Linyao(Freya) Li

Linyao(Freya) Li

www.linyaoli.com LINYAO(FREYA) LI [email protected] Seeking co-op/full-time 412-773-1578 EDUCATION ACADEMIC Carnegie Mellon University UCSC - ETC AR Facial Recognization Game Project · 3D Artist & Designer Entertainment Technology Center Pittsburgh, Aug. 2019 - Present School of Fine Art & Computer Science •Collaborate with UCSC research group to create a game utilized facial Pittsburgh, PA, May 2020 recognition for social-emotional learning. Master of Entertainment Technology (MET) •Research on 3D art application on AR platform, facial action coding system, scanning technology pipeline for creating realistic 3d models. Fudan University (FDU) Shanghai, China, Jun. 2018 Anatomy Sculpture & Mo-cap Animation Research (Ziva VFX Pipeline) B.A. Advertising Pittsburgh, Aug. 2019 - Present Second Major: English Translation •Independent study with ETC professor Ricardo Washington to explore real- time rendered animation in Unreal 4 engine including anatomy sculpting SKILLS (skeleton, muscle structure, and human body), researches and implementation on Ziva VFX pipeline, mo-cap data analysis, and real-time 3D Modeling Pipeline · Digital Sculpture rendered material animation. · Character Modeling · Environment Modeling · Texture Art · PBR Materials Year - Long Game Studio · Environment Concept & 3D Artist Concept Art · Game Design · Graphic Pittsburgh, Jan.- Jun. 2019 Design · Film-making · Commercial •Responsible for environment concept design and delivered a series of post- Photography · Sound Design apocalyptic style interior concept art. Modeled interior environment which supported prototypes and demo. TOOLS Building Virtual Worlds · 3D Artist & Producer • Software: Maya · ZBrush · Unity3D · Pittsburgh, PA, Aug.- Dec. 2018 Unreal · Adobe Creative Suite (Ai, Au, •Designer and artist for five interactive experiences for platforms including Ae, Ps, Pr, Id) · Substance Painter/ AR (Meta 2), Kinect 2, VR (HTC Vive, Oculus Rift) and Phidgets. Designer · Mari · Mudbox · Marvelous •Created 3D/2D characters, scenes, UI. Designer · Speedtree · Marmoset Tool bag · Xgen · Vray · RizomUV EXPERIENCES • Code: Python in Maya · C C# Carnegie Mellon University · Visual Story Teaching Assistant COURSES Pittsburgh, Aug - now 2019 •Coordinated with faculty to teach students about visual language( film- Figure Drawing · Building Virtual World making, photography, screenplay, storyboard, post-production) (VR/AR/PC Game Design) · Topography · •Delivered workshop on film post-production technique. Drawing · Digital Art · Contemporary Art Ideology and Creation · Visual Art and National High School Game Academy · 3D Art Teaching Assistant Design · Creating Advanced Cinematic Pittsburgh, Jun - Aug 2019 Character -Vagrant Knight(Online) · Coordinated with faculty to teach students about the game industry. Modeling Next-Gen Real-time Rendered • Responsible for teaching 3d modeling in Maya, digital sculpture in ZBrush, Character (Online) · 3D Scene in Unreal • UV & look development, and hair system in Maya classes. Delivered lectures, 4 (Online) workshops, Maya 2019 learning document for students. AWARDS & ACTIVITIES Interactive Lab · 2D/3D Artist Intern • FDU the First Prize Scholarship Shanghai, China, Mar. - Jul. 2018 • FDU Micro Film Contest Gold Award •Responsible for character design, scene design and 2D/3D assets for six • Minister of Publicity Department, FDU delivered games. Designed the logo for Tourism Bureau of Shanghai. Student Union Hunan Satellite TV · Creative Director Intern Changsha, China, Jun. - Sep. 2015 •Lead director for online trailers of ”Up Idol " Reality Show and delivered 10 stop motion animation trailers and each received over 500,000 hits. .

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