A WEB-BASED REACTOR DESIGN GAME Nese Orbey, Molly Clay, and T.W

A WEB-BASED REACTOR DESIGN GAME Nese Orbey, Molly Clay, and T.W

ChE classroom Introduction to Chemical Engineering Reactor Analysis: A WEB-BASED REACTOR DESIGN GAME Nese Orbey, Molly Clay, and T.W. Fraser Russell* University of Massachusetts Lowell • Lowell MA 01854 *University of Delaware • Newark, DE 19716 ince the beginning of the chemical engineering pro- Game, created by T.W. Fraser Russell of the Univer- fession in late 19th century, ChE faculty have been sity of Delaware and Becky Kinney of Moonlight Multi- frustrated when attempting to explain their field to media. This game utilizes a new teaching approach with Scollege freshmen or high school students. When looking for a “technically feasible design” (TFD).[1] It was originally information about a college major, high school students should developed and operated with FORTRAN software.[2, 3] be informed of the opportunities that ChE can offer in terms A combination of lectures and computer lab experience— of applying chemistry, physics, and biological sciences to en- employing personal computers (PCs) and an interactive web- gineering problems. Freshman ChE students should be given site—was used to provide students with a hands-on approach an effective introduction to what they are going to encounter to problem solving. in their four years of education. Whereas civil, electrical, and The object of the game was to design a continuous-flow mechanical engineers can illustrate their profession by having stirred tank reactor (CSTR) to produce a product and compete students construct model bridges, simple circuits, or a simple for market shares against three other companies producing the mechanical device, chemical engineers cannot ask students same product. Figure 1 outlines the ChE analysis required to to build a “simple” model chemical plant. We have developed an approach to address this issue. Our Nese Orbey is an associate professor at the Department of Chemical Engineering, Univer- approach involves an interactive website and a business sity of Massachusetts Lowell (UML) where she simulation game that demonstrate how to model a lab-scale has received the Departmental Excellence in Teaching award and Excellence in Innovative experiment and use the results to design and operate a com- and Transformational Education award. She mercial chemical processing unit. When we applied this ap- obtained her Ph.D. from McGill University, proach with high school students and freshmen ChE students Montreal, Canada. Her research interests are in polymer rheology and structure-property at the University relations of polymers/nanocomposites. Before of Massachusetts, joining UML, she worked as a Team Leader/ Technology Manger at QinetiQ North America Lowell (UML), (formerly Foster-Miller, Inc.). we received very Molly Clay received her B.S. and M.S. in positive student chemical engineering from the University feedback. We be- of Massachusetts Lowell. She pursued her Master’s degree under a GK-12 fellowship lieve that this ef- where she got involved in STEM outreach. fective approach She currently is a research scientist at the U.S. will greatly aid in Army Natick Soldier Research, Development, and Engineering science, technol- Center. ogy, engineering, and math educa- T.W. Fraser Russell is the Alan P. Colburn Pro- fessor Emeritus in the Department of Chemical tion, which has and Biomolecular Engineering at the University been strongly em- of Delaware. He is a member of NAE and a phasized in recent registered professional engineer in Delaware. In addition to his successful research efforts in years. photovoltaics and multiphase fluid mechanics he has co-authored three undergraduate texts Specifically, for chemical engineering students. In recog- we implemented nition of his teaching efforts he has received a University of Delaware Excellence in Teaching Award, the AIChE Warren K. Lewis Award, and the the Chemical ASEE Lifetime Achievement Award in Chemical Engineering Pedagogical Reactor Analysis Scholarship. Figure 1. Technically feasible design Design (CRAD) [4] schematic. © Copyright ChE Division of ASEE 2014 Vol. 48, No. 4, Fall 2014 199 solve the problem, as well as the model development, model STUDENT PARTICIPATION behavior, and comparison with experimental data.