not allowed. DosBox is provided “As Is,” and without any warranty or guarantee of any kind. YOU SHOULD CAREFULLY READ THE FOLLOWING END USER LICENSE AGREEMENT BEFORE INSTALLING THIS SOFTWARE PROGRAM. BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE PROGRAM,YOU AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT.IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT,PROMPTLY RETURN THE UNUSED SOFTWARE PROGRAM TO THE PLACE OF PURCHASE OR CONTACT SIERRA ENTERTAINMENT,INC., CUSTOMER SERVICE AT (800) 757-7707 FOR A FULL REFUND OF THE PURCHASE PRICE WITHIN 30 DAYS OF THE ORIGINAL PURCHASE. This software program and any files that are provided by Sierra Entertainment, Inc., to you by on-line transmission or otherwise to ‘patch,’ ‘update,’ or modify the software program, inclusive of “New Materials” as defined in Section 1 below, as well as any printed materials, on-line or electronic documentation, and any and all copies and deriv- ative works of such software program and materials (collectively, the “Program”) are the copyrighted work of Sierra Entertainment, Inc., and/or its licensors, licensees and suppliers. All use of the Program is governed by the terms of the End User License Agreement which is provided below ("License Agreement").The Program is solely for use by end users according to the terms of the License Agreement.Any use, reproduction or redistribution of the Program not in accordance with the terms of the License Agreement is expressly prohibited. END USER LICENSE AGREEMENT 1. Limited Use License. Sierra Entertainment, Inc., (“Sierra”) hereby grants, and by installing the Program you thereby accept, a limited, non-exclusive license and right to install and use one (1) copy of the Program for your use on either a home or portable computer. 2. Ownership. All title, ownership rights and intellectual property rights in and to the Program and any and all copies thereof (including but not limited to any titles, com- puter code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animations, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, and “applets” incorporated into the Program) are owned by Sierra or its licensors.The Program is protected by the copyright laws of the United States, international copyright treaties and conventions, and other laws.All rights are reserved.The Program contains certain licensed materials, and Sierra’ licensors may protect their rights in the event of any violation of this Agreement.The Program may access websites owned, controlled by, or operated by licensed affiliates of Sierra, and receive patches and/or updates to the Program from these websites.All patches, updates or other downloadable material used by, or incorporated into, the Program are the copyrighted property of Sierra, who reserves all rights therein, and shall be governed by the terms and conditions of this Agreement. 3. Responsibilities of End User. A. Subject to the Grant of License hereinabove, you may not, in whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code from, modi- fy, disassemble, decompile, create a source code equivalent of, create derivative works based on, or remove any proprietary notices or labels from the Program with- out the prior consent, in writing, of Sierra. B. The Program is licensed to you as a single product. Its component parts may not be separated for use on more than one computer.

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