[4] This last We tested our approach in two different settings for two step is not trivial to perform, and is what makes engineer- different audiences: college freshmen at UML and high school ing an art. All of the steps in the analysis must account for juniors and seniors at Lowell High School in Lowell, MA. the objectives of the problem. In the game, constraints and The approach varied due to the different math and science uncertainties are illustrated by the competition, marketing, backgrounds of each group. The CRAD Game was used for and financial aspects of the proposed process. three years at UML and one year at the Lowell High School. Freshman students The Introduction to Chemical Engineer- ing Course at UML is a 3-credit, 3-hour-per-week required course for all in- coming ChE students and is offered in the Spring semester. The class enroll- ment is about 80 students. The course is designed to give students an overview of the ChE curriculum and solidify their interest in the profession at an early stage in their education. The course lasts 13 weeks and consists of seven modules, ranging from 1 to 2 weeks per module. The CRAD Game was covered as one of the 2-week modules. Other modules describe options that are available in our program, such as Figure 2. Batch reactor problem. biological engineering, nuclear engineering, and nanomaterials engineering. During the module that covered the CRAD Game, a general lecture was given each week to all 80 stu- dents. After the lecture, students were divided into four groups of approximately 20 students each. They participated in a 2-hour hands-on computer laboratory session, in which each student had access to a PC. Students were ex- pected to derive all of the pertinent model equations. We used the reac- tor as an example, to emphasize the importance of obtaining lab-scale experimental data, modeling, and subsequent scale-up. However, Figure 3. Nomenclature. the CRAD Game was not meant 200 Chemical Engineering Education The web-based design game presented here has its roots in a pre-PC work.[2, 3] The same approach was used, but the students handed in papers and the results were entered into a FORTRAN program. The use of PCs and the web enables a much more effective interactive learning approach. Many excellent papers have described the development of web-based teaching tools in ChE, in- cluding a process dynamics and control exercise,[5] as well as a virtual laboratory for chemical experiments.[6] Newell[7] and Vestal[8] created web-based active-learning games that addressed differ- ent motivational styles and were loosely based on TV series. While similar to their Figure 4. Batch model equations. approach, our game address- es economic and business to replace the re- aspects in addition to technical considerations. ChE educators actor engineering have gone to high schools to lecture interested students in course that the ChE curricula, as a part of outreach.[9-13] students would take later in their INTRODUCTION AND REVIEW OF CHEMICAL education. REACTOR ANALYSIS[14] High school In the college freshman course, the first lecture was a gen- students eral introduction to reactor design. The emphasis was on the High school stu- challenges of transitioning technology from lab-scale batch dents included in reactors to commercial-scale production in continuous flow this study were reactors. The roles that experiments and modeling play in the enrolled in either scale-up and design were discussed, as these roles are key an engineering background information for using the website and playing or physics class the game. at Lowell High The object of the game was presented as follows: “How School, and had can a chemical engineer design a reactor to manufacture a an interest in chemical, D, produced by the following chemical reaction: chemical engi- Figure 5. CFSTR. → neering or engi- A D (1) neering in general. Students were tasked with designing and building a CFSTR. Eleven high school students voluntarily participated in this The reactor volume and the flow rate of the feed stream study, through a group that met once weekly after school for needed to be specified by applying the conservation of mass four weeks to test the CRAD Game. During the first week, a principle for each species and deriving the model equations. 45-minute lecture was presented in which the students were In addition to technical considerations, the amount of prod- given the model equations (rather than having to derive the uct that can be sold was influenced by the actions of other equations themselves). For the subsequent three weeks, the companies competing for the same market. This uncertainty students met in a computer lab, with one PC for each student. was included in the game. Vol. 48, No. 4, Fall 2014 201 After the lecture, students were divided into four groups and began the hands-on computer session. Each student had access to a computer and opened the Introduction and Review of Chemical Reactor Analysis, Ac- tivities, section of the website.[14] Figures 2 to 12 are screenshots reproduced from the game website.[14] Chemical engineers depend heavily on ex- periments, done by themselves or by oth- ers, that form the basis of any commercial- scale operation. These experiments need to be analyzed to deter- mine the reaction pa- rameters. The present Figure 6. Manipulation of the model equations for the CFSTR. case considered a single constant, k, obtained in a laboratory batch experiment in a flask at constant temperature. The amount of A (or D) was measured as a function of time, as shown in Figure 2. As a first step, students had to deter- mine the reaction parameters by deriv- ing the batch reactor model equations from the conservation of mass and the nomenclature given in Figure 3.

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